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{{Sidebox|Image:Gwscreenie.png|Gang Warfare Screenshot|What|A feature of [[Legacy]].|Why|To create a more realistic gangster feel; has been suggested several times in the past, as a way to make gang membership more meaningful. Also it is lots of fun.|More Info|Much more info in the "gang codex" book, in your gang library.
+
{{Template:WLHeader}}
|Other Pages|<center>[[Wasteland|Wasteland]] &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; [[Wasteland/Rewards|Rewards]]</center>
+
|Past Cycles|2008 - 2009 - 2010 - 2011 - 2012 - 2013 - 2014 - 2015 - 2016}}
+
  
  
 
==Round 15==
 
==Round 15==
{|width="100%" border=1 cellpadding=5 style="border-collapse:collapse; text-align:center;"
+
{|width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;"
 
|-
 
|-
! Date/Map
+
!style="background:#111111; border:1px solid black;"| Date/Map
!colspan="2"|Starting Positions
+
!style="background:#111111; border:1px solid black;" colspan="2"|Starting Positions
!colspan="2"|Objectives!!Notes
+
!style="background:#111111; border:1px solid black;" colspan="2"|Objectives
 +
!style="background:#111111; border:1px solid black;"|Notes
 
|-
 
|-
|width="25%" rowspan="4"|Jan - Mar 2012
+
|style="background:#222222; border:1px solid black;" width="25%" rowspan="4"|Jan - Mar 2012
 
[[Image:Map2_blank.png|Blank Map|100px]][[Image:Map2.png|Buildable View|100px]]
 
[[Image:Map2_blank.png|Blank Map|100px]][[Image:Map2.png|Buildable View|100px]]
|width="10%"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]]
+
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]]
|width="10%"|10,6
+
|style="background:#222222; border:1px solid black;" width="10%"|10,6
|width="10%"|[[Image:Prototype.gif|link=Wasteland#ERS|Prototype ERS]]
+
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:Prototype.gif|link=Wasteland#ERS|Prototype ERS]]
|width="10%"|8,15
+
|style="background:#222222; border:1px solid black;" width="10%"|8,15
|width="35%" style="text-align:left;" rowspan="4"|This map is exactly the same as the one used in round 2.
+
|style="background:#222222; border:1px solid black; text-align:left;" width="35%" rowspan="4"|This map is exactly the same as the one used in round 2.
 
It still has 35 of the 255 squares inaccessible, due to obstacles.
 
It still has 35 of the 255 squares inaccessible, due to obstacles.
 
|-
 
|-
|width="10%"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]]
+
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]]
|width="10%"|7,6
+
|style="background:#222222; border:1px solid black;" width="10%"|7,6
|width="10%"|[[Image:Hospital.gif|link=Wasteland#hospital|Hospital]]
+
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:Hospital.gif|link=Wasteland#hospital|Hospital]]
|width="10%"|1,8
+
|style="background:#222222; border:1px solid black;" width="10%"|1,8
 
|-
 
|-
|width="10%"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]]
+
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]]
|width="10%"|10,9
+
|style="background:#222222; border:1px solid black;" width="10%"|10,9
|width="10%"|[[Image:Shop.gif|link=Wasteland#WFShop|Warfare Shop]]
+
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:Shop.gif|link=Wasteland#WFShop|Warfare Shop]]
|width="10%"|15,8
+
|style="background:#222222; border:1px solid black;" width="10%"|15,8
 
|-
 
|-
|width="10%"|[[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]]
+
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]]
|width="10%"|7,9
+
|style="background:#222222; border:1px solid black;" width="10%"|7,9
|width="10%"|[[Image:Neutral.gif|link=Wasteland#neut|Neutral Square]]
+
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:Neutral.gif|link=Wasteland#neut|Neutral Square]]
|width="10%"|14,1
+
|style="background:#222222; border:1px solid black;" width="10%"|14,1
 
|}
 
|}
  
 
==Round 16==
 
==Round 16==
{|width="100%" border=1 cellpadding=5 style="border-collapse:collapse; text-align:center;"
+
{|width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;"
 
