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Difference between revisions of "Wasteland Cycle 2017" - Legacy Wiki
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Difference between revisions of "Wasteland Cycle 2017"

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{{Template:WLHeader}}
 
{{Template:WLHeader}}
 
  
 
==Round 35==
 
==Round 35==
{|width="100%" border=1 cellpadding=5 style="border-collapse:collapse; text-align:center;"
+
<center>
 +
{|width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;"
 
|-
 
|-
! Date/Map
+
!style="background:#111111; border:1px solid #505050;" width="35%"| Date / Map - [[Catacombs]]
!colspan="2"|Starting Positions
+
!style="background:#111111; border:1px solid #505050;" colspan="2"|Starting Positions
!colspan="2"|Objectives!!Notes
+
!style="background:#111111; border:1px solid #505050;" colspan="3"|Objectives
 
|-
 
|-
|width="25%" rowspan="4"|Jan - Mar 2017
+
|style="background:#222222; border:1px solid #505050;" rowspan="4"|Jan - Mar 2017
[[Image:Mapcond.gif|Blank Map|100px]][[Image:Mapcond_build.gif|Buildable View West Bridge|100px]]
+
[[Image:Mapcond.gif|Blank Map|175px]][[Image:Mapcond_build.gif|Buildable View|175px]]
|width="10%"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]]
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]] (9,8)
|width="10%"|7,8
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]] (7,8)
|width="10%"|[[Image:Grounding.gif|link=Wasteland#station|Grounding Station]]
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Grounding.gif|link=Wasteland#station|Grounding Station]] (8,8)
|width="10%"|8,8
+
|style="background:#222222; border:0px solid #505050;" width="10%"|  
|width="35%" style="text-align:left;" rowspan="4"|This map was created as a test run of sorts for new mechanics in the Wasteland.
+
|style="background:#222222; border-right:1px solid #505050;" width="10%"|  
Various coordinates would open and close randomly. Not only that, but the gang who received the lowest amount of points the previous hour would automatically gain control of the Grounding Station, allowing the gang to open or close various points of their choosing.
+
 
+
51 of the 255 squares are inaccessible, 3 of which change due to bridge.
+
 
|-
 
|-
|width="10%"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]]
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]] (8,9)
|width="10%"|9,8
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]] (8,7)
|width="20%" colspan="2" rowspan="3"|
+
|style="background:#222222; border:0px solid #505050;" width="10%"|
 +
|style="background:#222222; border:0px solid #505050;" width="10%"|
 +
|style="background:#222222; border-right:1px solid #505050;" width="10%"|  
 
|-
 
|-
|width="10%"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]]
+
!style="background:#111111; border:1px solid #505050;" colspan="5" | Notes / Creator - [[GAGANB]]
|width="10%"|8,9
+
 
|-
 
|-
|width="10%"|[[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]]
+
|style="background:#222222; border:1px solid #505050; text-align:left; padding-left:4%; padding-right:4%;" colspan="5" |
|width="10%"|8,7
+
This map was created as a test run of sorts for new mechanics in the Wasteland.
|}
+
Various coordinates would open and close randomly. Not only that, but the gang who received the lowest amount of points the previous hour would automatically gain control of the Grounding Station, allowing the gang to open or close various points of their choosing.
 +
|}</center>
  
 
==Round 36==
 
==Round 36==
{|width="100%" border=1 cellpadding=5 style="border-collapse:collapse; text-align:center;"
+
<center>
 +
{|width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;"
 
|-
 
|-
! Date/Map
+
!style="background:#111111; border:1px solid #505050;" width="35%" | Date / Map - [[Yesterday's Border]]
!colspan="2"|Starting Positions
+
!style="background:#111111; border:1px solid #505050;" colspan="2"|Starting Positions
!colspan="2"|Objectives!!Notes
+
!style="background:#111111; border:1px solid #505050;" colspan="3"|Objectives
 
