From Legacy Wiki
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==Round 52== | ==Round 52== | ||
+ | <center> | ||
{|width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;" | {|width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;" | ||
|- | |- | ||
− | !style="background:#111111; border:1px solid | + | !style="background:#111111; border:1px solid #505050;" width="35%" | Date / Map - [[Av Strip II]] |
− | !style="background:#111111; border:1px solid | + | !style="background:#111111; border:1px solid #505050;" colspan="2"|Starting Positions |
− | !style="background:#111111; border:1px solid | + | !style="background:#111111; border:1px solid #505050;" colspan="3"|Objectives |
− | + | ||
|- | |- | ||
− | |style="background:#222222; border:1px solid | + | |style="background:#222222; border:1px solid #505050;" rowspan="4"|Jan - Feb 2021 |
− | [[Image:Wlmap-01-01-2021-open.png | | + | [[Image:Wlmap-01-01-2021-open.png|Blank Map|175px]][[Image:Wlmap-01-01-2021-buildable.png|Buildable View|175px]] |
− | [[Image:Wlmap-01-01-2021-buildable.png | | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]] (11,11) |
− | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]] (5,11) |
− | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Hospital.gif|link=Wasteland#hospital|Field Hospital]] (14,6) |
− | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Prototype.gif|link=Wasteland#ERS|Prototype ERS]] (5,15) |
− | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Gap_snow.gif|link=Wasteland#jammer|Radar Jammer]] (2,5) |
− | |style="background:# | + | |
|- | |- | ||
− | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]] (7,11) |
− | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]] (9,11) |
− | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Neutral.gif|link=Wasteland#neut|Neutral Square]] (2,15) |
− | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Neutral.gif|link=Wasteland#neut|Neutral Square]] (8,15) |
+ | |style="background:#222222; border-right:1px solid #505050;" width="10%"| | ||
|- | |- | ||
− | + | !style="background:#111111; border:1px solid #505050;" colspan="5" | Notes / Creator - [[Matt]] | |
− | + | ||
− | + | ||
− | + | ||
|- | |- | ||
− | |style="background:#222222; border:1px solid | + | |style="background:#222222; border:1px solid #505050; text-align:left; padding-left:4%; padding-right:4%;" colspan="5" | |
− | + | This map features an easy-to-capture Prototype ERS, then the north side which at the expense of defense, can provide a foothold for the whole map. The south side has more opportunity to have a city of buildings, however is much more difficult to get an objective from. | |
− | + | |}</center> | |
− | |} | + | |
==Round 53== | ==Round 53== | ||
+ | <center> | ||
{|width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;" | {|width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;" | ||
|- | |- | ||
− | !style="background:#111111; border:1px solid | + | !style="background:#111111; border:1px solid #505050;" width="35%"| Date / Map - [[OG Green]] |
− | !style="background:#111111; border:1px solid | + | !style="background:#111111; border:1px solid #505050;" colspan="2"|Starting Positions |
− | !style="background:#111111; border:1px solid | + | !style="background:#111111; border:1px solid #505050;" colspan="3"|Objectives |
− | + | ||
|- | |- | ||
− | |style="background:#222222; border:1px solid | + | |style="background:#222222; border:1px solid #505050;" rowspan="4"|Mar - Apr 2021 |
− | [[Image:2021 03 start.png| | + | [[Image:2021 03 start.png|Blank Map|175px]][[Image:Map1_alt_build.png|Buildable View|175px]] |
− | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]] (2,14) |
− | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]] (11,4) |
− | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Artifact.gif|link=Wasteland#AA|Alien Artifact]] (8,12) |
− | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Hospital.gif|link=Wasteland#hospital|Field Hospital]] (4,9) |
− | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Shop.gif|link=Wasteland#WFShop|Warfare Shop]] (9,8) |
|- | |- | ||
− | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]] (14,14) |
− | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]] (2,2) |
− | |style="background:#222222; border: | + | |style="background:#222222; border:0px solid #505050;" width="10%"| |
− | |style="background:#222222; border:1px solid | + | |style="background:#222222; border:0px solid #505050;" width="10%"| |
+ | |style="background:#222222; border-right:1px solid #505050;" width="10%"| | ||
|- | |- | ||
− | + | !style="background:#111111; border:1px solid #505050;" colspan="5" | Notes / Creator - [[Zorg]] | |
− | + | ||
− | + | ||
− | + | ||
|- | |- | ||
− | |style="background:#222222; border:1px solid | + | |style="background:#222222; border:1px solid #505050; text-align:left; padding-left:4%; padding-right:4%;" colspan="5" | |
− | + | This map is similar to the original Wasteland map, with one new feature: a bridge connecting the two islands at the top. Alternative background art was used for this round. 48 squares are inaccessible due to obstacles. | |
− | + | ||
− | |} | + | |}</center> |
==Round 54== | ==Round 54== | ||
+ | <center> | ||
{|width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;" | {|width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;" | ||
|- | |- | ||
− | !style="background:#111111; border:1px solid | + | !style="background:#111111; border:1px solid #505050;" width="35%"| Date / Map - [[Phoenix Hive]] |
− | !style="background:#111111; border:1px solid | + | !style="background:#111111; border:1px solid #505050;" colspan="2"|Starting Positions |
− | !style="background:#111111; border:1px solid | + | !style="background:#111111; border:1px solid #505050;" colspan="3"|Objectives |
− | + | ||
|- | |- | ||
− | |style="background:#222222; border:1px solid | + | |style="background:#222222; border:1px solid #505050;" rowspan="4"|May - Jun 2021 |
− | [[Image:Warfare_Map_Round12_1.png | | + | [[Image:Warfare_Map_Round12_1.png|Blank Map|175px]][[Image:Southbridgeopen.png|Buildable View South Bridge|175px]] |
− | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]] (6,14) |
− | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]] (2,14) |
− | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Disruptor.gif|link=Wasteland#disruptor|Phase Disruptor]] (2,7) |
− | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Gap_snow.gif|link=Wasteland#jammer|Radar Jammer]] (14,7) |
− | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Control.gif|link=Wasteland#sentry|Sentry Control]] (8,2) |
|- | |- | ||
− | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]] (14,14) |
− | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]] (10,14) |
− | |style="background:#222222; border: | + | |style="background:#222222; border:0px solid #505050;" width="10%"| |
− | |style="background:#222222; border:1px solid | + | |style="background:#222222; border:0px solid #505050;" width="10%"| |
+ | |style="background:#222222; border-right:1px solid #505050;" width="10%"| | ||
|- | |- | ||
− | + | !style="background:#111111; border:1px solid #505050;" colspan="5" | Notes / Creator - [[Zorg]] | |
− | + | ||
− | + | ||
− | + | ||
|- | |- | ||
− | |style="background:#222222; border:1px solid | + | |style="background:#222222; border:1px solid #505050; text-align:left; padding-left:4%; padding-right:4%;" colspan="5" | |
− | + | This is the map that was introduced in Round 12, featuring sentries that will roam the wasteland at random times and an island that has 3 bridges leading to the Sentry Control Objective. Only 1 bridge will extend per day to allow access to the island. | |
− | | | + | Gang Headquarters are unable to deploy above row 8 for this map. See also [[:File:Westbridgeopen.png|West Bridge Building Overlay]] & [[:File:Eastbridgeopen.png|East Bridge Building Overlay]]. |
− | |} | + | |}</center> |
==Round 55== | ==Round 55== | ||
+ | <center> | ||
{|width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;" | {|width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;" | ||
|- | |- | ||
− | !style="background:#111111; border:1px solid | + | !style="background:#111111; border:1px solid #505050;" width="35%"| Date / Map - [[Trenches & Tundra]] |
