From Legacy Wiki
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==Round 31== | ==Round 31== | ||
+ | <center> | ||
{|width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;" | {|width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;" | ||
|- | |- | ||
− | !style="background:#111111; border:1px solid | + | !style="background:#111111; border:1px solid #505050;" width="35%"| Date / Map - [[Phoenix Hive]] |
− | !style="background:#111111; border:1px solid | + | !style="background:#111111; border:1px solid #505050;" colspan="2"|Starting Positions |
− | !style="background:#111111; border:1px solid | + | !style="background:#111111; border:1px solid #505050;" colspan="3"|Objectives |
− | + | ||
|- | |- | ||
− | |style="background:#222222; border:1px solid | + | |style="background:#222222; border:1px solid #505050;" rowspan="4"|Jan - Mar 2016 |
− | [[Image:Warfare_Map_Round12_1.png|Blank Map| | + | [[Image:Warfare_Map_Round12_1.png|Blank Map|175px]][[Image:Southbridgeopen.png|Buildable View South Bridge|175px]] |
− | [[Image:Southbridgeopen.png|Buildable View South Bridge| | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]] (2,14) |
− | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]] (10,14) |
− | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Disruptor.gif|link=Wasteland#disruptor|Phase Disruptor]] (2,7) |
− | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Uplink.gif|link=Wasteland#uplink|Satellite Uplink]] (14,7) |
− | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Control.gif|link=Wasteland#sentry|Sentry Control]] (8,2) |
− | |style="background:# | + | |
− | + | ||
− | + | ||
− | + | ||
|- | |- | ||
− | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]] (6,14) |
− | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]] (14,14) |
− | |style="background:#222222; border: | + | |style="background:#222222; border:0px solid #505050;" width="10%"| |
− | |style="background:#222222; border:1px solid | + | |style="background:#222222; border:0px solid #505050;" width="10%"| |
+ | |style="background:#222222; border-right:1px solid #505050;" width="10%"| | ||
|- | |- | ||
− | + | !style="background:#111111; border:1px solid #505050;" colspan="5" | Notes / Creator - [[Zorg]] | |
− | + | ||
− | + | ||
− | + | ||
|- | |- | ||
− | |style="background:#222222; border:1px solid | + | |style="background:#222222; border:1px solid #505050; text-align:left; padding-left:4%; padding-right:4%;" colspan="5" | |
− | + | This is a brand new map, featuring sentries that will roam the wasteland at random times and an island that has 3 bridges leading to the Sentry Control Objective. | |
− | | | + | Only 1 bridge will extend per day to allow access to the island. 51 of the 255 squares are inaccessible, 3 of which change due to bridge. Gang Headquarters are unable to deploy above row 8 for this map. See also [[:File:Westbridgeopen.png|West Bridge Building Overlay]] & [[:File:Eastbridgeopen.png|East Bridge Building Overlay]]. |
− | |} | + | |}</center> |
==Round 32== | ==Round 32== | ||
+ | <center> | ||
{|width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;" | {|width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;" | ||
|- | |- | ||
− | !style="background:#111111; border:1px solid | + | !style="background:#111111; border:1px solid #505050;" width="35%"| Date / Map - [[Void Map]] |
− | !style="background:#111111; border:1px solid | + | !style="background:#111111; border:1px solid #505050;" colspan="2"|Starting Positions |
− | !style="background:#111111; border:1px solid | + | !style="background:#111111; border:1px solid #505050;" colspan="3"|Objectives |
− | + | ||
|- | |- | ||
− | |style="background:#222222; border:1px solid | + | |style="background:#222222; border:1px solid #505050;" rowspan="4"|Apr - Jun 2016 |
− | [[Image:Void_WL1.png|Blank Map| | + | [[Image:Void_WL1.png|Blank Map|175px]][[Image:Void_WL2.png|Buildable View|175px]] |
− | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]] |
− | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]] |
− | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Artifact.gif|link=Wasteland#AA|Alien Artifact]] (15,6) |
− | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Disruptor.gif|link=Wasteland#disruptor|Phase Disruptor]] (1,9) |
− | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Prototype.gif|link=Wasteland#ERS|Prototype ERS]] (12,1) | |
|- | |- | ||
− | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]] |
− | |style="background:#222222; border:1px solid | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]] |
+ | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%" colspan="2"|[[Image:Void_spawn_indicator.png|link=Wasteland#Void_spawn_indicator|Void Spawn]] (10,14 : 13,15) | ||
