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Difference between revisions of "Wasteland Cycle 2024"

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==Round 70==
 
==Round 70==
 +
<center>
 
{|width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;"
 
{|width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;"
 
|-
 
|-
!style="background:#111111; border:1px solid black;"| Date/Map
+
!style="background:#111111; border:1px solid #505050;" width="35%"| Date / Map - [[Void Map]]
!style="background:#111111; border:1px solid black;" colspan="2"|Starting Positions
+
!style="background:#111111; border:1px solid #505050;" colspan="2"|Starting Positions
!style="background:#111111; border:1px solid black;" colspan="2"|Objectives
+
!style="background:#111111; border:1px solid #505050;" colspan="3"|Objectives
!style="background:#111111; border:1px solid black;"|Notes
+
 
|-
 
|-
|style="background:#222222; border:1px solid black;" width="25%" rowspan="4"|Jan-Feb 2024
+
|style="background:#222222; border:1px solid #505050;" rowspan="4"|Jan - Feb 2024
[[Image:Void_WL1.png|Blank Map|100px]][[Image:Void_WL2.png|Buildable View|100px]]
+
[[Image:Void_WL1.png|Blank Map|175px]][[Image:Void_WL2.png|Buildable View|175px]]
|style="background:#222222; border:1px solid black;" width="20%" height="243px" colspan="2" rowspan="4"|
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]]
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:Disruptor.gif|link=Wasteland#disruptor|Phase Disruptor]]
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]]
|style="background:#222222; border:1px solid black;" width="10%"|1,9
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Artifact.gif|link=Wasteland#AA|Alien Artifact]] (15,6)
|style="background:#222222; border:1px solid black; text-align:left;" width="35%" rowspan="4"|This is a map that takes place in the Void, an area far away from the regular places the Wastelands are. The Gang HQs cannot even make it to this area. Warriors from each gang teleport in to the Neutral Zone and territory is fought for from this zone.
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Disruptor.gif|link=Wasteland#disruptor|Phase Disruptor]] (1,9)
 +
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Gap snow.gif|link=Wasteland#RJ|Radar Jammer]] (12,1)
 +
|-
 +
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]]
 +
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]]
 +
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%" colspan="2"|[[Image:Void_spawn_indicator.png|link=Wasteland#Void_spawn_indicator|Void Spawn]] (10,14 : 13,15)
 +
|style="background:#222222; border-right:1px solid #505050;" width="10%"|
 +
|-
 +
!style="background:#111111; border:1px solid #505050;" colspan="5" | Notes / Creator - [[Zorg]]
 +
|-
 +
|style="background:#222222; border:1px solid #505050; text-align:left; padding-left:4%; padding-right:4%;" colspan="5" |
 +
This is a map that takes place in the Void, an area far away from the regular places the Wastelands are. The Gang HQs cannot even make it to this area. Warriors from each gang teleport in to the Neutral Zone and territory is fought for from this zone.
 
101 of the 255 squares are inaccessible due to no ground being there.
 
101 of the 255 squares are inaccessible due to no ground being there.
 +
|}</center>
 +
 +
==Round 71==
 +
<center>
 +
{|width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;"
 
|-
 
|-
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:Gap snow.gif|link=Wasteland#RJ|Radar Jammer]]
+
!style="background:#111111; border:1px solid #505050;" width="35%"| Date / Map - [[Quarry of Fear]]
|style="background:#222222; border:1px solid black;" width="10%"|12,1
+
!style="background:#111111; border:1px solid #505050;" colspan="2"|Starting Positions
 +
!style="background:#111111; border:1px solid #505050;" colspan="3"|Objectives
 
|-
 
|-
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:Artifact.gif|link=Wasteland#AA|Alien Artifact]]
+
|style="background:#222222; border:1px solid #505050;" rowspan="4"|Mar - Apr 2024
|style="background:#222222; border:1px solid black;" width="10%"|15,6
+
[[Image:QoF_blank.png|Blank Map|175px]][[Image:QoF_build_melted.png|Buildable View Unfrozen|175px]]
 +
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]] (5,14)
 +
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]] (2,12)
 +
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Artifact.gif|link=Wasteland#AA|Alien Artifact]] (4,9)
 +
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Hospital.gif|link=Wasteland#hospital|Field Hospital]] (12,7)
 +
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Gap_snow.gif|link=Wasteland#jammer|Radar Jammer]] (2,2)
 
