From Legacy Wiki
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==Round 31== | ==Round 31== | ||
− | {|width="100%" | + | {|width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;" |
|- | |- | ||
− | ! Date/Map | + | !style="background:#111111; border:1px solid black;"| Date/Map |
− | !colspan="2"|Starting Positions | + | !style="background:#111111; border:1px solid black;" colspan="2"|Starting Positions |
− | !colspan="2"|Objectives! | + | !style="background:#111111; border:1px solid black;" colspan="2"|Objectives |
+ | !style="background:#111111; border:1px solid black;"|Notes | ||
|- | |- | ||
− | |width="25%" rowspan="4"|Jan - Mar 2016 | + | |style="background:#222222; border:1px solid black;" width="25%" rowspan="4"|Jan - Mar 2016 |
[[Image:Warfare_Map_Round12_1.png|Blank Map|100px]][[Image:Westbridgeopen.png|Buildable View West Bridge|100px]] | [[Image:Warfare_Map_Round12_1.png|Blank Map|100px]][[Image:Westbridgeopen.png|Buildable View West Bridge|100px]] | ||
[[Image:Southbridgeopen.png|Buildable View South Bridge|100px]][[Image:Eastbridgeopen.png|Buildable View East Bridge|100px]] | [[Image:Southbridgeopen.png|Buildable View South Bridge|100px]][[Image:Eastbridgeopen.png|Buildable View East Bridge|100px]] | ||
− | |width="10%"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]] | + | |style="background:#222222; border:1px solid black;" width="10%"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]] |
− | |width="10%"|2,14 | + | |style="background:#222222; border:1px solid black;" width="10%"|2,14 |
− | |width="10%"|[[Image:Uplink.gif|link=Wasteland#uplink|Satellite Uplink]] | + | |style="background:#222222; border:1px solid black;" width="10%"|[[Image:Uplink.gif|link=Wasteland#uplink|Satellite Uplink]] |
− | |width="10%"|14,7 | + | |style="background:#222222; border:1px solid black;" width="10%"|14,7 |
− | | | + | |style="background:#222222; border:1px solid black; text-align:left;" width="35%" rowspan="4"|This is a brand new map, featuring sentries that will roam the wasteland at random times and an island that has 3 bridges leading to the Sentry Control Objective. |
Only 1 bridge will extend per day to allow access to the island. | Only 1 bridge will extend per day to allow access to the island. | ||
51 of the 255 squares are inaccessible, 3 of which change due to bridge. | 51 of the 255 squares are inaccessible, 3 of which change due to bridge. | ||
|- | |- | ||
− | |width="10%"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]] | + | |style="background:#222222; border:1px solid black;" width="10%"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]] |
− | |width="10%"|10,14 | + | |style="background:#222222; border:1px solid black;" width="10%"|10,14 |
− | |width="10%"|[[Image:Disruptor.gif|link=Wasteland#disruptor|Phase Disruptor]] | + | |style="background:#222222; border:1px solid black;" width="10%"|[[Image:Disruptor.gif|link=Wasteland#disruptor|Phase Disruptor]] |
− | |width="10%"|2,7 | + | |style="background:#222222; border:1px solid black;" width="10%"|2,7 |
|- | |- | ||
− | |width="10%"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]] | + | |style="background:#222222; border:1px solid black;" width="10%"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]] |
− | |width="10%"|6,14 | + | |style="background:#222222; border:1px solid black;" width="10%"|6,14 |
− | |width="10%"|[[Image:Control.gif|link=Wasteland#sentry|Sentry Control]] | + | |style="background:#222222; border:1px solid black;" width="10%"|[[Image:Control.gif|link=Wasteland#sentry|Sentry Control]] |
− | |width="10%"|8,2 | + | |style="background:#222222; border:1px solid black;" width="10%"|8,2 |
|- | |- | ||
− | |width="10%"|[[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]] | + | |style="background:#222222; border:1px solid black;" width="10%"|[[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]] |
− | |width="10%"|14,14 | + | |style="background:#222222; border:1px solid black;" width="10%"|14,14 |
− | |width="20%" colspan="2"| | + | |style="background:#222222; border:1px solid black;" width="20%" colspan="2"| |
|} | |} | ||
==Round 32== | ==Round 32== | ||
− | {|width="100%" | + | {|width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;" |
|- | |- | ||
− | ! Date/Map | + | !style="background:#111111; border:1px solid black;"| Date/Map |
− | !colspan="2"|Starting Positions | + | !style="background:#111111; border:1px solid black;" colspan="2"|Starting Positions |
