From Legacy Wiki
(→Results: Template Update) |
|||
(12 intermediate revisions by 2 users not shown) | |||
Line 2: | Line 2: | ||
==Round 58== | ==Round 58== | ||
+ | <center> | ||
{|width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;" | {|width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;" | ||
|- | |- | ||
− | !style="background:#111111; border:1px solid | + | !style="background:#111111; border:1px solid #505050;" width="35%" | Date / Map - [[Isle of Pain]] |
− | !style="background:#111111; border:1px solid | + | !style="background:#111111; border:1px solid #505050;" colspan="2"|Starting Positions |
− | !style="background:#111111; border:1px solid | + | !style="background:#111111; border:1px solid #505050;" colspan="3"|Objectives |
− | + | ||
|- | |- | ||
− | |style="background:#222222; border:1px solid | + | |style="background:#222222; border:1px solid #505050;" rowspan="4"|Jan - Feb 2022 |
− | [[Image:2022_01_start.png | | + | [[Image:2022_01_start.png|Blank Map|175px]][[Image:2022_01_build.png|Buildable View|175px]] |
− | [[Image:2022_01_build.png | | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]] (2,14) |
− | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]] (14,14) |
− | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Artifact.gif|link=Wasteland#AA|Alien Artifact]] (8,1) |
− | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Hospital.gif|link=Wasteland#hospital|Field Hospital]] (15,8) |
− | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Gap_snow.gif|link=Wasteland#jammer|Radar Jammer]] (8,15) |
− | |style="background:# | + | |
|- | |- | ||
− | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]] (2,2) |
− | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]] (14,2) |
− | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Shop.gif|link=Wasteland#WFShop|Warfare Shop]] (1,8) |
− | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Neutral.gif|link=Wasteland#neut|Neutral Square]] (8,8) |
+ | |style="background:#222222; border-right:1px solid #505050;" width="10%"| | ||
|- | |- | ||
− | + | !style="background:#111111; border:1px solid #505050;" colspan="5" | Notes / Creator - [[Joseph]] | |
− | + | ||
− | + | ||
− | + | ||
|- | |- | ||
− | |style="background:#222222; border:1px solid | + | |style="background:#222222; border:1px solid #505050; text-align:left; padding-left:4%; padding-right:4%;" colspan="5" | |
− | + | This map has 4 objectives that rotate clockwise between their positions every 6 hours. A simple design, utilising the new rotation mechanic. | |
− | + | |}</center> | |
− | + | ||
− | |} | + | |
==Round 59== | ==Round 59== | ||
+ | <center> | ||
{|width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;" | {|width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;" | ||
|- | |- | ||
− | !style="background:#111111; border:1px solid | + | !style="background:#111111; border:1px solid #505050;" width="35%" | Date / Map - [[Av Strip II]] |
− | !style="background:#111111; border:1px solid | + | !style="background:#111111; border:1px solid #505050;" colspan="2"|Starting Positions |
− | !style="background:#111111; border:1px solid | + | !style="background:#111111; border:1px solid #505050;" colspan="3"|Objectives |
− | + | ||
|- | |- | ||
− | |style="background:#222222; border:1px solid | + | |style="background:#222222; border:1px solid #505050;" rowspan="4"|Mar - Apr 2022 |
− | [[Image: | + | [[Image:Wlmap-01-01-2021-open.png|Blank Map|175px]][[Image:Wlmap-01-01-2021-buildable.png|Buildable View|175px]] |
− | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]] (9,11) |
− | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]] (7,11) |
− | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Hospital.gif|link=Wasteland#hospital|Field Hospital]] (14,6) |
− | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Prototype.gif|link=Wasteland#ERS|Prototype ERS]] (5,15) |
− | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Gap_snow.gif|link=Wasteland#jammer|Radar Jammer]] (2,5) |
|- | |- | ||
− | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]] (5,11) |
− | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]] (11,11) |
− | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Neutral.gif|link=Wasteland#neut|Neutral Square]] (2,15) |
− | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Neutral.gif|link=Wasteland#neut|Neutral Square]] (8,15) |
+ | |style="background:#222222; border-right:1px solid #505050;" width="10%"| | ||
|- | |- | ||
− | + | !style="background:#111111; border:1px solid #505050;" colspan="5" | Notes / Creator - [[Matt]] | |