|-
 
|-
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:Neutral.gif|link=Wasteland#neut|Neutral Square]]
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]](11,14)
|style="background:#222222; border:1px solid black;" width="10%"|10,14 : 13,15
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]] (14,12)
|}
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Radiation_cannon_wls.gif|link=Wasteland#radcannon|Radiation Cannon]] (10,4)
 +
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%" |[[Image:Neutral.gif|link=Wasteland#neut|Neutral Square]] (8,8)
 +
|style="background:#222222; border-right:1px solid #505050;" width="10%"|  
 +
|-
 +
!style="background:#111111; border:1px solid #505050;" colspan="5" | Notes / Creator - [[Julian]]
 +
|-
 +
|style="background:#222222; border:1px solid #505050; text-align:left; padding-left:4%; padding-right:4%;" colspan="5" |
 +
This map was created with the original [[Ice Map]] and [[Av Strip]] maps in mind. It has 37 of the 255 squares inaccessible when unfrozen, and 25 of the 255 squares inaccessible when frozen. See also [[:File:QoF_build_frozen.png|Buildable View Frozen]].
 +
|}</center>
  
==Results==
+
==Round 72==
{{WLResults6
+
<center>
|FebFirstPlaceGang=BoD
+
{|width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;"
|FebSecondPlaceGang=TC
+
|-
|FebThirdPlaceGang=DF
+
!style="background:#111111; border:1px solid #505050;" width="35%" | Date / Map - [[Desert Map]]
|FebFourthPlaceGang=OC
+
!style="background:#111111; border:1px solid #505050;" colspan="2"|Starting Positions
 +
!style="background:#111111; border:1px solid #505050;" colspan="3"|Objectives
 +
|-
 +
|style="background:#222222; border:1px solid #505050;" rowspan="4"|May - Jun 2024
 +
[[Image:Map4_blank.PNG|Blank Map|175px]][[Image:Map4.PNG|Buildable View|175px]]
 +
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]] (12,12)
 +
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]] (4,12)
 +
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Hospital.gif|link=Wasteland#hospital|Field Hospital]] (8,8)
 +
|style="background:#222222; border:0px solid #505050;" width="10%"|
 +
|style="background:#222222; border-right:1px solid #505050;" width="10%"|
 +
|-
 +
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]] (4,4)
 +
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]] (12,4)
 +
|style="background:#222222; border:0px solid #505050;" width="10%"|
 +
|style="background:#222222; border:0px solid #505050;" width="10%"|
 +
|style="background:#222222; border-right:1px solid #505050;" width="10%"|
 +
|-
 +
!style="background:#111111; border:1px solid #505050;" colspan="5" | Notes / Creator - [[Zorg]]
 +
|-
 +
|style="background:#222222; border:1px solid #505050; text-align:left; padding-left:4%; padding-right:4%;" colspan="5" |
 +
This is an "equal opportunity" map where the gang HQ buildings remain in a fixed position, each surrounded by an equal number of buildable squares and having a clear path to one objective in the center.
 +
56 squares are inaccessible due to obstacles.
 +
|}</center>
  
|FebFirstPlaceScore=1,690,710
+
==Round 73==
|FebSecondPlaceScore=113,030
+
<center>
|FebThirdPlaceScore=112,410
+
{|width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;"
|FebFourthPlaceScore=70,650
+
|-
 +
!style="background:#111111; border:1px solid #505050;" width="35%"| Date / Map - [[Valley of Chaos]]
 +
!style="background:#111111; border:1px solid #505050;" colspan="2"|Starting Positions
 +
!style="background:#111111; border:1px solid #505050;" colspan="3"|Objectives
 +
|-
 +
|style="background:#222222; border:1px solid #505050;" rowspan="4"|Jul - Aug 2024
 +
[[Image:VoC_blank.png|Blank Map|175px]][[Image:VoC_build.png|Buildable View|175px]]
 +
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]] (11,11)
 +
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]] (11,5)
 +
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Artifact.gif|link=Wasteland#AA|Alien Artifact]] (1,8)
 +
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Hospital.gif|link=Wasteland#hospital|Field Hospital]] (8,8)
 +
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Gap_snow.gif|link=Wasteland#jammer|Radar Jammer]] (15,8)
 +
|-
 +
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]](5,5)
 +
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]] (5,11)
 +
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Radiation_cannon_wls.gif|link=Wasteland#radcannon|Radiation Cannon]] (8,15)
 +
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Shop.gif|link=Wasteland#WFShop|Warfare Shop]] (8,1)
 +
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%" |[[Image:Neutral.gif|link=Wasteland#neut|Neutral Square]] ( 4 x )
 +
|-
 +
!style="background:#111111; border:1px solid #505050;" colspan="5" | Notes / Creator - [[Carpenter]]
 +
|-
 +
|style="background:#222222; border:1px solid #505050; text-align:left; padding-left:4%; padding-right:4%;" colspan="5" |
 +
This map was created with the original [[Desert Map]] map in mind.  28 of the 255 squares are inaccessible. Neutral square locations are ( 1,1 - 15,1 - 1,15 - 15,15 ).
 +
|}</center>
  