|-
 
|-
! Date/Map
+
!style="background:#111111; border:1px solid black;"| Date/Map
!colspan="2"|Starting Positions
+
!style="background:#111111; border:1px solid black;" colspan="2"|Starting Positions
!colspan="2"|Objectives!!Notes
+
!style="background:#111111; border:1px solid black;" colspan="2"|Objectives
 +
!style="background:#111111; border:1px solid black;"|Notes
 
|-
 
|-
|width="25%" rowspan="4"|Apr - Jun 2012
+
|style="background:#222222; border:1px solid black;" width="25%" rowspan="4"|Apr - Jun 2012
 
[[Image:Warfare_Map_Round12_1.png|Blank Map|100px]][[Image:Westbridgeopen.png|Buildable View West Bridge|100px]]
 
[[Image:Warfare_Map_Round12_1.png|Blank Map|100px]][[Image:Westbridgeopen.png|Buildable View West Bridge|100px]]
 
[[Image:Southbridgeopen.png|Buildable View South Bridge|100px]][[Image:Eastbridgeopen.png‎|Buildable View East Bridge|100px]]
 
[[Image:Southbridgeopen.png|Buildable View South Bridge|100px]][[Image:Eastbridgeopen.png‎|Buildable View East Bridge|100px]]
|width="10%"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]]
+
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]]
|width="10%"|2,14
+
|style="background:#222222; border:1px solid black;" width="10%"|2,14
|width="10%"|[[Image:Uplink.gif|link=Wasteland#uplink|Satellite Uplink]]
+
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:Uplink.gif|link=Wasteland#uplink|Satellite Uplink]]
|width="10%"|14,7
+
|style="background:#222222; border:1px solid black;" width="10%"|14,7
|width="35%" style="text-align:left;" rowspan="4"|This is a brand new map, featuring sentries that will roam the wasteland at random times and an island that has 3 bridges leading to the Sentry Control Objective.
+
|style="background:#222222; border:1px solid black; text-align:left;" width="35%" rowspan="4"|This is a brand new map, featuring sentries that will roam the wasteland at random times and an island that has 3 bridges leading to the Sentry Control Objective.
 
Only 1 bridge will extend per day to allow access to the island.
 
Only 1 bridge will extend per day to allow access to the island.
  
 
51 of the 255 squares are inaccessible, 3 of which change due to bridge.
 
51 of the 255 squares are inaccessible, 3 of which change due to bridge.
 
|-
 
|-
|width="10%"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]]
+
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]]
|width="10%"|10,14
+
|style="background:#222222; border:1px solid black;" width="10%"|10,14
|width="10%"|[[Image:Disruptor.gif|link=Wasteland#disruptor|Phase Disruptor]]
+
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:Disruptor.gif|link=Wasteland#disruptor|Phase Disruptor]]
|width="10%"|2,7
+
|style="background:#222222; border:1px solid black;" width="10%"|2,7
 
|-
 
|-
|width="10%"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]]
+
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]]
|width="10%"|6,14
+
|style="background:#222222; border:1px solid black;" width="10%"|6,14
|width="10%"|[[Image:Control.gif|link=Wasteland#sentry|Sentry Control]]
+
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:Control.gif|link=Wasteland#sentry|Sentry Control]]
|width="10%"|8,2
+
|style="background:#222222; border:1px solid black;" width="10%"|8,2
 
|-
 
|-
|width="10%"|[[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]]
+
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]]
|width="10%"|14,14
+
|style="background:#222222; border:1px solid black;" width="10%"|14,14
|width="20%" colspan="2"|
+
|style="background:#222222; border:1px solid black;" width="20%" colspan="2"|
 
|}
 
|}
  
 
==Round 17==
 
==Round 17==
{|width="100%" border=1 cellpadding=5 style="border-collapse:collapse; text-align:center;"
+
{|width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;"
 
|-
 
|-
! Date/Map
+
!style="background:#111111; border:1px solid black;"| Date/Map
!colspan="2"|Starting Positions
+
!style="background:#111111; border:1px solid black;" colspan="2"|Starting Positions
!colspan="2"|Objectives!!Notes
+
!style="background:#111111; border:1px solid black;" colspan="2"|Objectives
 +
!style="background:#111111; border:1px solid black;"|Notes
 
|-
 
|-
|width="25%" rowspan="4"|Jul - Sep 2012
+
|style="background:#222222; border:1px solid black;" width="25%" rowspan="4"|Jul - Sep 2012
 
