From Legacy Wiki
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==Round 1== | ==Round 1== | ||
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{|width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;" | {|width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;" | ||
|- | |- | ||
− | !style="background:#111111; border:1px solid | + | !style="background:#111111; border:1px solid #505050;" width="35%"| Date / Map - [[OG Green]] |
− | !style="background:#111111; border:1px solid | + | !style="background:#111111; border:1px solid #505050;" colspan="2"|Starting Positions |
− | !style="background:#111111; border:1px solid | + | !style="background:#111111; border:1px solid #505050;" colspan="3"|Objectives |
|- | |- | ||
− | |style="background:#222222; border:1px solid | + | |style="background:#222222; border:1px solid #505050;" rowspan="4"|Feb 2007 - Oct 2008 |
− | [[Image:Map1_blank.png|Blank Map| | + | [[Image:Map1_blank.png|Blank Map|175px]][[Image:Map1.png|Buildable View|175px]] |
− | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]] (14,4) |
− | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]] (11,4) |
− | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Artifact.gif|link=Wasteland#AA|Alien Artifact]] (8,12) |
− | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Hospital.gif|link=Wasteland#hospital|Hospital]] (4,9) |
− | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Shop.gif|link=Wasteland#WFShop|Warfare Shop]] (9,8) |
|- | |- | ||
− | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]] (2,14) |
− | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]] (2,2) |
− | |style="background:#222222; border:0px solid | + | |style="background:#222222; border:0px solid #505050;" width="10%"| |
− | |style="background:#222222; border:0px solid | + | |style="background:#222222; border:0px solid #505050;" width="10%"| |
− | |style="background:#222222; border-right:1px solid | + | |style="background:#222222; border-right:1px solid #505050;" width="10%"| |
|- | |- | ||
− | !style="background:#111111; border:1px solid | + | !style="background:#111111; border:1px solid #505050;" colspan="5" | Notes / Creator - [[Zorg]] |
|- | |- | ||
− | |style="background:#222222; border:1px solid | + | |style="background:#222222; border:1px solid #505050; text-align:left; padding-left:4%; padding-right:4%;" colspan="5" | |
The first map released by [[Zorg]]. This map has 47 of the 255 squares inaccessible due to obstacles. | The first map released by [[Zorg]]. This map has 47 of the 255 squares inaccessible due to obstacles. | ||
|- | |- | ||
− | |style="background: linear-gradient(to bottom, #000000, #222222); border:1px solid | + | |style="background: linear-gradient(to bottom, #000000, #222222); border:1px solid #505050; text-align:left; padding-left:2%; padding-right:2%;" colspan="6" | |
In 2008, a vote was held after a few Wasteland Conventions (Wastecon's) in Online Chat. The consensus was to reset the Wastelands every 3 months. On the first reset in October 2008, Zorg released the next map. | In 2008, a vote was held after a few Wasteland Conventions (Wastecon's) in Online Chat. The consensus was to reset the Wastelands every 3 months. On the first reset in October 2008, Zorg released the next map. | ||
| | ||
− | |} | + | |} |
==Round 2== | ==Round 2== | ||
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{|width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;" | {|width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;" | ||
|- | |- | ||
− | !style="background:#111111; border:1px solid | + | !style="background:#111111; border:1px solid #505050;" width="35%"| Date / Map - [[Av Strip]] |
− | !style="background:#111111; border:1px solid | + | !style="background:#111111; border:1px solid #505050;" colspan="2"|Starting Positions |
− | !style="background:#111111; border:1px solid | + | !style="background:#111111; border:1px solid #505050;" colspan="3"|Objectives |
|- | |- | ||
− | |style="background:#222222; border:1px solid | + | |style="background:#222222; border:1px solid #505050;" rowspan="4"|Oct - Dec 2008 |
− | [[Image:Map2_blank.png|Blank Map| | + | [[Image:Map2_blank.png|Blank Map|175px]][[Image:Map2.png|Buildable View|175px]] |
− | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]] (7,7) |
− | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]] (9,9) |
− | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Hospital.gif|link=Wasteland#hospital|Field Hospital]] (1,8) |
− | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Prototype.gif|link=Wasteland#ERS|Prototype ERS]] (8,15) |
− | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Shop.gif|link=Wasteland#WFShop|Warfare Shop]] (15,8) |
|- | |- | ||
− | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]] (7,9) |
− | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]] (9,7) |
− | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Neutral.gif|link=Wasteland#neut|Neutral Square]] (1,14) |
− | |style="background:#222222; border:0px solid | + | |style="background:#222222; border:0px solid #505050;" width="10%"| |
− | |style="background:#222222; border-right:1px solid | + | |style="background:#222222; border-right:1px solid #505050;" width="10%"| |
|- | |- | ||
− | !style="background:#111111; border:1px solid | + | !style="background:#111111; border:1px solid #505050;" colspan="5" | Notes / Creator - [[Zorg]] |
|- | |- | ||
− | |style="background:#222222; border:1px solid | + | |style="background:#222222; border:1px solid #505050; text-align:left; padding-left:4%; padding-right:4%;" colspan="5" | |
The main feature of this map is the "Avatar Playground" in the lower area, which only Avatars can access via [[Abilities#Warfare Abilities|Astral Phasing]]. 35 squares are inaccessible due to obstacles. | The main feature of this map is the "Avatar Playground" in the lower area, which only Avatars can access via [[Abilities#Warfare Abilities|Astral Phasing]]. 35 squares are inaccessible due to obstacles. | ||
