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==Round 3== | ==Round 3== | ||
− | {|width="100%" | + | <center> |
+ | {|width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;" | ||
|- | |- | ||
− | ! Date/Map | + | !style="background:#111111; border:1px solid #505050;" width="35%"| Date / Map - [[Ice Map]] |
− | !colspan="2"|Starting Positions | + | !style="background:#111111; border:1px solid #505050;" colspan="2"|Starting Positions |
− | !colspan=" | + | !style="background:#111111; border:1px solid #505050;" colspan="3"|Objectives |
|- | |- | ||
− | | | + | |style="background:#222222; border:1px solid #505050;" rowspan="4"|Jan - Mar 2009 |
− | [[Image:Map3_blank.PNG|Blank Map| | + | [[Image:Map3_blank.PNG|Blank Map|175px]][[Image:Map3.PNG|Buildable View Unfrozen|175px]] |
− | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]] (6,14) | |
− | |width="10%"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]] | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]] (8,14) |
− | |width="10%"| | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Artifact_snow.gif|link=Wasteland#AA|Alien Artifact]] (15,8) |
− | |width="10%"|[[Image: | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Prototype_snow.gif|link=Wasteland#ERS|Prototype ERS]] (8,1) |
− | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Gap_snow.gif|link=Wasteland#jammer|Radar Jammer]] (2,8) | |
− | | | + | |
− | + | ||
|- | |- | ||
− | |width="10%"|[[Image: | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]] (12,14) |
− | | | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]] (10,14) |
− | + | |style="background:#222222; border:0px solid #505050;" width="10%"| | |
− | |width="10%"| | + | |style="background:#222222; border:0px solid #505050;" width="10%"| |
+ | |style="background:#222222; border-right:1px solid #505050;" width="10%"| | ||
|- | |- | ||
− | + | !style="background:#111111; border:1px solid #505050;" colspan="5" | Notes / Creator - [[Zorg]] | |
− | + | ||
− | + | ||
− | + | ||
|- | |- | ||
− | | | + | |style="background:#222222; border:1px solid #505050; text-align:left; padding-left:4%; padding-right:4%;" colspan="5" | |
− | + | The east and west sides of this map feature 24 squares comprised of ice, which can be frozen or melted (and thus inaccessible) depending on the current temperature. | |
− | + | In addition, 28 squares are permanently unavailable. See also [[:File:Map3_2.PNG|Buildable View Frozen]] & [[:File:Map3_Jammed.PNG|Radar Jammed Overlay]]. | |
− | |} | + | |}</center> |
==Round 4== | ==Round 4== | ||
− | {|width="100%" | + | <center> |
+ | {|width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;" | ||
|- | |- | ||
− | ! Date/Map | + | !style="background:#111111; border:1px solid #505050;" width="35%" | Date / Map - [[Desert Map]] |
− | !colspan="2"|Starting Positions | + | !style="background:#111111; border:1px solid #505050;" colspan="2"|Starting Positions |
− | !colspan=" | + | !style="background:#111111; border:1px solid #505050;" colspan="3"|Objectives |
|- | |- | ||
− | | | + | |style="background:#222222; border:1px solid #505050;" rowspan="4"|Apr - Jun 2009 |
− | [[Image:Map4_blank.PNG|Blank Map| | + | [[Image:Map4_blank.PNG|Blank Map|175px]][[Image:Map4.PNG|Buildable View|175px]] |
− | |width="10%"|[[Image: | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]] (4,12) |
− | |width="10%"|4,4 | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]] (4,4) |
− | |width="10%"|[[Image:Hospital.gif|link=Wasteland#hospital|Hospital]] | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Hospital.gif|link=Wasteland#hospital|Field Hospital]] (8,8) |
− | |width="10%"| | + | |style="background:#222222; border:0px solid #505050;" width="10%"| |
− | | | + | |style="background:#222222; border-right:1px solid #505050;" width="10%"| |
− | + | ||
|- | |- | ||
− | |width="10%"|[[Image: | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]] (12,12) |
− | |width="10%"| | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]] (12,4) |
− | |width=" | + | |style="background:#222222; border:0px solid #505050;" width="10%"| |
+ | |style="background:#222222; border:0px solid #505050;" width="10%"| | ||
+ | |style="background:#222222; border-right:1px solid #505050;" width="10%"| | ||