[[Image:Void_WL1.png|Blank Map|100px]][[Image:Void_WL2.png|Buildable View|100px]]
 
[[Image:Void_WL1.png|Blank Map|100px]][[Image:Void_WL2.png|Buildable View|100px]]
|width="20%" colspan="2" rowspan="4"|
+
|style="background:#222222; border:1px solid black;" width="20%" height="243px" colspan="2" rowspan="4"|
|width="10%"|[[Image:Disruptor.gif|link=Wasteland#disruptor|Phase Disruptor]]
+
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:Disruptor.gif|link=Wasteland#disruptor|Phase Disruptor]]
|width="10%"|1,9
+
|style="background:#222222; border:1px solid black;" width="10%"|1,9
|width="35%" style="text-align:left;" rowspan="4"|This is a map that takes place in the Void, an area far away from the regular places the Wastelands are. The Gang HQs cannot even make it to this area. Warriors from each gang teleport in to the Neutral Zone and territory is fought for from this zone.
+
|style="background:#222222; border:1px solid black; text-align:left;" width="35%" rowspan="4"|This is a map that takes place in the Void, an area far away from the regular places the Wastelands are. The Gang HQs cannot even make it to this area. Warriors from each gang teleport in to the Neutral Zone and territory is fought for from this zone.
 
101 of the 255 squares are inaccessible due to no ground being there.
 
101 of the 255 squares are inaccessible due to no ground being there.
 
|-
 
|-
|width="10%"|[[Image:Prototype.gif|link=Wasteland#ERS|Prototype ERS]]
+
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:Prototype.gif|link=Wasteland#ERS|Prototype ERS]]
|width="10%"|12,1
+
|style="background:#222222; border:1px solid black;" width="10%"|12,1
 
|-
 
|-
|width="10%"|[[Image:Artifact.gif|link=Wasteland#AA|Alien Artifact]]
+
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:Artifact.gif|link=Wasteland#AA|Alien Artifact]]
|width="10%"|15,6
+
|style="background:#222222; border:1px solid black;" width="10%"|15,6
 
|-
 
|-
|width="10%"|[[Image:Neutral.gif|link=Wasteland#neut|Neutral Square]]
+
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:Neutral.gif|link=Wasteland#neut|Neutral Square]]
|width="10%"|10,14 : 13,15
+
|style="background:#222222; border:1px solid black;" width="10%"|10,14 : 13,15
 
|}
 
|}
  
 
==Round 18==
 
==Round 18==
{|width="100%" border=1 cellpadding=5 style="border-collapse:collapse; text-align:center;"
+
{|width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;"
 
|-
 
|-
! Date/Map
+
!style="background:#111111; border:1px solid black;"| Date/Map
!colspan="2"|Starting Positions
+
!style="background:#111111; border:1px solid black;" colspan="2"|Starting Positions
!colspan="2"|Objectives!!Notes
+
!style="background:#111111; border:1px solid black;" colspan="2"|Objectives
 +
!style="background:#111111; border:1px solid black;"|Notes
 
|-
 
|-
|width="25%" rowspan="4"|Oct - Dec 2012
+
|style="background:#222222; border:1px solid black;" width="25%" rowspan="4"|Oct - Dec 2012
 
[[Image:Map3_blank.PNG|Blank Map|100px]][[Image:Map3.PNG|Buildable View Unfrozen|100px]]
 
[[Image:Map3_blank.PNG|Blank Map|100px]][[Image:Map3.PNG|Buildable View Unfrozen|100px]]
 
[[Image:Map3_2.PNG|Buildable View Frozen|100px]][[Image:Map3_Jammed.PNG‎|Radar Jammed Map|100px]]
 
