From Legacy Wiki
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|style="background:#222222; border:1px solid black;" width="10%"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]] (14,4) | |style="background:#222222; border:1px solid black;" width="10%"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]] (14,4) | ||
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]] (11,4) | |style="background:#222222; border:1px solid black;" width="10%"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]] (11,4) | ||
| + | |style="background:#222222; border:1px solid black;" width="10%"|[[Image:Artifact.gif|link=Wasteland#AA|Alien Artifact]] (??,??) | ||
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:Hospital.gif|link=Wasteland#hospital|Hospital]] (4,9) | |style="background:#222222; border:1px solid black;" width="10%"|[[Image:Hospital.gif|link=Wasteland#hospital|Hospital]] (4,9) | ||
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:Shop.gif|link=Wasteland#WFShop|Warfare Shop]] (9,8) | |style="background:#222222; border:1px solid black;" width="10%"|[[Image:Shop.gif|link=Wasteland#WFShop|Warfare Shop]] (9,8) | ||
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|style="background:#222222; border:1px solid black;" width="10%"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]] (2,14) | |style="background:#222222; border:1px solid black;" width="10%"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]] (2,14) | ||
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!style="background:#111111; border:1px solid black;" colspan="5" | Notes | !style="background:#111111; border:1px solid black;" colspan="5" | Notes | ||
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| − | |style="background:#222222; border:1px solid black; text-align:left;" colspan="5" | | + | |style="background:#222222; border:1px solid black; text-align:left; padding-left:4%;" colspan="5" | |
The first map released by [[Zorg]]. This map has 47 of the 255 squares inaccessible due to obstacles. | The first map released by [[Zorg]]. This map has 47 of the 255 squares inaccessible due to obstacles. | ||
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| + | |style="background:#111111; border:1px solid black; text-align:left; padding-left:2%;" colspan="6" | | ||
| + | In 2008, a vote was held after a few Wasteland Conventions (Wastecon's) in Online Chat. The consensus was to reset the Wastelands every 3 months. On the first reset in October 2008, Zorg released the next map. | ||
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==Round 2== | ==Round 2== | ||
Revision as of 00:40, 21 March 2025
| Overview | Points / Scoring | Past Rounds | Results History | Map History | Past Cycles |
|---|---|---|---|---|---|
| |
2008 - 2009 - 2010 - 2011 | ||||
| A Legacy PvP combat experience. | |||||
Round 1
| Date/Map: OG Green | Starting Positions | Objectives | |||
|---|---|---|---|---|---|
| Feb 2007 - Oct 2008 | |||||
| Notes | |||||
|
The first map released by Zorg. This map has 47 of the 255 squares inaccessible due to obstacles. | |||||
|
In 2008, a vote was held after a few Wasteland Conventions (Wastecon's) in Online Chat. The consensus was to reset the Wastelands every 3 months. On the first reset in October 2008, Zorg released the next map. | |||||
Round 2
| Date/Map | Starting Positions | Objectives | Notes | ||
|---|---|---|---|---|---|
| Oct - Dec 2008 | 9,9 | 8,15 | The main feature of this map is the "Avatar Playground" in the lower area, which only Avatars can access via Astral Phasing.
35 squares are inaccessible due to obstacles. | ||
| 7,7 | 1,8 | ||||
| 7,9 | 15,8 | ||||
| 9,7 | 14,1 | ||||
Results
| Oct - Dec | |
|---|---|
| Gang | Score |
| |
2,968,770 points |
| |
1,249,615 points |
| |
750,155 points |
| |
630,090 points |