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==Round 71== | ==Round 71== | ||
+ | <center> | ||
+ | {|width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;" | ||
+ | |- | ||
+ | !style="background:#111111; border:1px solid #505050;" width="35%"| Date / Map - [[Quarry of Fear]] | ||
+ | !style="background:#111111; border:1px solid #505050;" colspan="2"|Starting Positions | ||
+ | !style="background:#111111; border:1px solid #505050;" colspan="3"|Objectives | ||
+ | |- | ||
+ | |style="background:#222222; border:1px solid #505050;" rowspan="4"|Mar - Apr 2024 | ||
+ | [[Image:QoF_blank.png|Blank Map|175px]][[Image:QoF_build_melted.png|Buildable View Unfrozen|175px]] | ||
+ | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]] (5,14) | ||
+ | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]] (2,12) | ||
+ | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Artifact.gif|link=Wasteland#AA|Alien Artifact]] (4,9) | ||
+ | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Hospital.gif|link=Wasteland#hospital|Field Hospital]] (12,7) | ||
+ | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Gap_snow.gif|link=Wasteland#jammer|Radar Jammer]] (2,2) | ||
+ | |- | ||
+ | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]](11,14) | ||
+ | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]] (14,12) | ||
+ | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Radiation_cannon_wls.gif|link=Wasteland#radcannon|Radiation Cannon]] (10,4) | ||
+ | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%" |[[Image:Neutral.gif|link=Wasteland#neut|Neutral Square]] (8,8) | ||
+ | |style="background:#222222; border-right:1px solid #505050;" width="10%"| | ||
+ | |- | ||
+ | !style="background:#111111; border:1px solid #505050;" colspan="5" | Notes / Creator - [[Julian]] | ||
+ | |- | ||
+ | |style="background:#222222; border:1px solid #505050; text-align:left; padding-left:4%; padding-right:4%;" colspan="5" | | ||
+ | This map was created with the original [[Ice Map]] and [[Av Strip]] maps in mind. It has 37 of the 255 squares inaccessible when unfrozen, and 25 of the 255 squares inaccessible when frozen. See also [[:File:QoF_build_frozen.png|Buildable View Frozen]]. | ||
+ | |}</center> | ||
==Round 72== | ==Round 72== |
Revision as of 01:58, 29 March 2025
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Why | More Info | Past Cycles | |||||
---|---|---|---|---|---|---|---|---|
To create a more realistic gangster feel; has been suggested several times in the past, as a way to make gang membership more meaningful. Also it is lots of fun. | Much more info in the "gang codex" book, in your gang library. | 2008 | 2009 | 2010 | 2011 | |||
2012 | 2013 | 2014 | 2015 | |||||
2016 | 2017 | 2018 | 2019 | |||||
2020 | 2021 | 2022 | 2023 | |||||
What | Other Pages | 2024 | 2025 | |||||
A feature of Legacy. | Overview | Points / Scoring | Past Rounds |
Round 70
Date / Map - Void Map | Starting Positions | Objectives | |||
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Jan - Feb 2024 | ![]() |
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Notes / Creator - Zorg | |||||
This is a map that takes place in the Void, an area far away from the regular places the Wastelands are. The Gang HQs cannot even make it to this area. Warriors from each gang teleport in to the Neutral Zone and territory is fought for from this zone. 101 of the 255 squares are inaccessible due to no ground being there. |
Round 71
Date / Map - Quarry of Fear | Starting Positions | Objectives | |||
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Mar - Apr 2024 | ![]() |
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Notes / Creator - Julian | |||||
This map was created with the original Ice Map and Av Strip maps in mind. It has 37 of the 255 squares inaccessible when unfrozen, and 25 of the 255 squares inaccessible when frozen. See also Buildable View Frozen. |
Round 72
Date / Map - Desert Map | Starting Positions | Objectives | |||
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May - Jun 2024 | ![]() |
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Notes / Creator - Zorg | |||||
This is an "equal opportunity" map where the gang HQ buildings remain in a fixed position, each surrounded by an equal number of buildable squares and having a clear path to one objective in the center. 56 squares are inaccessible due to obstacles. |
Round 73
Date / Map - Valley of Chaos | Starting Positions | Objectives | |||
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Jul - Aug 2024 | ![]() |
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Notes / Creator - Carpenter | |||||
This map was created with the original Desert Map map in mind. 28 of the 255 squares are inaccessible. Neutral square locations are (1,1 - 15,1 - 1,15 - 15,15). |
Round 74
Round 75
Results