From Legacy Wiki
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Why | More Info | Past Cycles | |||||
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To create a more realistic gangster feel; has been suggested several times in the past, as a way to make gang membership more meaningful. Also it is lots of fun. | Much more info in the "gang codex" book, in your gang library. | 2008 | 2009 | 2010 | 2011 | |||
2012 | 2013 | 2014 | 2015 | |||||
2016 | 2017 | 2018 | 2019 | |||||
2020 | 2021 | 2022 | 2023 | |||||
What | Other Pages | 2024 | 2025 | |||||
A feature of Legacy. | Overview | Points / Scoring | Past Rounds |
Round 70
Date / Map - Void Map | Starting Positions | Objectives | |||
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Jan - Feb 2024 | ![]() |
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Notes / Creator - Zorg | |||||
This is a map that takes place in the Void, an area far away from the regular places the Wastelands are. The Gang HQs cannot even make it to this area. Warriors from each gang teleport in to the Neutral Zone and territory is fought for from this zone. 101 of the 255 squares are inaccessible due to no ground being there. |
Round 71
Date / Map - Quarry of Fear | Starting Positions | Objectives | |||
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Mar - Apr 2024 | ![]() |
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Notes / Creator - Julian | |||||
This map was created with the original Ice Map and Av Strip maps in mind. It has 37 of the 255 squares inaccessible when unfrozen, and 25 of the 255 squares inaccessible when frozen. See also Buildable View Frozen. |
Round 72
Date / Map - Desert Map | Starting Positions | Objectives | |||
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May - Jun 2024 | ![]() |
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Notes / Creator - Zorg | |||||
This is an "equal opportunity" map where the gang HQ buildings remain in a fixed position, each surrounded by an equal number of buildable squares and having a clear path to one objective in the center. 56 squares are inaccessible due to obstacles. |
Round 73
Date / Map - Valley of Chaos | Starting Positions | Objectives | |||
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Jul - Aug 2024 | ![]() |
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Notes / Creator - Carpenter | |||||
This map was created with the original Desert Map map in mind. 28 of the 255 squares are inaccessible. Neutral square locations are ( 1,1 - 15,1 - 1,15 - 15,15 ). |
Round 74
Date / Map - Ice Map | Starting Positions | Objectives | |||
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Sep - Oct 2024 | ![]() |
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Notes / Creator - Zorg | |||||
The east and west sides of this map feature 24 squares comprised of ice, which can be frozen or melted (and thus inaccessible) depending on the current temperature. In addition, 28 squares are permanently unavailable. See also Buildable View Frozen & Radar Jammed Overlay. |
Round 75
Date / Map - Forsaken Citadel | Starting Positions | Objectives | |||
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Nov - Dec 2024 | ![]() |
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Notes / Creator - Meepers | |||||
This is the first map to introduce "mega-beacons", a modified gang beacon that acts like a 1-way valve. The Temperature Gauge & Rotation mechanics are also in play. The Mega-beacons are located on the rotation track ( 5,5 > 11,5 > 11,11 > 5,11 ). See also Buildable View Frozen. | |||||
3rd Place Choices 1 x |
Results
Wasteland Cycle - 2024 |
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