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− | !style="background:#111111; border:1px solid #505050;" width="35%" | Date/Map | + | !style="background:#111111; border:1px solid #505050;" width="35%" | Date / Map - [[Desert Map]] |
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− | !style="background:#111111; border:1px solid #505050;" width="35%" | Date/Map | + | !style="background:#111111; border:1px solid #505050;" width="35%" | Date / Map - [[Av Strip]] |
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Revision as of 22:44, 27 March 2025
Overview | Points / Scoring | Past Rounds | Results History | Map History | Past Cycles |
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2008 - 2009 - 2010 - 2011 | ||||
A Legacy PvP combat experience. |
Contents
[hide]Round 19
Date / Map - Desert Map | Starting Positions | Objectives | |||
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Jan - Mar 2013 | ![]() |
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Notes / Creator - Zorg | |||||
This is an "equal opportunity" map where the gang HQ buildings remain in a fixed position, each surrounded by an equal number of buildable squares and having a clear path to one objective in the center. 56 squares are inaccessible due to obstacles. |
Round 20
Date / Map - Phoenix Hive | Starting Positions | Objectives | |||
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Apr - Jun 2013 | ![]() |
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Notes / Creator - Zorg | |||||
This is a brand new map, featuring sentries that will roam the wasteland at random times and an island that has 3 bridges leading to the Sentry Control Objective. Only 1 bridge will extend per day to allow access to the island. 51 of the 255 squares are inaccessible, 3 of which change due to bridge. Gang Headquarters are unable to deploy above row 8 for this map. See also West Bridge Building Overlay & East Bridge Building Overlay. |
Round 21
Date / Map - OG Green | Starting Positions | Objectives | |||
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Jul - Sep 2013 | ![]() |
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Notes / Creator - Zorg | |||||
This map is similar to the original Wasteland map, with one new feature: a bridge connecting the two islands at the top. 48 squares are inaccessible due to obstacles. |
Round 22
Date / Map - Av Strip | Starting Positions | Objectives | |||
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Oct - Dec 2013 | ![]() |
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Notes / Creator - Zorg | |||||
This map is exactly the same as the one used in round 2. It still has 35 of the 255 squares inaccessible, due to obstacles. |
Results
Wasteland Cycle - 2013 |
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