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==Round 58== | ==Round 58== | ||
| + | <center> | ||
{|width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;" | {|width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;" | ||
|- | |- | ||
| − | !style="background:#111111; border:1px solid | + | !style="background:#111111; border:1px solid #505050;" width="35%" | Date / Map - [[Isle of Pain]] |
| − | !style="background:#111111; border:1px solid | + | !style="background:#111111; border:1px solid #505050;" colspan="2"|Starting Positions |
| − | !style="background:#111111; border:1px solid | + | !style="background:#111111; border:1px solid #505050;" colspan="3"|Objectives |
| − | + | ||
|- | |- | ||
| − | |style="background:#222222; border:1px solid | + | |style="background:#222222; border:1px solid #505050;" rowspan="4"|Jan - Feb 2022 |
| − | [[Image:2022_01_start.png | | + | [[Image:2022_01_start.png|Blank Map|175px]][[Image:2022_01_build.png|Buildable View|175px]] |
| − | [[Image:2022_01_build.png | | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]] (2,14) |
| − | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]] (14,14) |
| − | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Artifact.gif|link=Wasteland#AA|Alien Artifact]] (8,1) |
| − | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Hospital.gif|link=Wasteland#hospital|Field Hospital]] (15,8) |
| − | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Gap_snow.gif|link=Wasteland#jammer|Radar Jammer]] (8,15) |
| − | |style="background:# | + | |
|- | |- | ||
| − | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]] (2,2) |
| − | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]] (14,2) |
| − | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Shop.gif|link=Wasteland#WFShop|Warfare Shop]] (1,8) |
| − | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Neutral.gif|link=Wasteland#neut|Neutral Square]] (8,8) |
| + | |style="background:#222222; border-right:1px solid #505050;" width="10%"| | ||
|- | |- | ||
| − | + | !style="background:#111111; border:1px solid #505050;" colspan="5" | Notes / Creator - [[Joseph]] | |
| − | + | ||
| − | + | ||
| − | + | ||
|- | |- | ||
| − | |style="background:#222222; border:1px solid | + | |style="background:#222222; border:1px solid #505050; text-align:left; padding-left:4%; padding-right:4%;" colspan="5" | |
| − | + | This map has 4 objectives that rotate clockwise between their positions every 6 hours. A simple design, utilising the new rotation mechanic. | |
| − | + | |}</center> | |
| − | + | ||
| − | |} | + | |
==Round 59== | ==Round 59== | ||
Revision as of 05:29, 28 March 2025
| Overview | Points / Scoring | Past Rounds | Results History | Map History | Past Cycles |
|---|---|---|---|---|---|
| |
2008 - 2009 - 2010 - 2011 | ||||
| A Legacy PvP combat experience. | |||||
Round 58
| Date / Map - Isle of Pain | Starting Positions | Objectives | |||
|---|---|---|---|---|---|
| Jan - Feb 2022 | |||||
| Notes / Creator - Joseph | |||||
|
This map has 4 objectives that rotate clockwise between their positions every 6 hours. A simple design, utilising the new rotation mechanic. | |||||
Round 59
| Date/Map | Starting Positions | Objectives | Notes | ||
|---|---|---|---|---|---|
| Mar - Apr 2022 | 7,11 | 1,9 | This map features an easy-to-capture Prototype ERS, then the north side which at the expense of defense, can provide a foothold for the whole map. The south side has more opportunity to have a city of buildings, however is much more difficult to get an objective from. This map was designed by Matt. | ||
| 9,11 | 12,1 | ||||
| 5,11 | 15,6 | ||||
| 11,11 | |||||
Round 60
| Date/Map | Starting Positions | Objectives | Notes | ||
|---|---|---|---|---|---|
| May - Jun 2022 | 4,12 | 8,1 | This map was designed by MattG2. | ||
| 12,4 | 1,8 | ||||
| 4,4 | 15,8 | ||||
| 12,12 | 8,15 | ||||
Round 61
Round 62
Round 63
| Date/Map | Starting Positions | Objectives | Notes | ||
|---|---|---|---|---|---|
| Nov - Dec 2022 | 12,15 | 3,10 | A new map where all of the Gang HQ's started in the south-east | ||
| 14,13 | 9,9 | ||||
| 15,12 | 13,2 | ||||
| 13,14 | |||||