|- | |- | ||
− | + | !style="background:#111111; border:1px solid #505050;" colspan="5" | Notes / Creator - [[Zorg]] | |
− | + | ||
|- | |- | ||
− | | | + | |style="background:#222222; border:1px solid #505050; text-align:left; padding-left:4%; padding-right:4%;" colspan="5" | |
− | + | This is an "equal opportunity" map where the gang HQ buildings remain in a fixed position, each surrounded by an equal number of buildable squares and having a clear path to one objective in the center. | |
− | |} | + | 56 squares are inaccessible due to obstacles. |
+ | |}</center> | ||
==Round 5== | ==Round 5== | ||
− | {|width="100%" | + | <center> |
+ | {|width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;" | ||
|- | |- | ||
− | ! Date/Map | + | !style="background:#111111; border:1px solid #505050;" width="35%"| Date / Map - [[OG Green]] |
− | !colspan="2"|Starting Positions | + | !style="background:#111111; border:1px solid #505050;" colspan="2"|Starting Positions |
− | !colspan=" | + | !style="background:#111111; border:1px solid #505050;" colspan="3"|Objectives |
|- | |- | ||
− | | | + | |style="background:#222222; border:1px solid #505050;" rowspan="4"|Jul - Sep 2009 |
− | [[Image:Map5_blank.png|Blank Map| | + | [[Image:Map5_blank.png|Blank Map|175px]][[Image:Map5.png|Buildable View|175px]] |
− | |width="10%"|[[Image: | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]] (14,14) |
− | |width="10%"|2,2 | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]] (2,2) |
− | |width="10%"|[[Image: | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Artifact.gif|link=Wasteland#AA|Alien Artifact]] (8,12) |
− | |width="10%"|4,9 | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Hospital.gif|link=Wasteland#hospital|Field Hospital]] (4,9) |
− | | | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Shop.gif|link=Wasteland#WFShop|Warfare Shop]] (9,8) |
− | + | ||
|- | |- | ||
− | |width="10%"|[[Image: | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]] (2,14) |
− | | | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]] (11,14) |
− | + | |style="background:#222222; border:0px solid #505050;" width="10%"| | |
− | |width="10%"| | + | |style="background:#222222; border:0px solid #505050;" width="10%"| |
+ | |style="background:#222222; border-right:1px solid #505050;" width="10%"| | ||
|- | |- | ||
− | + | !style="background:#111111; border:1px solid #505050;" colspan="5" | Notes / Creator - [[Zorg]] | |
− | + | ||
− | + | ||
− | + | ||
|- | |- | ||
− | | | + | |style="background:#222222; border:1px solid #505050; text-align:left; padding-left:4%; padding-right:4%;" colspan="5" | |
− | + | This map is similar to the original Wasteland map, with one new feature: a bridge connecting the two islands at the top. | |
− | + | 48 squares are inaccessible due to obstacles. | |
− | |} | + | |}</center> |
==Round 6== | ==Round 6== | ||
− | {|width="100%" | + | <center> |
+ | {|width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;" | ||
|- | |- | ||
− | ! Date/Map | + | !style="background:#111111; border:1px solid #505050;" width="35%" | Date / Map - [[Av Strip]] |
− | !colspan="2"|Starting Positions | + | !style="background:#111111; border:1px solid #505050;" colspan="2"|Starting Positions |
− | !colspan=" | + | !style="background:#111111; border:1px solid #505050;" colspan="3"|Objectives |
|- | |- | ||
− | | | + | |style="background:#222222; border:1px solid #505050;" rowspan="4"|Oct - Dec 2009 |
− | [[Image:Map2_blank.png|Blank Map| | + | [[Image:Map2_blank.png|Blank Map|175px]][[Image:Map2.png|Buildable View|175px]] |
− | |width="10%"|[[Image: | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]] (7,9) |
− | |width="10%"|7,7 | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]] (7,7) |
− | |width="10%"|[[Image: | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Hospital.gif|link=Wasteland#hospital|Field Hospital]] (1,8) |
− | |width="10%"|8,15 | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Prototype.gif|link=Wasteland#ERS|Prototype ERS]] (8,15) |
− | | | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Shop.gif|link=Wasteland#WFShop|Warfare Shop]] (15,8) |
− | + | ||
|- | |- | ||