− | |} | + | |} |
==Results== | ==Results== | ||
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{| width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;" | {| width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;" | ||
|- | |- | ||
− | !style="background:#111111; border:1px solid | + | !style="background:#111111; border:1px solid #505050; width:32%;" rowspan="1" colspan="2"|Gangs |
+ | !style="background:#111111; border:1px solid #505050; width:17%;"|Blade of Dawn | ||
+ | !style="background:#111111; border:1px solid #505050; width:17%;"|Dark Flame | ||
+ | !style="background:#111111; border:1px solid #505050; width:17%;"|Outcasts | ||
+ | !style="background:#111111; border:1px solid #505050; width:17%;"|The Chapter | ||
|- | |- | ||
− | + | |style="background:#000000; border:1px solid #505050;" rowspan="1" colspan="2"|- [[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|32px]] | |
− | + | |style="background:#000000; border:1px solid #505050;"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]] | |
− | + | |style="background:#000000; border:1px solid #505050;"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]] | |
− | + | |style="background:#000000; border:1px solid #505050;"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]] | |
+ | |style="background:#000000; border:1px solid #505050;"|[[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]] | ||
|- | |- | ||
− | + | |style="background:#222222; border:1px solid #505050; text-align:left; padding-left:1%; width:10%;"|Feb 07 - Sep 08 | |
− | |style="background:# | + | |style="background:#222222; border:1px solid #505050; text-align:left; padding-left:1%; width:22%;"|Round 1 - OG Green |
− | |style="background:# | + | |style="background:#222222; border:1px solid #505050;"|- |
− | |style="background:# | + | |style="background:#222222; border:1px solid #505050;"|- |
− | |style="background:# | + | |style="background:#222222; border:1px solid #505050;"|- |
+ | |style="background:#222222; border:1px solid #505050;"|- | ||
|- | |- | ||
− | + | |style="background:#333333; border:1px solid #505050; text-align:left; padding-left:1%;"|Oct 08 - Dec 08 | |
− | |style="background:# | + | |style="background:#333333; border:1px solid #505050; text-align:left; padding-left:1%;"|Round 2 - Av Strip |
− | |style="background:# | + | |style="background:#333333; border:1px solid #505050;"|1,249,615 points |
− | |style="background:# | + | |style="background:#300000; border:1px solid #505050;"|2,968,770 points |
− | |style="background:# | + | |style="background:#333333; border:1px solid #505050;"|750,155 points |
− | |style="background:# | + | |style="background:#333333; border:1px solid #505050;"|630,090 points |
|- | |- | ||
− | !style="background:#111111; border:1px solid | + | !style="background:#111111; border:1px solid #505050; text-align:right; padding-right:1%; color:#AFAFAF;" colspan="2"|''Placement'' |
− | |style="background:#111111; border:1px solid | + | |style="background:#111111; border:1px solid #505050; text-align:right; padding-right:1%; color:#AFAFAF;"|''2'' |
− | |style="background:# | + | |style="background:#111111; border:1px solid #505050; text-align:right; padding-right:1%; color:#AFAFAF;"|''1'' |
− | + | |style="background:#111111; border:1px solid #505050; text-align:right; padding-right:1%; color:#AFAFAF;"|''3'' | |
− | |style="background:# | + | |style="background:#111111; border:1px solid #505050; text-align:right; padding-right:1%; color:#AFAFAF;"|''4'' |
− | |style="background:# | + | |- |
+ | |style="background:#333333; height: 2px;" colspan="5"| | ||
|} | |} | ||
− | </center> | + | |
+ | {| width="95%" cellpadding=5 style="border-collapse:collapse; text-align:center; font-size:1.4em;" | ||
+ | |- | ||
+ | !style="background:#000000; border:1px solid #505050; padding:5px; width:20%;"| | ||
+ | [[Wasteland | ◄ Overview ]] | ||
+ | !style="background:#333333; border:0px solid #505050; padding:5px; width:55%;"| Wasteland Cycle - 2008 | ||
+ | !style="background:#000000; border:1px solid #505050; padding:5px; width:20%;"| | ||
+ | [[Wasteland_Cycle_2009 | Next Year ► ]] | ||
+ | |}</center> | ||
[[Category:Community]] | [[Category:Community]] | ||
[[Category:History]] | [[Category:History]] |
Latest revision as of 22:28, 27 March 2025
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Why | More Info | Past Cycles | |||||
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To create a more realistic gangster feel; has been suggested several times in the past, as a way to make gang membership more meaningful. Also it is lots of fun. | Much more info in the "gang codex" book, in your gang library. | 2008 | 2009 | 2010 | 2011 | |||
2012 | 2013 | 2014 | 2015 | |||||
2016 | 2017 | 2018 | 2019 | |||||
2020 | 2021 | 2022 | 2023 | |||||
What | Other Pages | 2024 | 2025 | |||||
A feature of Legacy. | Overview | Points / Scoring | Past Rounds |
Round 1
Date / Map - OG Green | Starting Positions | Objectives | |||
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Feb 2007 - Oct 2008 | ![]() |
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Notes / Creator - Zorg | |||||
The first map released by Zorg. This map has 47 of the 255 squares inaccessible due to obstacles. | |||||
In 2008, a vote was held after a few Wasteland Conventions (Wastecon's) in Online Chat. The consensus was to reset the Wastelands every 3 months. On the first reset in October 2008, Zorg released the next map. |
Round 2
Date / Map - Av Strip | Starting Positions | Objectives | |||
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Oct - Dec 2008 | ![]() |
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Notes / Creator - Zorg | |||||
The main feature of this map is the "Avatar Playground" in the lower area, which only Avatars can access via Astral Phasing. 35 squares are inaccessible due to obstacles. |
Results
Wasteland Cycle - 2008 |
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