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==Round 52==
 
==Round 52==
 +
<center>
 
{|width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;"
 
{|width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;"
 
|-
 
|-
!style="background:#111111; border:1px solid black;"| Date/Map
+
!style="background:#111111; border:1px solid #505050;" width="35%" | Date / Map - [[Av Strip II]]
!style="background:#111111; border:1px solid black;" colspan="2"|Starting Positions
+
!style="background:#111111; border:1px solid #505050;" colspan="2"|Starting Positions
!style="background:#111111; border:1px solid black;" colspan="2"|Objectives
+
!style="background:#111111; border:1px solid #505050;" colspan="3"|Objectives
!style="background:#111111; border:1px solid black;"|Notes
+
 
|-
 
|-
|style="background:#222222; border:1px solid black;" width="25%" rowspan="4"|Jan - Feb 2021
+
|style="background:#222222; border:1px solid #505050;" rowspan="4"|Jan - Feb 2021
[[Image:Wlmap-01-01-2021-open.png | Jan - Feb 2021, Start of Map |100px]]
+
[[Image:Wlmap-01-01-2021-open.png|Blank Map|175px]][[Image:Wlmap-01-01-2021-buildable.png|Buildable View|175px]]
[[Image:Wlmap-01-01-2021-buildable.png | Jan - Feb 2021, Buildable View |100px]]
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]] (11,11)
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]]
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]] (5,11)
|style="background:#222222; border:1px solid black;" width="10%"|5,11
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Hospital.gif|link=Wasteland#hospital|Field Hospital]] (14,6)
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:Gap_snow.gif|link=Wasteland#jammer|Radar Jammer]]
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Prototype.gif|link=Wasteland#ERS|Prototype ERS]] (5,15)
|style="background:#222222; border:1px solid black;" width="10%"|1,9
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Gap_snow.gif|link=Wasteland#jammer|Radar Jammer]] (2,5)
|style="background:#222222; border:1px solid black; text-align:left;" width="35%" rowspan="4"|This map features an easy-to-capture Prototype ERS, then the north side which at the expense of defense, can provide a foothold for the whole map. The south side has more opportunity to have a city of buildings, however is much more difficult to get an objective from. This map was designed by [[User:MattG2|Matt]].
+
 
|-
 
|-
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]]
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]] (7,11)
|style="background:#222222; border:1px solid black;" width="10%"|11,11
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]] (9,11)
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:Hospital.gif|link=Wasteland#hospital|Field Hospital]]
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Neutral.gif|link=Wasteland#neut|Neutral Square]] (2,15)
|style="background:#222222; border:1px solid black;" width="10%"|12,1
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Neutral.gif|link=Wasteland#neut|Neutral Square]] (8,15)
 +
|style="background:#222222; border-right:1px solid #505050;" width="10%"|
 
|-
 
|-
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]]
+
!style="background:#111111; border:1px solid #505050;" colspan="5" | Notes / Creator - [[Matt]]
|style="background:#222222; border:1px solid black;" width="10%"|7,11
+
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:Prototype.gif |link=Wasteland#ERS|Prototype ERS]]
+
|style="background:#222222; border:1px solid black;" width="10%"|15,6
+
 
|-
 
|-
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]]
+
|style="background:#222222; border:1px solid #505050; text-align:left; padding-left:4%; padding-right:4%;" colspan="5" |
|style="background:#222222; border:1px solid black;" width="10%"|9,11
+
This map features an easy-to-capture Prototype ERS, then the north side which at the expense of defense, can provide a foothold for the whole map. The south side has more opportunity to have a city of buildings, however is much more difficult to get an objective from.
|style="background:#222222; border:1px solid black;" width="20%" colspan="2"|
+
|}</center>
|}
+
  
 
==Round 53==
 
==Round 53==
 +
<center>
 
{|width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;"
 