− | !style="background:#111111; border:1px solid | + | !style="background:#111111; border:1px solid #505050;" colspan="2"|Starting Positions |
− | !style="background:#111111; border:1px solid | + | !style="background:#111111; border:1px solid #505050;" colspan="3"|Objectives |
− | + | ||
|- | |- | ||
− | |style="background:#222222; border:1px solid | + | |style="background:#222222; border:1px solid #505050;" rowspan="4"|Jul - Aug 2021 |
− | [[Image:2021_08_start.png| | + | [[Image:2021_08_start.png|Blank Map|175px]][[Image:Map_r55_build_melted.png|Buildable View Unfrozen|175px]] |
− | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]] (7,14) |
− | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]] (9,1) |
− | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Artifact.gif|link=Wasteland#AA|Alien Artifact]] (2,7) |
− | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Disruptor.gif|link=Wasteland#disruptor|Phase Disruptor]] (8,10) |
− | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Shop.gif|link=Wasteland#WFShop|Warfare Shop]] (14,5) |
|- | |- | ||
− | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]] (6,1) |
− | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]] (10,14) |
− | |style="background:#222222; border: | + | |style="background:#222222; border:0px solid #505050;" width="10%"| |
− | |style="background:#222222; border:1px solid | + | |style="background:#222222; border:0px solid #505050;" width="10%"| |
+ | |style="background:#222222; border-right:1px solid #505050;" width="10%"| | ||
|- | |- | ||
− | + | !style="background:#111111; border:1px solid #505050;" colspan="5" | Notes / Creator - [[Bongo]] | |
− | + | ||
− | + | ||
− | + | ||
|- | |- | ||
− | |style="background:#222222; border:1px solid | + | |style="background:#222222; border:1px solid #505050; text-align:left; padding-left:4%; padding-right:4%;" colspan="5" | |
− | + | This is another ice map variant with freezing rivers along each side of the map. See also [[:File:2021_08_build.png|Buildable View Frozen]]. | |
− | + | |}</center> | |
− | |} | + | |
==Round 56== | ==Round 56== | ||
+ | <center> | ||
{|width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;" | {|width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;" | ||
|- | |- | ||
− | !style="background:#111111; border:1px solid | + | !style="background:#111111; border:1px solid #505050;" width="35%" | Date / Map - [[Shattered Lands]] |
− | !style="background:#111111; border:1px solid | + | !style="background:#111111; border:1px solid #505050;" colspan="2"|Starting Positions |
− | !style="background:#111111; border:1px solid | + | !style="background:#111111; border:1px solid #505050;" colspan="3"|Objectives |
− | + | ||
|- | |- | ||
− | |style="background:#222222; border:1px solid | + | |style="background:#222222; border:1px solid #505050;" rowspan="4"|Sep - Oct 2021 |
− | [[Image:2021_09_start.png| | + | [[Image:2021_09_start.png|Blank Map|175px]][[Image:2021_09_build.png|Buildable View|175px]] |
− | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]] (4,4) |
− | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]] (12,12) |
− | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Hospital.gif|link=Wasteland#hospital|Field Hospital]] (8,15) |
− | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Radiation_cannon_wls.gif|link=Wasteland#radcannon|Radiation Cannon]] (8,1) |
− | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Gap_snow.gif|link=Wasteland#jammer|Radar Jammer]] (1,8) |
|- | |- | ||
− | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]] (4,12) |
− | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]] (12,2) |
− | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Shop.gif|link=Wasteland#WFShop|Warfare Shop]] (15,8) |
− | |style="background:#222222; border:1px solid | + | |style="background:#222222; border:0px solid #505050;" width="10%"| |
+ | |style="background:#222222; border-right:1px solid #505050;" width="10%"| | ||
|- | |- | ||
− | + | !style="background:#111111; border:1px solid #505050;" colspan="5" | Notes / Creator - [[Matt]] | |
− | + | ||
− | + | ||
− | + | ||
|- | |- | ||
