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==Round 23== | ==Round 23== | ||
− | {|width="100%" | + | <center> |
+ | {|width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;" | ||
|- | |- | ||
− | ! Date/Map | + | !style="background:#111111; border:1px solid #505050;" width="35%"| Date / Map - [[Ice Map]] |
− | !colspan="2"|Starting Positions | + | !style="background:#111111; border:1px solid #505050;" colspan="2"|Starting Positions |
− | !colspan=" | + | !style="background:#111111; border:1px solid #505050;" colspan="3"|Objectives |
|- | |- | ||
− | | | + | |style="background:#222222; border:1px solid #505050;" rowspan="4"|Jan - Mar 2014 |
− | [[Image:Map3_blank.PNG|Blank Map| | + | [[Image:Map3_blank.PNG|Blank Map|175px]][[Image:Map3.PNG|Buildable View Unfrozen|175px]] |
− | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]] (6,14) | |
− | |width="10%"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]] | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]] (12,14) |
− | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Hospital.gif|link=Wasteland#hospital|Field Hospital]] (2,8) | |
− | |width="10%"|[[Image: | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Neutral.gif|link=Wasteland#neut|Neutral Square]] (8,1) |
− | |width="10%"|8,1 | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Gap_snow.gif|link=Wasteland#jammer|Radar Jammer]] (15,8) |
− | | | + | |
− | + | ||
|- | |- | ||
− | |width="10%"|[[Image: | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]] (10,14) |
− | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]] (8,14) | |
− | |width="10%"|[[Image: | + | |style="background:#222222; border:0px solid #505050;" width="10%"| |
− | |width="10%"| | + | |style="background:#222222; border:0px solid #505050;" width="10%"| |
+ | |style="background:#222222; border-right:1px solid #505050;" width="10%"| | ||
|- | |- | ||
− | + | !style="background:#111111; border:1px solid #505050;" colspan="5" | Notes / Creator - [[Zorg]] | |
− | + | ||
− | + | ||
− | + | ||
|- | |- | ||
− | | | + | |style="background:#222222; border:1px solid #505050; text-align:left; padding-left:4%; padding-right:4%;" colspan="5" | |
− | + | This map is the same as featured in round 3. | |
− | + | It has 52 of the 255 squares inaccessible when unfrozen, and 28 of the 255 squares inaccessible when frozen. See also [[:File:Map3_2.PNG|Buildable View Frozen]] & [[:File:Map3_Jammed.PNG|Radar Jammed Overlay]]. | |
− | |} | + | |}</center> |
==Round 24== | ==Round 24== | ||
− | {|width="100%" | + | <center> |
+ | {|width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;" | ||
|- | |- | ||
− | ! Date/Map | + | !style="background:#111111; border:1px solid #505050;" width="35%"| Date / Map - [[Void Map]] |
− | !colspan="2"|Starting Positions | + | !style="background:#111111; border:1px solid #505050;" colspan="2"|Starting Positions |
− | !colspan=" | + | !style="background:#111111; border:1px solid #505050;" colspan="3"|Objectives |
|- | |- | ||
− | | | + | |style="background:#222222; border:1px solid #505050;" rowspan="4"|Apr - Jun 2014 |
− | [[Image:Void_WL1.png|Blank Map| | + | [[Image:Void_WL1.png|Blank Map|175px]][[Image:Void_WL2.png|Buildable View|175px]] |
− | |width=" | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]] |
− | |width="10%"|[[Image: | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]] |
− | |width="10%"|1,9 | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Artifact.gif|link=Wasteland#AA|Alien Artifact]] (15,6) |
− | | | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Disruptor.gif|link=Wasteland#disruptor|Phase Disruptor]] (1,9) |
− | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Prototype.gif|link=Wasteland#ERS|Prototype ERS]] (12,1) | |
|- | |- | ||
− | |width="10%"|[[Image: | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]] |
− | |width="10%"| | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]] |
+ | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%" colspan="2"|[[Image:Void_spawn_indicator.png|link=Wasteland#Void_spawn_indicator|Void Spawn]] (10,14 : 13,15) | ||
+ | |style="background:#222222; border-right:1px solid #505050;" width="10%"| | ||
|- | |- | ||
− | + | !style="background:#111111; border:1px solid #505050;" colspan="5" | Notes / Creator - [[Zorg]] | |
− | + | ||
|- | |- | ||
− | | | + | |style="background:#222222; border:1px solid #505050; text-align:left; padding-left:4%; padding-right:4%;" colspan="5" | |