+ | |style="background:#222222; border-right:1px solid #505050;" width="10%"| | ||
|- | |- | ||
− | + | !style="background:#111111; border:1px solid #505050;" colspan="5" | Notes / Creator - [[Zorg]] | |
− | + | ||
|- | |- | ||
− | |style="background:#222222; border:1px solid | + | |style="background:#222222; border:1px solid #505050; text-align:left; padding-left:4%; padding-right:4%;" colspan="5" | |
− | + | This is a map that takes place in the Void, an area far away from the regular places the Wastelands are. The Gang HQs cannot even make it to this area. Warriors from each gang teleport in to the Neutral Zone and territory is fought for from this zone. | |
− | |} | + | 101 of the 255 squares are inaccessible due to no ground being there. |
+ | |}</center> | ||
==Round 33== | ==Round 33== | ||
+ | <center> | ||
{|width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;" | {|width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;" | ||
|- | |- | ||
− | !style="background:#111111; border:1px solid | + | !style="background:#111111; border:1px solid #505050;" width="35%"| Date / Map - [[OG Green]] |
− | !style="background:#111111; border:1px solid | + | !style="background:#111111; border:1px solid #505050;" colspan="2"|Starting Positions |
− | !style="background:#111111; border:1px solid | + | !style="background:#111111; border:1px solid #505050;" colspan="3"|Objectives |
− | + | ||
|- | |- | ||
− | |style="background:#222222; border:1px solid | + | |style="background:#222222; border:1px solid #505050;" rowspan="4"|Jul - Sep 2016 |
− | [[Image:Map5_blank.png|Blank Map| | + | [[Image:Map5_blank.png|Blank Map|175px]][[Image:Map5.png|Buildable View|175px]] |
− | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]] (15,14) |
− | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]] (2,14) |
− | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Artifact.gif|link=Wasteland#AA|Alien Artifact]] (8,12) |
− | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Hospital.gif|link=Wasteland#hospital|Field Hospital]] (4,9) |
− | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Shop.gif|link=Wasteland#WFShop|Warfare Shop]] (9,8) |
− | + | ||
|- | |- | ||
− | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]] (7,14) |
− | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]] (11,14) |
− | |style="background:#222222; border: | + | |style="background:#222222; border:0px solid #505050;" width="10%"| |
− | |style="background:#222222; border:1px solid | + | |style="background:#222222; border:0px solid #505050;" width="10%"| |
+ | |style="background:#222222; border-right:1px solid #505050;" width="10%"| | ||
|- | |- | ||
− | + | !style="background:#111111; border:1px solid #505050;" colspan="5" | Notes / Creator - [[Zorg]] | |
− | + | ||
− | + | ||
− | + | ||
|- | |- | ||
− | |style="background:#222222; border:1px solid | + | |style="background:#222222; border:1px solid #505050; text-align:left; padding-left:4%; padding-right:4%;" colspan="5" | |
− | + | This map is similar to the original Wasteland map, with one new feature: a bridge connecting the two islands at the top. | |
− | + | 48 squares are inaccessible due to obstacles. | |
− | |} | + | |}</center> |
==Round 34== | ==Round 34== | ||
+ | <center> | ||
{|width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;" | {|width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;" | ||
|- | |- | ||
− | !style="background:#111111; border:1px solid | + | !style="background:#111111; border:1px solid #505050;" width="35%" | Date / Map - [[Av Strip]] |
− | !style="background:#111111; border:1px solid | + | !style="background:#111111; border:1px solid #505050;" colspan="2"|Starting Positions |
− | !style="background:#111111; border:1px solid | + | !style="background:#111111; border:1px solid #505050;" colspan="3"|Objectives |
− | + | ||
|- | |- | ||
− | |style="background:#222222; border:1px solid | + | |style="background:#222222; border:1px solid #505050;" rowspan="4"|Oct - Dec 2016 |
− | [[Image:Map2_blank.png|Blank Map| | + | [[Image:Map2_blank.png|Blank Map|175px]][[Image:Map2.png|Buildable View|175px]] |
− | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]] (10,9) |
− | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]] (7,9) |
− | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Hospital.gif|link=Wasteland#hospital|Field Hospital]] (1,8) |
− | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Prototype.gif|link=Wasteland#ERS|Prototype ERS]] (8,15) |
− | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Shop.gif|link=Wasteland#WFShop|Warfare Shop]] (15,8) |
− | + | ||
|- | |- | ||
− | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]] (10,6) |
− | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]] (7,6) |
− | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Neutral.gif|link=Wasteland#neut|Neutral Square]] (1,14) |
− | |style="background:#222222; border:1px solid | + | |style="background:#222222; border:0px solid #505050;" width="10%"| |
+ | |style="background:#222222; border-right:1px solid #505050;" width="10%"| | ||
|- | |- | ||
− | + | !style="background:#111111; border:1px solid #505050;" colspan="5" | Notes / Creator - [[Zorg]] | |
− | + | ||
− | + | ||
− | + | ||
|- | |- | ||
− | |style="background:#222222; border:1px solid | + | |style="background:#222222; border:1px solid #505050; text-align:left; padding-left:4%; padding-right:4%;" colspan="5" | |
− | + | This map is exactly the same as the one used in round 2. It still has 35 of the 255 squares inaccessible, due to obstacles. | |
− | + | |}</center> | |
− | + | ||
− | |} | + | |
==Results== | ==Results== | ||
+ | <center> | ||
{| width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;" | {| width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;" | ||
|- | |- | ||
− | !style="background:# | + | !style="background:#111111; border:1px solid #505050; width:32%;" rowspan="1" colspan="2"|Gangs |
− | !style="background:# | + | !style="background:#111111; border:1px solid #505050; width:17%;"|Blade of Dawn |
− | !style="background:# | + | !style="background:#111111; border:1px solid #505050; width:17%;"|Dark Flame |
− | !style="background:# | + | !style="background:#111111; border:1px solid #505050; width:17%;"|Outcasts |
+ | !style="background:#111111; border:1px solid #505050; width:17%;"|The Chapter | ||
|- | |- | ||
− | + | |style="background:#000000; border:1px solid #505050;" rowspan="1" colspan="2"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|32px]][[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|32px]][[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|32px]][[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|32px]] | |
− | + | |style="background:#000000; border:1px solid #505050;"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]] | |
− | + | |style="background:#000000; border:1px solid #505050;"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]] | |
− | + | |style="background:#000000; border:1px solid #505050;"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]] | |
− | + | |style="background:#000000; border:1px solid #505050;"|[[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]] | |
− | + | ||
− | + | ||
− | + | ||
|- | |- | ||
− | |style="background:#222222; border:1px solid | + | |style="background:#222222; border:1px solid #505050; text-align:left; padding-left:1%; width:7%;"|Jan - Mar |
− | + | |style="background:#222222; border:1px solid #505050; text-align:left; padding-left:1%; width:25%;"|Round 31 - Phoenix Hive | |
− | |style="background:#222222; border | + | |style="background:#222222; border:1px solid #505050;"|290,540 points |
− | |style="background:#222222; border | + | |style="background:#222222; border:1px solid #505050;"|892,850 points |
− | |style="background:#222222; border | + | |style="background:#003000; border:1px solid #505050;"|3,551,730 points |
− | |style="background:# | + | |style="background:#222222; border:1px solid #505050;"|106,570 points |
− | |style="background:#222222; border | + | |
− | + | ||
|- | |- | ||
− | |style="background:# | + | |style="background:#333333; border:1px solid #505050; text-align:left; padding-left:1%;"|Apr - Jun |
− | + | |style="background:#333333; border:1px solid #505050; text-align:left; padding-left:1%;"|Round 32 - Void Map | |
− | |style="background:# | + | |style="background:#404000; border:1px solid #505050;"|1,057,920 points |
− | |style="background:# | + | |style="background:#333333; border:1px solid #505050;"|601,870 points |
− | |style="background:# | + | |style="background:#333333; border:1px solid #505050;"|586,860 points |
− | |style="background:# | + | |style="background:#333333; border:1px solid #505050;"|311,690 points |
− | |style="background:# | + | |
− | + | ||
|- | |- | ||
− | |style="background:#222222; border:1px solid | + | |style="background:#222222; border:1px solid #505050; text-align:left; padding-left:1%;"|Jul - Sep |
− | + | |style="background:#222222; border:1px solid #505050; text-align:left; padding-left:1%;"|Round 33 - OG Green | |
− | |style="background:#222222; border | + | |style="background:#222222; border:1px solid #505050;"|957,110 points |
− | |style="background:#222222; border | + | |style="background:#222222; border:1px solid #505050;"|1,383,090 points |
− | |style="background:#222222; border | + | |style="background:#003000; border:1px solid #505050;"|1,596,280 points |
− | |style="background:# | + | |style="background:#222222; border:1px solid #505050;"|639,980 points |
− | |style="background:#222222; border | + | |
− | + | ||
|- | |- | ||
