From Legacy Wiki
![]() |
Why | More Info | Past Cycles | |||||
---|---|---|---|---|---|---|---|---|
To create a more realistic gangster feel; has been suggested several times in the past, as a way to make gang membership more meaningful. Also it is lots of fun. | Much more info in the "gang codex" book, in your gang library. | 2008 | 2009 | 2010 | 2011 | |||
2012 | 2013 | 2014 | 2015 | |||||
2016 | 2017 | 2018 | 2019 | |||||
2020 | 2021 | 2022 | 2023 | |||||
What | Other Pages | 2024 | 2025 | |||||
A feature of Legacy. | Overview | Points / Scoring | Past Rounds |
Contents
[hide]Round 27
Date / Map - Void Map | Starting Positions | Objectives | |||
---|---|---|---|---|---|
Jan - Mar 2015 | ![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
|||
Notes / Creator - Zorg | |||||
This is a map that takes place in the Void, an area far away from the regular places the Wastelands are. The Gang HQs cannot even make it to this area. Warriors from each gang teleport in to the Neutral Zone and territory is fought for from this zone. 101 of the 255 squares are inaccessible due to no ground being there. |
Round 28
Date / Map - OG Green | Starting Positions | Objectives | |||
---|---|---|---|---|---|
Apr - Jun 2015 | ![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
||||
Notes / Creator - Zorg | |||||
This map is similar to the original Wasteland map, with one new feature: a bridge connecting the two islands at the top. 48 squares are inaccessible due to obstacles. |
Round 29
Date / Map - OG Green | Starting Positions | Objectives | |||
---|---|---|---|---|---|
Jul - Sep 2015 | ![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
||||
Notes / Creator - Zorg | |||||
This map is similar to the original Wasteland map, with one new feature: a bridge connecting the two islands at the top. 48 squares are inaccessible due to obstacles. |
Round 30
Date / Map - Ice Map | Starting Positions | Objectives | |||
---|---|---|---|---|---|
Oct - Dec 2015 | ![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
||||
Notes / Creator - Zorg | |||||
This map is the same as featured in round 3. It has 52 of the 255 squares inaccessible when unfrozen, and 28 of the 255 squares inaccessible when frozen. See also Buildable View Frozen & Radar Jammed Overlay. |
Results
Wasteland Cycle - 2015 |
---|