− | + | This is a map that takes place in the Void, an area far away from the regular places the Wastelands are. The Gang HQs cannot even make it to this area. Warriors from each gang teleport in to the Neutral Zone and territory is fought for from this zone. | |
− | |} | + | 101 of the 255 squares are inaccessible due to no ground being there. |
+ | |}</center> | ||
==Round 25== | ==Round 25== | ||
− | {|width="100%" | + | <center> |
+ | {|width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;" | ||
|- | |- | ||
− | ! Date/Map | + | !style="background:#111111; border:1px solid #505050;" width="35%"| Date / Map - [[Phoenix Hive]] |
− | !colspan="2"|Starting Positions | + | !style="background:#111111; border:1px solid #505050;" colspan="2"|Starting Positions |
− | !colspan=" | + | !style="background:#111111; border:1px solid #505050;" colspan="3"|Objectives |
|- | |- | ||
− | | | + | |style="background:#222222; border:1px solid #505050;" rowspan="4"|Jul - Sep 2014 |
− | [[Image:Warfare_Map_Round12_1.png|Blank Map| | + | [[Image:Warfare_Map_Round12_1.png|Blank Map|175px]][[Image:Southbridgeopen.png|Buildable View South Bridge|175px]] |
− | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]] (10,14) | |
− | |width="10%"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]] | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]] (6,14) |
− | |width="10%"|2, | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Disruptor.gif|link=Wasteland#disruptor|Phase Disruptor]] (2,7) |
− | |width="10%"|[[Image:Uplink.gif|link=Wasteland#uplink|Satellite Uplink]] | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Uplink.gif|link=Wasteland#uplink|Satellite Uplink]] (14,7) |
− | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Control.gif|link=Wasteland#sentry|Sentry Control]] (8,2) | |
− | | | + | |
− | + | ||
− | + | ||
− | + | ||
|- | |- | ||
− | |width="10%"|[[Image: | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]] (2,14) |
− | | | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]] (14,14) |
− | + | |style="background:#222222; border:0px solid #505050;" width="10%"| | |
− | |width="10%"| | + | |style="background:#222222; border:0px solid #505050;" width="10%"| |
+ | |style="background:#222222; border-right:1px solid #505050;" width="10%"| | ||
|- | |- | ||
− | + | !style="background:#111111; border:1px solid #505050;" colspan="5" | Notes / Creator - [[Zorg]] | |
− | + | ||
− | + | ||
− | + | ||
|- | |- | ||
− | | | + | |style="background:#222222; border:1px solid #505050; text-align:left; padding-left:4%; padding-right:4%;" colspan="5" | |
− | + | This is a brand new map, featuring sentries that will roam the wasteland at random times and an island that has 3 bridges leading to the Sentry Control Objective. | |
− | + | Only 1 bridge will extend per day to allow access to the island. 51 of the 255 squares are inaccessible, 3 of which change due to bridge. Gang Headquarters are unable to deploy above row 8 for this map. See also [[:File:Westbridgeopen.png|West Bridge Building Overlay]] & [[:File:Eastbridgeopen.png|East Bridge Building Overlay]]. | |
− | |} | + | |}</center> |
==Round 26== | ==Round 26== | ||
− | {|width="100%" | + | <center> |
+ | {|width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;" | ||
|- | |- | ||
− | ! Date/Map | + | !style="background:#111111; border:1px solid #505050;" width="35%" | Date / Map - [[Desert Map]] |
− | !colspan="2"|Starting Positions | + | !style="background:#111111; border:1px solid #505050;" colspan="2"|Starting Positions |
− | !colspan=" | + | !style="background:#111111; border:1px solid #505050;" colspan="3"|Objectives |
|- | |- | ||
− | | | + | |style="background:#222222; border:1px solid #505050;" rowspan="4"|Oct - Dec 2014 |
− | [[Image:Map4_blank.PNG|Blank Map| | + | [[Image:Map4_blank.PNG|Blank Map|175px]][[Image:Map4.PNG|Buildable View|175px]] |
− | |width="10%"|[[Image: | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]] (4,12) |
− | |width="10%"|4,4 | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]] (4,4) |
− | |width="10%"|[[Image:Hospital.gif|link=Wasteland#hospital|Hospital]] | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Hospital.gif|link=Wasteland#hospital|Field Hospital]] (8,8) |
− | |width="10%"| | + | |style="background:#222222; border:0px solid #505050;" width="10%"| |
− | |width=" | + | |style="background:#222222; border-right:1px solid #505050;" width="10%"| |