{|width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;"
 
|-
 
|-
!style="background:#111111; border:1px solid black;"| Date/Map
+
!style="background:#111111; border:1px solid #505050;" width="35%"| Date / Map - [[OG Green]]
!style="background:#111111; border:1px solid black;" colspan="2"|Starting Positions
+
!style="background:#111111; border:1px solid #505050;" colspan="2"|Starting Positions
!style="background:#111111; border:1px solid black;" colspan="2"|Objectives
+
!style="background:#111111; border:1px solid #505050;" colspan="3"|Objectives
!style="background:#111111; border:1px solid black;"|Notes
+
 
|-
 
|-
|style="background:#222222; border:1px solid black;" width="25%" rowspan="4"|Mar - Apr 2021
+
|style="background:#222222; border:1px solid #505050;" rowspan="4"|Mar - Apr 2021
[[Image:2021 03 start.png| Mar - Apr 2021, Blank Map |100px]] [[Image:Map1_alt_build.png | Mar - Apr 2021, Buildable View |100px]]
+
[[Image:2021 03 start.png|Blank Map|175px]][[Image:Map1_alt_build.png|Buildable View|175px]]
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]]
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]] (2,14)
|style="background:#222222; border:1px solid black;" width="10%"|11,4
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]] (11,4)
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:Hospital.gif|link=Wasteland#hospital|Field Hospital]]
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Artifact.gif|link=Wasteland#AA|Alien Artifact]] (8,12)
|style="background:#222222; border:1px solid black;" width="10%"|4,9
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Hospital.gif|link=Wasteland#hospital|Field Hospital]] (4,9)
|style="background:#222222; border:1px solid black; text-align:left;" width="35%" rowspan="4"| This map is similar to the original Wasteland map, with one new feature: a bridge connecting the two islands at the top. 48 squares are inaccessible due to obstacles.  
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Shop.gif|link=Wasteland#WFShop|Warfare Shop]] (9,8)
 
|-
 
|-
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]]
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]] (14,14)
|style="background:#222222; border:1px solid black;" width="10%"|2,14
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]] (2,2)
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:Artifact.gif|link=Wasteland#AA|Alien Artifact]]
+
|style="background:#222222; border:0px solid #505050;" width="10%"|  
|style="background:#222222; border:1px solid black;" width="10%"|8,12
+
|style="background:#222222; border:0px solid #505050;" width="10%"|  
 +
|style="background:#222222; border-right:1px solid #505050;" width="10%"|  
 
|-
 
|-
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]]
+
!style="background:#111111; border:1px solid #505050;" colspan="5" | Notes / Creator - [[Zorg]]
|style="background:#222222; border:1px solid black;" width="10%"|14,14
+
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:Shop.gif|link=Wasteland#WFShop|Warfare Shop]]
+
|style="background:#222222; border:1px solid black;" width="10%"|9,8
+
 
|-
 
|-
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]]
+
|style="background:#222222; border:1px solid #505050; text-align:left; padding-left:4%; padding-right:4%;" colspan="5" |
|style="background:#222222; border:1px solid black;" width="10%"|2,2
+
This map is similar to the original Wasteland map, with one new feature: a bridge connecting the two islands at the top. Alternative background art was used for this round. 48 squares are inaccessible due to obstacles.
|style="background:#222222; border:1px solid black;" width="20%" colspan="2"|
+
 
|}
+
|}</center>
  
 
==Round 54==
 
==Round 54==
 +
<center>
 
{|width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;"
 
{|width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;"
 
|-
 
|-
!style="background:#111111; border:1px solid black;"| Date/Map
+
!style="background:#111111; border:1px solid #505050;" width="35%"| Date / Map - [[Phoenix Hive]]
!style="background:#111111; border:1px solid black;" colspan="2"|Starting Positions
+
!style="background:#111111; border:1px solid #505050;" colspan="2"|Starting Positions
!style="background:#111111; border:1px solid black;" colspan="2"|Objectives
+
!style="background:#111111; border:1px solid #505050;" colspan="3"|Objectives
!style="background:#111111; border:1px solid black;"|Notes
+
 
|-
 
|-
|style="background:#222222; border:1px solid black;" width="25%" rowspan="4"|May - Jun 2021
+
|style="background:#222222; border:1px solid #505050;" rowspan="4"|May - Jun 2021
[[Image:Warfare_Map_Round12_1.png | May - Jun 2021, Blank Map |100px]] [[Image:Westbridgeopen.png | May - Jun 2021, Buildable View |100px]]
+
[[Image:Warfare_Map_Round12_1.png|Blank Map|175px]][[Image:Southbridgeopen.png|Buildable View South Bridge|175px]]
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]]
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]] (6,14)
|style="background:#222222; border:1px solid black;" width="10%"|2,14
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]] (2,14)
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:Gap_snow.gif|link=Wasteland#jammer|Radar Jammer]]
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Disruptor.gif|link=Wasteland#disruptor|Phase Disruptor]] (2,7)
|style="background:#222222; border:1px solid black;" width="10%"|14,7
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Gap_snow.gif|link=Wasteland#jammer|Radar Jammer]] (14,7)
|style="background:#222222; border:1px solid black; text-align:left;" width="35%" rowspan="4"| This is the map that was introduced in Round 12, featuring sentries that will roam the wasteland at random times and an island that has 3 bridges leading to the Sentry Control Objective. Only 1 bridge will extend per day to allow access to the island. 51 of the 255 squares are inaccessible, 3 of which change due to bridge.
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Control.gif|link=Wasteland#sentry|Sentry Control]] (8,2)
 
