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Wasteland Cycle 2011

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Gang Warfare Screenshot Why More Info Past Cycles
To create a more realistic gangster feel; has been suggested several times in the past, as a way to make gang membership more meaningful. Also it is lots of fun. Much more info in the "gang codex" book, in your gang library. 2008 2009 2010 2011
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What Other Pages 2024 2025
A feature of Legacy. Overview Points / Scoring Past Rounds


Round 11

Date / Map - Ice Map Starting Positions Objectives
Jan - Mar 2011

Blank MapBuildable View Unfrozen

Blade of Dawn (8,14) Dark Flame (10,14) Alien Artifact (15,8) Prototype ERS (8,1) Radar Jammer (2,8)
Outcasts (6,14) The Chapter (12,14)
Notes / Creator - Zorg

This map is the same as featured in round 3. It has 52 of the 255 squares inaccessible when unfrozen, and 28 of the 255 squares inaccessible when frozen. See also Buildable View Frozen & Radar Jammed Overlay

Round 12

Date / Map - Phoenix Hive Starting Positions Objectives
Apr - Jun 2011

Blank MapBuildable View South Bridge

Blade of Dawn (12,12) Dark Flame (4,4) Phase Disruptor (2,7) Satellite Uplink (14,7) Sentry Control (8,2)
Outcasts (4,12) The Chapter (12,4)
Notes / Creator - Zorg

This is a brand new map, featuring sentries that will roam the wasteland at random times and an island that has 3 bridges leading to the Sentry Control Objective. Only 1 bridge will extend per day to allow access to the island. 51 of the 255 squares are inaccessible, 3 of which change due to bridge. Gang Headquarters are unable to deploy above row 8 for this map. See also West Bridge Building Overlay & East Bridge Building Overlay.

Round 13

Date / Map - Desert Map Starting Positions Objectives
Jul - Sep 2011

Blank MapBuildable View

Blade of Dawn (12,12) Dark Flame (4,4) Field Hospital (8,8)
Outcasts (4,12) The Chapter (12,4)
Notes / Creator - Zorg

This is an "equal opportunity" map where the gang HQ buildings remain in a fixed position, each surrounded by an equal number of buildable squares and having a clear path to one objective in the center. 56 squares are inaccessible due to obstacles.

Round 14

Date / Map - OG Green Starting Positions Objectives
Oct - Dec 2011

Blank MapBuildable View

Blade of Dawn (7,14) Dark Flame (2,14) Alien Artifact (8,12) Field Hospital (4,9) Prototype ERS (9,8)
Outcasts (15,14) The Chapter (11,14)
Notes / Creator - Zorg

This map is the same map as the first map, but with a few more squares accessible and different objectives to fight for.

Results

Gangs Blade of Dawn Dark Flame Outcasts The Chapter
Blade of DawnOutcastsBlade of DawnBlade of Dawn Blade of Dawn Dark Flame Outcasts The Chapter
Jan - Mar Round 11 - Ice Map 1,635,760 points 1,051,670 points 885,220 points 1,411,080 points
Apr - Jun Round 12 - Phoenix Hive 646,530 points 443,170 points 2,037,900 points 1,777,580 points
Jul - Sep Round 13 - Desert Map 1,183,860 points 596,000 points 1,099,310 points 1,160,130 points
Oct - Dec Round 14 - OG Green 2,090,760 points 774,360 points 1,345,120 points 1,089,340 points
Placement 1 - 3 - 1 - 1 3 - 4 - 4 - 4 4 - 1 - 3 - 2 2 - 2 - 2 - 3

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