− | |style="background:#222222; border:1px solid | + | |style="background:#222222; border:1px solid #505050; text-align:left; padding-left:4%; padding-right:4%;" colspan="5" | |
− | + | This map features large open zone in the centre of the map, with objectives located between giant cracks in the Earth's crust. Gangs must be cautious in this new region. | |
− | + | |}</center> | |
− | |} | + | |
==Round 57== | ==Round 57== | ||
+ | <center> | ||
{|width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;" | {|width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;" | ||
|- | |- | ||
− | !style="background:#111111; border:1px solid | + | !style="background:#111111; border:1px solid #505050;" width="35%"| Date / Map - [[Desert Map II]] |
− | !style="background:#111111; border:1px solid | + | !style="background:#111111; border:1px solid #505050;" colspan="2"|Starting Positions |
− | !style="background:#111111; border:1px solid | + | !style="background:#111111; border:1px solid #505050;" colspan="3"|Objectives |
− | + | ||
|- | |- | ||
− | |style="background:#222222; border:1px solid | + | |style="background:#222222; border:1px solid #505050;" rowspan="4"|Nov - Dec 2021 |
− | [[Image:2021_11_start.png| | + | [[Image:2021_11_start.png|Blank Map|175px]][[Image:2021_11_build.png|Buildable View|175px]] |
− | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]] (4,2) |
− | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]] (4,14) |
− | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Disruptor.gif|link=Wasteland#disruptor|Phase Disruptor]] (8,8) |
− | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Prototype.gif|link=Wasteland#ERS|Prototype ERS]] (1,8) |
− | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Radiation_cannon_wls.gif|link=Wasteland#radcannon|Radiation Cannon]] (15,8) |
|- | |- | ||
− | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]](12,14) |
− | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]] (12,2) |
− | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%" colspan="2"|[[Image:Neutral.gif|link=Wasteland#neut|Neutral Square]] (3,8 - 8,5 - 8,11 - 13,8) |
− | |style="background:#222222; border:1px solid | + | |style="background:#222222; border-right:1px solid #505050;" width="10%"| |
|- | |- | ||
− | + | !style="background:#111111; border:1px solid #505050;" colspan="5" | Notes / Creator - [[Joseph]] | |
− | + | ||
− | + | ||
− | + | ||
|- | |- | ||
− | |style="background:#222222; border:1px solid | + | |style="background:#222222; border:1px solid #505050; text-align:left; padding-left:4%; padding-right:4%;" colspan="5" | |
− | + | This map was created with the original [[Desert Map]] and [[Av Strip]] maps in mind, though arguably more chaotic than both. | |
− | + | 54 of the 255 squares are inaccessible due to no ground being there. | |
− | |} | + | |}</center> |
==Results== | ==Results== | ||
− | { | + | <center> |
− | | | + | {| width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;" |
− | | | + | |- |
− | | | + | !style="background:#111111; border:1px solid #505050; width:32%;" rowspan="1" colspan="2"|Gangs |
− | | | + | !style="background:#111111; border:1px solid #505050; width:17%;"|Blade of Dawn |
+ | !style="background:#111111; border:1px solid #505050; width:17%;"|Dark Flame | ||
+ | !style="background:#111111; border:1px solid #505050; width:17%;"|Outcasts | ||
+ | !style="background:#111111; border:1px solid #505050; width:17%;"|The Chapter | ||
+ | |- | ||
+ | |style="background:#000000; border:1px solid #505050;" rowspan="1" colspan="2"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|32px]][[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|32px]][[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|32px]][[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|32px]][[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|32px]][[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|32px]] | ||
+ | |style="background:#000000; border:1px solid #505050;"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]] | ||
+ | |style="background:#000000; border:1px solid #505050;"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]] | ||
+ | |style="background:#000000; border:1px solid #505050;"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]] | ||