|-
 
|-
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]]
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]] (14,14)
|style="background:#222222; border:1px solid black;" width="10%"|6,14
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]] (10,14)
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:Disruptor.gif|link=Wasteland#disruptor|Phase Disruptor]]
+
|style="background:#222222; border:0px solid #505050;" width="10%"|  
|style="background:#222222; border:1px solid black;" width="10%"|2,7
+
|style="background:#222222; border:0px solid #505050;" width="10%"|  
 +
|style="background:#222222; border-right:1px solid #505050;" width="10%"|  
 
|-
 
|-
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]]
+
!style="background:#111111; border:1px solid #505050;" colspan="5" | Notes / Creator - [[Zorg]]
|style="background:#222222; border:1px solid black;" width="10%"|14,14
+
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:Control.gif|link=Wasteland#sentry|Sentry Control]]
+
|style="background:#222222; border:1px solid black;" width="10%"|8,2
+
 
|-
 
|-
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]]
+
|style="background:#222222; border:1px solid #505050; text-align:left; padding-left:4%; padding-right:4%;" colspan="5" |
|style="background:#222222; border:1px solid black;" width="10%"|10,14
+
This is the map that was introduced in Round 12, featuring sentries that will roam the wasteland at random times and an island that has 3 bridges leading to the Sentry Control Objective. Only 1 bridge will extend per day to allow access to the island.
|style="background:#222222; border:1px solid black;" width="20%" colspan="2"|
+
Gang Headquarters are unable to deploy above row 8 for this map. See also [[:File:Westbridgeopen.png|West Bridge Building Overlay]] & [[:File:Eastbridgeopen.png|East Bridge Building Overlay]].
|}
+
|}</center>
  
 
==Round 55==
 
==Round 55==
 +
<center>
 
{|width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;"
 
{|width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;"
 
|-
 
|-
!style="background:#111111; border:1px solid black;"| Date/Map
+
!style="background:#111111; border:1px solid #505050;" width="35%"| Date / Map - [[Trenches & Tundra]]
!style="background:#111111; border:1px solid black;" colspan="2"|Starting Positions
+
!style="background:#111111; border:1px solid #505050;" colspan="2"|Starting Positions
!style="background:#111111; border:1px solid black;" colspan="2"|Objectives
+
!style="background:#111111; border:1px solid #505050;" colspan="3"|Objectives
!style="background:#111111; border:1px solid black;"|Notes
+
 
|-
 
|-
|style="background:#222222; border:1px solid black;" width="25%" rowspan="4"|Jul - Aug 2021
+
|style="background:#222222; border:1px solid #505050;" rowspan="4"|Jul - Aug 2021
[[Image:2021_08_start.png| Jul - Aug 2021, Blank Map |100px]] [[Image:2021_08_build.png| Jul - Aug 2021, Buildable View |100px]]
+
[[Image:2021_08_start.png|Blank Map|175px]][[Image:Map_r55_build_melted.png|Buildable View Unfrozen|175px]]
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]]
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]] (7,14)
|style="background:#222222; border:1px solid black;" width="10%"|1,9
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]] (9,1)
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:Artifact.gif|link=Wasteland#AA|Alien Artifact]]
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Artifact.gif|link=Wasteland#AA|Alien Artifact]] (2,7)
|style="background:#222222; border:1px solid black;" width="10%"|2,7
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Disruptor.gif|link=Wasteland#disruptor|Phase Disruptor]] (8,10)
|style="background:#222222; border:1px solid black; text-align:left;" width="35%" rowspan="4"| This map is called Trenches and Tundra, and was designed by Bongo. It's an ice map with freezing rivers along each side of the map.
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Shop.gif|link=Wasteland#WFShop|Warfare Shop]] (14,5)
 
