From Legacy Wiki
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==Round 7== | ==Round 7== | ||
− | {|width="100%" | + | {|width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;" |
|- | |- | ||
− | ! Date/Map | + | !style="background:#111111; border:1px solid black;"| Date/Map |
− | !colspan="2"|Starting Positions | + | !style="background:#111111; border:1px solid black;" colspan="2"|Starting Positions |
− | !colspan="2"|Objectives! | + | !style="background:#111111; border:1px solid black;" colspan="2"|Objectives |
+ | !style="background:#111111; border:1px solid black;"|Notes | ||
|- | |- | ||
|width="25%" rowspan="4"|Jan - Mar 2010 | |width="25%" rowspan="4"|Jan - Mar 2010 | ||
[[Image:Map3_blank.PNG|Blank Map|100px]][[Image:Map3.PNG|Buildable View Unfrozen|100px]] | [[Image:Map3_blank.PNG|Blank Map|100px]][[Image:Map3.PNG|Buildable View Unfrozen|100px]] | ||
[[Image:Map3_2.PNG|Buildable View Frozen|100px]][[Image:Map3_Jammed.PNG|Radar Jammed Map|100px]] | [[Image:Map3_2.PNG|Buildable View Frozen|100px]][[Image:Map3_Jammed.PNG|Radar Jammed Map|100px]] | ||
− | |width="10%"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]] | + | |style="background:#222222; border:1px solid black;" width="10%"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]] |
− | |width="10%"|8,14 | + | |style="background:#222222; border:1px solid black;" width="10%"|8,14 |
− | |width="10%"|[[Image:Prototype.gif|link=Wasteland#ERS|Prototype ERS]] | + | |style="background:#222222; border:1px solid black;" width="10%"|[[Image:Prototype.gif|link=Wasteland#ERS|Prototype ERS]] |
− | |width="10%"|8,1 | + | |style="background:#222222; border:1px solid black;" width="10%"|8,1 |
− | | | + | |style="background:#222222; border:1px solid black; text-align:left;" width="35%" rowspan="4"|This map is the same as featured in round 3. |
It has 52 of the 255 squares inaccessible when unfrozen, and 28 of the 255 squares inaccessible when frozen. | It has 52 of the 255 squares inaccessible when unfrozen, and 28 of the 255 squares inaccessible when frozen. | ||
|- | |- | ||
− | |width="10%"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]] | + | |style="background:#222222; border:1px solid black;" width="10%"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]] |
− | |width="10%"|12,14 | + | |style="background:#222222; border:1px solid black;" width="10%"|12,14 |
− | |width="10%"|[[Image:Gap_snow.gif|link=Wasteland#jammer|Radio Jammer]] | + | |style="background:#222222; border:1px solid black;" width="10%"|[[Image:Gap_snow.gif|link=Wasteland#jammer|Radio Jammer]] |
− | |width="10%"|2,8 | + | |style="background:#222222; border:1px solid black;" width="10%"|2,8 |
|- | |- | ||
− | |width="10%"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]] | + | |style="background:#222222; border:1px solid black;" width="10%"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]] |
− | |width="10%"|6,14 | + | |style="background:#222222; border:1px solid black;" width="10%"|6,14 |
− | |width="10%"|[[Image:Artifact.gif|link=Wasteland#AA|Alien Artifact]] | + | |style="background:#222222; border:1px solid black;" width="10%"|[[Image:Artifact.gif|link=Wasteland#AA|Alien Artifact]] |
− | |width="10%"|15,8 | + | |style="background:#222222; border:1px solid black;" width="10%"|15,8 |
|- | |- | ||
− | |width="10%"|[[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]] | + | |style="background:#222222; border:1px solid black;" width="10%"|[[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]] |
− | |width="10%"|10,14 | + | |style="background:#222222; border:1px solid black;" width="10%"|10,14 |
− | |width="20%" colspan="2"| | + | |style="background:#222222; border:1px solid black;" width="20%" colspan="2"| |
|} | |} | ||
==Round 8== | ==Round 8== | ||
− | {|width="100%" | + | {|width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;" |
|- | |- | ||
− | ! Date/Map | + | !style="background:#111111; border:1px solid black;"| Date/Map |
− | !colspan="2"|Starting Positions | + | !style="background:#111111; border:1px solid black;" colspan="2"|Starting Positions |
− | !colspan="2"|Objectives! | + | !style="background:#111111; border:1px solid black;" colspan="2"|Objectives |
+ | !style="background:#111111; border:1px solid black;"|Notes | ||
|- | |- | ||
− | |width="25%" rowspan="4"|Apr - Jun 2010 | + | |style="background:#222222; border:1px solid black;" width="25%" rowspan="4"|Apr - Jun 2010 |
[[Image:Map4_blank.PNG|Blank Map|100px]][[Image:Map4.PNG|Buildable View|100px]] | [[Image:Map4_blank.PNG|Blank Map|100px]][[Image:Map4.PNG|Buildable View|100px]] | ||
− | |width="10%"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]] | + | |style="background:#222222; border:1px solid black;" width="10%"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]] |
