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Difference between revisions of "Wasteland Cycle 2020"

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m (Round 50)
 
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==Round 48==
 
==Round 48==
 +
<center>
 
{|width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;"
 
{|width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;"
 
|-
 
|-
!style="background:#111111; border:1px solid black;"| Date/Map
+
!style="background:#111111; border:1px solid #505050;" width="35%"| Date / Map - [[Warzone]]
!style="background:#111111; border:1px solid black;" colspan="2"|Starting Positions
+
!style="background:#111111; border:1px solid #505050;" colspan="2"|Starting Positions
!style="background:#111111; border:1px solid black;" colspan="2"|Objectives
+
!style="background:#111111; border:1px solid #505050;" colspan="3"|Objectives
!style="background:#111111; border:1px solid black;"|Notes
+
 
|-
 
|-
|style="background:#222222; border:1px solid black;" width="25%" rowspan="4"|Apr - Jun 2020
+
|style="background:#222222; border:1px solid #505050;" rowspan="4"|Apr - Jun 2020
[[Image:Warzone_Blank.gif | Apr - Jun 2020, Blank Map |100px]] [[Image:Warzone_Build.png | Jan - Mar 2020, Buildable View |100px]]
+
[[Image:Warzone_Blank.gif|Blank Map|175px]][[Image:Warzone_Build.png|Buildable View|175px]]
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]]
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]] (15,15)
|style="background:#222222; border:1px solid black;" width="10%"|1,15
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]] (1,15)
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:Radiation_cannon_wls.gif|link=Wasteland#radcannon|Radiation Cannon]]
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Radiation_cannon_wls.gif|link=Wasteland#radcannon|Radiation Cannon]] (8,8)
|style="background:#222222; border:1px solid black;" width="10%"|8,8
+
|style="background:#222222; border:0px solid #505050;" width="10%"|  
|style="background:#222222; border:1px solid black; text-align:left;" width="35%" rowspan="4"| The 3rd rendition of [[User:Aaron|Aaron]]'s original 30x30 "Warzone" map, original thread here: [https://www.legacy-game.net/forums3.php?f=forum_sugg&t=58083&p=0&h=|Link] Featuring a centralized radiation cannon and Locked HQs.
+
|style="background:#222222; border-right:1px solid #505050;" width="10%"|  
 
|-
 
|-
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]]
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]] (15,1)
|style="background:#222222; border:1px solid black;" width="10%"|15,15
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]] (1,1)
|style="background:#222222; border:1px solid black;" width="20%" colspan="2"|
+
|style="background:#222222; border:0px solid #505050;" width="10%"|
 +
|style="background:#222222; border:0px solid #505050;" width="10%"|
 +
|style="background:#222222; border-right:1px solid #505050;" width="10%"|  
 
|-
 
|-
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]]
+
!style="background:#111111; border:1px solid #505050;" colspan="5" | Notes / Creator - [[Aaron]]
|style="background:#222222; border:1px solid black;" width="10%"|15,1
+
|style="background:#222222; border:1px solid black;" width="20%" colspan="2"|
+
 
|-
 
|-
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]]
+
|style="background:#222222; border:1px solid #505050; text-align:left; padding-left:4%; padding-right:4%;" colspan="5" |
|style="background:#222222; border:1px solid black;" width="10%"|1,1
+
The 3rd rendition of [[User:Aaron|Aaron]]'s original 30x30 "Warzone" map concept, original thread here: [https://www.legacy-game.net/forums3.php?f=forum_sugg&t=58083&p=0&h=|Link] Featuring a centralized radiation cannon and Locked HQs.
|style="background:#222222; border:1px solid black;" width="20%" colspan="2"|
+
|-
|}
+
|style="background: linear-gradient(to bottom, #000000, #222222); border:1px solid #505050; text-align:left; padding-left:2%; padding-right:2%;" colspan="6" |
 +
In 2020, discussions began in regards to the [[Map Cycle Duration]]. The consensus was to shorten the reset timer of future wasteland maps. The new map cycle would be every 2 months. This would begin for the July 2020 map, [[Jade Spires]].
 +
&nbsp;
 +
|}</center>
  
 
==Round 49==
 
==Round 49==
 +
<center>
 
{|width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;"
 