|-
 
|-
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]]
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]] (6,1)
|style="background:#222222; border:1px solid black;" width="10%"|7,14
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]] (10,14)
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:Disruptor.gif|link=Wasteland#disruptor|Phase Disruptor]]
+
|style="background:#222222; border:0px solid #505050;" width="10%"|  
|style="background:#222222; border:1px solid black;" width="10%"|8,10
+
|style="background:#222222; border:0px solid #505050;" width="10%"|  
 +
|style="background:#222222; border-right:1px solid #505050;" width="10%"|  
 
|-
 
|-
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]]
+
!style="background:#111111; border:1px solid #505050;" colspan="5" | Notes / Creator - [[Bongo]]
|style="background:#222222; border:1px solid black;" width="10%"|1,6
+
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:Shop.gif|link=Wasteland#WFShop|Warfare Shop]]
+
|style="background:#222222; border:1px solid black;" width="10%"|14,5
+
 
|-
 
|-
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]]
+
|style="background:#222222; border:1px solid #505050; text-align:left; padding-left:4%; padding-right:4%;" colspan="5" |
|style="background:#222222; border:1px solid black;" width="10%"|10,14
+
This is another ice map variant with freezing rivers along each side of the map.  See also [[:File:2021_08_build.png|Buildable View Frozen]]. 
|style="background:#222222; border:1px solid black;" width="20%" colspan="2"|
+
|}</center>
|}
+
  
 
==Round 56==
 
==Round 56==
 +
<center>
 
{|width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;"
 
{|width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;"
 
|-
 
|-
!style="background:#111111; border:1px solid black;"| Date/Map
+
!style="background:#111111; border:1px solid #505050;" width="35%" | Date / Map - [[Shattered Lands]]
!style="background:#111111; border:1px solid black;" colspan="2"|Starting Positions
+
!style="background:#111111; border:1px solid #505050;" colspan="2"|Starting Positions
!style="background:#111111; border:1px solid black;" colspan="2"|Objectives
+
!style="background:#111111; border:1px solid #505050;" colspan="3"|Objectives
!style="background:#111111; border:1px solid black;"|Notes
+
 
|-
 
|-
|style="background:#222222; border:1px solid black;" width="25%" rowspan="4"|Sep - Oct 2021
+
|style="background:#222222; border:1px solid #505050;" rowspan="4"|Sep - Oct 2021
[[Image:2021_09_start.png| Sep - Oct 2021, Blank Map |100px]] [[Image:2021_09_build.png | Sep - Oct 2021, Buildable View |100px]]
+
[[Image:2021_09_start.png|Blank Map|175px]][[Image:2021_09_build.png|Buildable View|175px]]
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]]
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]] (4,4)
|style="background:#222222; border:1px solid black;" width="10%"|12,12
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]] (12,12)
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:Radiation_cannon_wls.gif|link=Wasteland#radcannon|Radiation Cannon]]
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Hospital.gif|link=Wasteland#hospital|Field Hospital]] (8,15)
|style="background:#222222; border:1px solid black;" width="10%"|8,1
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Radiation_cannon_wls.gif|link=Wasteland#radcannon|Radiation Cannon]] (8,1)
|style="background:#222222; border:1px solid black; text-align:left;" width="35%" rowspan="4"| This map was designed by MattG2.
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Gap_snow.gif|link=Wasteland#jammer|Radar Jammer]] (1,8)
 
|-
 
|-
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]]
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]] (4,12)
|style="background:#222222; border:1px solid black;" width="10%"|4,4
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]] (12,2)
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:Gap_snow.gif|link=Wasteland#jammer|Radar Jammer]]
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Shop.gif|link=Wasteland#WFShop|Warfare Shop]] (15,8)
|style="background:#222222; border:1px solid black;" width="10%"|1,8
+
|style="background:#222222; border:0px solid #505050;" width="10%"|
 +
|style="background:#222222; border-right:1px solid #505050;" width="10%"|  
 
|-
 
|-
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]]
+
!style="background:#111111; border:1px solid #505050;" colspan="5" | Notes / Creator - [[Matt]]
|style="background:#222222; border:1px solid black;" width="10%"|4,12
+
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:Shop.gif|link=Wasteland#WFShop|Warfare Shop]]
+
|style="background:#222222; border:1px solid black;" width="10%"|15,8
+
 
|-
 
|-
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]]
+
|style="background:#222222; border:1px solid #505050; text-align:left; padding-left:4%; padding-right:4%;" colspan="5" |
|style="background:#222222; border:1px solid black;" width="10%"|12,2
+
This map features large open zone in the centre of the map, with objectives located between giant cracks in the Earth's crust. Gangs must be cautious in this new region.
|style="background:#222222; border:1px solid black;" width="20%" colspan="2"|
+
|}</center>
|}
+
  