− | + | ||
− | + | ||
− | + | ||
|- | |- | ||
− | |style="background:#222222; border:1px solid | + | |style="background:#222222; border:1px solid #505050; text-align:left; padding-left:4%; padding-right:4%;" colspan="5" | |
− | + | This map features an easy-to-capture Prototype ERS, then the north side which at the expense of defense, can provide a foothold for the whole map. The south side has more opportunity to have a city of buildings, however is much more difficult to get an objective from. | |
− | + | |}</center> | |
− | |} | + | |
==Round 60== | ==Round 60== | ||
− | { | + | <center> |
− | | | + | {|width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;" |
− | | | + | |- |
− | | | + | !style="background:#111111; border:1px solid #505050;" width="35%" | Date / Map - [[Shattered Lands]] |
− | | | + | !style="background:#111111; border:1px solid #505050;" colspan="2"|Starting Positions |
− | | | + | !style="background:#111111; border:1px solid #505050;" colspan="3"|Objectives |
− | | | + | |- |
− | | | + | |style="background:#222222; border:1px solid #505050;" rowspan="4"|May - Jun 2022 |
− | | | + | [[Image:2022_05_start.png|Blank Map|175px]][[Image:2022_05_build.png|Buildable View|175px]] |
− | | | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]] (12,4) |
− | | | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]] (4,12) |
− | | | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Hospital.gif|link=Wasteland#hospital|Field Hospital]] (8,15) |
− | | | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Radiation_cannon_wls.gif|link=Wasteland#radcannon|Radiation Cannon]] (8,1) |
− | | | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Gap_snow.gif|link=Wasteland#jammer|Radar Jammer]] (1,8) |
− | | | + | |- |
− | | | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]] (4,4) |
− | | | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]] (12,12) |
− | } | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Shop.gif|link=Wasteland#WFShop|Warfare Shop]] (15,8) |
+ | |style="background:#222222; border:0px solid #505050;" width="10%"| | ||
+ | |style="background:#222222; border-right:1px solid #505050;" width="10%"| | ||
+ | |- | ||
+ | !style="background:#111111; border:1px solid #505050;" colspan="5" | Notes / Creator - [[Matt]] | ||
+ | |- | ||
+ | |style="background:#222222; border:1px solid #505050; text-align:left; padding-left:4%; padding-right:4%;" colspan="5" | | ||
+ | This map features large open zone in the centre of the map, with objectives located between giant cracks in the Earth's crust. Gangs must be cautious in this new region. | ||
+ | |}</center> | ||
− | == | + | ==Round 61== |
− | { | + | <center> |
− | | | + | {|width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;" |
− | | | + | |- |
− | | | + | !style="background:#111111; border:1px solid #505050;" width="35%"| Date / Map - [[OG Green]] |
− | | | + | !style="background:#111111; border:1px solid #505050;" colspan="2"|Starting Positions |
+ | !style="background:#111111; border:1px solid #505050;" colspan="4"|Objectives | ||
+ | |- | ||
+ | |style="background:#222222; border:1px solid #505050;" rowspan="4"|Jul - Aug 2022 | ||
+ | [[Image:Map5_blank.png|Blank Map|175px]][[Image:Map5.png|Buildable View|175px]] | ||
+ | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]] (2,2) | ||
+ | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]] (2,14) | ||
+ | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Artifact.gif|link=Wasteland#AA|Alien Artifact]] (12,8) | ||
+ | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Hospital.gif|link=Wasteland#hospital|Field Hospital]] (9,8) | ||
+ | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Prototype.gif|link=Wasteland#ers|Prototype ERS]] (4,9) | ||
+ | |- | ||
+ | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]] (14,14) | ||
+ | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]] (11,4) | ||
+ | |style="background:#222222; border:0px solid #505050;" width="10%"| | ||
+ | |style="background:#222222; border:0px solid #505050;" width="10%"| | ||
+ | |style="background:#222222; border-right:1px solid #505050;" width="10%"| | ||
+ | |- | ||
+ | !style="background:#111111; border:1px solid #505050;" colspan="6" | Notes / Creator - [[Zorg]] | ||
+ | |- | ||
+ | |style="background:#222222; border:1px solid #505050; text-align:left; padding-left:4%; padding-right:4%;" colspan="6" | | ||
+ | This map is the modified first map, in use ever since modified. It has a bridge connecting the two islands at the top. 48 squares are inaccessible due to obstacles. | ||