|AprFirstPlaceGang=OC
+
==Round 74==
|AprSecondPlaceGang=DF
+
<center>
|AprThirdPlaceGang=BoD
+
{|width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;"
|AprFourthPlaceGang=TC
+
|-
 +
!style="background:#111111; border:1px solid #505050;" width="35%"| Date / Map - [[Ice Map]]
 +
!style="background:#111111; border:1px solid #505050;" colspan="2"|Starting Positions
 +
!style="background:#111111; border:1px solid #505050;" colspan="3"|Objectives
 +
|-
 +
|style="background:#222222; border:1px solid #505050;" rowspan="4"|Sep - Oct 2024
 +
[[Image:Map3_blank.PNG|Blank Map|175px]][[Image:Map3.PNG|Buildable View Unfrozen|175px]]
 +
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]] (??,??)
 +
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]] (??,??)
 +
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Artifact_snow.gif|link=Wasteland#AA|Alien Artifact]] (??,??)
 +
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Prototype_snow.gif|link=Wasteland#ERS|Prototype ERS]] (??,??)
 +
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Gap_snow.gif|link=Wasteland#jammer|Radar Jammer]] (??,??)
 +
|-
 +
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]] (??,??)
 +
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]] (??,??)
 +
|style="background:#222222; border:0px solid #505050;" width="10%"|
 +
|style="background:#222222; border:0px solid #505050;" width="10%"|
 +
|style="background:#222222; border-right:1px solid #505050;" width="10%"|
 +
|-
 +
!style="background:#111111; border:1px solid #505050;" colspan="5" | Notes / Creator - [[Zorg]]
 +
|-
 +
|style="background:#222222; border:1px solid #505050; text-align:left; padding-left:4%; padding-right:4%;" colspan="5" |
 +
The east and west sides of this map feature 24 squares comprised of ice, which can be frozen or melted (and thus inaccessible) depending on the current temperature. In addition, 28 squares are permanently unavailable. See also [[:File:Map3_2.PNG|Buildable View Frozen]] & [[:File:Map3_Jammed.PNG|Radar Jammed Overlay]]. 
 +
|}</center>
  
