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Why
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More Info
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"I wanted to add a new dimension of gameplay experience to legacy beyond just The Hive and Wasteland. The raid system serves this purpose of providing a new way to experience content and events in the game while also enabling us to expand on the lore in fun ways." - Aldo
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Raids have their own forum on Legacy, you should post any questions not answered on Raids there.
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What
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Other Pages
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A feature of Legacy.
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Raids
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Raid Vault
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Aldo formally released raids on December 23rd 2018 with "A Very Merry Realm."
Raids work on a grid system, similar to the wasteland, where the player moves around, fights NPCs, and tries to complete comprehensive objectives.
If you are looking for what Raid Points are for, check Raids/Rewards.
This page will help guide you through raids, but if you have any further questions check the raid forum.
Basic Information
Controls
- Spacebar - attack first enemy in area presence list.
- Arrow keys / WASD - movement.
- E - use/interact with the current building/object on the square.
- Enter - highlights the chat box to type a message, pressing enter again will send and deselect the box.
Tips
- Raids don't consume energy while attacking or moving, but you may have to pay some as a cost to enter. Credits or other materials may also be required.
- Someone in a raid can't be attacked by someone who is in the hive or the wasteland.
- You can't be in a raid for longer than 30 minutes.
- Some raids reset hourly, daily, or weekly, and all raids have a cool-down at 30 minute intervals on server time.
- While NPCs can still drop item rewards when defeated, to receive that item you have to complete the raid and you'll see any items dropped on the rewards page.
- Leaving a raid before finishing an objective will mean you have to wait 5 minutes before entering another raid, subsequent leaving stacks another 5 minutes (to a max of 15 minutes.)
- Raids have their own page in the Hall of Records which has leaderboards for both number of completions and fastest completion times.
- Some raids disable item xp, others do not. Read the description to be sure.
- If you die or leave a public raid you can re-enter up to a certain point, however any xp or item drops will be lost.
- If you were in a public raid but die and it is completed before you rejoin you will not receive anything, include the hourly/daily/weekly rewards.
A Hive Legacy
Chapter 1: The Beginning
Chapter 1: The Beginning [Level 10]
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Click image for Raid Guide
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[Expand]
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You find yourself in one of the seediest parts of the Hive: Sector 3. As you roam its back-alleys, you stumble upon something.. quite.. strange.
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Prerequisite
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Raid's cost
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N/A
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50 energy
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Default reward
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3,000 experience
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100 credits
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3 raid points
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Frequency
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Reward
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Notes
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Hourly
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N/A
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N/A
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Daily
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N/A
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N/A
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Weekly
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N/A
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N/A
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Possible loot
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 Hover over icon to see who drops each item.
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Chapter 2: The Slammer
Chapter 2: The Slammer [Level 15]
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Click image for Raid Guide
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[Expand]
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You visit a station to meet Officer Rahpaz after having saved him from being assasinated during his investigation. Seems simple enough?
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Prerequisite
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Raid's cost
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Complete Hive Legacy, Chapter 1: The Beginning
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50 energy
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Default reward
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15,000 experience
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125 credits
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5 raid points
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Frequency
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Reward
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Notes
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Hourly
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N/A
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N/A
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Daily
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N/A
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N/A
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Weekly
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N/A
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N/A
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Possible loot
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 Hover over icon to see who drops each item.
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Trinkets
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 Check Raid Guide for how to obtain Trinkets
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Chapter 3: Say Hello to My Big Friend
Chapter 3: Say Hello to My Big Friend [Level 20]
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Click image for Raid Guide
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[Expand]
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While Rahpaz is recovering from his injuries, the expired card has led you to the Casino. Apparently, the mob runs it. And apparently, you are the wise guy (or gal) who's about to be given a run for your money.
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Prerequisite
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Raid's cost
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Complete Hive Legacy, Chapter 2: The Slammer
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50 energy
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1x Expired Card
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Default reward
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18,000 experience
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100 credits
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5 raid points
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Frequency
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Reward
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Notes
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Hourly
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N/A
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N/A
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Daily
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N/A
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N/A
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Weekly
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N/A
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N/A
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Possible loot
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Hover over icon to see who drops each item.
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Trinkets
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 Check Raid Guide for how to obtain Trinkets
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Chapter 4: Prison Break-in
Chapter 4: Prison Break-in [Level 30]
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Click image for Raid Guide
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Strange Hives
Strange Hives I
Strange Hives I [Level 50]
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Click image for Raid Guide
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[Expand]
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Strange living structures have shown up just outside our hive. Gang headquarters that once remained dormant there have all suddenly disappeared and in their place, these strange hives remain.