+ | |- | ||
+ | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]] (12,12) | ||
+ | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]] (12,4) | ||
+ | |style="background:#222222; border:0px solid #505050;" width="10%"| | ||
+ | |style="background:#222222; border:0px solid #505050;" width="10%"| | ||
+ | |style="background:#222222; border-right:1px solid #505050;" width="10%"| | ||
+ | |- | ||
+ | !style="background:#111111; border:1px solid #505050;" colspan="5" | Notes / Creator - [[Zorg]] | ||
+ | |- | ||
+ | |style="background:#222222; border:1px solid #505050; text-align:left; padding-left:4%; padding-right:4%;" colspan="5" | | ||
+ | This is an "equal opportunity" map where the gang HQ buildings remain in a fixed position, each surrounded by an equal number of buildable squares and having a clear path to one objective in the center. | ||
56 squares are inaccessible due to obstacles. | 56 squares are inaccessible due to obstacles. | ||
+ | |}</center> | ||
+ | |||
+ | ==Results== | ||
+ | <center> | ||
+ | {| width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;" | ||
|- | |- | ||
− | + | !style="background:#111111; border:1px solid #505050; width:32%;" rowspan="1" colspan="2"|Gangs | |
− | + | !style="background:#111111; border:1px solid #505050; width:17%;"|Blade of Dawn | |
− | + | !style="background:#111111; border:1px solid #505050; width:17%;"|Dark Flame | |
+ | !style="background:#111111; border:1px solid #505050; width:17%;"|Outcasts | ||
+ | !style="background:#111111; border:1px solid #505050; width:17%;"|The Chapter | ||
|- | |- | ||
− | | | + | |style="background:#000000; border:1px solid #505050;" rowspan="1" colspan="2"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|32px]][[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|32px]][[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|32px]][[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|32px]] |
− | | | + | |style="background:#000000; border:1px solid #505050;"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]] |
+ | |style="background:#000000; border:1px solid #505050;"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]] | ||
+ | |style="background:#000000; border:1px solid #505050;"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]] | ||
+ | |style="background:#000000; border:1px solid #505050;"|[[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]] | ||
|- | |- | ||
− | |width=" | + | |style="background:#222222; border:1px solid #505050; text-align:left; padding-left:1%; width:7%;"|Jan - Mar |
− | | | + | |style="background:#222222; border:1px solid #505050; text-align:left; padding-left:1%; width:25%;"|Round 23 - Ice Map |
+ | |style="background:#404000; border:1px solid #505050;"|1,721,270 points | ||
+ | |style="background:#222222; border:1px solid #505050;"|993,470 points | ||
+ | |style="background:#222222; border:1px solid #505050;"|1,191,800 points | ||
+ | |style="background:#222222; border:1px solid #505050;"|561,800 points | ||
+ | |- | ||
+ | |style="background:#333333; border:1px solid #505050; text-align:left; padding-left:1%;"|Apr - Jun | ||
+ | |style="background:#333333; border:1px solid #505050; text-align:left; padding-left:1%;"|Round 24 - Void Map | ||
+ | |style="background:#404000; border:1px solid #505050;"|1,750,750 points | ||
+ | |style="background:#333333; border:1px solid #505050;"|749,780 points | ||
+ | |style="background:#333333; border:1px solid #505050;"|652,220 points | ||
+ | |style="background:#333333; border:1px solid #505050;"|352,360 points | ||
+ | |- | ||
+ | |style="background:#222222; border:1px solid #505050; text-align:left; padding-left:1%;"|Jul - Sep | ||
+ | |style="background:#222222; border:1px solid #505050; text-align:left; padding-left:1%;"|Round 25 - Phoenix Hive | ||
+ | |style="background:#222222; border:1px solid #505050;"|1,435,700 points | ||
+ | |style="background:#222222; border:1px solid #505050;"|369,310 points | ||
+ | |style="background:#003000; border:1px solid #505050;"|2,114,380 points | ||
+ | |style="background:#222222; border:1px solid #505050;"|1,013,880 points | ||
+ | |- | ||
+ | |style="background:#333333; border:1px solid #505050; text-align:left; padding-left:1%;"|Oct - Dec | ||
+ | |style="background:#333333; border:1px solid #505050; text-align:left; padding-left:1%;"|Round 26 - Desert Map | ||
