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{{Sidebox|Image:Gwscreenie.png|Gang Warfare Screenshot|What|A feature of [[Legacy]].|Why|To create a more realistic gangster feel; has been suggested several times in the past, as a way to make gang membership more meaningful. Also it is lots of fun.|More Info|Much more info in the "gang codex" book, in your gang library.
+
{{Template:WLHeader}}
|Other Pages|<center>[[Wasteland|Wasteland]] &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; [[Wasteland/Rewards|Rewards]]</center>
+
|Past Cycles|2008 - 2009 - 2010 - 2011 - 2012 - 2013 - 2014 - 2015 - 2016}}
+
  
  
 
==Round 3==
 
==Round 3==
{|width="100%" border=1 cellpadding=5 style="border-collapse:collapse; text-align:center;"
+
{|width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;"
 
|-
 
|-
! Date/Map
+
!style="background:#111111; border:1px solid black;"| Date/Map
!colspan="2"|Starting Positions
+
!style="background:#111111; border:1px solid black;" colspan="2"|Starting Positions
!colspan="2"|Objectives!!Notes
+
!style="background:#111111; border:1px solid black;" colspan="2"|Objectives
 +
!style="background:#111111; border:1px solid black;"|Notes
 
|-
 
|-
|width="25%" rowspan="4"|Jan - Mar 2009
+
|style="background:#222222; border:1px solid black;" width="25%" rowspan="4"|Jan - Mar 2009
[[Image:Map3_blank.PNG|Jan - Mar 2009, Blank Map|100px]][[Image:Map3.PNG|Jan - Mar 2009, Buildable View Unfrozen|100px]]
+
[[Image:Map3_blank.PNG|Blank Map|100px]][[Image:Map3.PNG|Buildable View Unfrozen|100px]]
[[Image:Map3_2.PNG|Jan - Mar 2009, Buildable View Frozen|100px]][[Image:Map3_Jammed.PNG‎|Jan - Mar 2009, Radar Jammed Map|100px]]
+
[[Image:Map3_2.PNG|Buildable View Frozen|100px]][[Image:Map3_Jammed.PNG‎|Radar Jammed Map|100px]]
|width="10%"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]]
+
|style="background:#222222; border:1px solid black;" width="10%"| [[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]]
|width="10%"|8,14
+
|style="background:#222222; border:1px solid black;" width="10%"| 8,14
|width="10%"|[[Image:Prototype.gif|link=Wasteland#ERS|Prototype ERS]]
+
|style="background:#222222; border:1px solid black;" width="10%"| [[Image:Prototype.gif|link=Wasteland#ERS|Prototype ERS]]
|width="10%"|8,1
+
|style="background:#222222; border:1px solid black;" width="10%"| 8,1
|width="35%" style="text-align:left;" rowspan="4"|The east and west sides of this map feature 24 squares comprised of ice, which can be frozen or melted (and thus inaccessible) depending on the current temperature.
+
|style="background:#222222; border:1px solid black; text-align:left;" width="35%" rowspan="4"|The east and west sides of this map feature 24 squares comprised of ice, which can be frozen or melted (and thus inaccessible) depending on the current temperature.
 
In addition, 28 squares are permanently unavailable.
 
In addition, 28 squares are permanently unavailable.
 
|-
 
|-
|width="10%"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]]
+
|style="background:#222222; border:1px solid black;" width="10%"| [[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]]
|width="10%"|6,14
+
|style="background:#222222; border:1px solid black;" width="10%"| 6,14
|width="10%"|[[Image:Gap_snow.gif|link=Wasteland#jammer|Radio Jammer]]
+
|style="background:#222222; border:1px solid black;" width="10%"| [[Image:Gap_snow.gif|link=Wasteland#jammer|Radio Jammer]]
|width="10%"|2,8
+
|style="background:#222222; border:1px solid black;" width="10%"| 2,8
 