|-
 
|-
|width="25%" rowspan="4"|Apr - Jun 2017
+
|style="background:#222222; border:1px solid #505050;" rowspan="4"|Apr - Jun 2017
<!--Maps go here-->
+
[[Image:Map_r36.png|Blank Map|175px]][[Image:Map_r36_build.png|Buildable View|175px]]
|width="10%"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]]
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]] (12,8)
|width="10%"|??,??
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]] (4,8)
|width="10%"|[[Image:Hospital.gif|link=Wasteland#hospital|Hospital]]
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Hospital.gif|link=Wasteland#hospital|Field Hospital]] (2,2)
|width="10%"|2,2
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Disruptor.gif|link=Wasteland#disruptor|Phase Disruptor]] (2,14)
|width="35%" style="text-align:left;" rowspan="4"|Coordinates that within an area with the corners of XX,XX, XX,XX, XX,XX and XX,XX Would rotate clockwise every 5 days, with all territory and Buildings within the area moving as well. HQ movement was disabled for this Map.
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Prototype.gif|link=Wasteland#ERS|Prototype ERS]] (14,14)
 
|-
 
|-
|width="10%"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]]
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]] (8,4)
|width="10%"|??,??
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]] (8,12)
|width="10%"|[[Image:Disruptor.gif|link=Wasteland#disruptor|Phase Disruptor]]
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Radiation_cannon_wls.gif|link=Wasteland#radcannon|Radiation Cannon]] (14,2)
|width="10%"|2,14
+
|style="background:#222222; border:0px solid #505050;" width="10%"|
 +
|style="background:#222222; border-right:1px solid #505050;" width="10%"|  
 
|-
 
|-
|width="10%"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]]
+
!style="background:#111111; border:1px solid #505050;" colspan="5" | Notes / Creator - [[Aldo]]
|width="10%"|??,??
+
|width="10%"|[[Image:Radiation_cannon_wls.gif|link=Wasteland#radcannon|Radiation Cannon]]
+
|width="10%"|14,2
+
 
|-
 
|-
|width="10%"|[[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]]
+
|style="background:#222222; border:1px solid #505050; text-align:left; padding-left:4%; padding-right:4%;" colspan="5" |
|width="10%"|??,??
+
Coordinates that within an area with the corners of 3,3, 12,3, 3,12 and 12,12 would rotate clockwise every 5 days, with all territory and Buildings within the area moving as well. HQ movement was disabled for this Map.
|width="10%"|[[Image:Prototype.gif|link=Wasteland#ERS|Prototype ERS]]
+
|}</center>
|width="10%"|14,14
+
|}
+
  
 
==Round 37==
 
==Round 37==
{|width="100%" border=1 cellpadding=5 style="border-collapse:collapse; text-align:center;"
+
<center>
 +
{|width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;"
 
|-
 
|-
! Date/Map
+
!style="background:#111111; border:1px solid #505050;" width="35%"| Date / Map - [[Ice Map]]
!colspan="2"|Starting Positions
+
!style="background:#111111; border:1px solid #505050;" colspan="2"|Starting Positions
!colspan="2"|Objectives!!Notes
+
!style="background:#111111; border:1px solid #505050;" colspan="3"|Objectives
 
|-
 
|-
|width="25%" rowspan="4"|Jul - Sep 2017
+
|style="background:#222222; border:1px solid #505050;" rowspan="4"|Jul - Sep 2017
[[Image:Map3_blank.PNG|Blank Map|100px]][[Image:Map3.PNG|Buildable View Unfrozen|100px]]
+
[[Image:Map3_blank.PNG|Blank Map|175px]][[Image:Map3.PNG|Buildable View Unfrozen|175px]]
[[Image:Map3_2.PNG|Buildable View Frozen|100px]][[Image:Map3_Jammed.PNG‎|Radar Jammed Map|100px]]
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]] (10,14)
|width="10%"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]]
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]] (12,14)
|width="10%"|12,14
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Artifact_snow.gif|link=Wasteland#AA|Alien Artifact]] (15,8)
|width="10%"|[[Image:Prototype.gif|link=Wasteland#ERS|Prototype ERS]]
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Prototype_snow.gif|link=Wasteland#ERS|Prototype ERS]] (8,1)
|width="10%"|8,1
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Gap_snow.gif|link=Wasteland#jammer|Radar Jammer]] (2,8)
|width="35%" style="text-align:left;" rowspan="4"|This map is the same as featured in round 3.
+
It has 52 of the 255 squares inaccessible when unfrozen, and 28 of the 255 squares inaccessible when frozen.
+
 