+ | |}</center> | ||
− | | | + | ==Round 62== |
− | | | + | <center> |
− | | | + | {|width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;" |
− | | | + | |- |
+ | !style="background:#111111; border:1px solid #505050;" width="35%"| Date / Map - [[Ice Map]] | ||
+ | !style="background:#111111; border:1px solid #505050;" colspan="2"|Starting Positions | ||
+ | !style="background:#111111; border:1px solid #505050;" colspan="3"|Objectives | ||
+ | |- | ||
+ | |style="background:#222222; border:1px solid #505050;" rowspan="4"|Sep - Oct 2022 | ||
+ | [[Image:Map3_blank.PNG|Blank Map|175px]][[Image:Map3.PNG|Buildable View Unfrozen|175px]] | ||
+ | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]] (7,13) | ||
+ | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]] (9,13) | ||
+ | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Artifact_snow.gif|link=Wasteland#AA|Alien Artifact]] (15,8) | ||
+ | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Prototype_snow.gif|link=Wasteland#ERS|Prototype ERS]] (8,1) | ||
+ | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Gap_snow.gif|link=Wasteland#jammer|Radar Jammer]] (2,8) | ||
+ | |- | ||
+ | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]] (11,13) | ||
+ | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]] (5,13) | ||
+ | |style="background:#222222; border:0px solid #505050;" width="10%"| | ||
+ | |style="background:#222222; border:0px solid #505050;" width="10%"| | ||
+ | |style="background:#222222; border-right:1px solid #505050;" width="10%"| | ||
+ | |- | ||
+ | !style="background:#111111; border:1px solid #505050;" colspan="5" | Notes / Creator - [[Zorg]] | ||
+ | |- | ||
+ | |style="background:#222222; border:1px solid #505050; text-align:left; padding-left:4%; padding-right:4%;" colspan="5" | | ||
+ | The east and west sides of this map feature 24 squares comprised of ice, which can be frozen or melted (and thus inaccessible) depending on the current temperature. In addition, 28 squares are permanently unavailable. See also [[:File:Map3_2.PNG|Buildable View Frozen]] & [[:File:Map3_Jammed.PNG|Radar Jammed Overlay]]. | ||
+ | |}</center> | ||
− | | | + | ==Round 63== |
− | | | + | <center> |
− | | | + | {|width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;" |
− | | | + | |- |
+ | !style="background:#111111; border:1px solid #505050;" width="35%"| Date / Map - [[Pitstop II]] | ||
+ | !style="background:#111111; border:1px solid #505050;" colspan="2"|Starting Positions | ||
+ | !style="background:#111111; border:1px solid #505050;" colspan="3"|Objectives | ||
+ | |- | ||
+ | |style="background:#222222; border:1px solid #505050;" rowspan="4"|Nov - Dec 2022 | ||
+ | [[Image:Pitstop2_blank.png|Blank Map|175px]][[Image:2022-6.png|Buildable View|175px]] | ||
+ | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]] (14,13) | ||
+ | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]] (12,15) | ||
+ | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Disruptor.gif|link=Wasteland#disruptor|Phase Disruptor]] (13,2) | ||
+ | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Hospital.gif|link=Wasteland#hospital|Field Hospital]] (9,9) | ||
+ | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Gap_snow.gif|link=Wasteland#jammer|Radar Jammer]] (3,10) | ||
+ | |- | ||
+ | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]] (15,12) | ||
+ | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]] (13,14) | ||
+ | |style="background:#222222; border:0px solid #505050;" width="10%"| | ||
+ | |style="background:#222222; border:0px solid #505050;" width="10%"| | ||
+ | |style="background:#222222; border-right:1px solid #505050;" width="10%"| | ||
+ | |- | ||
+ | !style="background:#111111; border:1px solid #505050;" colspan="5" | Notes / Creator - [[Joseph]] | ||
+ | |- | ||
+ | |style="background:#222222; border:1px solid #505050; text-align:left; padding-left:4%; padding-right:4%;" colspan="5" | | ||
+ | A new map where all of the Gang HQ's started in the south-east. No unusal mechanics for this map. | ||
+ | |}</center> | ||
− | | | + | ==Results== |
− | | | + | <center> |
− | | | + | {| width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;" |
− | | | + | |- |
− | + | !style="background:#111111; border:1px solid #505050; width:32%;" rowspan="1" colspan="2"|Gangs | |
− | | | + | !style="background:#111111; border:1px solid #505050; width:17%;"|Blade of Dawn |
− | | | + | !style="background:#111111; border:1px solid #505050; width:17%;"|Dark Flame |