|-
 
|-
|width="10%"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]]
+
|style="background:#222222; border:1px solid black;" width="10%"| [[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]]
|width="10%"|12,14
+
|style="background:#222222; border:1px solid black;" width="10%"| 12,14
|width="10%"|[[Image:Artifact.gif|link=Wasteland#AA|Alien Artifact]]
+
|style="background:#222222; border:1px solid black;" width="10%"| [[Image:Artifact.gif|link=Wasteland#AA|Alien Artifact]]
|width="10%"|15,8
+
|style="background:#222222; border:1px solid black;" width="10%"| 15,8
 
|-
 
|-
|width="10%"|[[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]]
+
|style="background:#222222; border:1px solid black;" width="10%"| [[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]]
|width="10%"|10,14
+
|style="background:#222222; border:1px solid black;" width="10%"| 10,14
|width="20%" colspan="2"|
+
|style="background:#222222; border:1px solid black;" width="20%" colspan="2"|
 
|}
 
|}
  
 
==Round 4==
 
==Round 4==
{|width="100%" border=1 cellpadding=5 style="border-collapse:collapse; text-align:center;"
+
{|width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;"
 
|-
 
|-
! Date/Map
+
!style="background:#111111; border:1px solid black;"| Date/Map
!colspan="2"|Starting Positions
+
!style="background:#111111; border:1px solid black;" colspan="2"|Starting Positions
!colspan="2"|Objectives!!Notes
+
!style="background:#111111; border:1px solid black;" colspan="2"|Objectives
 +
!style="background:#111111; border:1px solid black;"|Notes
 
|-
 
|-
|width="25%" rowspan="4"|Apr - Jun 2009
+
|style="background:#222222; border:1px solid black;" width="25%" rowspan="4"|Apr - Jun 2009
[[Image:Map4_blank.PNG|Apr - Jun 2009, Blank Map|100px]][[Image:Map4.PNG|Apr - Jun 2009, Buildable View|100px]]
+
[[Image:Map4_blank.PNG|Blank Map|100px]][[Image:Map4.PNG|Buildable View|100px]]
|width="10%"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]]
+
|style="background:#222222; border:1px solid black;" width="10%"| [[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]]
|width="10%"|4,4
+
|style="background:#222222; border:1px solid black;" width="10%"| 4,4
|width="10%"|[[Image:Hospital.gif|link=Wasteland#hospital|Hospital]]
+
|style="background:#222222; border:1px solid black;" width="10%"| [[Image:Hospital.gif|link=Wasteland#hospital|Hospital]]
|width="10%"|8,8
+
|style="background:#222222; border:1px solid black;" width="10%"| 8,8
|width="35%" style="text-align:left;" rowspan="4"|This is an "equal opportunity" map where the gang HQ buildings remain in a fixed position, each surrounded by an equal number of buildable squares and having a clear path to one objective in the center.
+
|style="background:#222222; border:1px solid black; text-align:left;" width="35%" rowspan="4"|This is an "equal opportunity" map where the gang HQ buildings remain in a fixed position, each surrounded by an equal number of buildable squares and having a clear path to one objective in the center.
 
56 squares are inaccessible due to obstacles.
 
56 squares are inaccessible due to obstacles.
 
|-
 
|-
|width="10%"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]]
+
|style="background:#222222; border:1px solid black;" width="10%"| [[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]]
|width="10%"|4,12
+
|style="background:#222222; border:1px solid black;" width="10%"| 4,12
|width="20%" colspan="2" rowspan="3"|
+
|style="background:#222222; border:1px solid black;" width="20%" colspan="2" rowspan="3"|
 
|-
 
|-
|width="10%"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]]
+
|style="background:#222222; border:1px solid black;" width="10%"| [[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]]
|width="10%"|12,12
+
|style="background:#222222; border:1px solid black;" width="10%"| 12,12
 
|-
 
|-
|width="10%"|[[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]]
+
|style="background:#222222; border:1px solid black;" width="10%"| [[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]]
|width="10%"|12,4
+
|style="background:#222222; border:1px solid black;" width="10%"| 12,4
 
|}
 
|}
  
 
==Round 5==
 
==Round 5==
{|width="100%" border=1 cellpadding=5 style="border-collapse:collapse; text-align:center;"
+
{|width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;"
 