[[Image:Map3_2.PNG|Buildable View Frozen|100px]][[Image:Map3_Jammed.PNG‎|Radar Jammed Map|100px]]
|width="10%"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]]
+
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]]
|width="10%"|12,14
+
|style="background:#222222; border:1px solid black;" width="10%"|12,14
|width="10%"|[[Image:Prototype.gif|link=Wasteland#ERS|Prototype ERS]]
+
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:Prototype.gif|link=Wasteland#ERS|Prototype ERS]]
|width="10%"|8,1
+
|style="background:#222222; border:1px solid black;" width="10%"|8,1
|width="35%" style="text-align:left;" rowspan="4"|This map is the same as featured in round 3.
+
|style="background:#222222; border:1px solid black; text-align:left;" width="35%" rowspan="4"|This map is the same as featured in round 3.
 
It has 52 of the 255 squares inaccessible when unfrozen, and 28 of the 255 squares inaccessible when frozen.
 
It has 52 of the 255 squares inaccessible when unfrozen, and 28 of the 255 squares inaccessible when frozen.
 
|-
 
|-
|width="10%"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]]
+
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]]
|width="10%"|10,14
+
|style="background:#222222; border:1px solid black;" width="10%"|10,14
|width="10%"|[[Image:Gap_snow.gif|link=Wasteland#jammer|Radio Jammer]]
+
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:Gap_snow.gif|link=Wasteland#jammer|Radio Jammer]]
|width="10%"|2,8
+
|style="background:#222222; border:1px solid black;" width="10%"|2,8
 
|-
 
|-
|width="10%"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]]
+
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]]
|width="10%"|8,14
+
|style="background:#222222; border:1px solid black;" width="10%"|8,14
|width="10%"|[[Image:Artifact.gif|link=Wasteland#AA|Alien Artifact]]
+
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:Artifact.gif|link=Wasteland#AA|Alien Artifact]]
|width="10%"|15,8
+
|style="background:#222222; border:1px solid black;" width="10%"|15,8
 
|-
 
|-
|width="10%"|[[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]]
+
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]]
|width="10%"|6,14
+
|style="background:#222222; border:1px solid black;" width="10%"|6,14
|width="20%" colspan="2"|
+
|style="background:#222222; border:1px solid black;" width="20%" colspan="2"|
 
