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| − | !style="background:#111111; border:1px solid #505050;" width="35%"| Date/Map | + | !style="background:#111111; border:1px solid #505050;" width="35%"| Date / Map - [[Void Map]] |
!style="background:#111111; border:1px solid #505050;" colspan="2"|Starting Positions | !style="background:#111111; border:1px solid #505050;" colspan="2"|Starting Positions | ||
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| − | !style="background:#111111; border:1px solid #505050;" colspan="5" | Notes | + | !style="background:#111111; border:1px solid #505050;" colspan="5" | Notes / Creator - [[Zorg]] |
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Revision as of 22:48, 27 March 2025
| Overview | Points / Scoring | Past Rounds | Results History | Map History | Past Cycles |
|---|---|---|---|---|---|
| |
2008 - 2009 - 2010 - 2011 | ||||
| A Legacy PvP combat experience. | |||||
Contents
Round 31
| Date / Map - Phoenix Hive | Starting Positions | Objectives | |||
|---|---|---|---|---|---|
| Jan - Mar 2016 | |||||
| Notes / Creator - Zorg | |||||
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This is a brand new map, featuring sentries that will roam the wasteland at random times and an island that has 3 bridges leading to the Sentry Control Objective. Only 1 bridge will extend per day to allow access to the island. 51 of the 255 squares are inaccessible, 3 of which change due to bridge. Gang Headquarters are unable to deploy above row 8 for this map. See also West Bridge Building Overlay & East Bridge Building Overlay. | |||||
Round 32
| Date / Map - Void Map | Starting Positions | Objectives | |||
|---|---|---|---|---|---|
| Apr - Jun 2016 | |||||
| Notes / Creator - Zorg | |||||
|
This is a map that takes place in the Void, an area far away from the regular places the Wastelands are. The Gang HQs cannot even make it to this area. Warriors from each gang teleport in to the Neutral Zone and territory is fought for from this zone. 101 of the 255 squares are inaccessible due to no ground being there. | |||||
Round 33
Round 34
Results
| Wasteland Cycle - 2016 |
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