|-
 
|-
! Date/Map
+
!style="background:#111111; border:1px solid black;"| Date/Map
!colspan="2"|Starting Positions
+
!style="background:#111111; border:1px solid black;" colspan="2"|Starting Positions
!colspan="2"|Objectives!!Notes
+
!style="background:#111111; border:1px solid black;" colspan="2"|Objectives
 +
!style="background:#111111; border:1px solid black;"|Notes
 
|-
 
|-
|width="25%" rowspan="4"|Jul 2009 - Sep 2009
+
|style="background:#222222; border:1px solid black;" width="25%" rowspan="4"|Jul - Sep 2009
[[Image:Map5_blank.png|First Map Changed, Blank Map|100px]][[Image:Map5.png|First Map Changed, Buildable View|100px]]
+
[[Image:Map5_blank.png|Blank Map|100px]][[Image:Map5.png|Buildable View|100px]]
|width="10%"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]]
+
|style="background:#222222; border:1px solid black;" width="10%"| [[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]]
|width="10%"|2,2
+
|style="background:#222222; border:1px solid black;" width="10%"| 2,2
|width="10%"|[[Image:Hospital.gif|link=Wasteland#hospital|Hospital]]
+
|style="background:#222222; border:1px solid black;" width="10%"| [[Image:Hospital.gif|link=Wasteland#hospital|Hospital]]
|width="10%"|4,9
+
|style="background:#222222; border:1px solid black;" width="10%"| 4,9
|width="35%" style="text-align:left;" rowspan="4"|This map is similar to the original Wasteland map, with one new feature: a bridge connecting the two islands at the top.
+
|style="background:#222222; border:1px solid black; text-align:left;" width="35%" rowspan="4"|This map is similar to the original Wasteland map, with one new feature: a bridge connecting the two islands at the top.
 
48 squares are inaccessible due to obstacles.
 
48 squares are inaccessible due to obstacles.
 
|-
 
|-
|width="10%"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]]
+
|style="background:#222222; border:1px solid black;" width="10%"| [[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]]
|width="10%"|14,14
+
|style="background:#222222; border:1px solid black;" width="10%"| 14,14
|width="10%"|[[Image:Artifact.gif|link=Wasteland#AA|Alien Artifact]]
+
|style="background:#222222; border:1px solid black;" width="10%"| [[Image:Artifact.gif|link=Wasteland#AA|Alien Artifact]]
|width="10%"|??,??
+
|style="background:#222222; border:1px solid black;" width="10%"| ??,??
 
|-
 
|-
|width="10%"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]]
+
|style="background:#222222; border:1px solid black;" width="10%"| [[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]]
|width="10%"|2,14
+
|style="background:#222222; border:1px solid black;" width="10%"| 2,14
|width="10%"|[[Image:Shop.gif|link=Wasteland#WFShop|Warfare Shop]]
+
|style="background:#222222; border:1px solid black;" width="10%"| [[Image:Shop.gif|link=Wasteland#WFShop|Warfare Shop]]
|width="10%"|9,8
+
|style="background:#222222; border:1px solid black;" width="10%"| 9,8
 
|-
 
|-
|width="10%"|[[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]]
+
|style="background:#222222; border:1px solid black;" width="10%"| [[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]]
|width="10%"|11,14
+
|style="background:#222222; border:1px solid black;" width="10%"| 11,14
|width="20%" colspan="2"|
+
|style="background:#222222; border:1px solid black;" width="20%" colspan="2"|
 
|}
 
|}
  
 
==Round 6==
 
==Round 6==
{|width="100%" border=1 cellpadding=5 style="border-collapse:collapse; text-align:center;"
+
{|width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;"
 
|-
 
|-
! Date/Map
+
!style="background:#111111; border:1px solid black;"| Date/Map
!colspan="2"|Starting Positions
+
!style="background:#111111; border:1px solid black;" colspan="2"|Starting Positions
!colspan="2"|Objectives!!Notes
+
!style="background:#111111; border:1px solid black;" colspan="2"|Objectives
 +
!style="background:#111111; border:1px solid black;"|Notes
 
|-
 
|-
|width="25%" rowspan="4"|Oct - Dec 2009
+
|style="background:#222222; border:1px solid black;" width="25%" rowspan="4"|Oct - Dec 2009
 