|AprFirstPlaceScore=1,567,560
+
==Round 75==
|AprSecondPlaceScore=1,142,860
+
<center>
|AprThirdPlaceScore=748,640
+
{|width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;"
|AprFourthPlaceScore=669,270
+
|-
 +
!style="background:#111111; border:1px solid #505050;" width="35%"| Date / Map - [[Forsaken Citadel]]
 +
!style="background:#111111; border:1px solid #505050;" colspan="2"|Starting Positions
 +
!style="background:#111111; border:1px solid #505050;" colspan="3"|Objectives
 +
|-
 +
|style="background:#222222; border:1px solid #505050;" rowspan="4"|Nov - Dec 2024
 +
[[Image:Forsaken_Citadel_start.png|Blank Map|175px]][[Image:Forsaken_Citadel_build_melted.png|Buildable View Unfrozen|175px]]
 +
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]] (13,13)
 +
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]] (13,3)
 +
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Artifact.gif|link=Wasteland#AA|Alien Artifact]] (3,8)
 +
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Disruptor.gif|link=Wasteland#disruptor|Phase Disruptor]] (13,8)
 +
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Radiation_cannon_wls.gif|link=Wasteland#radcannon|Radiation Cannon]] (8,3)
 +
|-
 +
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]](3,13)
 +
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]] (3,3)
 +
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Shop.gif|link=Wasteland#WFShop|Warfare Shop]] (8,13)
 +
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" colspan="2"|
 +
4 x [[Image:Beacon_slide.gif|link=beacons|Mega Beacons]] Mega Beacons
 +
|-
 +
!style="background:#111111; border:1px solid #505050;" colspan="5" | Notes / Creator - [[Meepers]]
 +
|-
 +
|style="background:#222222; border:1px solid #505050; text-align:left; padding-left:4%; padding-right:4%;" colspan="5" |
 +
This is the first map to introduce "mega-beacons", a modified gang beacon that acts like a 1-way valve. The [[Temperature Gauge]] & [[Rotation]] mechanics are also in play.
 +
The Mega-beacons are located on the rotation track ( 5,5 > 11,5 > 11,11 > 5,11 ). See also [[:File:Forsaken_Citadel_build_frozen.png|Buildable View Frozen]].
 +
|-
 +
!style="background:#111111; border-left:1px solid #505050; border:1px solid #505050; text-align:right; padding-left:2%; padding-right:2%;" |
 +
[[Image:map_boost_icon.png|link=mapboost|Map Boost]] Map Start Boosts [[Image:map_boost_icon.png|link=mapboost|Map Boost]]
 +
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050; padding-left:2%; padding-right:2%;" colspan="2"|
 +
4 x [[Image:Turret_slide.gif|link=turrets|Defense Turrets]] [[Image:building_energy_boost_icon.png|link=Energyupgrade|Map Energy Boost|28px]] Zero Energy Cost
 +
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050; text-align:left; padding-left:2%; padding-right:2%;" colspan="3"|
 +
[[3rd Place Choices]] 1 x[[Image:building_hp_boost_icon.png|link=HPupgrade|Map HP Boost|18px]]free building & Objective Placement<br>
 +
[[4th Place Choices]] 2 x[[Image:building_hp_boost_icon.png|link=HPupgrade|Map HP Boost|18px]]free building
 +
|}</center>
  
|JunFirstPlaceGang=DF
+
==Results==
|JunSecondPlaceGang=BoD
+
<center>
|JunThirdPlaceGang=OC
+
{| width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;"
|JunFourthPlaceGang=TC
+
|-
 