− | |width="10%"|[[Image: | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]] (9,9) |
− | |width="10%"| | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]] (9,7) |
− | |width="10%"|[[Image: | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Neutral.gif|link=Wasteland#neut|Neutral Square]] (1,14) |
− | |width="10%"| | + | |style="background:#222222; border:0px solid #505050;" width="10%"| |
+ | |style="background:#222222; border-right:1px solid #505050;" width="10%"| | ||
|- | |- | ||
− | + | !style="background:#111111; border:1px solid #505050;" colspan="5" | Notes / Creator - [[Zorg]] | |
− | + | ||
− | + | ||
− | + | ||
|- | |- | ||
− | |width=" | + | |style="background:#222222; border:1px solid #505050; text-align:left; padding-left:4%; padding-right:4%;" colspan="5" | |
− | | | + | This map is exactly the same as the one used in round 2. It still has 35 of the 255 squares inaccessible, due to obstacles. |
− | | | + | |}</center> |
− | |width=" | + | |
+ | ==Results== | ||
+ | <center> | ||
+ | {| width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;" | ||
+ | |- | ||
+ | !style="background:#111111; border:1px solid #505050; width:32%;" rowspan="1" colspan="2"|Gangs | ||
+ | !style="background:#111111; border:1px solid #505050; width:17%;"|Blade of Dawn | ||
+ | !style="background:#111111; border:1px solid #505050; width:17%;"|Dark Flame | ||
+ | !style="background:#111111; border:1px solid #505050; width:17%;"|Outcasts | ||
+ | !style="background:#111111; border:1px solid #505050; width:17%;"|The Chapter | ||
+ | |- | ||
+ | |style="background:#000000; border:1px solid #505050;" rowspan="1" colspan="2"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|32px]][[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|32px]][[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|32px]][[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|32px]] | ||
+ | |style="background:#000000; border:1px solid #505050;"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]] | ||
+ | |style="background:#000000; border:1px solid #505050;"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]] | ||
+ | |style="background:#000000; border:1px solid #505050;"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]] | ||
+ | |style="background:#000000; border:1px solid #505050;"|[[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]] | ||
+ | |- | ||
+ | |style="background:#222222; border:1px solid #505050; text-align:left; padding-left:1%; width:7%;"|Jan - Mar | ||
+ | |style="background:#222222; border:1px solid #505050; text-align:left; padding-left:1%; width:25%;"|Round 3 - Ice Map | ||
+ | |style="background:#222222; border:1px solid #505050;"|593,420 points | ||
+ | |style="background:#300000; border:1px solid #505050;"|2,857,995 points | ||
+ | |style="background:#222222; border:1px solid #505050;"|1,468,060 points | ||
+ | |style="background:#222222; border:1px solid #505050;"|679,740 points | ||
+ | |- | ||
+ | |style="background:#333333; border:1px solid #505050; text-align:left; padding-left:1%;"|Apr - Jun | ||
+ | |style="background:#333333; border:1px solid #505050; text-align:left; padding-left:1%;"|Round 4 - Desert Map | ||
+ | |style="background:#333333; border:1px solid #505050;"|624,855 points | ||
+ | |style="background:#300000; border:1px solid #505050;"|2,046,055 points | ||
+ | |style="background:#333333; border:1px solid #505050;"|1,193,775 points | ||
+ | |style="background:#333333; border:1px solid #505050;"|1,333,825 points | ||
+ | |- | ||
+ | |style="background:#222222; border:1px solid #505050; text-align:left; padding-left:1%;"|Jul - Sep | ||
+ | |style="background:#222222; border:1px solid #505050; text-align:left; padding-left:1%;"|Round 5 - OG Green | ||
+ | |style="background:#222222; border:1px solid #505050;"|1,086,720 points | ||
+ | |style="background:#222222; border:1px solid #505050;"|1,397,070 points | ||
+ | |style="background:#222222; border:1px solid #505050;"|1,187,680 points | ||
+ | |style="background:#001530; border:1px solid #505050;"|1,756,250 points | ||
+ | |- | ||
+ | |style="background:#333333; border:1px solid #505050; text-align:left; padding-left:1%;"|Oct - Dec | ||
