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==Round 56== | ==Round 56== | ||
| + | <center> | ||
{|width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;" | {|width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;" | ||
|- | |- | ||
| − | !style="background:#111111; border:1px solid | + | !style="background:#111111; border:1px solid #505050;" width="35%" | Date / Map - [[Shattered Lands]] |
| − | !style="background:#111111; border:1px solid | + | !style="background:#111111; border:1px solid #505050;" colspan="2"|Starting Positions |
| − | !style="background:#111111; border:1px solid | + | !style="background:#111111; border:1px solid #505050;" colspan="3"|Objectives |
| − | + | ||
|- | |- | ||
| − | |style="background:#222222; border:1px solid | + | |style="background:#222222; border:1px solid #505050;" rowspan="4"|Sep - Oct 2021 |
| − | [[Image:2021_09_start.png| | + | [[Image:2021_09_start.png|Blank Map|175px]][[Image:2021_09_build.png|Buildable View|175px]] |
| − | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]] (4,4) |
| − | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]] (12,12) |
| − | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Hospital.gif|link=Wasteland#hospital|Field Hospital]] (8,15) |
| − | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Radiation_cannon_wls.gif|link=Wasteland#radcannon|Radiation Cannon]] (8,1) |
| − | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Gap_snow.gif|link=Wasteland#jammer|Radar Jammer]] (1,8) |
|- | |- | ||
| − | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]] (4,12) |
| − | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]] (12,2) |
| − | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Shop.gif|link=Wasteland#WFShop|Warfare Shop]] (15,8) |
| − | |style="background:#222222; border:1px solid | + | |style="background:#222222; border:0px solid #505050;" width="10%"| |
| + | |style="background:#222222; border-right:1px solid #505050;" width="10%"| | ||
|- | |- | ||
| − | + | !style="background:#111111; border:1px solid #505050;" colspan="5" | Notes / Creator - [[Matt]] | |
| − | + | ||
| − | + | ||
| − | + | ||
|- | |- | ||
| − | |style="background:#222222; border:1px solid | + | |style="background:#222222; border:1px solid #505050; text-align:left; padding-left:4%; padding-right:4%;" colspan="5" | |
| − | + | This map features large open zone in the centre of the map, with objectives located between giant cracks in the Earth's crust. Gangs must be cautious in this new region. | |
| − | + | |}</center> | |
| − | |} | + | |
==Round 57== | ==Round 57== | ||
Revision as of 02:02, 28 March 2025
| Overview | Points / Scoring | Past Rounds | Results History | Map History | Past Cycles |
|---|---|---|---|---|---|
| |
2008 - 2009 - 2010 - 2011 | ||||
| A Legacy PvP combat experience. | |||||
Round 52
| Date / Map - Av Strip II | Starting Positions | Objectives | |||
|---|---|---|---|---|---|
| Jan - Feb 2021 | |||||
| Notes / Creator - Matt | |||||
|
This map features an easy-to-capture Prototype ERS, then the north side which at the expense of defense, can provide a foothold for the whole map. The south side has more opportunity to have a city of buildings, however is much more difficult to get an objective from. | |||||
Round 53
| Date / Map - OG Green | Starting Positions | Objectives | |||
|---|---|---|---|---|---|
| Mar - Apr 2021 | |||||
| Notes / Creator - Zorg | |||||
|
This map is similar to the original Wasteland map, with one new feature: a bridge connecting the two islands at the top. Alternative background art was used for this round. 48 squares are inaccessible due to obstacles. | |||||
Round 54
| Date / Map - Phoenix Hive | Starting Positions | Objectives | |||
|---|---|---|---|---|---|
| May - Jun 2021 | |||||
| Notes / Creator - Zorg | |||||
|
This is the map that was introduced in Round 12, featuring sentries that will roam the wasteland at random times and an island that has 3 bridges leading to the Sentry Control Objective. Only 1 bridge will extend per day to allow access to the island. Gang Headquarters are unable to deploy above row 8 for this map. See also West Bridge Building Overlay & East Bridge Building Overlay. | |||||
Round 55
| Date / Map - Trenches & Tundra | Starting Positions | Objectives | |||
|---|---|---|---|---|---|
| Jul - Aug 2021 | |||||
| Notes / Creator - Bongo | |||||
|
This is another ice map variant with freezing rivers along each side of the map. See also Buildable View Frozen. | |||||
Round 56
| Date / Map - Shattered Lands | Starting Positions | Objectives | |||
|---|---|---|---|---|---|
| Sep - Oct 2021 | |||||
| Notes / Creator - Matt | |||||
|
This map features large open zone in the centre of the map, with objectives located between giant cracks in the Earth's crust. Gangs must be cautious in this new region. | |||||
Round 57
| Date/Map | Starting Positions | Objectives | Notes | ||
|---|---|---|---|---|---|
| Nov - Dec 2021 | 4,14 | 1,8 | This map was designed by Joseph. | ||
| 4,2 | 8,8 | ||||
| 12,14 | 15,8 | ||||
| 12,2 | |||||