+
!style="background:#111111; border:1px solid #505050; width:32%;" rowspan="1" colspan="2"|Gangs
|JunFirstPlaceScore=1,062,785
+
!style="background:#111111; border:1px solid #505050; width:17%;"|Blade of Dawn
|JunSecondPlaceScore=814,560
+
!style="background:#111111; border:1px solid #505050; width:17%;"|Dark Flame
|JunThirdPlaceScore=772,940
+
!style="background:#111111; border:1px solid #505050; width:17%;"|Outcasts
|JunFourthPlaceScore=383,825
+
!style="background:#111111; border:1px solid #505050; width:17%;"|The Chapter
 +
|-
 +
|style="background:#000000; border:1px solid #505050;" rowspan="1" colspan="2"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|32px]][[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|32px]][[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|32px]][[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|32px]][[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|32px]][[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|32px]]
 +
|style="background:#000000; border:1px solid #505050;"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]]
 +
|style="background:#000000; border:1px solid #505050;"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]]
 +
|style="background:#000000; border:1px solid #505050;"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]]
 +
|style="background:#000000; border:1px solid #505050;"|[[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]]
 +
|-
 +
|style="background:#222222; border:1px solid #505050; text-align:left; padding-left:1%; width:7%;"|Jan - Feb
 +
|style="background:#222222; border:1px solid #505050; text-align:left; padding-left:1%; width:25%;"|Round 70 - Void Map
 +
|style="background:#404000; border:1px solid #505050;"|1,690,710 points
 +
|style="background:#222222; border:1px solid #505050;"|112,410 points
 +
|style="background:#222222; border:1px solid #505050;"|70,650 points
 +
|style="background:#222222; border:1px solid #505050;"|113,030 points
 +
|-
 +
|style="background:#333333; border:1px solid #505050; text-align:left; padding-left:1%;"|Mar - Apr
 +
|style="background:#333333; border:1px solid #505050; text-align:left; padding-left:1%;"|Round 71 - Quarry of Fear
 +
|style="background:#333333; border:1px solid #505050;"|748,640 points
 +
|style="background:#333333; border:1px solid #505050;"|1,142,860 points
 +
|style="background:#003000; border:1px solid #505050;"|1,567,560 points
 +
|style="background:#333333; border:1px solid #505050;"|669,270 points
 +
|-
 +
|style="background:#222222; border:1px solid #505050; text-align:left; padding-left:1%;"|May - Jun
 +
|style="background:#222222; border:1px solid #505050; text-align:left; padding-left:1%;"|Round 72 - Desert Map
 +
|style="background:#222222; border:1px solid #505050;"|814,560 points
 +
|style="background:#300000; border:1px solid #505050;"|1,062,785 points
 +
|style="background:#222222; border:1px solid #505050;"|772,940 points
 +
|style="background:#222222; border:1px solid #505050;"|383,825 points
 +
|-
 +
|style="background:#333333; border:1px solid #505050; text-align:left; padding-left:1%;"|Jul - Aug
 +
|style="background:#333333; border:1px solid #505050; text-align:left; padding-left:1%;"|Round 73 - Valley of Chaos
 +
|style="background:#333333; border:1px solid #505050;"|1,390,990 points
 +
|style="background:#333333; border:1px solid #505050;"|879,605 points
 +
|style="background:#333333; border:1px solid #505050;"|467,385 points
 +
|style="background:#001530; border:1px solid #505050;"|1,871,860 points
 +
|-
 +
|style="background:#222222; border:1px solid #505050; text-align:left; padding-left:1%;"|Sep - Oct
 +
|style="background:#222222; border:1px solid #505050; text-align:left; padding-left:1%;"|Round 74 - Ice Map
 +
|style="background:#222222; border:1px solid #505050;"|615,870 points
 +
|style="background:#222222; border:1px solid #505050;"|238,790 points
 +
|style="background:#222222; border:1px solid #505050;"|1,112,340 points
 +
|style="background:#001530; border:1px solid #505050;"|1,869,050 points
 +
|-
 +
|style="background:#333333; border:1px solid #505050; text-align:left; padding-left:1%;"|Nov - Dev
 +
|style="background:#333333; border:1px solid #505050; text-align:left; padding-left:1%;"|Round 75 - Forsaken Citadel
 +
|style="background:#333333; border:1px solid #505050;"|594,450 points
 +
|style="background:#333333; border:1px solid #505050;"|833,815 points
 +
|style="background:#333333; border:1px solid #505050;"|1,221,435 points
 +
|style="background:#001530; border:1px solid #505050;"|1,926,110 points
 +
|-
 +
!style="background:#111111; border:1px solid #505050; text-align:right; padding-right:1%; color:#AFAFAF;" colspan="2"|''Placement''
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|style="background:#111111; border:1px solid #505050; text-align:right; padding-right:1%; color:#AFAFAF;"|''1 - 3 - 2 - 2 - 3 - 4''
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|style="background:#111111; border:1px solid #505050; text-align:right; padding-right:1%; color:#AFAFAF;"|''3 - 2 - 1 - 3 - 4 - 3''
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|style="background:#111111; border:1px solid #505050; text-align:right; padding-right:1%; color:#AFAFAF;"|''4 - 1 - 3 - 4 - 2 - 2''
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|style="background:#111111; border:1px solid #505050; text-align:right; padding-right:1%; color:#AFAFAF;"|''2 - 4 - 4 - 1 - 1 - 1''
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|-
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|style="background:#333333; height: 2px;" colspan="5"|
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Latest revision as of 06:03, 29 March 2025

Gang Warfare Screenshot Why More Info Past Cycles
To create a more realistic gangster feel; has been suggested several times in the past, as a way to make gang membership more meaningful. Also it is lots of fun. Much more info in the "gang codex" book, in your gang library. 2008 2009 2010 2011
2012 2013 2014 2015
2016 2017 2018 2019
2020 2021 2022 2023
What Other Pages 2024 2025
A feature of Legacy. Overview Points / Scoring Past Rounds

Round 70

Date / Map - Void Map Starting Positions Objectives
Jan - Feb 2024

Blank MapBuildable View

Blade of Dawn Dark Flame Alien Artifact (15,6) Phase Disruptor (1,9) Radar Jammer (12,1)
Outcasts The Chapter Void Spawn (10,14 : 13,15)
Notes / Creator - Zorg

This is a map that takes place in the Void, an area far away from the regular places the Wastelands are. The Gang HQs cannot even make it to this area. Warriors from each gang teleport in to the Neutral Zone and territory is fought for from this zone. 101 of the 255 squares are inaccessible due to no ground being there.

