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Raids

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Why More Info
"I wanted to add a new dimension of gameplay experience to legacy beyond just The Hive and Wasteland. The raid system serves this purpose of providing a new way to experience content and events in the game while also enabling us to expand on the lore in fun ways." - Aldo Raids have their own forum on Legacy, you should post any questions not answered here, there.
What Other Pages
A feature of Legacy. Raids Rewards


Under Construction
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This page is under construction. Please be patient the update will be added soon...



Aldo formally released raids on December 23rd 2018 with "A Very Merry Realm."
Raids work on a grid system, similar to the wasteland, where the player moves around, fights NPCs, and tries to complete comprehensive objectives.

If you are looking for details like drops, raid cost or completion rewards check Raids/Rewards.
This page will help guide you through raids, but if you have any further questions check the raid forum.

Basic Information

Controls

  • Spacebar - attack first enemy in area presence list.
  • Arrow keys / WASD - movement.
  • E - use/interact with the current building/object on the square.
  • Enter - highlights the chat box to type a message, pressing enter again will send and deselect the box.

Tips

  • Raids don't consume energy while attacking or moving, but you may have to pay some as a cost to enter. Credits or other materials may also be required.
  • Someone in a raid can't be attacked by someone who is in the hive or the wasteland.
  • You can't be in a raid for longer than 30 minutes.
  • Some raids reset hourly, daily, or weekly, and all raids have a cool-down at 30 minute intervals on server time.
  • While NPCs can still drop item rewards when defeated, to receive that item you have to complete the raid and you'll see any items dropped on the rewards page.
  • Leaving a raid before finishing an objective will mean you have to wait 5 minutes before entering another raid, subsequent leaving stacks another 5 minutes (to a max of 15 minutes.)
  • Raids have their own page in the Hall of Records which has leaderboards for both number of completions and fastest completion times.
  • Some raids disable item xp, others do not. Read the description to be sure.
  • If you die or leave a public raid you can re-enter up to a certain point, however any xp or item drops will be lost.
  • If you were in a public raid but die and it is completed before you rejoin you will not receive anything, include the hourly/daily/weekly rewards.


Strange Hives

Strange Hives I

  • Prerequisite - N/A
  • Description - Strange living structures have shown up just outside our hive. Gang headquarters that once remained dormant there have all suddenly disappeared and in their place, these strange hives remain. Hive Gatekeepers guard the path into this region but for a price, you might be able to get through.
  • Trinkets - N/A


The first objective of this raid is to destroy the 4 towers, they spawn randomly over 8 set squares.
Once you have destroyed all 4 head to the main tower at the north-center of the map upon approaching the tower "Cultist Roz" stops you and pulls you 2 squares east.
After defeating Roz head back to the main tower to complete the raid.

Notes -
In the south east corner of the map there is a field hospital that you can use to heal.

Help complete this guide - Confirm the 8 coordinates of the tower spawns. Confirm the coordinates of the main tower. Confirm the coordinates, name and limit on the field hospital.


Strange Hives II

Strange Hives II Map (click to enlarge)
  • Prerequisite - Complete Strange Hives I a number of times, the lowest reported is around 30 but some have reported as high as 40.
  • Description - After investigating the first few strange hives that popped up, you realize that there is perhaps a much larger underground structure or network that is connected to the hives above the surface. The only thing left to do now is to jump right into the hole left behind one and figure out what secrets are inside.
  • Trinkets - Hive egg - smash all 50 eggs.


Before starting this raid it's suggested to take a brief look at the map created by UnicornBob. This raid is much, much larger and easy to get lost in so the following guides will advice you look there often.
This raid also has 2 different conditions you can meet to complete it. The faster of the 2 is the "King Behemoth" run, the other is the "Aberation" run, you can check out Rewards to see drops from each option.

King Behemoth run.
The strange hives in this map teleport you to a connecting hive, you will see one to the right of you when you start the raid but you can ignore it for now, instead carry on to 7,1. This area only has 2 teleports to go forward or backward, carry on forward. Head left after being teleported to the next one on 15,15. From here there's no way to go off track, just carry on forward to King Behemoth.

Notes -
To spawn King Behemoth you have to have defeated at least 4 NPCs.
Every time you attack King Behemoth he has a chance to teleport away from you to preset squares, you can also find those on the map created.
Also seen on the map are gang HQs and power sources, if you collect a power source and take it to a HQ you can heal, however each HQ can only be used to heal once.


