From Legacy Wiki
(→Round 61: Template Update) |
(→Round 63: Template Update) |
||
Line 132: | Line 132: | ||
==Round 63== | ==Round 63== | ||
− | + | <center> | |
− | | | + | {|width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;" |
− | | | + | |- |
− | | | + | !style="background:#111111; border:1px solid #505050;" width="35%"| Date / Map - [[Pitstop II]] |
− | | | + | !style="background:#111111; border:1px solid #505050;" colspan="2"|Starting Positions |
− | | | + | !style="background:#111111; border:1px solid #505050;" colspan="3"|Objectives |
− | | | + | |- |
− | | | + | |style="background:#222222; border:1px solid #505050;" rowspan="4"|Nov - Dec 2022 |
− | | | + | [[Image:Pitstop2_blank.png|Blank Map|175px]][[Image:2022-6.png|Buildable View|175px]] |
− | | | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]] (14,13) |
− | | | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]] (12,15) |
− | | | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Disruptor.gif|link=Wasteland#disruptor|Phase Disruptor]] (13,2) |
− | | | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Hospital.gif|link=Wasteland#hospital|Field Hospital]] (9,9) |
− | | | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Gap_snow.gif|link=Wasteland#jammer|Radar Jammer]] (3,10) |
− | | | + | |- |
− | } | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]] (15,12) |
+ | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]] (13,14) | ||
+ | |style="background:#222222; border:0px solid #505050;" width="10%"| | ||
+ | |style="background:#222222; border:0px solid #505050;" width="10%"| | ||
+ | |style="background:#222222; border-right:1px solid #505050;" width="10%"| | ||
+ | |- | ||
+ | !style="background:#111111; border:1px solid #505050;" colspan="5" | Notes / Creator - [[Joseph]] | ||
+ | |- | ||
+ | |style="background:#222222; border:1px solid #505050; text-align:left; padding-left:4%; padding-right:4%;" colspan="5" | | ||
+ | A new map where all of the Gang HQ's started in the south-east. No unusal mechanics for this map. | ||
+ | |}</center> | ||
==Results== | ==Results== |
Revision as of 06:03, 28 March 2025
![]() |
Why | More Info | Past Cycles | |||||
---|---|---|---|---|---|---|---|---|
To create a more realistic gangster feel; has been suggested several times in the past, as a way to make gang membership more meaningful. Also it is lots of fun. | Much more info in the "gang codex" book, in your gang library. | 2008 | 2009 | 2010 | 2011 | |||
2012 | 2013 | 2014 | 2015 | |||||
2016 | 2017 | 2018 | 2019 | |||||
2020 | 2021 | 2022 | 2023 | |||||
What | Other Pages | 2024 | 2025 | |||||
A feature of Legacy. | Overview | Points / Scoring | Past Rounds |
Round 58
Date / Map - Isle of Pain | Starting Positions | Objectives | |||
---|---|---|---|---|---|
Jan - Feb 2022 | ![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
||
Notes / Creator - Joseph | |||||
This map has 4 objectives that rotate clockwise between their positions every 6 hours. A simple design, utilising the new rotation mechanic. |
Round 59
Date / Map - Av Strip II | Starting Positions | Objectives | |||
---|---|---|---|---|---|
Mar - Apr 2022 | ![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
||
Notes / Creator - Matt | |||||
This map features an easy-to-capture Prototype ERS, then the north side which at the expense of defense, can provide a foothold for the whole map. The south side has more opportunity to have a city of buildings, however is much more difficult to get an objective from. |
Round 60
Date / Map - Shattered Lands | Starting Positions | Objectives | |||
---|---|---|---|---|---|
May - Jun 2022 | ![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
|||
Notes / Creator - Matt | |||||
This map features large open zone in the centre of the map, with objectives located between giant cracks in the Earth's crust. Gangs must be cautious in this new region. |
Round 61
Date / Map - OG Green | Starting Positions | Objectives | ||||
---|---|---|---|---|---|---|
Jul - Aug 2022 | ![]() |
![]() |
![]() |
![]() |
![]() | |
![]() |
![]() |
|||||
Notes / Creator - Zorg | ||||||
This map is the modified first map, in use ever since modified. It has a bridge connecting the two islands at the top. 48 squares are inaccessible due to obstacles. |
Round 62
Round 63
Date / Map - Pitstop II | Starting Positions | Objectives | |||
---|---|---|---|---|---|
Nov - Dec 2022 | ![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
||||
Notes / Creator - Joseph | |||||
A new map where all of the Gang HQ's started in the south-east. No unusal mechanics for this map. |