+ | |style="background:#404000; border:1px solid #505050;"|1,395,690 points | ||
+ | |style="background:#333333; border:1px solid #505050;"|955,420 points | ||
+ | |style="background:#333333; border:1px solid #505050;"|806,740 points | ||
+ | |style="background:#333333; border:1px solid #505050;"|948,010 points | ||
+ | |- | ||
+ | !style="background:#111111; border:1px solid #505050; text-align:right; padding-right:1%; color:#AFAFAF;" colspan="2"|''Placement'' | ||
+ | |style="background:#111111; border:1px solid #505050; text-align:right; padding-right:1%; color:#AFAFAF;"|''1 - 1 - 2 - 1'' | ||
+ | |style="background:#111111; border:1px solid #505050; text-align:right; padding-right:1%; color:#AFAFAF;"|''3 - 2 - 4 - 2'' | ||
+ | |style="background:#111111; border:1px solid #505050; text-align:right; padding-right:1%; color:#AFAFAF;"|''2 - 3 - 1 - 4'' | ||
+ | |style="background:#111111; border:1px solid #505050; text-align:right; padding-right:1%; color:#AFAFAF;"|''4 - 4 - 3 - 3'' | ||
+ | |- | ||
+ | |style="background:#333333; height: 2px;" colspan="5"| | ||
|} | |} | ||
+ | |||
+ | {| width="95%" cellpadding=5 style="border-collapse:collapse; text-align:center; font-size:1.4em;" | ||
+ | |- | ||
+ | !style="background:#000000; border:1px solid #505050; padding:5px; width:20%;"| | ||
+ | [[Wasteland_Cycle_2013 | ◄ Previous Year ]] | ||
+ | !style="background:#333333; border:0px solid #505050; padding:5px; width:55%;"| Wasteland Cycle - 2014 | ||
+ | !style="background:#000000; border:1px solid #505050; padding:5px; width:20%;"| | ||
+ | [[Wasteland_Cycle_2015 | Next Year ► ]] | ||
+ | |}</center> | ||
+ | |||
+ | [[Category:Community]] | ||
+ | [[Category:History]] |
Latest revision as of 22:46, 27 March 2025
![]() |
Why | More Info | Past Cycles | |||||
---|---|---|---|---|---|---|---|---|
To create a more realistic gangster feel; has been suggested several times in the past, as a way to make gang membership more meaningful. Also it is lots of fun. | Much more info in the "gang codex" book, in your gang library. | 2008 | 2009 | 2010 | 2011 | |||
2012 | 2013 | 2014 | 2015 | |||||
2016 | 2017 | 2018 | 2019 | |||||
2020 | 2021 | 2022 | 2023 | |||||
What | Other Pages | 2024 | 2025 | |||||
A feature of Legacy. | Overview | Points / Scoring | Past Rounds |
Contents
[hide]Round 23
Date / Map - Ice Map | Starting Positions | Objectives | |||
---|---|---|---|---|---|
Jan - Mar 2014 | ![]() |
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Notes / Creator - Zorg | |||||
This map is the same as featured in round 3. It has 52 of the 255 squares inaccessible when unfrozen, and 28 of the 255 squares inaccessible when frozen. See also Buildable View Frozen & Radar Jammed Overlay. |
Round 24
Date / Map - Void Map | Starting Positions | Objectives | |||
---|---|---|---|---|---|
Apr - Jun 2014 | ![]() |
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|||
Notes / Creator - Zorg | |||||
This is a map that takes place in the Void, an area far away from the regular places the Wastelands are. The Gang HQs cannot even make it to this area. Warriors from each gang teleport in to the Neutral Zone and territory is fought for from this zone. 101 of the 255 squares are inaccessible due to no ground being there. |
Round 25
Date / Map - Phoenix Hive | Starting Positions | Objectives | |||
---|---|---|---|---|---|
Jul - Sep 2014 | ![]() |
![]() |
![]() |
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![]() |
||||
Notes / Creator - Zorg | |||||
This is a brand new map, featuring sentries that will roam the wasteland at random times and an island that has 3 bridges leading to the Sentry Control Objective. Only 1 bridge will extend per day to allow access to the island. 51 of the 255 squares are inaccessible, 3 of which change due to bridge. Gang Headquarters are unable to deploy above row 8 for this map. See also West Bridge Building Overlay & East Bridge Building Overlay. |
Round 26
Date / Map - Desert Map | Starting Positions | Objectives | |||
---|---|---|---|---|---|
Oct - Dec 2014 | ![]() |
![]() |
![]() |
||
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![]() |
||||
Notes / Creator - Zorg | |||||
This is an "equal opportunity" map where the gang HQ buildings remain in a fixed position, each surrounded by an equal number of buildable squares and having a clear path to one objective in the center. 56 squares are inaccessible due to obstacles. |
Results
Wasteland Cycle - 2014 |
---|