Hive Gatekeepers guard the path into this region but for a price, you might be able to get through.
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Prerequisite
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Raid's cost
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N/A
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50 energy
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Default reward
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35,000 experience
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Frequency
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Reward
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Notes
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Hourly
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N/A
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N/A
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Daily
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15,000 experience
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N/A
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Weekly
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30,000 experience
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N/A
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Possible loot
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 Hover over icon to see who drops each item.
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Trinkets
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N/A
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Strange Hives II
Strange Hives II [Level 75]
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Click image for Raid Guide
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[Expand]
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After investigating the first few strange hives that popped up, you realize that there is perhaps a much larger underground structure or network that is connected to the hives above the surface.
The only thing left to do now is to jump right into the hole left behind one and figure out what secrets are inside.
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Prerequisite
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Raid's cost
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N/A
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75 credits
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150 energy
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Default reward
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50,000 experience
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Frequency
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Reward
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Notes
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Hourly
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N/A
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N/A
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Daily
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30,000 experience
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N/A
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Weekly
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60,000 experience
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N/A
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Possible loot
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 Hover over icon to see who drops each item.
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Trinkets
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Check Raid Guide for how to obtain Trinkets
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Public Events
The Ritual
The Ritual [Level 75]
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Click image for Raid Guide
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[Expand]
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Strange cultist activity has been detected beyond the outskirts of the hive.
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Prerequisite
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Raid's cost
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N/A
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25 energy
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Default reward
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N/A
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Frequency
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Reward
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Notes
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Hourly
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10,000 experience
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(Must be alive at end of Raid when it ends)
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Daily
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+10 AP, 3 Forge Points (Must be alive at end of Raid when it ends)
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Weekly
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or or
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(Must be alive at end of Raid when it ends)
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Possible loot
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Hover over icon to see who drops each item.
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Trinkets
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N/A
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Challenges
XP Challenge: War Machine
XP Challenge: War Machine [Level 35]
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Click image for Raid Guide
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[Expand]
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Rumors have surfaced of a new kind of combat technology in development at X-Corp. You decide to investigate what this technology is exactly. The rumors seem to refer to it as.. Project: War Machine.
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Prerequisite
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Raid's cost
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N/A
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1x Key Chip
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Default reward
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35,000 experience
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Frequency
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Reward
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Notes
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Hourly
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N/A
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N/A
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Daily
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N/A
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N/A
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Weekly
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N/A
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N/A
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Possible loot
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 Hover over icon to see who drops each item.
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Trinkets
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Check Raid Guide for how to obtain Trinkets
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Event Raids
Christmas
Snow Cones
Snow Cones [Level 30]
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Click image for Raid Guide
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A Very Not Merry Realm
A Very Not Merry Realm [Level 70]
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Click image for Raid Guide
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Halloween
The Return of Shadress
The Return of Shadress [Level 75]
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Click image for Raid Guide
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[Expand]
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Shadress is back... let's show her the door.
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Prerequisite
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Raid's cost
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N/A
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50 energy
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Default reward
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N/A
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Frequency
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Reward
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Notes
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Hourly
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N/A
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Daily
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N/A
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Weekly
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N/A
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N/A
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Possible loot
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Trinkets
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N/A
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No Longer Available
Unknown
Unknown [Level 80]
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Click image for Raid Guide
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[Expand]
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You were pulled into the void and suddenly appeared in what seems like the wasteland. But something is different.. explore to find answers.
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Prerequisite
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Raid's cost
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N/A
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N/A
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Default reward
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N/A
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Frequency
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Reward
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Notes
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Hourly
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N/A
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N/A
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Daily
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N/A
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N/A
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Weekly
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N/A
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N/A
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Possible loot
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N/A
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Trinkets
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N/A
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History
Raid Teaser
End view (click to enlarge)
On June 15th 2018 (over 6 months before its release) a preview of raids was made public.
This still can be started by talking to Ventrix through the hunting page.
Upon completing the teaser you will receive an "Observer cloak" for your character (pictured to the right,) also a title which reads "Observer."
Matt770 being the very first person to complete the teaser was given an unique title which reads "The First Observer."
The teaser is small and has a set path to take. Along that path there are a couple of static "enemies," they do not react or attack you but you can attack and defeat them.
Also as you progress forward you receive the following messages in the log of what's happening in the raid:
- This is your future.
- This is also your past.
- This is what you will become.
- We do not interfere.
- We only observe.
- But now you have observed.
- Will you interfere?
- Tell me...
- ..Observer.
At the end of the raid you meet Ventrix and have the option to "observe."
Further lore since has suggested this is Ventrix making you an Observer.