− | | | + | !style="background:#111111; border:1px solid #505050; width:17%;"|Outcasts |
− | | | + | !style="background:#111111; border:1px solid #505050; width:17%;"|The Chapter |
+ | |- | ||
+ | |style="background:#000000; border:1px solid #505050;" rowspan="1" colspan="2"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|32px]][[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|32px]][[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|32px]][[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|32px]][[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|32px]][[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|32px]] | ||
+ | |style="background:#000000; border:1px solid #505050;"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]] | ||
+ | |style="background:#000000; border:1px solid #505050;"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]] | ||
+ | |style="background:#000000; border:1px solid #505050;"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]] | ||
+ | |style="background:#000000; border:1px solid #505050;"|[[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]] | ||
+ | |- | ||
+ | |style="background:#222222; border:1px solid #505050; text-align:left; padding-left:1%; width:7%;"|Jan - Feb | ||
+ | |style="background:#222222; border:1px solid #505050; text-align:left; padding-left:1%; width:25%;"|Round 58 - Isle of Pain | ||
+ | |style="background:#222222; border:1px solid #505050;"|344,635 points | ||
+ | |style="background:#300000; border:1px solid #505050;"|2,613,225 points | ||
+ | |style="background:#222222; border:1px solid #505050;"|1,474,955 points | ||
+ | |style="background:#222222; border:1px solid #505050;"|286,255 points | ||
+ | |- | ||
+ | |style="background:#333333; border:1px solid #505050; text-align:left; padding-left:1%;"|Mar - Apr | ||
+ | |style="background:#333333; border:1px solid #505050; text-align:left; padding-left:1%;"|Round 59 - Av Strip II | ||
+ | |style="background:#333333; border:1px solid #505050;"|332,910 points | ||
+ | |style="background:#300000; border:1px solid #505050;"|2,551,075 points | ||
+ | |style="background:#333333; border:1px solid #505050;"|480,970 points | ||
+ | |style="background:#333333; border:1px solid #505050;"|227,450 points | ||
+ | |- | ||
+ | |style="background:#222222; border:1px solid #505050; text-align:left; padding-left:1%;"|May - Jun | ||
+ | |style="background:#222222; border:1px solid #505050; text-align:left; padding-left:1%;"|Round 60 - Shattered Lands | ||
+ | |style="background:#404000; border:1px solid #505050;"|1,452,785 points | ||
+ | |style="background:#222222; border:1px solid #505050;"|981,485 points | ||
+ | |style="background:#222222; border:1px solid #505050;"|1,038,190 points | ||
+ | |style="background:#222222; border:1px solid #505050;"|491,025 points | ||
+ | |- | ||
+ | |style="background:#333333; border:1px solid #505050; text-align:left; padding-left:1%;"|Jul - Aug | ||
+ | |style="background:#333333; border:1px solid #505050; text-align:left; padding-left:1%;"|Round 61 - OG Green | ||
+ | |style="background:#333333; border:1px solid #505050;"|558,975 points | ||
+ | |style="background:#300000; border:1px solid #505050;"|2,391,355 points | ||
+ | |style="background:#333333; border:1px solid #505050;"|428,195 points | ||
+ | |style="background:#333333; border:1px solid #505050;"|341,765 points | ||
+ | |- | ||
+ | |style="background:#222222; border:1px solid #505050; text-align:left; padding-left:1%;"|Sep - Oct | ||
+ | |style="background:#222222; border:1px solid #505050; text-align:left; padding-left:1%;"|Round 62 - Ice Map | ||
+ | |style="background:#222222; border:1px solid #505050;"|353,075 points | ||
+ | |style="background:#222222; border:1px solid #505050;"|953,605 points | ||
+ | |style="background:#003000; border:1px solid #505050;"|1,321,075 points | ||
+ | |style="background:#222222; border:1px solid #505050;"|940,815 points | ||
+ | |- | ||
+ | |style="background:#333333; border:1px solid #505050; text-align:left; padding-left:1%;"|Nov - Dev | ||
+ | |style="background:#333333; border:1px solid #505050; text-align:left; padding-left:1%;"|Round 63 - Pitstop II | ||
+ | |style="background:#333333; border:1px solid #505050;"|360,530 points | ||
+ | |style="background:#333333; border:1px solid #505050;"|978,280 points | ||
+ | |style="background:#333333; border:1px solid #505050;"|973,430 points | ||
+ | |style="background:#001530; border:1px solid #505050;"|1,469,105 points | ||
+ | |- | ||