− | !colspan="2"|Objectives! | + | !style="background:#111111; border:1px solid black;" colspan="2"|Objectives |
+ | !style="background:#111111; border:1px solid black;"|Notes | ||
|- | |- | ||
− | |width="25%" rowspan="4"|Apr - Jun 2016 | + | |style="background:#222222; border:1px solid black;" width="25%" rowspan="4"|Apr - Jun 2016 |
[[Image:Void_WL1.png|Blank Map|100px]][[Image:Void_WL2.png|Buildable View|100px]] | [[Image:Void_WL1.png|Blank Map|100px]][[Image:Void_WL2.png|Buildable View|100px]] | ||
− | |width="20%" colspan="2" rowspan="4"| | + | |style="background:#222222; border:1px solid black;" width="20%" height="243px" colspan="2" rowspan="4"| |
− | |width="10%"|[[Image:Disruptor.gif|link=Wasteland#disruptor|Phase Disruptor]] | + | |style="background:#222222; border:1px solid black;" width="10%"|[[Image:Disruptor.gif|link=Wasteland#disruptor|Phase Disruptor]] |
− | |width="10%"|1,9 | + | |style="background:#222222; border:1px solid black;" width="10%"|1,9 |
− | | | + | |style="background:#222222; border:1px solid black; text-align:left;" width="35%" rowspan="4"|This is a map that takes place in the Void, an area far away from the regular places the Wastelands are. The Gang HQs cannot even make it to this area. Warriors from each gang teleport in to the Neutral Zone and territory is fought for from this zone. |
101 of the 255 squares are inaccessible due to no ground being there. | 101 of the 255 squares are inaccessible due to no ground being there. | ||
|- | |- | ||
− | |width="10%"|[[Image:Prototype.gif|link=Wasteland#ERS|Prototype ERS]] | + | |style="background:#222222; border:1px solid black;" width="10%"|[[Image:Prototype.gif|link=Wasteland#ERS|Prototype ERS]] |
− | |width="10%"|12,1 | + | |style="background:#222222; border:1px solid black;" width="10%"|12,1 |
|- | |- | ||
− | |width="10%"|[[Image:Artifact.gif|link=Wasteland#AA|Alien Artifact]] | + | |style="background:#222222; border:1px solid black;" width="10%"|[[Image:Artifact.gif|link=Wasteland#AA|Alien Artifact]] |
− | |width="10%"|15,6 | + | |style="background:#222222; border:1px solid black;" width="10%"|15,6 |
|- | |- | ||
− | |width="10%"|[[Image:Neutral.gif|link=Wasteland#neut|Neutral Square]] | + | |style="background:#222222; border:1px solid black;" width="10%"|[[Image:Neutral.gif|link=Wasteland#neut|Neutral Square]] |
− | |width="10%"|10,14 : 13,15 | + | |style="background:#222222; border:1px solid black;" width="10%"|10,14 : 13,15 |
|} | |} | ||
==Round 33== | ==Round 33== | ||
− | {|width="100%" | + | {|width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;" |
|- | |- | ||
− | ! Date/Map | + | !style="background:#111111; border:1px solid black;"| Date/Map |
− | !colspan="2"|Starting Positions | + | !style="background:#111111; border:1px solid black;" colspan="2"|Starting Positions |
− | !colspan="2"|Objectives! | + | !style="background:#111111; border:1px solid black;" colspan="2"|Objectives |
+ | !style="background:#111111; border:1px solid black;"|Notes | ||
|- | |- | ||
− | |width="25%" rowspan="4"|Jul - Sep 2016 | + | |style="background:#222222; border:1px solid black;" width="25%" rowspan="4"|Jul - Sep 2016 |
[[Image:Map5_blank.png|Blank Map|100px]][[Image:Map5.png|Buildable View|100px]] | [[Image:Map5_blank.png|Blank Map|100px]][[Image:Map5.png|Buildable View|100px]] | ||
− | |width="10%"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]] | + | |style="background:#222222; border:1px solid black;" width="10%"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]] |
− | |width="10%"|2,14 | + | |style="background:#222222; border:1px solid black;" width="10%"|2,14 |
− | |width="10%"|[[Image:Hospital.gif|link=Wasteland#hospital|Hospital]] | + | |style="background:#222222; border:1px solid black;" width="10%"|[[Image:Hospital.gif|link=Wasteland#hospital|Hospital]] |
− | |width="10%"|4,9 | + | |style="background:#222222; border:1px solid black;" width="10%"|4,9 |
− | | | + | |style="background:#222222; border:1px solid black; text-align:left;" width="35%" rowspan="4"|This map is similar to the original Wasteland map, with one new feature: a bridge connecting the two islands at the top. |
48 squares are inaccessible due to obstacles. | 48 squares are inaccessible due to obstacles. | ||
|- | |- | ||
− | |width="10%"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]] | + | |style="background:#222222; border:1px solid black;" width="10%"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]] |