|}
 
|}
 +
 +
==Results==
 +
{| width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;"
 +
|-
 +
!style="background:#000000; border-top:1px solid black; border-right:1px solid white; border-bottom:1px solid black; border-left:1px solid black;" colspan="2"| Jan - Mar
 +
!style="background:#000000; border-top:1px solid black; border-right:1px solid white; border-bottom:1px solid black; border-left:1px solid white;" colspan="2"| Apr - Jun
 +
!style="background:#000000; border-top:1px solid black; border-right:1px solid white; border-bottom:1px solid black; border-left:1px solid white;" colspan="2"| Jul - Sep
 +
!style="background:#000000; border-top:1px solid black; border-right:1px solid black; border-bottom:1px solid black; border-left:1px solid white;" colspan="2"| Oct - Dec
 +
|-
 +
!style="background:#111111; border:1px solid black;"| Gang
 +
!style="background:#111111; border-top:1px solid black; border-right:1px solid white; border-bottom:1px solid black; border-left:1px solid black;"| Score
 +
!style="background:#111111; border-top:1px solid black; border-right:1px solid black; border-bottom:1px solid black; border-left:1px solid white;"| Gang
 +
!style="background:#111111; border-top:1px solid black; border-right:1px solid white; border-bottom:1px solid black; border-left:1px solid white;"| Score
 +
!style="background:#111111; border-top:1px solid black; border-right:1px solid black; border-bottom:1px solid black; border-left:1px solid white;"| Gang
 +
!style="background:#111111; border-top:1px solid black; border-right:1px solid white; border-bottom:1px solid black; border-left:1px solid white;"| Score
 +
!style="background:#111111; border-top:1px solid black; border-right:1px solid black; border-bottom:1px solid black; border-left:1px solid white;"| Gang
 +
!style="background:#111111; border-top:1px solid black; border-right:1px solid black; border-bottom:1px solid black; border-left:1px solid white;"| Score
 +
|-
 +
|style="background:#222222; border:1px solid black;"| [[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|32px]]
 +
|style="background:#222222; border-top:1px solid black; border-right:1px solid white; border-bottom:1px solid black; border-left:1px solid black;"| 3,525,870 points
 +
|style="background:#222222; border-top:1px solid black; border-right:1px solid black; border-bottom:1px solid black; border-left:1px solid white;"| [[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|32px]]
 +
|style="background:#222222; border-top:1px solid black; border-right:1px solid white; border-bottom:1px solid black; border-left:1px solid black;"| 1,945,840 points
 +
|style="background:#222222; border-top:1px solid black; border-right:1px solid black; border-bottom:1px solid black; border-left:1px solid white;"| [[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|32px]]
 +
|style="background:#222222; border-top:1px solid black; border-right:1px solid white; border-bottom:1px solid black; border-left:1px solid black;"| 1,581,350 points
 +
|style="background:#222222; border-top:1px solid black; border-right:1px solid black; border-bottom:1px solid black; border-left:1px solid white;"| [[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|32px]]
 +
|style="background:#222222; border:1px solid black;"| 2,159,300 points
 +
|-
 +
|style="background:#222222; border:1px solid black;"| [[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|32px]]
 +
|style="background:#222222; border-top:1px solid black; border-right:1px solid white; border-bottom:1px solid black; border-left:1px solid black;"| 637,600 points
 +
|style="background:#222222; border-top:1px solid black; border-right:1px solid black; border-bottom:1px solid black; border-left:1px solid white;"| [[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|32px]]
 +
|style="background:#222222; border-top:1px solid black; border-right:1px solid white; border-bottom:1px solid black; border-left:1px solid black;"| 1,127,750 points
 +
|style="background:#222222; border-top:1px solid black; border-right:1px solid black; border-bottom:1px solid black; border-left:1px solid white;"| [[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|32px]]
 +
|style="background:#222222; border-top:1px solid black; border-right:1px solid white; border-bottom:1px solid black; border-left:1px solid black;"| 815,300 points
 +
|style="background:#222222; border-top:1px solid black; border-right:1px solid black; border-bottom:1px solid black; border-left:1px solid white;"| [[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|32px]]
 +
|style="background:#222222; border:1px solid black;"| 1,295,530 points
 +
|-
 +
|style="background:#222222; border:1px solid black;"| [[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|32px]]
 +
|style="background:#222222; border-top:1px solid black; border-right:1px solid white; border-bottom:1px solid black; border-left:1px solid black;"| 378,810 points
 +
|style="background:#222222; border-top:1px solid black; border-right:1px solid black; border-bottom:1px solid black; border-left:1px solid white;"| [[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|32px]]
 +
|style="background:#222222; border-top:1px solid black; border-right:1px solid white; border-bottom:1px solid black; border-left:1px solid black;"| 1,074,330 points
 +
|style="background:#222222; border-top:1px solid black; border-right:1px solid black; border-bottom:1px solid black; border-left:1px solid white;"| [[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|32px]]
 +
|style="background:#222222; border-top:1px solid black; border-right:1px solid white; border-bottom:1px solid black; border-left:1px solid black;"| 741,640 points
 +
|style="background:#222222; border-top:1px solid black; border-right:1px solid black; border-bottom:1px solid black; border-left:1px solid white;"| [[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|32px]]
 +
|style="background:#222222; border:1px solid black;"| 1,109,680 points
 +
|-
 +
|style="background:#222222; border:1px solid black;"| [[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|32px]]
 +
|style="background:#222222; border-top:1px solid black; border-right:1px solid white; border-bottom:1px solid black; border-left:1px solid black;"| 283,800 points
 +
|style="background:#222222; border-top:1px solid black; border-right:1px solid black; border-bottom:1px solid black; border-left:1px solid white;"| [[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|32px]]
 +
|style="background:#222222; border-top:1px solid black; border-right:1px solid white; border-bottom:1px solid black; border-left:1px solid black;"| 757,290 points
 +
|style="background:#222222; border-top:1px solid black; border-right:1px solid black; border-bottom:1px solid black; border-left:1px solid white;"| [[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|32px]]
 +
|style="background:#222222; border-top:1px solid black; border-right:1px solid white; border-bottom:1px solid black; border-left:1px solid black;"| 398,750 points
 +
|style="background:#222222; border-top:1px solid black; border-right:1px solid black; border-bottom:1px solid black; border-left:1px solid white;"| [[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|32px]]
 +
|style="background:#222222; border:1px solid black;"| 398,750 points
 +
|}
 +
 +
[[Category:Community]]
 +
[[Category:History]]