+ | |style="background:#000000; border:1px solid #505050;"|[[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]] | ||
+ | |- | ||
+ | |style="background:#222222; border:1px solid #505050; text-align:left; padding-left:1%; width:7%;"|Jan - Feb | ||
+ | |style="background:#222222; border:1px solid #505050; text-align:left; padding-left:1%; width:25%;"|Round 52 - Av Strip II | ||
+ | |style="background:#222222; border:1px solid #505050;"|296,835 points | ||
+ | |style="background:#300000; border:1px solid #505050;"|2,366,375 points | ||
+ | |style="background:#222222; border:1px solid #505050;"|546,105 points | ||
+ | |style="background:#222222; border:1px solid #505050;"|221,895 points | ||
+ | |- | ||
+ | |style="background:#333333; border:1px solid #505050; text-align:left; padding-left:1%;"|Mar - Apr | ||
+ | |style="background:#333333; border:1px solid #505050; text-align:left; padding-left:1%;"|Round 53 - OG Green | ||
+ | |style="background:#333333; border:1px solid #505050;"|304,535 points | ||
+ | |style="background:#300000; border:1px solid #505050;"|1,290,355 points | ||
+ | |style="background:#333333; border:1px solid #505050;"|1,031,905 points | ||
+ | |style="background:#333333; border:1px solid #505050;"|997,095 points | ||
+ | |- | ||
+ | |style="background:#222222; border:1px solid #505050; text-align:left; padding-left:1%;"|May - Jun | ||
+ | |style="background:#222222; border:1px solid #505050; text-align:left; padding-left:1%;"|Round 54 - Phoenix Hive | ||
+ | |style="background:#222222; border:1px solid #505050;"|335,645 points | ||
+ | |style="background:#300000; border:1px solid #505050;"|1,371,785 points | ||
+ | |style="background:#222222; border:1px solid #505050;"|392,335 points | ||
+ | |style="background:#222222; border:1px solid #505050;"|1,193,715 points | ||
+ | |- | ||
+ | |style="background:#333333; border:1px solid #505050; text-align:left; padding-left:1%;"|Jul - Aug | ||
+ | |style="background:#333333; border:1px solid #505050; text-align:left; padding-left:1%;"|Round 55 - Trenches & Tundra | ||
+ | |style="background:#333333; border:1px solid #505050;"|593,870 points | ||
+ | |style="background:#300000; border:1px solid #505050;"|2,327,430 points | ||
+ | |style="background:#333333; border:1px solid #505050;"|989,570 points | ||
+ | |style="background:#333333; border:1px solid #505050;"|153,890 points | ||
+ | |- | ||
+ | |style="background:#222222; border:1px solid #505050; text-align:left; padding-left:1%;"|Sep - Oct | ||
+ | |style="background:#222222; border:1px solid #505050; text-align:left; padding-left:1%;"|Round 56 - Shattered Lands | ||
+ | |style="background:#222222; border:1px solid #505050;"|683,495 points | ||
+ | |style="background:#300000; border:1px solid #505050;"|2,115,215 points | ||
+ | |style="background:#222222; border:1px solid #505050;"|815,015 points | ||
+ | |style="background:#222222; border:1px solid #505050;"|354,425 points | ||
+ | |- | ||
+ | |style="background:#333333; border:1px solid #505050; text-align:left; padding-left:1%;"|Nov - Dev | ||
+ | |style="background:#333333; border:1px solid #505050; text-align:left; padding-left:1%;"|Round 57 - Desert Map II | ||
+ | |style="background:#333333; border:1px solid #505050;"|472,645 points | ||
+ | |style="background:#300000; border:1px solid #505050;"|1,555,885 points | ||
+ | |style="background:#333333; border:1px solid #505050;"|696,885 points | ||
+ | |style="background:#333333; border:1px solid #505050;"|693,825 points | ||
+ | |- | ||
+ | !style="background:#111111; border:1px solid #505050; text-align:right; padding-right:1%; color:#AFAFAF;" colspan="2"|''Placement'' | ||
+ | |style="background:#111111; border:1px solid #505050; text-align:right; padding-right:1%; color:#AFAFAF;"|''3 - 4 - 4 - 3 - 3 - 4'' | ||
+ | |style="background:#111111; border:1px solid #505050; text-align:right; padding-right:1%; color:#AFAFAF;"|''1 - 1 - 1 - 1 - 1 - 1'' | ||
+ | |style="background:#111111; border:1px solid #505050; text-align:right; padding-right:1%; color:#AFAFAF;"|''2 - 2 - 3 - 2 - 2 - 2'' | ||
