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==Round 2== | ==Round 2== | ||
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The main feature of this map is the "Avatar Playground" in the lower area, which only Avatars can access via [[Abilities#Warfare Abilities|Astral Phasing]]. 35 squares are inaccessible due to obstacles. | The main feature of this map is the "Avatar Playground" in the lower area, which only Avatars can access via [[Abilities#Warfare Abilities|Astral Phasing]]. 35 squares are inaccessible due to obstacles. | ||
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==Results== | ==Results== | ||
Revision as of 22:24, 27 March 2025
| Overview | Points / Scoring | Past Rounds | Results History | Map History | Past Cycles |
|---|---|---|---|---|---|
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2008 - 2009 - 2010 - 2011 | ||||
| A Legacy PvP combat experience. | |||||
Round 1
| Date/Map: OG Green | Starting Positions | Objectives | |||
|---|---|---|---|---|---|
| Feb 2007 - Oct 2008 Created by Zorg |
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| Notes | |||||
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The first map released by Zorg. This map has 47 of the 255 squares inaccessible due to obstacles. | |||||
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In 2008, a vote was held after a few Wasteland Conventions (Wastecon's) in Online Chat. The consensus was to reset the Wastelands every 3 months. On the first reset in October 2008, Zorg released the next map. | |||||
Round 2
| Date/Map: Av Strip | Starting Positions | Objectives | |||
|---|---|---|---|---|---|
| Oct - Dec 2008
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| Notes | |||||
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The main feature of this map is the "Avatar Playground" in the lower area, which only Avatars can access via Astral Phasing. 35 squares are inaccessible due to obstacles. | |||||
Results
| Wasteland Cycle - 2008 |
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