|-
 
|-
|width="10%"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]]
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]] (8,14)
|width="10%"|10,14
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]] (6,14)
|width="10%"|[[Image:Gap_snow.gif|link=Wasteland#jammer|Radio Jammer]]
+
|style="background:#222222; border:0px solid #505050;" width="10%"|
|width="10%"|2,8
+
|style="background:#222222; border:0px solid #505050;" width="10%"|
 +
|style="background:#222222; border-right:1px solid #505050;" width="10%"|  
 
|-
 
|-
|width="10%"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]]
+
!style="background:#111111; border:1px solid #505050;" colspan="5" | Notes / Creator - [[Zorg]]
|width="10%"|8,14
+
|width="10%"|[[Image:Artifact.gif|link=Wasteland#AA|Alien Artifact]]
+
|width="10%"|15,8
+
 
|-
 
|-
|width="10%"|[[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]]
+
|style="background:#222222; border:1px solid #505050; text-align:left; padding-left:4%; padding-right:4%;" colspan="5" |
|width="10%"|6,14
+
This map is the same as featured in round 3.
|width="20%" colspan="2"|
+
It has 52 of the 255 squares inaccessible when unfrozen, and 28 of the 255 squares inaccessible when frozen. See also [[:File:Map3_2.PNG|Buildable View Frozen]] & [[:File:Map3_Jammed.PNG|Radar Jammed Overlay]]. 
|}
+
|}</center>
  
 
==Round 38==
 
==Round 38==
{|width="100%" border=1 cellpadding=5 style="border-collapse:collapse; text-align:center;"
+
<center>
 +
{|width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;"
 
|-
 
|-
! Date/Map
+
!style="background:#111111; border:1px solid #505050;" width="35%" | Date / Map - [[Desert Map]]
!colspan="2"|Starting Positions
+
!style="background:#111111; border:1px solid #505050;" colspan="2"|Starting Positions
!colspan="2"|Objectives!!Notes
+
!style="background:#111111; border:1px solid #505050;" colspan="3"|Objectives
 
|-
 
|-
|width="25%" rowspan="4"|Oct - Dec 2017
+
|style="background:#222222; border:1px solid #505050;" rowspan="4"|Oct - Dec 2017
<!--Maps go here-->
+
[[Image:Map4_blank.PNG|Blank Map|175px]][[Image:Map4.PNG|Buildable View|175px]]
|width="10%"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]]
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]] (12,12)
|width="10%"|<!--Coordinates of DF HQ-->
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]] (4,12)
|width="10%"|<!--Linked image for 1st Objective-->
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Hospital.gif|link=Wasteland#hospital|Field Hospital]] (8,8)
|width="10%"|<!--Coordinates of 1st Objective-->
+
|style="background:#222222; border:0px solid #505050;" width="10%"|  
|width="35%" style="text-align:left;" rowspan="4"|<!--Notes on the WL Map-->
+
|style="background:#222222; border-right:1px solid #505050;" width="10%"|  
 
|-
 
|-
|width="10%"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]]
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]] (4,4)
|width="10%"|<!--Coordinates of BoD HQ-->
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]] (12,4)
|width="10%"|<!--Linked image for 2nd Objective-->
+
|style="background:#222222; border:0px solid #505050;" width="10%"|  
|width="10%"|<!--Coordinates of 2nd Objective-->
+
|style="background:#222222; border:0px solid #505050;" width="10%"|  
 +
|style="background:#222222; border-right:1px solid #505050;" width="10%"|
 
|-
 
|-
|width="10%"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]]
+
!style="background:#111111; border:1px solid #505050;" colspan="5" | Notes / Creator - [[Zorg]]
|width="10%"|<!--Coordinates of OC HQ-->
+
|width="10%"|<!--Linked image for 3rd Objective-->
+
|width="10%"|<!--Coordinates of 3rd Objective-->
+
 
|-
 
|-
|width="10%"|[[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]]
+
|style="background:#222222; border:1px solid #505050; text-align:left; padding-left:4%; padding-right:4%;" colspan="5" |
|width="10%"|<!--Coordinates of TC HQ-->
+
This is an "equal opportunity" map where the gang HQ buildings remain in a fixed position, each surrounded by an equal number of buildable squares and having a clear path to one objective in the center.
|width="10%"|<!--Linked image for 4th Objective-->
+
56 squares are inaccessible due to obstacles.
|width="10%"|<!--Coordinates of 4th Objective-->
+
|}</center>
 +
 