+ | !style="background:#111111; border:1px solid #505050; text-align:right; padding-right:1%; color:#AFAFAF;" colspan="2"|''Placement'' | ||
+ | |style="background:#111111; border:1px solid #505050; text-align:right; padding-right:1%; color:#AFAFAF;"|''3 - 3 - 1 - 2 - 4 - 4'' | ||
+ | |style="background:#111111; border:1px solid #505050; text-align:right; padding-right:1%; color:#AFAFAF;"|''1 - 1 - 3 - 1 - 2 - 2'' | ||
+ | |style="background:#111111; border:1px solid #505050; text-align:right; padding-right:1%; color:#AFAFAF;"|''2 - 2 - 2 - 3 - 1 - 3'' | ||
+ | |style="background:#111111; border:1px solid #505050; text-align:right; padding-right:1%; color:#AFAFAF;"|''4 - 4 - 4 - 4 - 3 - 1'' | ||
+ | |- | ||
+ | |style="background:#333333; height: 2px;" colspan="5"| | ||
+ | |} | ||
− | | | + | {| width="95%" cellpadding=5 style="border-collapse:collapse; text-align:center; font-size:1.4em;" |
− | + | |- | |
− | + | !style="background:#000000; border:1px solid #505050; padding:5px; width:20%;"| | |
− | | | + | [[Wasteland_Cycle_2021 | ◄ Previous Year ]] |
− | + | !style="background:#333333; border:0px solid #505050; padding:5px; width:55%;"| Wasteland Cycle - 2022 | |
− | + | !style="background:#000000; border:1px solid #505050; padding:5px; width:20%;"| | |
− | | | + | [[Wasteland_Cycle_2023 | Next Year ► ]] |
− | | | + | |}</center> |
− | + | ||
− | + | ||
− | | | + | |
− | + | ||
− | | | + | |
− | | | + | |
− | + | ||
− | | | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
[[Category:Community]] | [[Category:Community]] | ||
[[Category:History]] | [[Category:History]] |
Latest revision as of 06:28, 28 March 2025
![]() |
Why | More Info | Past Cycles | |||||
---|---|---|---|---|---|---|---|---|
To create a more realistic gangster feel; has been suggested several times in the past, as a way to make gang membership more meaningful. Also it is lots of fun. | Much more info in the "gang codex" book, in your gang library. | 2008 | 2009 | 2010 | 2011 | |||
2012 | 2013 | 2014 | 2015 | |||||
2016 | 2017 | 2018 | 2019 | |||||
2020 | 2021 | 2022 | 2023 | |||||
What | Other Pages | 2024 | 2025 | |||||
A feature of Legacy. | Overview | Points / Scoring | Past Rounds |
Round 58
Date / Map - Isle of Pain | Starting Positions | Objectives | |||
---|---|---|---|---|---|
Jan - Feb 2022 | ![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
||
Notes / Creator - Joseph | |||||
This map has 4 objectives that rotate clockwise between their positions every 6 hours. A simple design, utilising the new rotation mechanic. |
Round 59
Date / Map - Av Strip II | Starting Positions | Objectives | |||
---|---|---|---|---|---|
Mar - Apr 2022 | ![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
||
Notes / Creator - Matt | |||||
This map features an easy-to-capture Prototype ERS, then the north side which at the expense of defense, can provide a foothold for the whole map. The south side has more opportunity to have a city of buildings, however is much more difficult to get an objective from. |
Round 60
Date / Map - Shattered Lands | Starting Positions | Objectives | |||
---|---|---|---|---|---|
May - Jun 2022 | ![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
|||
Notes / Creator - Matt | |||||
This map features large open zone in the centre of the map, with objectives located between giant cracks in the Earth's crust. Gangs must be cautious in this new region. |
Round 61
Date / Map - OG Green | Starting Positions | Objectives | ||||
---|---|---|---|---|---|---|
Jul - Aug 2022 | ![]() |
![]() |
![]() |
![]() |
![]() | |
![]() |
![]() |
|||||
Notes / Creator - Zorg | ||||||
This map is the modified first map, in use ever since modified. It has a bridge connecting the two islands at the top. 48 squares are inaccessible due to obstacles. |
Round 62
Date / Map - Ice Map | Starting Positions | Objectives | |||
---|---|---|---|---|---|
Sep - Oct 2022 | ![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
||||
Notes / Creator - Zorg | |||||
The east and west sides of this map feature 24 squares comprised of ice, which can be frozen or melted (and thus inaccessible) depending on the current temperature. In addition, 28 squares are permanently unavailable. See also Buildable View Frozen & Radar Jammed Overlay. |
Round 63
Date / Map - Pitstop II | Starting Positions | Objectives | |||
---|---|---|---|---|---|
Nov - Dec 2022 | ![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
||||
Notes / Creator - Joseph | |||||
A new map where all of the Gang HQ's started in the south-east. No unusal mechanics for this map. |
Results
Wasteland Cycle - 2022 |
---|