{|width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;"
 
|-
 
|-
!style="background:#111111; border:1px solid black;"| Date/Map
+
!style="background:#111111; border:1px solid #505050;" width="35%"| Date / Map - [[Jade Spires]]
!style="background:#111111; border:1px solid black;" colspan="2"|Starting Positions
+
!style="background:#111111; border:1px solid #505050;" colspan="2"|Starting Positions
!style="background:#111111; border:1px solid black;" colspan="2"|Objectives
+
!style="background:#111111; border:1px solid #505050;" colspan="3"|Objectives
!style="background:#111111; border:1px solid black;"|Notes
+
 
|-
 
|-
|style="background:#222222; border:1px solid black;" width="25%" rowspan="4"|Jul - Aug 2020
+
|style="background:#222222; border:1px solid #505050;" rowspan="4"|Jul - Aug 2020
[[Image:RotatingERSmapBlank.gif | Jul - Aug 2020, Blank Map |100px]] [[Image:RotatingERSmapBuild.png | Jul - Aug 2020, Buildable View |100px]]
+
[[Image:RotatingERSmapBlank.gif|Blank Map|175px]][[Image:RotatingERSmapBuild.png|Buildable View|175px]]
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]]
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]] (8,2)
|style="background:#222222; border:1px solid black;" width="10%"|14,8
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]] (14,8)
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:Prototype.gif|link=Wasteland#ERS|Prototype ERS]]
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Prototype.gif|link=Wasteland#ERS|Prototype ERS]] (8,8)
|style="background:#222222; border:1px solid black;" width="10%"|1,9
+
|style="background:#222222; border:0px solid #505050;" width="10%"|  
|style="background:#222222; border:1px solid black; text-align:left;" width="35%" rowspan="4"|A map by Unicornbob, featuring eight rotating squares on hourly ticks - they take players along for the ride! These squares are 5,2 - 11,2 - 2,5 - 14,5 - 2,11 - 14,11 - 5,14 - 11,14
+
|style="background:#222222; border-right:1px solid #505050;" width="10%"|  
 
|-
 
|-
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]]
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]] (8,14)
|style="background:#222222; border:1px solid black;" width="10%"|8,2
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]] (1,8)
|style="background:#222222; border:1px solid black;" width="20%" colspan="2"|
+
|style="background:#222222; border:0px solid #505050;" width="10%"|
 +
|style="background:#222222; border:0px solid #505050;" width="10%"|
 +
|style="background:#222222; border-right:1px solid #505050;" width="10%"|  
 
|-
 
|-
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]]
+
!style="background:#111111; border:1px solid #505050;" colspan="5" | Notes / Creator - [[Bob]]
|style="background:#222222; border:1px solid black;" width="10%"|8,14
+
|style="background:#222222; border:1px solid black;" width="20%" colspan="2"|
+
 
|-
 
|-
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]]
+
|style="background:#222222; border:1px solid #505050; text-align:left; padding-left:4%; padding-right:4%;" colspan="5" |
|style="background:#222222; border:1px solid black;" width="10%"|1,8
+
A map by Bob, featuring eight rotating squares on hourly ticks - they take players along for the ride! These squares are 5,2 - 11,2 - 2,5 - 14,5 - 2,11 - 14,11 - 5,14 - 11,14.
|style="background:#222222; border:1px solid black;" width="20%" colspan="2"|
+
|}</center>
|}
+
  
 
==Round 50==
 
==Round 50==
 +
<center>
 
{|width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;"
 
{|width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;"
 
|-
 
|-
!style="background:#111111; border:1px solid black;"| Date/Map
+
!style="background:#111111; border:1px solid #505050;" width="35%"| Date / Map - [[Rivers of Time]]
!style="background:#111111; border:1px solid black;" colspan="2"|Starting Positions
+
!style="background:#111111; border:1px solid #505050;" colspan="2"|Starting Positions
!style="background:#111111; border:1px solid black;" colspan="2"|Objectives
+
!style="background:#111111; border:1px solid #505050;" colspan="3"|Objectives
!style="background:#111111; border:1px solid black;"|Notes
+
 