 +
==Results==
 +
<center>
 +
{| width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;"
 +
|-
 +
!style="background:#111111; border:1px solid #505050; width:32%;" rowspan="1" colspan="2"|Gangs
 +
!style="background:#111111; border:1px solid #505050; width:17%;"|Blade of Dawn
 +
!style="background:#111111; border:1px solid #505050; width:17%;"|Dark Flame
 +
!style="background:#111111; border:1px solid #505050; width:17%;"|Outcasts
 +
!style="background:#111111; border:1px solid #505050; width:17%;"|The Chapter
 +
|-
 +
|style="background:#000000; border:1px solid #505050;" rowspan="1" colspan="2"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|32px]][[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|32px]][[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|32px]][[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|32px]]
 +
|style="background:#000000; border:1px solid #505050;"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]]
 +
|style="background:#000000; border:1px solid #505050;"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]]
 +
|style="background:#000000; border:1px solid #505050;"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]]
 +
|style="background:#000000; border:1px solid #505050;"|[[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]]
 +
|-
 +
|style="background:#222222; border:1px solid #505050; text-align:left; padding-left:1%; width:7%;"|Jan - Mar
 +
|style="background:#222222; border:1px solid #505050; text-align:left; padding-left:1%; width:25%;"|Round 35 - Catacombs
 +
|style="background:#222222; border:1px solid #505050;"|678,160 points
 +
|style="background:#222222; border:1px solid #505050;"|483,000 points
 +
|style="background:#003000; border:1px solid #505050;"|1,251,490 points
 +
|style="background:#222222; border:1px solid #505050;"|864,110 points
 +
|-
 +
|style="background:#333333; border:1px solid #505050; text-align:left; padding-left:1%;"|Apr - Jun
 +
|style="background:#333333; border:1px solid #505050; text-align:left; padding-left:1%;"|Round 36 - Yesterday's Border
 +
|style="background:#333333; border:1px solid #505050;"|554,860 points
 +
|style="background:#333333; border:1px solid #505050;"|621,150 points
 +
|style="background:#003000; border:1px solid #505050;"|2,746,090 points
 +
|style="background:#333333; border:1px solid #505050;"|620,890 points
 +
|-
 +
|style="background:#222222; border:1px solid #505050; text-align:left; padding-left:1%;"|Jul - Sep
 +
|style="background:#222222; border:1px solid #505050; text-align:left; padding-left:1%;"|Round 37 - Ice Map
 +
|style="background:#222222; border:1px solid #505050;"|402,270 points
 +
|style="background:#222222; border:1px solid #505050;"|908,850 points
 +
|style="background:#003000; border:1px solid #505050;"|2,964,760 points
 +
|style="background:#222222; border:1px solid #505050;"|966,830 points
 +
|-
 +
|style="background:#333333; border:1px solid #505050; text-align:left; padding-left:1%;"|Oct - Dec
 +
|style="background:#333333; border:1px solid #505050; text-align:left; padding-left:1%;"|Round 38 - Desert Map
 +
|style="background:#404000; border:1px solid #505050;"|1,685,000 points
 +
|style="background:#333333; border:1px solid #505050;"|726,020 points
 +
|style="background:#333333; border:1px solid #505050;"|945,150 points
 +
|style="background:#333333; border:1px solid #505050;"|707,540 points
 +
|-
 +
!style="background:#111111; border:1px solid #505050; text-align:right; padding-right:1%; color:#AFAFAF;" colspan="2"|''Placement''
 +
|style="background:#111111; border:1px solid #505050; text-align:right; padding-right:1%; color:#AFAFAF;"|''3 - 4 - 4 - 1''
 +
|style="background:#111111; border:1px solid #505050; text-align:right; padding-right:1%; color:#AFAFAF;"|''4 - 2 - 3 - 3''
 +
|style="background:#111111; border:1px solid #505050; text-align:right; padding-right:1%; color:#AFAFAF;"|''1 - 1 - 1 - 2''
 +
|style="background:#111111; border:1px solid #505050; text-align:right; padding-right:1%; color:#AFAFAF;"|''2 - 3 - 2 - 4''
 +
|-
 +
|style="background:#333333; height: 2px;" colspan="5"|
 