 
==Round 57==
 
==Round 57==
 +
<center>
 
{|width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;"
 
{|width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;"
 
|-
 
|-
!style="background:#111111; border:1px solid black;"| Date/Map
+
!style="background:#111111; border:1px solid #505050;" width="35%"| Date / Map - [[Desert Map II]]
!style="background:#111111; border:1px solid black;" colspan="2"|Starting Positions
+
!style="background:#111111; border:1px solid #505050;" colspan="2"|Starting Positions
!style="background:#111111; border:1px solid black;" colspan="2"|Objectives
+
!style="background:#111111; border:1px solid #505050;" colspan="3"|Objectives
!style="background:#111111; border:1px solid black;"|Notes
+
 
|-
 
|-
|style="background:#222222; border:1px solid black;" width="25%" rowspan="4"|Nov - Dec 2021
+
|style="background:#222222; border:1px solid #505050;" rowspan="4"|Nov - Dec 2021
[[Image:2021_11_start.png| Nov - Dec 2021, Blank Map |100px]] [[Image:2021_11_build.png | Nov - Dec 2021, Buildable View |100px]]
+
[[Image:2021_11_start.png|Blank Map|175px]][[Image:2021_11_build.png|Buildable View|175px]]
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]]
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]] (4,2)
|style="background:#222222; border:1px solid black;" width="10%"|4,14
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]] (4,14)
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:Prototype.gif |link=Wasteland#ERS|Prototype ERS]]
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Disruptor.gif|link=Wasteland#disruptor|Phase Disruptor]] (8,8)
|style="background:#222222; border:1px solid black;" width="10%"|1,8
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Prototype.gif|link=Wasteland#ERS|Prototype ERS]] (1,8)
|style="background:#222222; border:1px solid black; text-align:left;" width="35%" rowspan="4"| This map was designed by Joseph.  
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Radiation_cannon_wls.gif|link=Wasteland#radcannon|Radiation Cannon]] (15,8)
 
|-
 
|-
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]]
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]](12,14)
|style="background:#222222; border:1px solid black;" width="10%"|4,2
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]] (12,2)
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:Disruptor.gif|link=Wasteland#disruptor|Phase Disruptor]]
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%" colspan="2"|[[Image:Neutral.gif|link=Wasteland#neut|Neutral Square]] (3,8 - 8,5 - 8,11 - 13,8)
|style="background:#222222; border:1px solid black;" width="10%"|8,8
+
|style="background:#222222; border-right:1px solid #505050;" width="10%"|  
 
|-
 
|-
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]]
+
!style="background:#111111; border:1px solid #505050;" colspan="5" | Notes / Creator - [[Joseph]]
|style="background:#222222; border:1px solid black;" width="10%"|12,14
+
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:Radiation_cannon_wls.gif|link=Wasteland#radcannon|Radiation Cannon]]
+
|style="background:#222222; border:1px solid black;" width="10%"|15,8
+
 
|-
 
|-
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]]
+
|style="background:#222222; border:1px solid #505050; text-align:left; padding-left:4%; padding-right:4%;" colspan="5" |
|style="background:#222222; border:1px solid black;" width="10%"|12,2
+
This map was created with the original [[Desert Map]] and [[Av Strip]] maps in mind, though arguably more chaotic than both.
|style="background:#222222; border:1px solid black;" width="20%" colspan="2"|
+
54 of the 255 squares are inaccessible due to no ground being there.
|}
+
|}</center>
  
