From Legacy Wiki
| Overview | Points / Scoring | Past Rounds | Results History | Map History | Past Cycles |
|---|---|---|---|---|---|
| |
2008 - 2009 - 2010 - 2011 | ||||
| A Legacy PvP combat experience. | |||||
Round 47
| Date / Map - Pitstop | Starting Positions | Objectives | |||
|---|---|---|---|---|---|
| Jan - Mar 2020 | |||||
| Notes / Creator - Bongo | |||||
|
This map has an enclosed area in the center to encourage more border conflicts. No unusal mechanics for this map. | |||||
Round 48
| Date / Map - Warzone | Starting Positions | Objectives | |||
|---|---|---|---|---|---|
| Apr - Jun 2020 | |||||
| Notes / Creator - Aaron | |||||
|
The 3rd rendition of Aaron's original 30x30 "Warzone" map concept, original thread here: [1] Featuring a centralized radiation cannon and Locked HQs. | |||||
|
In 2020, discussions began in regards to the Map Cycle Duration. The consensus was to shorten the reset timer of future wasteland maps. The new map cycle would be every 2 months. This would begin for the July 2020 map, Jade Spires. | |||||
Round 49
| Date / Map - Jade Spires | Starting Positions | Objectives | |||
|---|---|---|---|---|---|
| Jul - Aug 2020 | |||||
| Notes / Creator - Bob | |||||
|
A map by Bob, featuring eight rotating squares on hourly ticks - they take players along for the ride! These squares are 5,2 - 11,2 - 2,5 - 14,5 - 2,11 - 14,11 - 5,14 - 11,14. | |||||
Round 50
| Date / Map - Rivers of Time | Starting Positions | Objectives | |||
|---|---|---|---|---|---|
| Sep - Oct 2020 | |||||
| Notes / Creator - GAGANB | |||||
|
A map which utilizes the temperature system seen in the earlier ice maps. Large sections of the map can be closed off; luckily some Neutral Squares allow for movement during these times. See also Buildable View Frozen. | |||||
Round 51
| Date/Map | Starting Positions | Objectives | Notes | ||
|---|---|---|---|---|---|
| Nov - Dec 2020 | N/A | 3,2 | This map is a void map, so there are no Gang HQs. This map was designed by UnicornBob | ||
| N/A | 14,2 | ||||
| N/A | 10,11 | ||||
| N/A | |||||