|}
 
|}
 +
 +
{| width="95%" cellpadding=5 style="border-collapse:collapse; text-align:center; font-size:1.4em;"
 +
|-
 +
!style="background:#000000; border:1px solid #505050; padding:5px; width:20%;"|
 +
[[Wasteland_Cycle_2016 | &#9668; Previous Year ]]
 +
!style="background:#333333; border:0px solid #505050; padding:5px; width:55%;"| Wasteland Cycle - 2017
 +
!style="background:#000000; border:1px solid #505050; padding:5px; width:20%;"|
 +
[[Wasteland_Cycle_2018 | Next Year &#9658; ]]
 +
|}</center>
 +
 +
[[Category:Community]]
 +
[[Category:History]]

Latest revision as of 01:17, 9 July 2025

Overview Points / Scoring Past Rounds Results History Map History Past Cycles
Wl wiki banner.png

2008 - 2009 - 2010 - 2011
2012 - 2013 - 2014 - 2015
2016 - 2017 - 2018 - 2019
2020 - 2021 - 2022 - 2023
2024 - 2025

A Legacy PvP combat experience.

Round 35

Date / Map - Catacombs Starting Positions Objectives
Jan - Mar 2017

Blank MapBuildable View

Blade of Dawn (9,8) Dark Flame (7,8) Grounding Station (8,8)
Outcasts (8,9) The Chapter (8,7)
Notes / Creator - GAGANB

This map was created as a test run of sorts for new mechanics in the Wasteland. Various coordinates would open and close randomly. Not only that, but the gang who received the lowest amount of points the previous hour would automatically gain control of the Grounding Station, allowing the gang to open or close various points of their choosing.

Round 36

Date / Map - Yesterday's Border Starting Positions Objectives
Apr - Jun 2017

Blank MapBuildable View

Blade of Dawn (12,8) Dark Flame (4,8) Field Hospital (2,2) Phase Disruptor (2,14) Prototype ERS (14,14)
Outcasts (8,4) The Chapter (8,12) Radiation Cannon (14,2)
Notes / Creator - Aldo

Coordinates that within an area with the corners of 3,3, 12,3, 3,12 and 12,12 would rotate clockwise every 5 days, with all territory and Buildings within the area moving as well. HQ movement was disabled for this Map.

Round 37

Date / Map - Ice Map Starting Positions Objectives
Jul - Sep 2017

Blank MapBuildable View Unfrozen

Blade of Dawn (10,14) Dark Flame (12,14) Alien Artifact (15,8) Prototype ERS (8,1) Radar Jammer (2,8)
Outcasts (8,14) The Chapter (6,14)
Notes / Creator - Zorg

This map is the same as featured in round 3. It has 52 of the 255 squares inaccessible when unfrozen, and 28 of the 255 squares inaccessible when frozen. See also Buildable View Frozen & Radar Jammed Overlay.

Round 38

Date / Map - Desert Map Starting Positions Objectives
Oct - Dec 2017

Blank MapBuildable View

Blade of Dawn (12,12) Dark Flame (4,12) Field Hospital (8,8)
Outcasts (4,4) The Chapter (12,4)
Notes / Creator - Zorg

This is an "equal opportunity" map where the gang HQ buildings remain in a fixed position, each surrounded by an equal number of buildable squares and having a clear path to one objective in the center. 56 squares are inaccessible due to obstacles.

Results

Gangs Blade of Dawn Dark Flame Outcasts The Chapter
OutcastsOutcastsOutcastsBlade of Dawn Blade of Dawn Dark Flame Outcasts The Chapter
Jan - Mar Round 35 - Catacombs 678,160 points 483,000 points 1,251,490 points 864,110 points
Apr - Jun Round 36 - Yesterday's Border 554,860 points 621,150 points 2,746,090 points 620,890 points
Jul - Sep Round 37 - Ice Map 402,270 points 908,850 points 2,964,760 points 966,830 points
Oct - Dec Round 38 - Desert Map 1,685,000 points 726,020 points 945,150 points 707,540 points
Placement 3 - 4 - 4 - 1 4 - 2 - 3 - 3 1 - 1 - 1 - 2 2 - 3 - 2 - 4

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