Aberation run.
First you need to find 4 power sources, they spawn over 9 predetermined squares which can be seen on the map, 2 of those squares are through the first teleporter which is where you need to go when have all 4 power sources so it's best to skip the first teleporter and explore the rest of the map first.
Once you have all 4 go through the teleporter on 3,8 (if you aren't already) and head left to the radiation cannon on 7,24. Using the radiation cannon consumes the 4 power sources you have and causes eggs to spawn in every area of the map.
By walking on an egg you destroy it. Once you destroy 10 the Aberation will spawn on 2,15, so usually if you break all the eggs in the radiation cannon's area you will see the Aberation while leaving. After breaking 30 egg the Aberation respawns on 17,17.

Notes -
Breaking 30 eggs respawns the Aberation, it doesn't spawn a new one, so if you don't kill the first before breaking 30 eggs you will only be able to defeat 1.
If you break all 50 eggs you will be rewarded with this raid's trinket upon finishing, it also rewards you a 5th power source which can be used to heal (check the notes under the King Behemoth run to learn how.)


The Ritual (Public, Hourly)

  • Prerequisite - ???
  • Description - Strange cultist activity has been detected beyond the outskirts of the hive.
  • Trinkets - N/A


Periodically a name is announced, it is then up to players to find the blood crazed with that name and defeat him.
Once that is done someone (it can be anyone, not just the person who killed the named blood crazed) has to go to the alien artefact in the south west corner and activate it.
After doing that 4 times the center of the map is unblocked, once someone enters the same square as a cultist all 4 will transform into a Behemoth, defeat them.
Once all 4 Behemoths are defeated the Hive Queen spawns in the center of where they were, she's stronger than the Behemoths so keep an eye on your health while fighting her.
After she's defeated you are teleported into a chamber with Behemoths and the Hive Queen, however the raid is over, there's nothing to do there.

Notes -
In the north-center of the map there is a field hospital which you can heal at twice, for 80hp each time.

Help complete this guide - Confirm the xp amount on each weekly reward. Confirm AA and field hospital coordinates.


Strange Hives III (Weekly)

  • Prerequisite - ???
  • Description - ???
  • Trinkets - ???


This raid has been added/announced but not yet released.

Uncategorised

XP Challenge: War Machine (Daily)

  • Prerequisite - N/A
  • Description - Rumors have surfaced of a new kind of combat technology in development at X-Corp. You decide to investigate what this technology is exactly. The rumors seem to refer to it as.. Project: War Machine.
  • Trinkets - N/A


This raid is very straight forward because it's intended purely to help people trying to level.
As you enter head north and you'll see the War Machine, when you defeat it, carry on north through the teleporter.
This process repeats itself numbers times, with each new War Machine being stronger then the last.

Notes -
There are also broken teleports in the south-east corner of each level, these have no known purpose.

Help complete this guide - Confirm each level of the War Machines.

Event Raids

A Very Merry Realm (Christmas)

  • Prerequisite - N/A
  • Description - ???
  • Trinkets - Krampus Klauz's Hood - random drop from Krampus . Grandma's Snow Globe - defeat Granny H once. . Rudolph's Antlers - random drop from Rudolph.


This raid is hidden at the time of this raid page update so information needed isn't readily available.

The Return Of Shadress (Public, Halloween, Hourly)

  • Prerequisite - N/A
  • Description - Shadress is back... let's show her the door.
  • Trinkets - N/A


When you enter this raid there are only 6 open squares with Shadress roaming them.
The only objective is to defeat her, but she is strong so it's recommended to have 2/3+ players working together.
It has been suggested this will be changed/replaced next Halloween to have more content.


History

Raid Teaser

End view (click to enlarge)
Observer cloak reward

On June 15th 2018 (over 6 months before its release) a preview of raids was made public.
This still can be started by talking to Ventrix through the hunting page.

Upon completing the teaser you will receive an "Observer cloak" for your character (pictured to the right,) also a title which reads "Observer."
Matt770 being the very first person to complete the teaser was given an unique title which reads "The First Observer."

The teaser is small and has a set path to take. Along that path there are a couple of static "enemies," they do not react or attack you but you can attack and defeat them.
Also as you progress forward you receive the following messages in the log of what's happening in the raid:

  • This is your future.
  • This is also your past.
  • This is what you will become.
  • We do not interfere.
  • We only observe.
  • But now you have observed.
  • Will you interfere?
  • Tell me...
  • ..Observer.

At the end of the raid you meet Ventrix and have the option to "observe."
Further lore since has suggested this is Ventrix making you an Observer.