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(→Round 10: Template Update) |
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==Round 10== | ==Round 10== | ||
+ | <center> | ||
{|width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;" | {|width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;" | ||
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− | !style="background:#111111; border:1px solid black;"| Date/Map | + | !style="background:#111111; border:1px solid black;" width="35%" | Date/Map: Av Strip |
!style="background:#111111; border:1px solid black;" colspan="2"|Starting Positions | !style="background:#111111; border:1px solid black;" colspan="2"|Starting Positions | ||
− | !style="background:#111111; border:1px solid black;" colspan=" | + | !style="background:#111111; border:1px solid black;" colspan="3"|Objectives |
− | + | ||
|- | |- | ||
− | |style="background:#222222; border:1px solid black; | + | |style="background:#222222; border:1px solid black;" rowspan="4"|Oct - Dec 2010 |
− | [[Image:Map2_blank.png|Blank Map| | + | [[Image:Map2_blank.png|Blank Map|175px]][[Image:Map2.png|Buildable View|175px]] |
− | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid black;" width="10%"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]] (7,6) |
− | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid black;" width="10%"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]] (10,6) |
− | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid black;" width="10%"|[[Image:Hospital.gif|link=Wasteland#hospital|Field Hospital]] (1,8) |
− | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid black;" width="10%"|[[Image:Prototype.gif|link=Wasteland#ERS|Prototype ERS]] (8,15) |
− | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid black;" width="10%"|[[Image:Shop.gif|link=Wasteland#WFShop|Warfare Shop]] (15,8) |
− | + | ||
|- | |- | ||
− | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid black;" width="10%"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]] (10,9) |
− | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid black;" width="10%"|[[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]] (7,9) |
− | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid black;" width="10%"|[[Image:Neutral.gif|link=Wasteland#neut|Neutral Square]] (14,1) |
− | |style="background:#222222; border:1px solid black;" width="10%"| | + | |style="background:#222222; border:0px solid black;" width="10%"| |
+ | |style="background:#222222; border-right:1px solid black;" width="10%"| | ||
|- | |- | ||
− | + | !style="background:#111111; border:1px solid black;" colspan="5" | Notes | |
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|- | |- | ||
− | |style="background:#222222; border:1px solid black; | + | |style="background:#222222; border:1px solid black; text-align:left; padding-left:4%; padding-right:4%;" colspan="5" | |
− | + | This map is exactly the same as the one used in round 2. It still has 35 of the 255 squares inaccessible, due to obstacles. | |
− | + | |}</center> | |
− | + | ||
− | |} | + | |
==Results== | ==Results== |
Revision as of 00:52, 26 March 2025
Overview | Points / Scoring | Past Rounds | Results History | Map History | Past Cycles |
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2008 - 2009 - 2010 - 2011 | ||||
A Legacy PvP combat experience. |
Round 7
Date/Map: Ice Map | Starting Positions | Objectives | |||
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Jan - Mar 2010 | ![]() |
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Notes | |||||
This map is the same as featured in round 3. It has 52 of the 255 squares inaccessible when unfrozen, and 28 of the 255 squares inaccessible when frozen. See also Buildable View Frozen & Radar Jammed Overlay |