|-
 
|-
|style="background:#222222; border:1px solid black;" width="25%" rowspan="4"|Sep - Oct 2020
+
|style="background:#222222; border:1px solid #505050;" rowspan="4"|Sep - Oct 2020
[[Image:RoT_Open.png | Sep - Oct 2020, Map open | 100px]] [[Image:RoT_Buildable.png | Sep - Oct 2020, Buildable squares | 100px]]
+
[[Image:RoT_Open.png|Blank Map|175px]][[Image:RoT_Melted.png|Buildable View Unfrozen|175px]]
[[Image:RoT_Melted.png | Sep - Oct 2020, Blocked Squares | 100px]] [[Image:RoT_Original.png | Sep - Oct 2020, Map Original Design | 100px]]
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]] (10,9)
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]]
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]] (10,7)
|style="background:#222222; border:1px solid black;" width="10%"|10,7
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Artifact.gif|link=Wasteland#AA|Alien Artifact]] (5,2)
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:Artifact.gif|link=Wasteland#AA|Alien Artifact]]
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Hospital.gif|link=Wasteland#hospital|Field Hospital]] (12,12)
|style="background:#222222; border:1px solid black;" width="10%"|5,2
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Disruptor.gif|link=Wasteland#disruptor|Phase Disruptor]] (11,2)
|style="background:#222222; border:1px solid black; text-align:left;" width="35%" rowspan="4"| A map named "Rivers of time" created by [[User:GAGANB|GAGANB]]. It utilizes the temperature system seen in the earlier ice maps.
+
 
|-
 
|-
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]]
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]] (6,7)
|style="background:#222222; border:1px solid black;" width="10%"|10,9
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]] (6,9)
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:Disruptor.gif|link=Wasteland#disruptor|Phase Disruptor]]
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Radiation_cannon_wls.gif|link=Wasteland#radcannon|Radiation Cannon]] (2,14)
|style="background:#222222; border:1px solid black;" width="10%"|11,2
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Neutral.gif|link=Wasteland#neut|Neutral Square]] (1,1)
 +
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Neutral.gif|link=Wasteland#neut|Neutral Square]] (15,11)
 
|-
 
|-
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]]
+
!style="background:#111111; border:1px solid #505050;" colspan="5" | Notes / Creator - [[GAGANB]]
|style="background:#222222; border:1px solid black;" width="10%"|6,7
+
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:Radiation_cannon_wls.gif|link=Wasteland#radcannon|Radiation Cannon]]
+
|style="background:#222222; border:1px solid black;" width="10%"|2,14
+
 
|-
 
|-
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]]
+
|style="background:#222222; border:1px solid #505050; text-align:left; padding-left:4%; padding-right:4%;" colspan="5" |
|style="background:#222222; border:1px solid black;" width="10%"|6,9
+
A map which utilizes the temperature system seen in the earlier ice maps. Large sections of the map can be closed off; luckily some Neutral Squares allow for movement during these times. See also [[:File:RoT_Original.png|Buildable View Frozen]]
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:Hospital.gif|link=Wasteland#hospital|Field Hospital]]
+
|}</center>
|style="background:#222222; border:1px solid black;" width="10%"|12,12
+
|}
+
  
 
==Round 51==
 
==Round 51==
 +
<center>
 
{|width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;"
 
{|width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;"
 
|-
 
|-
!style="background:#111111; border:1px solid black;"| Date/Map
+
!style="background:#111111; border:1px solid #505050;" width="35%"| Date / Map - [[Void Map II]]
!style="background:#111111; border:1px solid black;" colspan="2"|Starting Positions
+
!style="background:#111111; border:1px solid #505050;" colspan="2"|Starting Positions
!style="background:#111111; border:1px solid black;" colspan="2"|Objectives
+
!style="background:#111111; border:1px solid #505050;" colspan="3"|Objectives
!style="background:#111111; border:1px solid black;"|Notes
+
 
|-
 
|-
|style="background:#222222; border:1px solid black;" width="25%" rowspan="4"|Nov - Dec 2020
+
|style="background:#222222; border:1px solid #505050;" rowspan="4"|Nov - Dec 2020
[[Image:Wlmap-01-11-2020-open.png | Nov - Dec 2020, Map open | 100px]] [[Image:Wlmap-01-11-2020-buildable.png | Nov - Dec 2020, Buildable squares | 100px]]
+
[[Image:Wlmap-01-11-2020-open.png|Blank Map|175px]][[Image:Wlmap-01-11-2020-buildable.png|Buildable View|175px]]
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]]
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]]
|style="background:#222222; border:1px solid black;" width="10%"|N/A
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]]
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:Shop.gif|link=Wasteland#WFShop|Warfare Shop]]
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Artifact.gif|link=Wasteland#AA|Alien Artifact]] (10,11)
|style="background:#222222; border:1px solid black;" width="10%"|3,2
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Prototype.gif|link=Wasteland#ERS|Prototype ERS]] (14,2)
|style="background:#222222; border:1px solid black; text-align:left;" width="35%" rowspan="4"| This map is a void map, so there are no Gang HQs. This map was designed by [[User:UnicornBob|UnicornBob]]
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Shop.gif|link=Wasteland#WFShop|Warfare Shop]] (3,2)
 