− | |width="10%"|4,4 | + | |style="background:#222222; border:1px solid black;" width="10%"|4,4 |
− | |width="10%"|[[Image:Hospital.gif|link=Wasteland#hospital|Hospital]] | + | |style="background:#222222; border:1px solid black;" width="10%"|[[Image:Hospital.gif|link=Wasteland#hospital|Hospital]] |
− | |width="10%"|8,8 | + | |style="background:#222222; border:1px solid black;" width="10%"|8,8 |
− | | | + | |style="background:#222222; border:1px solid black; text-align:left;" width="35%" rowspan="4"|This is an "equal opportunity" map where the gang HQ buildings remain in a fixed position, each surrounded by an equal number of buildable squares and having a clear path to one objective in the center. |
56 squares are inaccessible due to obstacles. | 56 squares are inaccessible due to obstacles. | ||
|- | |- | ||
− | |width="10%"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]] | + | |style="background:#222222; border:1px solid black;" width="10%"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]] |
− | |width="10%"|4,12 | + | |style="background:#222222; border:1px solid black;" width="10%"|4,12 |
− | |width="20%" colspan="2" rowspan="3"| | + | |style="background:#222222; border:1px solid black;" width="20%" colspan="2" rowspan="3"| |
|- | |- | ||
− | |width="10%"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]] | + | |style="background:#222222; border:1px solid black;" width="10%"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]] |
− | |width="10%"|12,4 | + | |style="background:#222222; border:1px solid black;" width="10%"|12,4 |
|- | |- | ||
− | |width="10%"|[[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]] | + | |style="background:#222222; border:1px solid black;" width="10%"|[[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]] |
− | |width="10%"|12,12 | + | |style="background:#222222; border:1px solid black;" width="10%"|12,12 |
|} | |} | ||
==Round 9== | ==Round 9== | ||
− | {|width="100%" | + | {|width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;" |
|- | |- | ||
− | ! Date/Map | + | !style="background:#111111; border:1px solid black;"| Date/Map |
− | !colspan="2"|Starting Positions | + | !style="background:#111111; border:1px solid black;" colspan="2"|Starting Positions |
− | !colspan="2"|Objectives! | + | !style="background:#111111; border:1px solid black;" colspan="2"|Objectives |
+ | !style="background:#111111; border:1px solid black;"|Notes | ||
|- | |- | ||
− | |width="25%" rowspan="4"|Jul - Sep 2010 | + | |style="background:#222222; border:1px solid black;" width="25%" rowspan="4"|Jul - Sep 2010 |
[[Image:Map5_blank.png|Blank Map|100px]][[Image:Map5.png|Buildable View|100px]] | [[Image:Map5_blank.png|Blank Map|100px]][[Image:Map5.png|Buildable View|100px]] | ||
− | |width="10%"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]] | + | |style="background:#222222; border:1px solid black;" width="10%"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]] |
− | |width="10%"|2,14 | + | |style="background:#222222; border:1px solid black;" width="10%"|2,14 |
− | |width="10%"|[[Image:Hospital.gif|link=Wasteland#hospital|Hospital]] | + | |style="background:#222222; border:1px solid black;" width="10%"|[[Image:Hospital.gif|link=Wasteland#hospital|Hospital]] |
− | |width="10%"|4,9 | + | |style="background:#222222; border:1px solid black;" width="10%"|4,9 |
− | | | + | |style="background:#222222; border:1px solid black; text-align:left;" width="35%" rowspan="4"|This map is similar to the original Wasteland map, with one new feature: a bridge connecting the two islands at the top. |
48 squares are inaccessible due to obstacles. | 48 squares are inaccessible due to obstacles. | ||
|- | |- | ||
− | |width="10%"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]] | + | |style="background:#222222; border:1px solid black;" width="10%"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]] |
− | |width="10%"|15,14 | + | |style="background:#222222; border:1px solid black;" width="10%"|15,14 |
− | |width="10%"|[[Image:Artifact.gif|link=Wasteland#AA|Alien Artifact]] | + | |style="background:#222222; border:1px solid black;" width="10%"|[[Image:Artifact.gif|link=Wasteland#AA|Alien Artifact]] |
− | |width="10%"|8,12 | + | |style="background:#222222; border:1px solid black;" width="10%"|8,12 |
|- | |- | ||
− | |width="10%"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]] | + | |style="background:#222222; border:1px solid black;" width="10%"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]] |
− | |width="10%"|7,14 | + | |style="background:#222222; border:1px solid black;" width="10%"|7,14 |
− | |width="10%"|[[Image:Shop.gif|link=Wasteland#WFShop|Warfare Shop]] | + | |style="background:#222222; border:1px solid black;" width="10%"|[[Image:Shop.gif|link=Wasteland#WFShop|Warfare Shop]] |