Latest revision as of 10:53, 14 August 2018

Gang Warfare Screenshot Why More Info Past Cycles
To create a more realistic gangster feel; has been suggested several times in the past, as a way to make gang membership more meaningful. Also it is lots of fun. Much more info in the "gang codex" book, in your gang library. 2008 2009 2010 2011
2012 2013 2014 2015
2016 2017 2018 2019
2020 2021 2022 2023
What Other Pages 2024
A feature of Legacy. Overview Points / Scoring Past Rounds


Round 15

Date/Map Starting Positions Objectives Notes
Jan - Mar 2012

Blank MapBuildable View

Dark Flame 10,6 Prototype ERS 8,15 This map is exactly the same as the one used in round 2.

It still has 35 of the 255 squares inaccessible, due to obstacles.

Blade of Dawn 7,6 Hospital 1,8
Outcasts 10,9 Warfare Shop 15,8
The Chapter 7,9 Neutral Square 14,1

Round 16

Date/Map Starting Positions Objectives Notes
Apr - Jun 2012

Blank MapBuildable View West Bridge Buildable View South BridgeBuildable View East Bridge

Dark Flame 2,14 Satellite Uplink 14,7 This is a brand new map, featuring sentries that will roam the wasteland at random times and an island that has 3 bridges leading to the Sentry Control Objective.

Only 1 bridge will extend per day to allow access to the island.

51 of the 255 squares are inaccessible, 3 of which change due to bridge.

Blade of Dawn 10,14 Phase Disruptor 2,7
Outcasts 6,14 Sentry Control 8,2
The Chapter 14,14

Round 17

Date/Map Starting Positions Objectives Notes
Jul - Sep 2012

Blank MapBuildable View

Phase Disruptor 1,9 This is a map that takes place in the Void, an area far away from the regular places the Wastelands are. The Gang HQs cannot even make it to this area. Warriors from each gang teleport in to the Neutral Zone and territory is fought for from this zone.

101 of the 255 squares are inaccessible due to no ground being there.

Prototype ERS 12,1
Alien Artifact 15,6
Neutral Square 10,14 : 13,15

Round 18

Date/Map Starting Positions Objectives Notes
Oct - Dec 2012

Blank MapBuildable View Unfrozen Buildable View FrozenRadar Jammed Map

Dark Flame 12,14 Prototype ERS 8,1 This map is the same as featured in round 3.

It has 52 of the 255 squares inaccessible when unfrozen, and 28 of the 255 squares inaccessible when frozen.

Blade of Dawn 10,14 Radio Jammer 2,8
Outcasts 8,14 Alien Artifact 15,8
The Chapter 6,14

Results

Jan - Mar Apr - Jun Jul - Sep Oct - Dec
Gang Score Gang Score Gang Score Gang Score
Outcasts 3,525,870 points Outcasts 1,945,840 points Dark Flame 1,581,350 points The Chapter 2,159,300 points
Blade of Dawn 637,600 points Dark Flame 1,127,750 points Blade of Dawn 815,300 points Blade of Dawn 1,295,530 points
Dark Flame 378,810 points Blade of Dawn 1,074,330 points Outcasts 741,640 points Outcasts 1,109,680 points
The Chapter 283,800 points The Chapter 757,290 points The Chapter 398,750 points Dark Flame 398,750 points