− | |width="10%"|15,14 | + | |style="background:#222222; border:1px solid black;" width="10%"|15,14 |
− | |width="10%"|[[Image:Artifact.gif|link=Wasteland#AA|Alien Artifact]] | + | |style="background:#222222; border:1px solid black;" width="10%"|[[Image:Artifact.gif|link=Wasteland#AA|Alien Artifact]] |
− | |width="10%"|8,12 | + | |style="background:#222222; border:1px solid black;" width="10%"|8,12 |
|- | |- | ||
− | |width="10%"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]] | + | |style="background:#222222; border:1px solid black;" width="10%"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]] |
− | |width="10%"|7,14 | + | |style="background:#222222; border:1px solid black;" width="10%"|7,14 |
− | |width="10%"|[[Image:Shop.gif|link=Wasteland#WFShop|Warfare Shop]] | + | |style="background:#222222; border:1px solid black;" width="10%"|[[Image:Shop.gif|link=Wasteland#WFShop|Warfare Shop]] |
− | |width="10%"|9,8 | + | |style="background:#222222; border:1px solid black;" width="10%"|9,8 |
|- | |- | ||
− | |width="10%"|[[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]] | + | |style="background:#222222; border:1px solid black;" width="10%"|[[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]] |
− | |width="10%"|11,14 | + | |style="background:#222222; border:1px solid black;" width="10%"|11,14 |
− | |width="20%" colspan="2"| | + | |style="background:#222222; border:1px solid black;" width="20%" colspan="2"| |
|} | |} | ||
==Round 34== | ==Round 34== | ||
− | {|width="100%" | + | {|width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;" |
|- | |- | ||
− | ! Date/Map | + | !style="background:#111111; border:1px solid black;"| Date/Map |
− | !colspan="2"|Starting Positions | + | !style="background:#111111; border:1px solid black;" colspan="2"|Starting Positions |
− | !colspan="2"|Objectives! | + | !style="background:#111111; border:1px solid black;" colspan="2"|Objectives |
+ | !style="background:#111111; border:1px solid black;"|Notes | ||
|- | |- | ||
− | |width="25%" rowspan="4"|Oct - Dec 2016 | + | |style="background:#222222; border:1px solid black;" width="25%" rowspan="4"|Oct - Dec 2016 |
[[Image:Map2_blank.png|Blank Map|100px]][[Image:Map2.png|Buildable View|100px]] | [[Image:Map2_blank.png|Blank Map|100px]][[Image:Map2.png|Buildable View|100px]] | ||
− | |width="10%"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]] | + | |style="background:#222222; border:1px solid black;" width="10%"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]] |
− | |width="10%"|7,9 | + | |style="background:#222222; border:1px solid black;" width="10%"|7,9 |
− | |width="10%"|[[Image:Prototype.gif|link=Wasteland#ERS|Prototype ERS]] | + | |style="background:#222222; border:1px solid black;" width="10%"|[[Image:Prototype.gif|link=Wasteland#ERS|Prototype ERS]] |
− | |width="10%"|8,15 | + | |style="background:#222222; border:1px solid black;" width="10%"|8,15 |
− | | | + | |style="background:#222222; border:1px solid black; text-align:left;" width="35%" rowspan="4"|This map is exactly the same as the one used in round 2. |
It still has 35 of the 255 squares inaccessible, due to obstacles. | It still has 35 of the 255 squares inaccessible, due to obstacles. | ||
|- | |- | ||
− | |width="10%"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]] | + | |style="background:#222222; border:1px solid black;" width="10%"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]] |
− | |width="10%"|10,9 | + | |style="background:#222222; border:1px solid black;" width="10%"|10,9 |
− | |width="10%"|[[Image:Hospital.gif|link=Wasteland#hospital|Hospital]] | + | |style="background:#222222; border:1px solid black;" width="10%"|[[Image:Hospital.gif|link=Wasteland#hospital|Hospital]] |
− | |width="10%"|1,8 | + | |style="background:#222222; border:1px solid black;" width="10%"|1,8 |
|- | |- | ||
− | |width="10%"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]] | + | |style="background:#222222; border:1px solid black;" width="10%"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]] |
− | |width="10%"|10,6 | + | |style="background:#222222; border:1px solid black;" width="10%"|10,6 |
− | |width="10%"|[[Image:Shop.gif|link=Wasteland#WFShop|Warfare Shop]] | + | |style="background:#222222; border:1px solid black;" width="10%"|[[Image:Shop.gif|link=Wasteland#WFShop|Warfare Shop]] |
− | |width="10%"|15,8 | + | |style="background:#222222; border:1px solid black;" width="10%"|15,8 |