 
==Results==
 
==Results==
{{WLResults6
+
<center>
|FebFirstPlaceGang=DF
+
{| width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;"
|FebSecondPlaceGang=OC
+
|-
|FebThirdPlaceGang=BoD
+
!style="background:#111111; border:1px solid #505050; width:32%;" rowspan="1" colspan="2"|Gangs
|FebFourthPlaceGang=TC
+
!style="background:#111111; border:1px solid #505050; width:17%;"|Blade of Dawn
 +
!style="background:#111111; border:1px solid #505050; width:17%;"|Dark Flame
 +
!style="background:#111111; border:1px solid #505050; width:17%;"|Outcasts
 +
!style="background:#111111; border:1px solid #505050; width:17%;"|The Chapter
 +
|-
 +
|style="background:#000000; border:1px solid #505050;" rowspan="1" colspan="2"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|32px]][[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|32px]][[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|32px]][[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|32px]][[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|32px]][[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|32px]]
 +
|style="background:#000000; border:1px solid #505050;"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]]
 +
|style="background:#000000; border:1px solid #505050;"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]]
 +
|style="background:#000000; border:1px solid #505050;"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]]
 +
|style="background:#000000; border:1px solid #505050;"|[[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]]
 +
|-
 +
|style="background:#222222; border:1px solid #505050; text-align:left; padding-left:1%; width:7%;"|Jan - Feb
 +
|style="background:#222222; border:1px solid #505050; text-align:left; padding-left:1%; width:25%;"|Round 52 - Av Strip II
 +
|style="background:#222222; border:1px solid #505050;"|296,835 points
 +
|style="background:#300000; border:1px solid #505050;"|2,366,375 points
 +
|style="background:#222222; border:1px solid #505050;"|546,105 points
 +
|style="background:#222222; border:1px solid #505050;"|221,895 points
 +
|-
 +
|style="background:#333333; border:1px solid #505050; text-align:left; padding-left:1%;"|Mar - Apr
 +
|style="background:#333333; border:1px solid #505050; text-align:left; padding-left:1%;"|Round 53 - OG Green
 +
|style="background:#333333; border:1px solid #505050;"|304,535 points
 +
|style="background:#300000; border:1px solid #505050;"|1,290,355 points
 +
|style="background:#333333; border:1px solid #505050;"|1,031,905 points
 +
|style="background:#333333; border:1px solid #505050;"|997,095 points
 +
|-
 +
|style="background:#222222; border:1px solid #505050; text-align:left; padding-left:1%;"|May - Jun
 +
|style="background:#222222; border:1px solid #505050; text-align:left; padding-left:1%;"|Round 54 - Phoenix Hive
 +
|style="background:#222222; border:1px solid #505050;"|335,645 points
 +
|style="background:#300000; border:1px solid #505050;"|1,371,785 points
 +
|style="background:#222222; border:1px solid #505050;"|392,335 points
 +
|style="background:#222222; border:1px solid #505050;"|1,193,715 points
 +
|-
 +
|style="background:#333333; border:1px solid #505050; text-align:left; padding-left:1%;"|Jul - Aug
 +
|style="background:#333333; border:1px solid #505050; text-align:left; padding-left:1%;"|Round 55 - Trenches & Tundra
 +
|style="background:#333333; border:1px solid #505050;"|593,870 points
 +
|style="background:#300000; border:1px solid #505050;"|2,327,430 points
 +
|style="background:#333333; border:1px solid #505050;"|989,570 points
 +
|style="background:#333333; border:1px solid #505050;"|153,890 points
 +
|-
 +
|style="background:#222222; border:1px solid #505050; text-align:left; padding-left:1%;"|Sep - Oct
 +
|style="background:#222222; border:1px solid #505050; text-align:left; padding-left:1%;"|Round 56 - Shattered Lands
 +
|style="background:#222222; border:1px solid #505050;"|683,495 points
 +
|style="background:#300000; border:1px solid #505050;"|2,115,215 points
 +
|style="background:#222222; border:1px solid #505050;"|815,015 points
 +
|style="background:#222222; border:1px solid #505050;"|354,425 points
 +
|-
 +
|style="background:#333333; border:1px solid #505050; text-align:left; padding-left:1%;"|Nov - Dev
 +
|style="background:#333333; border:1px solid #505050; text-align:left; padding-left:1%;"|Round 57 - Desert Map II
 +
|style="background:#333333; border:1px solid #505050;"|472,645 points
 +
|style="background:#300000; border:1px solid #505050;"|1,555,885 points
 +
|style="background:#333333; border:1px solid #505050;"|696,885 points
 +
|style="background:#333333; border:1px solid #505050;"|693,825 points
 +
|-
 +
!style="background:#111111; border:1px solid #505050; text-align:right; padding-right:1%; color:#AFAFAF;" colspan="2"|''Placement''
 +
|style="background:#111111; border:1px solid #505050; text-align:right; padding-right:1%; color:#AFAFAF;"|''3 - 4 - 4 - 3 - 3 - 4''
 +
|style="background:#111111; border:1px solid #505050; text-align:right; padding-right:1%; color:#AFAFAF;"|''1 - 1 - 1 - 1 - 1 - 1''
 +
|style="background:#111111; border:1px solid #505050; text-align:right; padding-right:1%; color:#AFAFAF;"|''2 - 2 - 3 - 2 - 2 - 2''
 +
|style="background:#111111; border:1px solid #505050; text-align:right; padding-right:1%; color:#AFAFAF;"|''4 - 3 - 2 - 4 - 4 - 3''
 +
|-
 +
|style="background:#333333; height: 2px;" colspan="5"|
 +
|}
  