+ | |style="background:#111111; border:1px solid #505050; text-align:right; padding-right:1%; color:#AFAFAF;"|''4 - 3 - 2 - 4 - 4 - 3'' | ||
+ | |- | ||
+ | |style="background:#333333; height: 2px;" colspan="5"| | ||
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− | + | [[Wasteland_Cycle_2020 | ◄ Previous Year ]] | |
− | + | !style="background:#333333; border:0px solid #505050; padding:5px; width:55%;"| Wasteland Cycle - 2021 | |
− | + | !style="background:#000000; border:1px solid #505050; padding:5px; width:20%;"| | |
− | + | [[Wasteland_Cycle_2022 | Next Year ► ]] | |
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[[Category:Community]] | [[Category:Community]] | ||
[[Category:History]] | [[Category:History]] |
Latest revision as of 02:33, 28 March 2025
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Why | More Info | Past Cycles | |||||
---|---|---|---|---|---|---|---|---|
To create a more realistic gangster feel; has been suggested several times in the past, as a way to make gang membership more meaningful. Also it is lots of fun. | Much more info in the "gang codex" book, in your gang library. | 2008 | 2009 | 2010 | 2011 | |||
2012 | 2013 | 2014 | 2015 | |||||
2016 | 2017 | 2018 | 2019 | |||||
2020 | 2021 | 2022 | 2023 | |||||
What | Other Pages | 2024 | 2025 | |||||
A feature of Legacy. | Overview | Points / Scoring | Past Rounds |
Round 52
Date / Map - Av Strip II | Starting Positions | Objectives | |||
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Jan - Feb 2021 | ![]() |
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Notes / Creator - Matt | |||||
This map features an easy-to-capture Prototype ERS, then the north side which at the expense of defense, can provide a foothold for the whole map. The south side has more opportunity to have a city of buildings, however is much more difficult to get an objective from. |
Round 53
Date / Map - OG Green | Starting Positions | Objectives | |||
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Mar - Apr 2021 | ![]() |
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Notes / Creator - Zorg | |||||
This map is similar to the original Wasteland map, with one new feature: a bridge connecting the two islands at the top. Alternative background art was used for this round. 48 squares are inaccessible due to obstacles. |
Round 54
Date / Map - Phoenix Hive | Starting Positions | Objectives | |||
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May - Jun 2021 | ![]() |
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Notes / Creator - Zorg | |||||
This is the map that was introduced in Round 12, featuring sentries that will roam the wasteland at random times and an island that has 3 bridges leading to the Sentry Control Objective. Only 1 bridge will extend per day to allow access to the island. Gang Headquarters are unable to deploy above row 8 for this map. See also West Bridge Building Overlay & East Bridge Building Overlay. |
Round 55
Date / Map - Trenches & Tundra | Starting Positions | Objectives | |||
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Jul - Aug 2021 | ![]() |
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Notes / Creator - Bongo | |||||
This is another ice map variant with freezing rivers along each side of the map. See also Buildable View Frozen. |
Round 56
Date / Map - Shattered Lands | Starting Positions | Objectives | |||
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Sep - Oct 2021 | ![]() |
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Notes / Creator - Matt | |||||
This map features large open zone in the centre of the map, with objectives located between giant cracks in the Earth's crust. Gangs must be cautious in this new region. |
Round 57
Date / Map - Desert Map II | Starting Positions | Objectives | |||
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Nov - Dec 2021 | ![]() |
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Notes / Creator - Joseph | |||||
This map was created with the original Desert Map and Av Strip maps in mind, though arguably more chaotic than both. 54 of the 255 squares are inaccessible due to no ground being there. |
Results
Wasteland Cycle - 2021 |
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