− | |style="background:# | + | |style="background:#333333; border:1px solid #505050; text-align:left; padding-left:1%;"|Oct - Dec |
− | |style="background:# | + | |style="background:#333333; border:1px solid #505050; text-align:left; padding-left:1%;"|Round 34 - Av Strip |
− | |style="background:# | + | |style="background:#333333; border:1px solid #505050;"|427,860 points |
− | |style="background:# | + | |style="background:#333333; border:1px solid #505050;"|1,302,590 points |
− | |style="background:# | + | |style="background:#003000; border:1px solid #505050;"|2,980,420 points |
− | |style="background:# | + | |style="background:#333333; border:1px solid #505050;"|399,550 points |
− | |style="background:# | + | |- |
− | |style="background:# | + | !style="background:#111111; border:1px solid #505050; text-align:right; padding-right:1%; color:#AFAFAF;" colspan="2"|''Placement'' |
+ | |style="background:#111111; border:1px solid #505050; text-align:right; padding-right:1%; color:#AFAFAF;"|''3 - 1 - 3 - 3'' | ||
+ | |style="background:#111111; border:1px solid #505050; text-align:right; padding-right:1%; color:#AFAFAF;"|''2 - 2 - 2 - 2'' | ||
+ | |style="background:#111111; border:1px solid #505050; text-align:right; padding-right:1%; color:#AFAFAF;"|''1 - 3 - 1 - 1'' | ||
+ | |style="background:#111111; border:1px solid #505050; text-align:right; padding-right:1%; color:#AFAFAF;"|''4 - 4 - 4 - 4'' | ||
+ | |- | ||
+ | |style="background:#333333; height: 2px;" colspan="5"| | ||
|} | |} | ||
+ | |||
+ | {| width="95%" cellpadding=5 style="border-collapse:collapse; text-align:center; font-size:1.4em;" | ||
+ | |- | ||
+ | !style="background:#000000; border:1px solid #505050; padding:5px; width:20%;"| | ||
+ | [[Wasteland_Cycle_2015 | ◄ Previous Year ]] | ||
+ | !style="background:#333333; border:0px solid #505050; padding:5px; width:55%;"| Wasteland Cycle - 2016 | ||
+ | !style="background:#000000; border:1px solid #505050; padding:5px; width:20%;"| | ||
+ | [[Wasteland_Cycle_2017 | Next Year ► ]] | ||
+ | |}</center> | ||
[[Category:Community]] | [[Category:Community]] | ||
[[Category:History]] | [[Category:History]] |
Latest revision as of 22:49, 27 March 2025
![]() |
Why | More Info | Past Cycles | |||||
---|---|---|---|---|---|---|---|---|
To create a more realistic gangster feel; has been suggested several times in the past, as a way to make gang membership more meaningful. Also it is lots of fun. | Much more info in the "gang codex" book, in your gang library. | 2008 | 2009 | 2010 | 2011 | |||
2012 | 2013 | 2014 | 2015 | |||||
2016 | 2017 | 2018 | 2019 | |||||
2020 | 2021 | 2022 | 2023 | |||||
What | Other Pages | 2024 | 2025 | |||||
A feature of Legacy. | Overview | Points / Scoring | Past Rounds |
Contents
[hide]Round 31
Date / Map - Phoenix Hive | Starting Positions | Objectives | |||
---|---|---|---|---|---|
Jan - Mar 2016 | ![]() |
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||||
Notes / Creator - Zorg | |||||
This is a brand new map, featuring sentries that will roam the wasteland at random times and an island that has 3 bridges leading to the Sentry Control Objective. Only 1 bridge will extend per day to allow access to the island. 51 of the 255 squares are inaccessible, 3 of which change due to bridge. Gang Headquarters are unable to deploy above row 8 for this map. See also West Bridge Building Overlay & East Bridge Building Overlay. |
Round 32
Date / Map - Void Map | Starting Positions | Objectives | |||
---|---|---|---|---|---|
Apr - Jun 2016 | ![]() |
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![]() |
![]() |
![]() |
![]() |
![]() |
|||
Notes / Creator - Zorg | |||||
This is a map that takes place in the Void, an area far away from the regular places the Wastelands are. The Gang HQs cannot even make it to this area. Warriors from each gang teleport in to the Neutral Zone and territory is fought for from this zone. 101 of the 255 squares are inaccessible due to no ground being there. |
Round 33
Date / Map - OG Green | Starting Positions | Objectives | |||
---|---|---|---|---|---|
Jul - Sep 2016 | ![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
||||
Notes / Creator - Zorg | |||||
This map is similar to the original Wasteland map, with one new feature: a bridge connecting the two islands at the top. 48 squares are inaccessible due to obstacles. |
Round 34
Date / Map - Av Strip | Starting Positions | Objectives | |||
---|---|---|---|---|---|
Oct - Dec 2016 | ![]() |
![]() |
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Notes / Creator - Zorg | |||||
This map is exactly the same as the one used in round 2. It still has 35 of the 255 squares inaccessible, due to obstacles. |
Results
Wasteland Cycle - 2016 |
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