|FebFirstPlaceScore=2,366,375
+
{| width="95%" cellpadding=5 style="border-collapse:collapse; text-align:center; font-size:1.4em;"
|FebSecondPlaceScore=546,105
+
|-
|FebThirdPlaceScore=296,835
+
!style="background:#000000; border:1px solid #505050; padding:5px; width:20%;"|  
|FebFourthPlaceScore=221,895
+
[[Wasteland_Cycle_2020 | &#9668; Previous Year ]]
 
+
!style="background:#333333; border:0px solid #505050; padding:5px; width:55%;"| Wasteland Cycle - 2021
|AprFirstPlaceGang=DF
+
!style="background:#000000; border:1px solid #505050; padding:5px; width:20%;"|  
|AprSecondPlaceGang=OC
+
[[Wasteland_Cycle_2022 | Next Year &#9658; ]]
|AprThirdPlaceGang=TC
+
|}</center>
|AprFourthPlaceGang=BoD
+
 
+
|AprFirstPlaceScore=1,290,355
+
|AprSecondPlaceScore=1,031,905
+
|AprThirdPlaceScore=997,095
+
|AprFourthPlaceScore=304,535
+
 
+
|JunFirstPlaceGang=DF
+
|JunSecondPlaceGang=TC
+
|JunThirdPlaceGang=OC
+
|JunFourthPlaceGang=BoD
+
 
+
|JunFirstPlaceScore=1,371,785
+
|JunSecondPlaceScore=1,193,715
+
|JunThirdPlaceScore=392,335
+
|JunFourthPlaceScore=335,645
+
 
+
|AugFirstPlaceGang=DF
+
|AugSecondPlaceGang=OC
+
|AugThirdPlaceGang=BoD
+
|AugFourthPlaceGang=TC
+
 
+
|AugFirstPlaceScore=2,327,430
+
|AugSecondPlaceScore=989,570
+
|AugThirdPlaceScore=593,870
+
|AugFourthPlaceScore=153,890
+
 
+
|OctFirstPlaceGang=DF
+
|OctSecondPlaceGang=OC
+
|OctThirdPlaceGang=BoD
+
|OctFourthPlaceGang=TC
+
 
+
|OctFirstPlaceScore=2,115,215
+
|OctSecondPlaceScore=815,015
+
|OctThirdPlaceScore=683,495
+
|OctFourthPlaceScore=354,425
+
 
+
|DecFirstPlaceGang=DF
+
|DecSecondPlaceGang=OC
+
|DecThirdPlaceGang=TC
+
|DecFourthPlaceGang=BoD
+
 
+
|DecFirstPlaceScore=1,555,885
+
|DecSecondPlaceScore=696,885
+
|DecThirdPlaceScore=693,825
+
|DecFourthPlaceScore=472,645
+
|}}
+
  
 
[[Category:Community]]
 
[[Category:Community]]
 
[[Category:History]]
 
[[Category:History]]

Latest revision as of 02:33, 28 March 2025

Gang Warfare Screenshot Why More Info Past Cycles
To create a more realistic gangster feel; has been suggested several times in the past, as a way to make gang membership more meaningful. Also it is lots of fun. Much more info in the "gang codex" book, in your gang library. 2008 2009 2010 2011
2012 2013 2014 2015
2016 2017 2018 2019
2020 2021 2022 2023
What Other Pages 2024 2025
A feature of Legacy. Overview Points / Scoring Past Rounds

Round 52

Date / Map - Av Strip II Starting Positions Objectives
Jan - Feb 2021

Blank MapBuildable View

Blade of Dawn (11,11) Dark Flame (5,11) Field Hospital (14,6) Prototype ERS (5,15) Radar Jammer (2,5)
Outcasts (7,11) The Chapter (9,11) Neutral Square (2,15) Neutral Square (8,15)
Notes / Creator - Matt

This map features an easy-to-capture Prototype ERS, then the north side which at the expense of defense, can provide a foothold for the whole map. The south side has more opportunity to have a city of buildings, however is much more difficult to get an objective from.