|- | |- | ||
− | |width="10%"|[[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]] | + | |style="background:#222222; border:1px solid black;" width="10%"|[[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]] |
− | |width="10%"|7,6 | + | |style="background:#222222; border:1px solid black;" width="10%"|7,6 |
− | |width="10%"|[[Image:Neutral.gif|link=Wasteland#neut|Neutral Square]] | + | |style="background:#222222; border:1px solid black;" width="10%"|[[Image:Neutral.gif|link=Wasteland#neut|Neutral Square]] |
− | |width="10%"|14,1 | + | |style="background:#222222; border:1px solid black;" width="10%"|14,1 |
+ | |} | ||
+ | |||
+ | ==Results== | ||
+ | {| width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;" | ||
+ | |- | ||
+ | !style="background:#000000; border-top:1px solid black; border-right:1px solid white; border-bottom:1px solid black; border-left:1px solid black;" colspan="2"| Jan - Mar | ||
+ | !style="background:#000000; border-top:1px solid black; border-right:1px solid white; border-bottom:1px solid black; border-left:1px solid white;" colspan="2"| Apr - Jun | ||
+ | !style="background:#000000; border-top:1px solid black; border-right:1px solid white; border-bottom:1px solid black; border-left:1px solid white;" colspan="2"| Jul - Sep | ||
+ | !style="background:#000000; border-top:1px solid black; border-right:1px solid black; border-bottom:1px solid black; border-left:1px solid white;" colspan="2"| Oct - Dec | ||
+ | |- | ||
+ | !style="background:#111111; border:1px solid black;"| Gang | ||
+ | !style="background:#111111; border-top:1px solid black; border-right:1px solid white; border-bottom:1px solid black; border-left:1px solid black;"| Score | ||
+ | !style="background:#111111; border-top:1px solid black; border-right:1px solid black; border-bottom:1px solid black; border-left:1px solid white;"| Gang | ||
+ | !style="background:#111111; border-top:1px solid black; border-right:1px solid white; border-bottom:1px solid black; border-left:1px solid white;"| Score | ||
+ | !style="background:#111111; border-top:1px solid black; border-right:1px solid black; border-bottom:1px solid black; border-left:1px solid white;"| Gang | ||
+ | !style="background:#111111; border-top:1px solid black; border-right:1px solid white; border-bottom:1px solid black; border-left:1px solid white;"| Score | ||
+ | !style="background:#111111; border-top:1px solid black; border-right:1px solid black; border-bottom:1px solid black; border-left:1px solid white;"| Gang | ||
+ | !style="background:#111111; border-top:1px solid black; border-right:1px solid black; border-bottom:1px solid black; border-left:1px solid white;"| Score | ||
+ | |- | ||
+ | |style="background:#222222; border:1px solid black;"| [[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|32px]] | ||
+ | |style="background:#222222; border-top:1px solid black; border-right:1px solid white; border-bottom:1px solid black; border-left:1px solid black;"| 2,075,200 points | ||
+ | |style="background:#222222; border-top:1px solid black; border-right:1px solid black; border-bottom:1px solid black; border-left:1px solid white;"| [[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|32px]] | ||
+ | |style="background:#222222; border-top:1px solid black; border-right:1px solid white; border-bottom:1px solid black; border-left:1px solid black;"| 2,075,200 points | ||
+ | |style="background:#222222; border-top:1px solid black; border-right:1px solid black; border-bottom:1px solid black; border-left:1px solid white;"| [[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|32px]] | ||
+ | |style="background:#222222; border-top:1px solid black; border-right:1px solid white; border-bottom:1px solid black; border-left:1px solid black;"| 2,075,200 points | ||
+ | |style="background:#222222; border-top:1px solid black; border-right:1px solid black; border-bottom:1px solid black; border-left:1px solid white;"| [[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|32px]] | ||
+ | |style="background:#222222; border:1px solid black;"| 2,075,200 points | ||
+ | |- | ||
+ | |style="background:#222222; border:1px solid black;"| [[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|32px]] | ||
+ | |style="background:#222222; border-top:1px solid black; border-right:1px solid white; border-bottom:1px solid black; border-left:1px solid black;"| 1,408,430 points | ||
