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Latest revision as of 10:51, 14 August 2018
Why | More Info | Past Cycles | ||||||
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To create a more realistic gangster feel; has been suggested several times in the past, as a way to make gang membership more meaningful. Also it is lots of fun. | Much more info in the "gang codex" book, in your gang library. | 2008 | 2009 | 2010 | 2011 | |||
2012 | 2013 | 2014 | 2015 | |||||
2016 | 2017 | 2018 | 2019 | |||||
2020 | 2021 | 2022 | 2023 | |||||
What | Other Pages | 2024 | ||||||
A feature of Legacy. | Overview | Points / Scoring | Past Rounds |
Round 1
Date/Map | Starting Positions | Objectives | Notes | ||
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Feb 2007 - Oct 2008 | 11,4 | 4,9 | The first map released by Zorg.
This map has 47 of the 255 squares inaccessible, due to obstacles. | ||
14,4 | ??,?? | ||||
2,14 | 9,8 | ||||
2,2 |
In 2008, a vote was held after a few Wasteland Conventions (Wastecon's) in Online Chat. The consensus was to reset the Wastelands every 3 months. On the first reset in October 2008, Zorg released the next map.
Round 2
Date/Map | Starting Positions | Objectives | Notes | ||
---|---|---|---|---|---|
Oct - Dec 2008 | 9,9 | 8,15 | The main feature of this map is the "Avatar Playground" in the lower area, which only Avatars can access via Astral Phasing.
35 squares are inaccessible due to obstacles. | ||
7,7 | 1,8 | ||||
7,9 | 15,8 | ||||
9,7 | 14,1 |
Results
Oct - Dec | |
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Gang | Score |
2,968,770 points | |
1,249,615 points | |
750,155 points | |
630,090 points |