Round 53

Date / Map - OG Green Starting Positions Objectives
Mar - Apr 2021

Blank MapBuildable View

Blade of Dawn (2,14) Dark Flame (11,4) Alien Artifact (8,12) Field Hospital (4,9) Warfare Shop (9,8)
Outcasts (14,14) The Chapter (2,2)
Notes / Creator - Zorg

This map is similar to the original Wasteland map, with one new feature: a bridge connecting the two islands at the top. Alternative background art was used for this round. 48 squares are inaccessible due to obstacles.

Round 54

Date / Map - Phoenix Hive Starting Positions Objectives
May - Jun 2021

Blank MapBuildable View South Bridge

Blade of Dawn (6,14) Dark Flame (2,14) Phase Disruptor (2,7) Radar Jammer (14,7) Sentry Control (8,2)
Outcasts (14,14) The Chapter (10,14)
Notes / Creator - Zorg

This is the map that was introduced in Round 12, featuring sentries that will roam the wasteland at random times and an island that has 3 bridges leading to the Sentry Control Objective. Only 1 bridge will extend per day to allow access to the island. Gang Headquarters are unable to deploy above row 8 for this map. See also West Bridge Building Overlay & East Bridge Building Overlay.

Round 55

Date / Map - Trenches & Tundra Starting Positions Objectives
Jul - Aug 2021

Blank MapBuildable View Unfrozen

Blade of Dawn (7,14) Dark Flame (9,1) Alien Artifact (2,7) Phase Disruptor (8,10) Warfare Shop (14,5)
Outcasts (6,1) The Chapter (10,14)
Notes / Creator - Bongo

This is another ice map variant with freezing rivers along each side of the map. See also Buildable View Frozen.

Round 56

Date / Map - Shattered Lands Starting Positions Objectives
Sep - Oct 2021

Blank MapBuildable View

Blade of Dawn (4,4) Dark Flame (12,12) Field Hospital (8,15) Radiation Cannon (8,1) Radar Jammer (1,8)
Outcasts (4,12) The Chapter (12,2) Warfare Shop (15,8)
Notes / Creator - Matt

This map features large open zone in the centre of the map, with objectives located between giant cracks in the Earth's crust. Gangs must be cautious in this new region.

Round 57

Date / Map - Desert Map II Starting Positions Objectives
Nov - Dec 2021

Blank MapBuildable View

Blade of Dawn (4,2) Dark Flame (4,14) Phase Disruptor (8,8) Prototype ERS (1,8) Radiation Cannon (15,8)
Outcasts(12,14) The Chapter (12,2) Neutral Square (3,8 - 8,5 - 8,11 - 13,8)
Notes / Creator - Joseph

This map was created with the original Desert Map and Av Strip maps in mind, though arguably more chaotic than both. 54 of the 255 squares are inaccessible due to no ground being there.

Results

Gangs Blade of Dawn Dark Flame Outcasts The Chapter
Dark FlameDark FlameDark FlameDark FlameDark FlameDark Flame Blade of Dawn Dark Flame Outcasts The Chapter
Jan - Feb Round 52 - Av Strip II 296,835 points 2,366,375 points 546,105 points 221,895 points
Mar - Apr Round 53 - OG Green 304,535 points 1,290,355 points 1,031,905 points 997,095 points
May - Jun Round 54 - Phoenix Hive 335,645 points 1,371,785 points 392,335 points 1,193,715 points
Jul - Aug Round 55 - Trenches & Tundra 593,870 points 2,327,430 points 989,570 points 153,890 points
Sep - Oct Round 56 - Shattered Lands 683,495 points 2,115,215 points 815,015 points 354,425 points
Nov - Dev Round 57 - Desert Map II 472,645 points 1,555,885 points 696,885 points 693,825 points
Placement 3 - 4 - 4 - 3 - 3 - 4 1 - 1 - 1 - 1 - 1 - 1 2 - 2 - 3 - 2 - 2 - 2 4 - 3 - 2 - 4 - 4 - 3

◄ Previous Year

Wasteland Cycle - 2021

Next Year ►