+ | |style="background:#222222; border-top:1px solid black; border-right:1px solid black; border-bottom:1px solid black; border-left:1px solid white;"| [[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|32px]] | ||
+ | |style="background:#222222; border-top:1px solid black; border-right:1px solid white; border-bottom:1px solid black; border-left:1px solid black;"| 1,408,430 points | ||
+ | |style="background:#222222; border-top:1px solid black; border-right:1px solid black; border-bottom:1px solid black; border-left:1px solid white;"| [[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|32px]] | ||
+ | |style="background:#222222; border-top:1px solid black; border-right:1px solid white; border-bottom:1px solid black; border-left:1px solid black;"| 1,408,430 points | ||
+ | |style="background:#222222; border-top:1px solid black; border-right:1px solid black; border-bottom:1px solid black; border-left:1px solid white;"| [[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|32px]] | ||
+ | |style="background:#222222; border:1px solid black;"| 1,408,430 points | ||
+ | |- | ||
+ | |style="background:#222222; border:1px solid black;"| [[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|32px]] | ||
+ | |style="background:#222222; border-top:1px solid black; border-right:1px solid white; border-bottom:1px solid black; border-left:1px solid black;"| 1,396,820 points | ||
+ | |style="background:#222222; border-top:1px solid black; border-right:1px solid black; border-bottom:1px solid black; border-left:1px solid white;"| [[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|32px]] | ||
+ | |style="background:#222222; border-top:1px solid black; border-right:1px solid white; border-bottom:1px solid black; border-left:1px solid black;"| 1,396,820 points | ||
+ | |style="background:#222222; border-top:1px solid black; border-right:1px solid black; border-bottom:1px solid black; border-left:1px solid white;"| [[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|32px]] | ||
+ | |style="background:#222222; border-top:1px solid black; border-right:1px solid white; border-bottom:1px solid black; border-left:1px solid black;"| 1,396,820 points | ||
+ | |style="background:#222222; border-top:1px solid black; border-right:1px solid black; border-bottom:1px solid black; border-left:1px solid white;"| [[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|32px]] | ||
+ | |style="background:#222222; border:1px solid black;"| 1,396,820 points | ||
+ | |- | ||
+ | |style="background:#222222; border:1px solid black;"| [[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|32px]] | ||
+ | |style="background:#222222; border-top:1px solid black; border-right:1px solid white; border-bottom:1px solid black; border-left:1px solid black;"| 742,800 points | ||
+ | |style="background:#222222; border-top:1px solid black; border-right:1px solid black; border-bottom:1px solid black; border-left:1px solid white;"| [[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|32px]] | ||
+ | |style="background:#222222; border-top:1px solid black; border-right:1px solid white; border-bottom:1px solid black; border-left:1px solid black;"| 742,800 points | ||
+ | |style="background:#222222; border-top:1px solid black; border-right:1px solid black; border-bottom:1px solid black; border-left:1px solid white;"| [[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|32px]] | ||
+ | |style="background:#222222; border-top:1px solid black; border-right:1px solid white; border-bottom:1px solid black; border-left:1px solid black;"| 742,800 points | ||
+ | |style="background:#222222; border-top:1px solid black; border-right:1px solid black; border-bottom:1px solid black; border-left:1px solid white;"| [[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|32px]] | ||
+ | |style="background:#222222; border:1px solid black;"| 742,800 points | ||
|} | |} |
Revision as of 21:47, 13 July 2017
Why | More Info | Past Cycles | ||||||
---|---|---|---|---|---|---|---|---|
To create a more realistic gangster feel; has been suggested several times in the past, as a way to make gang membership more meaningful. Also it is lots of fun. | Much more info in the "gang codex" book, in your gang library. | 2008 | 2009 | 2010 | 2011 | |||
2012 | 2013 | 2014 | 2015 | |||||
2016 | 2017 | 2018 | 2019 | |||||
2020 | 2021 | 2022 | 2023 | |||||
What | Other Pages | 2024 | ||||||
A feature of Legacy. | Overview | Points / Scoring | Past Rounds |