− | |width="10%"|9,8 | + | |style="background:#222222; border:1px solid black;" width="10%"|9,8 |
|- | |- | ||
− | |width="10%"|[[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]] | + | |style="background:#222222; border:1px solid black;" width="10%"|[[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]] |
− | |width="10%"|11,14 | + | |style="background:#222222; border:1px solid black;" width="10%"|11,14 |
− | |width="20%" colspan="2"| | + | |style="background:#222222; border:1px solid black;" width="20%" colspan="2"| |
|} | |} | ||
==Round 10== | ==Round 10== | ||
− | {|width="100%" | + | {|width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;" |
|- | |- | ||
− | ! Date/Map | + | !style="background:#111111; border:1px solid black;"| Date/Map |
− | !colspan="2"|Starting Positions | + | !style="background:#111111; border:1px solid black;" colspan="2"|Starting Positions |
− | !colspan="2"|Objectives! | + | !style="background:#111111; border:1px solid black;" colspan="2"|Objectives |
+ | !style="background:#111111; border:1px solid black;"|Notes | ||
|- | |- | ||
− | |width="25%" rowspan="4"|Oct - Dec 2010 | + | |style="background:#222222; border:1px solid black;" width="25%" rowspan="4"|Oct - Dec 2010 |
[[Image:Map2_blank.png|Blank Map|100px]][[Image:Map2.png|Buildable View|100px]] | [[Image:Map2_blank.png|Blank Map|100px]][[Image:Map2.png|Buildable View|100px]] | ||
− | |width="10%"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]] | + | |style="background:#222222; border:1px solid black;" width="10%"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]] |
− | |width="10%"|10,6 | + | |style="background:#222222; border:1px solid black;" width="10%"|10,6 |
− | |width="10%"|[[Image:Prototype.gif|link=Wasteland#ERS|Prototype ERS]] | + | |style="background:#222222; border:1px solid black;" width="10%"|[[Image:Prototype.gif|link=Wasteland#ERS|Prototype ERS]] |
− | |width="10%"|8,15 | + | |style="background:#222222; border:1px solid black;" width="10%"|8,15 |
− | | | + | |style="background:#222222; border:1px solid black; text-align:left;" width="35%" rowspan="4"|This map is exactly the same as the one used in round 2. |
It still has 35 of the 255 squares inaccessible, due to obstacles. | It still has 35 of the 255 squares inaccessible, due to obstacles. | ||
|- | |- | ||
− | |width="10%"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]] | + | |style="background:#222222; border:1px solid black;" width="10%"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]] |
− | |width="10%"|7,6 | + | |style="background:#222222; border:1px solid black;" width="10%"|7,6 |
− | |width="10%"|[[Image:Hospital.gif|link=Wasteland#hospital|Hospital]] | + | |style="background:#222222; border:1px solid black;" width="10%"|[[Image:Hospital.gif|link=Wasteland#hospital|Hospital]] |
− | |width="10%"|1,8 | + | |style="background:#222222; border:1px solid black;" width="10%"|1,8 |
|- | |- | ||
− | |width="10%"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]] | + | |style="background:#222222; border:1px solid black;" width="10%"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]] |
− | |width="10%"|10,9 | + | |style="background:#222222; border:1px solid black;" width="10%"|10,9 |
− | |width="10%"|[[Image:Shop.gif|link=Wasteland#WFShop|Warfare Shop]] | + | |style="background:#222222; border:1px solid black;" width="10%"|[[Image:Shop.gif|link=Wasteland#WFShop|Warfare Shop]] |
− | |width="10%"|15,8 | + | |style="background:#222222; border:1px solid black;" width="10%"|15,8 |
|- | |- | ||
− | |width="10%"|[[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]] | + | |style="background:#222222; border:1px solid black;" width="10%"|[[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]] |
− | |width="10%"|7,9 | + | |style="background:#222222; border:1px solid black;" width="10%"|7,9 |
− | |width="10%"|[[Image:Neutral.gif|link=Wasteland#neut|Neutral Square]] | + | |style="background:#222222; border:1px solid black;" width="10%"|[[Image:Neutral.gif|link=Wasteland#neut|Neutral Square]] |
− | |width="10%"|14,1 | + | |style="background:#222222; border:1px solid black;" width="10%"|14,1 |
|} | |} |
Revision as of 06:58, 13 July 2017
Why | More Info | Past Cycles | ||||||
---|---|---|---|---|---|---|---|---|
To create a more realistic gangster feel; has been suggested several times in the past, as a way to make gang membership more meaningful. Also it is lots of fun. | Much more info in the "gang codex" book, in your gang library. | 2008 | 2009 | 2010 | 2011 | |||
2012 | 2013 | 2014 | 2015 | |||||
2016 | 2017 | 2018 | 2019 | |||||
2020 | 2021 | 2022 | 2023 | |||||
What | Other Pages | 2024 | ||||||
A feature of Legacy. | Overview | Points / Scoring | Past Rounds |