+ | |style="background:#333333; border:1px solid #505050; text-align:left; padding-left:1%;"|Round 6 - Av Strip | ||
+ | |style="background:#333333; border:1px solid #505050;"|1,408,430 points | ||
+ | |style="background:#300000; border:1px solid #505050;"|2,075,200 points | ||
+ | |style="background:#333333; border:1px solid #505050;"|1,396,820 points | ||
+ | |style="background:#333333; border:1px solid #505050;"|742,800 points | ||
+ | |- | ||
+ | !style="background:#111111; border:1px solid #505050; text-align:right; padding-right:1%; color:#AFAFAF;" colspan="2"|''Placement'' | ||
+ | |style="background:#111111; border:1px solid #505050; text-align:right; padding-right:1%; color:#AFAFAF;"|''4 - 4 - 4 - 2'' | ||
+ | |style="background:#111111; border:1px solid #505050; text-align:right; padding-right:1%; color:#AFAFAF;"|''1 - 1 - 2 - 1'' | ||
+ | |style="background:#111111; border:1px solid #505050; text-align:right; padding-right:1%; color:#AFAFAF;"|''2 - 3 - 3 - 3'' | ||
+ | |style="background:#111111; border:1px solid #505050; text-align:right; padding-right:1%; color:#AFAFAF;"|''3 - 2 - 1 - 4'' | ||
+ | |- | ||
+ | |style="background:#333333; height: 2px;" colspan="5"| | ||
|} | |} | ||
+ | |||
+ | {| width="95%" cellpadding=5 style="border-collapse:collapse; text-align:center; font-size:1.4em;" | ||
+ | |- | ||
+ | !style="background:#000000; border:1px solid #505050; padding:5px; width:20%;"| | ||
+ | [[Wasteland_Cycle_2008 | ◄ Previous Year ]] | ||
+ | !style="background:#333333; border:0px solid #505050; padding:5px; width:55%;"| Wasteland Cycle - 2009 | ||
+ | !style="background:#000000; border:1px solid #505050; padding:5px; width:20%;"| | ||
+ | [[Wasteland_Cycle_2010 | Next Year ► ]] | ||
+ | |}</center> | ||
+ | |||
+ | |||
+ | [[Category:Community]] | ||
+ | [[Category:History]] |
Latest revision as of 22:31, 27 March 2025
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Why | More Info | Past Cycles | |||||
---|---|---|---|---|---|---|---|---|
To create a more realistic gangster feel; has been suggested several times in the past, as a way to make gang membership more meaningful. Also it is lots of fun. | Much more info in the "gang codex" book, in your gang library. | 2008 | 2009 | 2010 | 2011 | |||
2012 | 2013 | 2014 | 2015 | |||||
2016 | 2017 | 2018 | 2019 | |||||
2020 | 2021 | 2022 | 2023 | |||||
What | Other Pages | 2024 | 2025 | |||||
A feature of Legacy. | Overview | Points / Scoring | Past Rounds |
Round 3
Date / Map - Ice Map | Starting Positions | Objectives | |||
---|---|---|---|---|---|
Jan - Mar 2009 | ![]() |
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Notes / Creator - Zorg | |||||
The east and west sides of this map feature 24 squares comprised of ice, which can be frozen or melted (and thus inaccessible) depending on the current temperature. In addition, 28 squares are permanently unavailable. See also Buildable View Frozen & Radar Jammed Overlay. |
Round 4
Date / Map - Desert Map | Starting Positions | Objectives | |||
---|---|---|---|---|---|
Apr - Jun 2009 | ![]() |
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||
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||||
Notes / Creator - Zorg | |||||
This is an "equal opportunity" map where the gang HQ buildings remain in a fixed position, each surrounded by an equal number of buildable squares and having a clear path to one objective in the center. 56 squares are inaccessible due to obstacles. |
Round 5
Date / Map - OG Green | Starting Positions | Objectives | |||
---|---|---|---|---|---|
Jul - Sep 2009 | ![]() |
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||||
Notes / Creator - Zorg | |||||
This map is similar to the original Wasteland map, with one new feature: a bridge connecting the two islands at the top. 48 squares are inaccessible due to obstacles. |
Round 6
Date / Map - Av Strip | Starting Positions | Objectives | |||
---|---|---|---|---|---|
Oct - Dec 2009 | ![]() |
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|||
Notes / Creator - Zorg | |||||
This map is exactly the same as the one used in round 2. It still has 35 of the 255 squares inaccessible, due to obstacles. |
Results
Wasteland Cycle - 2009 |
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