|-
 
|-
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]]
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]]
|style="background:#222222; border:1px solid black;" width="10%"|N/A
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]]
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:Prototype.gif|link=Wasteland#ERS|Prototype ERS]]
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%" colspan="2"|[[Image:Void_spawn_indicator.png|link=Wasteland#Void_spawn_indicator|Void Spawn]] (9,4 : 10,5)
|style="background:#222222; border:1px solid black;" width="10%"|14,2
+
|style="background:#222222; border-right:1px solid #505050;" width="10%"|  
 
|-
 
|-
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]]
+
!style="background:#111111; border:1px solid #505050;" colspan="5" | Notes / Creator - [[Bob]]
|style="background:#222222; border:1px solid black;" width="10%"|N/A
+
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:Artifact.gif|link=Wasteland#AA|Alien Artifact]]
+
|style="background:#222222; border:1px solid black;" width="10%"|10,11
+
 
|-
 
|-
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]]
+
|style="background:#222222; border:1px solid #505050; text-align:left; padding-left:4%; padding-right:4%;" colspan="5" |
|style="background:#222222; border:1px solid black;" width="10%"|N/A
+
This is an alternate location in the Void, an area far away from the regular places the wastelands are. The Gang HQs cannot even make it to this area. Warriors from each gang teleport in to the Neutral Zone and territory is fought for from this zone.
|style="background:#222222; border:1px solid black;" width="20%" colspan="2"|
+
75 of the 255 squares are inaccessible.
|}
+
|}</center>
  
 
==Results==
 
==Results==
{{WLResults2020
+
<center>
|MarFirstPlaceGang=TC
+
{| width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;"
|MarSecondPlaceGang=BoD
+
|-
|MarThirdPlaceGang=OC
+
!style="background:#111111; border:1px solid #505050; width:32%;" rowspan="1" colspan="2"|Gangs
|MarFourthPlaceGang=DF
+
!style="background:#111111; border:1px solid #505050; width:17%;"|Blade of Dawn
 
+
!style="background:#111111; border:1px solid #505050; width:17%;"|Dark Flame
|MarFirstPlaceScore=2,155,970
+
!style="background:#111111; border:1px solid #505050; width:17%;"|Outcasts
|MarSecondPlaceScore=1,708,560
+
!style="background:#111111; border:1px solid #505050; width:17%;"|The Chapter
|MarThirdPlaceScore=1,143,140
+
|-
|MarFourthPlaceScore=231,790
+
|style="background:#000000; border:1px solid #505050;" rowspan="1" colspan="2"|[[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|32px]][[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|32px]][[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|32px]][[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|32px]][[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|32px]]
 
+
|style="background:#000000; border:1px solid #505050;"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]]
|JunFirstPlaceGang=BoD
+
|style="background:#000000; border:1px solid #505050;"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]]
|JunSecondPlaceGang=TC
+
|style="background:#000000; border:1px solid #505050;"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]]
|JunThirdPlaceGang=OC
+
|style="background:#000000; border:1px solid #505050;"|[[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]]
|JunFourthPlaceGang=DF
+
|-
 
+
|style="background:#222222; border:1px solid #505050; text-align:left; padding-left:1%; width:7%;"|Jan - Mar
|JunFirstPlaceScore=1,807,600
+
|style="background:#222222; border:1px solid #505050; text-align:left; padding-left:1%; width:25%;"|Round 47 - Pitstop
|JunSecondPlaceScore=1,111,530
+
|style="background:#222222; border:1px solid #505050;"|1,708,560 points
|JunThirdPlaceScore=1,006,240
+
|style="background:#222222; border:1px solid #505050;"|231,790 points
|JunFourthPlaceScore=724,300
+
|style="background:#222222; border:1px solid #505050;"|1,143,140 points
 