[[Image:Map2_blank.png|Blank Map|100px]][[Image:Map2.png|Buildable View|100px]]
 
[[Image:Map2_blank.png|Blank Map|100px]][[Image:Map2.png|Buildable View|100px]]
|width="10%"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]]
+
|style="background:#222222; border:1px solid black;" width="10%"| [[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]]
|width="10%"|7,7
+
|style="background:#222222; border:1px solid black;" width="10%"| 7,7
|width="10%"|[[Image:Prototype.gif|link=Wasteland#ERS|Prototype ERS]]
+
|style="background:#222222; border:1px solid black;" width="10%"| [[Image:Prototype.gif|link=Wasteland#ERS|Prototype ERS]]
|width="10%"|8,15
+
|style="background:#222222; border:1px solid black;" width="10%"| 8,15
|width="35%" style="text-align:left;" rowspan="4"|This map is exactly the same as the one used in round 2.
+
|style="background:#222222; border:1px solid black; text-align:left;" width="35%" rowspan="4"|This map is exactly the same as the one used in round 2.
 
It still has 35 of the 255 squares inaccessible, due to obstacles.
 
It still has 35 of the 255 squares inaccessible, due to obstacles.
 
|-
 
|-
|width="10%"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]]
+
|style="background:#222222; border:1px solid black;" width="10%"| [[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]]
|width="10%"|7,9
+
|style="background:#222222; border:1px solid black;" width="10%"| 7,9
|width="10%"|[[Image:Hospital.gif|link=Wasteland#hospital|Hospital]]
+
|style="background:#222222; border:1px solid black;" width="10%"| [[Image:Hospital.gif|link=Wasteland#hospital|Hospital]]
|width="10%"|1,8
+
|style="background:#222222; border:1px solid black;" width="10%"| 1,8
 
|-
 
|-
|width="10%"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]]
+
|style="background:#222222; border:1px solid black;" width="10%"| [[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]]
|width="10%"|9,9
+
|style="background:#222222; border:1px solid black;" width="10%"| 9,9
|width="10%"|[[Image:Shop.gif|link=Wasteland#WFShop|Warfare Shop]]
+
|style="background:#222222; border:1px solid black;" width="10%"| [[Image:Shop.gif|link=Wasteland#WFShop|Warfare Shop]]
|width="10%"|15,8
+
|style="background:#222222; border:1px solid black;" width="10%"| 15,8
 
|-
 
|-
|width="10%"|[[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]]
+
|style="background:#222222; border:1px solid black;" width="10%"| [[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]]
|width="10%"|9,7
+
|style="background:#222222; border:1px solid black;" width="10%"| 9,7
|width="10%"|[[Image:Neutral.gif|link=Wasteland#neut|Neutral Square]]
+
|style="background:#222222; border:1px solid black;" width="10%"| [[Image:Neutral.gif|link=Wasteland#neut|Neutral Square]]
|width="10%"|14,1
+
|style="background:#222222; border:1px solid black;" width="10%"| 14,1
 