Round 71

Date / Map - Quarry of Fear Starting Positions Objectives
Mar - Apr 2024

Blank MapBuildable View Unfrozen

Blade of Dawn (5,14) Dark Flame (2,12) Alien Artifact (4,9) Field Hospital (12,7) Radar Jammer (2,2)
Outcasts(11,14) The Chapter (14,12) Radiation Cannon (10,4) Neutral Square (8,8)
Notes / Creator - Julian

This map was created with the original Ice Map and Av Strip maps in mind. It has 37 of the 255 squares inaccessible when unfrozen, and 25 of the 255 squares inaccessible when frozen. See also Buildable View Frozen.

Round 72

Date / Map - Desert Map Starting Positions Objectives
May - Jun 2024

Blank MapBuildable View

Blade of Dawn (12,12) Dark Flame (4,12) Field Hospital (8,8)
Outcasts (4,4) The Chapter (12,4)
Notes / Creator - Zorg

This is an "equal opportunity" map where the gang HQ buildings remain in a fixed position, each surrounded by an equal number of buildable squares and having a clear path to one objective in the center. 56 squares are inaccessible due to obstacles.

Round 73

Date / Map - Valley of Chaos Starting Positions Objectives
Jul - Aug 2024

Blank MapBuildable View

Blade of Dawn (11,11) Dark Flame (11,5) Alien Artifact (1,8) Field Hospital (8,8) Radar Jammer (15,8)
Outcasts(5,5) The Chapter (5,11) Radiation Cannon (8,15) Warfare Shop (8,1) Neutral Square ( 4 x )
Notes / Creator - Carpenter

This map was created with the original Desert Map map in mind. 28 of the 255 squares are inaccessible. Neutral square locations are ( 1,1 - 15,1 - 1,15 - 15,15 ).

Round 74

Date / Map - Ice Map Starting Positions Objectives
Sep - Oct 2024

Blank MapBuildable View Unfrozen

Blade of Dawn (??,??) Dark Flame (??,??) Alien Artifact (??,??) Prototype ERS (??,??) Radar Jammer (??,??)
Outcasts (??,??) The Chapter (??,??)
Notes / Creator - Zorg

The east and west sides of this map feature 24 squares comprised of ice, which can be frozen or melted (and thus inaccessible) depending on the current temperature. In addition, 28 squares are permanently unavailable. See also Buildable View Frozen & Radar Jammed Overlay.

Round 75

Date / Map - Forsaken Citadel Starting Positions Objectives
Nov - Dec 2024

Blank MapBuildable View Unfrozen

Blade of Dawn (13,13) Dark Flame (13,3) Alien Artifact (3,8) Phase Disruptor (13,8) Radiation Cannon (8,3)
Outcasts(3,13) The Chapter (3,3) Warfare Shop (8,13)

4 x Mega Beacons Mega Beacons

Notes / Creator - Meepers

This is the first map to introduce "mega-beacons", a modified gang beacon that acts like a 1-way valve. The Temperature Gauge & Rotation mechanics are also in play. The Mega-beacons are located on the rotation track ( 5,5 > 11,5 > 11,11 > 5,11 ). See also Buildable View Frozen.

Map Boost Map Start Boosts Map Boost

4 x Defense Turrets Map Energy Boost Zero Energy Cost

3rd Place Choices 1 xMap HP Boostfree building & Objective Placement
4th Place Choices 2 xMap HP Boostfree building

Results

Gangs Blade of Dawn Dark Flame Outcasts The Chapter
Blade of DawnOutcastsDark FlameThe ChapterThe ChapterThe Chapter Blade of Dawn Dark Flame Outcasts The Chapter
Jan - Feb Round 70 - Void Map 1,690,710 points 112,410 points 70,650 points 113,030 points
Mar - Apr Round 71 - Quarry of Fear 748,640 points 1,142,860 points 1,567,560 points 669,270 points
May - Jun Round 72 - Desert Map 814,560 points 1,062,785 points 772,940 points 383,825 points
Jul - Aug Round 73 - Valley of Chaos 1,390,990 points 879,605 points 467,385 points 1,871,860 points
Sep - Oct Round 74 - Ice Map 615,870 points 238,790 points 1,112,340 points 1,869,050 points
Nov - Dev Round 75 - Forsaken Citadel 594,450 points 833,815 points 1,221,435 points 1,926,110 points
Placement 1 - 3 - 2 - 2 - 3 - 4 3 - 2 - 1 - 3 - 4 - 3 4 - 1 - 3 - 4 - 2 - 2 2 - 4 - 4 - 1 - 1 - 1

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