+
|style="background:#001530; border:1px solid #505050;"|2,155,970 points
|AugFirstPlaceGang=OC
+
|-
|AugSecondPlaceGang=DF
+
|style="background:#333333; border:1px solid #505050; text-align:left; padding-left:1%;"|Apr - Jun
|AugThirdPlaceGang=BoD
+
|style="background:#333333; border:1px solid #505050; text-align:left; padding-left:1%;"|Round 48 - Warzone
|AugFourthPlaceGang=TC
+
|style="background:#404000; border:1px solid #505050;"|1,807,600 points
 +
|style="background:#333333; border:1px solid #505050;"|724,300 points
 +
|style="background:#333333; border:1px solid #505050;"|1,006,240 points
 +
|style="background:#333333; border:1px solid #505050;"|1,111,530 points
 +
|-
 +
|style="background:#222222; border:1px solid #505050; text-align:left; padding-left:1%;"|Jul - Aug
 +
|style="background:#222222; border:1px solid #505050; text-align:left; padding-left:1%;"|Round 49 - Jade Spires
 +
|style="background:#222222; border:1px solid #505050;"|464,540 points
 +
|style="background:#222222; border:1px solid #505050;"|882,280 points
 +
|style="background:#003000; border:1px solid #505050;"|1,576,630 points
 +
|style="background:#222222; border:1px solid #505050;"|217,030 points
 +
|-
 +
|style="background:#333333; border:1px solid #505050; text-align:left; padding-left:1%;"|Sep - Oct
 +
|style="background:#333333; border:1px solid #505050; text-align:left; padding-left:1%;"|Round 50 - Rivers of Time
 +
|style="background:#333333; border:1px solid #505050;"|646,360 points
 +
|style="background:#333333; border:1px solid #505050;"|720,790 points
 +
|style="background:#003000; border:1px solid #505050;"|1,606,315 points
 +
|style="background:#333333; border:1px solid #505050;"|1,004,040 points
 +
|-
 +
|style="background:#222222; border:1px solid #505050; text-align:left; padding-left:1%;"|Nov - Dec
 +
|style="background:#222222; border:1px solid #505050; text-align:left; padding-left:1%;"|Round 51 - Void Map II
 +
|style="background:#222222; border:1px solid #505050;"|390,620 points
 +
|style="background:#222222; border:1px solid #505050;"|542,750 points
 +
|style="background:#222222; border:1px solid #505050;"|547,870 points
 +
|style="background:#001530; border:1px solid #505050;"|1,518,010 points
 +
|-
 +
!style="background:#111111; border:1px solid #505050; text-align:right; padding-right:1%; color:#AFAFAF;" colspan="2"|''Placement''
 +
|style="background:#111111; border:1px solid #505050; text-align:right; padding-right:1%; color:#AFAFAF;"|''2 - 1 - 3 - 4 - 4''
 +
|style="background:#111111; border:1px solid #505050; text-align:right; padding-right:1%; color:#AFAFAF;"|''4 - 4 - 2 - 3 - 3''
 +
|style="background:#111111; border:1px solid #505050; text-align:right; padding-right:1%; color:#AFAFAF;"|''3 - 3 - 1 - 1 - 2''
 +
|style="background:#111111; border:1px solid #505050; text-align:right; padding-right:1%; color:#AFAFAF;"|''1 - 2 - 4 - 2 - 1''
 +
|-
 +
|style="background:#333333; height: 2px;" colspan="5"|
 +
|}
  
|AugFirstPlaceScore=1,576,630
+
{| width="95%" cellpadding=5 style="border-collapse:collapse; text-align:center; font-size:1.4em;"
|AugSecondPlaceScore=882,280
+
|-
|AugThirdPlaceScore=464,540
+
!style="background:#000000; border:1px solid #505050; padding:5px; width:20%;"|  
|AugFourthPlaceScore=217,030
+
[[Wasteland_Cycle_2019 | &#9668; Previous Year ]]
 
+
!style="background:#333333; border:0px solid #505050; padding:5px; width:55%;"| Wasteland Cycle - 2020
|OctFirstPlaceGang=OC
+
!style="background:#000000; border:1px solid #505050; padding:5px; width:20%;"|  
|OctSecondPlaceGang=TC
+
[[Wasteland_Cycle_2021 | Next Year &#9658; ]]
|OctThirdPlaceGang=DF
+
|}</center>
|OctFourthPlaceGang=BoD
+
 
+
|OctFirstPlaceScore=1,606,315
+
|OctSecondPlaceScore=1,004,040
+
|OctThirdPlaceScore=720,790
+
|OctFourthPlaceScore=646,360
+
 
+
|DecFirstPlaceGang=TC
+
|DecSecondPlaceGang=OC
+
|DecThirdPlaceGang=DF
+
|DecFourthPlaceGang=BoD
+
 
+
|DecFirstPlaceScore=1,518,010
+
|DecSecondPlaceScore=547,870
+
|DecThirdPlaceScore=542,750
+
|DecFourthPlaceScore=390,620
+
|}}
+
  