|}
 
|}
 +
 +
==Results==
 +
{{WLResults
 +
|JanFirstPlaceGang=DF
 +
|JanSecondPlaceGang=OC
 +
|JanThirdPlaceGang=TC
 +
|JanFourthPlaceGang=BoD
 +
 +
|JanFirstPlaceScore=2,857,995
 +
|JanSecondPlaceScore=1,468,060
 +
|JanThirdPlaceScore=679,740
 +
|JanFourthPlaceScore=593,420
 +
 +
|AprFirstPlaceGang=DF
 +
|AprSecondPlaceGang=TC
 +
|AprThirdPlaceGang=OC
 +
|AprFourthPlaceGang=BoD
 +
 +
|AprFirstPlaceScore=2,046,055
 +
|AprSecondPlaceScore=1,333,825
 +
|AprThirdPlaceScore=1,193,775
 +
|AprFourthPlaceScore=624,855
 +
 +
|JulFirstPlaceGang=TC
 +
|JulSecondPlaceGang=DF
 +
|JulThirdPlaceGang=OC
 +
|JulFourthPlaceGang=BoD
 +
 +
|JulFirstPlaceScore=1,756,250
 +
|JulSecondPlaceScore=1,397,070
 +
|JulThirdPlaceScore=1,187,680
 +
|JulFourthPlaceScore=1,086,720
 +
 +
|OctFirstPlaceGang=DF
 +
|OctSecondPlaceGang=BoD
 +
|OctThirdPlaceGang=OC
 +
|OctFourthPlaceGang=TC
 +
 +
|OctFirstPlaceScore=2,075,200
 +
|OctSecondPlaceScore=1,408,430
 +
|OctThirdPlaceScore=1,396,820
 +
|OctFourthPlaceScore=742,800
 +
|}}
 +
 +
[[Category:Community]]
 +
[[Category:History]]

Latest revision as of 10:51, 14 August 2018

Gang Warfare Screenshot Why More Info Past Cycles
To create a more realistic gangster feel; has been suggested several times in the past, as a way to make gang membership more meaningful. Also it is lots of fun. Much more info in the "gang codex" book, in your gang library. 2008 2009 2010 2011
2012 2013 2014 2015
2016 2017 2018 2019
2020 2021 2022 2023
What Other Pages 2024
A feature of Legacy. Overview Points / Scoring Past Rounds


Round 3

Date/Map Starting Positions Objectives Notes
Jan - Mar 2009

Blank MapBuildable View Unfrozen Buildable View FrozenRadar Jammed Map

Dark Flame 8,14 Prototype ERS 8,1 The east and west sides of this map feature 24 squares comprised of ice, which can be frozen or melted (and thus inaccessible) depending on the current temperature.

In addition, 28 squares are permanently unavailable.

Blade of Dawn 6,14 Radio Jammer 2,8
Outcasts 12,14 Alien Artifact 15,8
The Chapter 10,14

Round 4

Date/Map Starting Positions Objectives Notes
Apr - Jun 2009

Blank MapBuildable View

Dark Flame 4,4 Hospital 8,8 This is an "equal opportunity" map where the gang HQ buildings remain in a fixed position, each surrounded by an equal number of buildable squares and having a clear path to one objective in the center.

56 squares are inaccessible due to obstacles.

Blade of Dawn 4,12
Outcasts 12,12
The Chapter 12,4

Round 5

Date/Map Starting Positions Objectives Notes
Jul - Sep 2009

Blank MapBuildable View

Dark Flame 2,2 Hospital 4,9 This map is similar to the original Wasteland map, with one new feature: a bridge connecting the two islands at the top.

48 squares are inaccessible due to obstacles.

Blade of Dawn 14,14 Alien Artifact  ??,??
Outcasts 2,14 Warfare Shop 9,8
The Chapter 11,14

Round 6

Date/Map Starting Positions Objectives Notes
Oct - Dec 2009

Blank MapBuildable View

Dark Flame 7,7 Prototype ERS 8,15 This map is exactly the same as the one used in round 2.

It still has 35 of the 255 squares inaccessible, due to obstacles.

Blade of Dawn 7,9 Hospital 1,8
Outcasts 9,9 Warfare Shop 15,8
The Chapter 9,7 Neutral Square 14,1

Results

Jan - Mar Apr - Jun Jul - Sept Oct - Dec
Gang Score Gang Score Gang Score Gang Score
Dark Flame 2,857,995 Points Dark Flame 2,046,055 Points The Chapter 1,756,250 Points Dark Flame 2,075,200 Points
Outcasts 1,468,060 Points The Chapter 1,333,825 Points Dark Flame 1,397,070 Points Blade of Dawn 1,408,430 Points
The Chapter 679,740 Points Outcasts 1,193,775 Points Outcasts 1,187,680 Points Outcasts 1,396,820 Points
Blade of Dawn 593,420 Points Blade of Dawn 624,855 Points Blade of Dawn 1,086,720 Points The Chapter 742,800 Points