 
[[Category:Community]]
 
[[Category:Community]]
 
[[Category:History]]
 
[[Category:History]]

Latest revision as of 01:40, 28 March 2025

Gang Warfare Screenshot Why More Info Past Cycles
To create a more realistic gangster feel; has been suggested several times in the past, as a way to make gang membership more meaningful. Also it is lots of fun. Much more info in the "gang codex" book, in your gang library. 2008 2009 2010 2011
2012 2013 2014 2015
2016 2017 2018 2019
2020 2021 2022 2023
What Other Pages 2024 2025
A feature of Legacy. Overview Points / Scoring Past Rounds

Round 47

Date / Map - Pitstop Starting Positions Objectives
Jan - Mar 2020

Blank MapBuildable View

Blade of Dawn (13,14) Dark Flame (15,12) Phase Disruptor (13,2) Field Hospital (8,7) Radar Jammer (3,10)
Outcasts (12,15) The Chapter (14,13)
Notes / Creator - Bongo

This map has an enclosed area in the center to encourage more border conflicts. No unusal mechanics for this map.

Round 48

Date / Map - Warzone Starting Positions Objectives
Apr - Jun 2020

Blank MapBuildable View

Blade of Dawn (15,15) Dark Flame (1,15) Radiation Cannon (8,8)
Outcasts (15,1) The Chapter (1,1)
Notes / Creator - Aaron

The 3rd rendition of Aaron's original 30x30 "Warzone" map concept, original thread here: [1] Featuring a centralized radiation cannon and Locked HQs.

In 2020, discussions began in regards to the Map Cycle Duration. The consensus was to shorten the reset timer of future wasteland maps. The new map cycle would be every 2 months. This would begin for the July 2020 map, Jade Spires.  

Round 49

Date / Map - Jade Spires Starting Positions Objectives
Jul - Aug 2020

Blank MapBuildable View

Blade of Dawn (8,2) Dark Flame (14,8) Prototype ERS (8,8)
Outcasts (8,14) The Chapter (1,8)
Notes / Creator - Bob

A map by Bob, featuring eight rotating squares on hourly ticks - they take players along for the ride! These squares are 5,2 - 11,2 - 2,5 - 14,5 - 2,11 - 14,11 - 5,14 - 11,14.

Round 50

Date / Map - Rivers of Time Starting Positions Objectives
Sep - Oct 2020

Blank MapBuildable View Unfrozen

Blade of Dawn (10,9) Dark Flame (10,7) Alien Artifact (5,2) Field Hospital (12,12) Phase Disruptor (11,2)
Outcasts (6,7) The Chapter (6,9) Radiation Cannon (2,14) Neutral Square (1,1) Neutral Square (15,11)
Notes / Creator - GAGANB

A map which utilizes the temperature system seen in the earlier ice maps. Large sections of the map can be closed off; luckily some Neutral Squares allow for movement during these times. See also Buildable View Frozen.

Round 51

Date / Map - Void Map II Starting Positions Objectives
Nov - Dec 2020

Blank MapBuildable View

Blade of Dawn Dark Flame Alien Artifact (10,11) Prototype ERS (14,2) Warfare Shop (3,2)
Outcasts The Chapter Void Spawn (9,4 : 10,5)
Notes / Creator - Bob

This is an alternate location in the Void, an area far away from the regular places the wastelands are. The Gang HQs cannot even make it to this area. Warriors from each gang teleport in to the Neutral Zone and territory is fought for from this zone. 75 of the 255 squares are inaccessible.

Results

Gangs Blade of Dawn Dark Flame Outcasts The Chapter
The ChapterBlade of DawnOutcastsOutcastsThe Chapter Blade of Dawn Dark Flame Outcasts The Chapter
Jan - Mar Round 47 - Pitstop 1,708,560 points 231,790 points 1,143,140 points 2,155,970 points
Apr - Jun Round 48 - Warzone 1,807,600 points 724,300 points 1,006,240 points 1,111,530 points
Jul - Aug Round 49 - Jade Spires 464,540 points 882,280 points 1,576,630 points 217,030 points
Sep - Oct Round 50 - Rivers of Time 646,360 points 720,790 points 1,606,315 points 1,004,040 points
Nov - Dec Round 51 - Void Map II 390,620 points 542,750 points 547,870 points 1,518,010 points
Placement 2 - 1 - 3 - 4 - 4 4 - 4 - 2 - 3 - 3 3 - 3 - 1 - 1 - 2 1 - 2 - 4 - 2 - 1

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