From Legacy Wiki
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{|width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;" | {|width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;" | ||
|- | |- | ||
− | !style="background:#111111; border:1px solid #505050;" width="35%"| Date/Map | + | !style="background:#111111; border:1px solid #505050;" width="35%"| Date / Map - [[Ice Map]] |
!style="background:#111111; border:1px solid #505050;" colspan="2"|Starting Positions | !style="background:#111111; border:1px solid #505050;" colspan="2"|Starting Positions | ||
!style="background:#111111; border:1px solid #505050;" colspan="3"|Objectives | !style="background:#111111; border:1px solid #505050;" colspan="3"|Objectives | ||
Line 24: | Line 24: | ||
|style="background:#222222; border-right:1px solid #505050;" width="10%"| | |style="background:#222222; border-right:1px solid #505050;" width="10%"| | ||
|- | |- | ||
− | !style="background:#111111; border:1px solid #505050;" colspan="5" | Notes | + | !style="background:#111111; border:1px solid #505050;" colspan="5" | Notes / Creator - [[Zorg]] |
|- | |- | ||
|style="background:#222222; border:1px solid #505050; text-align:left; padding-left:4%; padding-right:4%;" colspan="5" | | |style="background:#222222; border:1px solid #505050; text-align:left; padding-left:4%; padding-right:4%;" colspan="5" | | ||
Line 32: | Line 32: | ||
==Round 12== | ==Round 12== | ||
− | {|width="100%" | + | <center> |
+ | {|width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;" | ||
|- | |- | ||
− | !style="background:#111111; border:1px solid | + | !style="background:#111111; border:1px solid #505050;" width="35%"| Date / Map - [[Phoenix Hive]] |
− | !style="background:#111111; border:1px solid | + | !style="background:#111111; border:1px solid #505050;" colspan="2"|Starting Positions |
− | !style="background:#111111; border:1px solid | + | !style="background:#111111; border:1px solid #505050;" colspan="3"|Objectives |
− | + | ||
|- | |- | ||
− | |style="background:#222222; border:1px solid | + | |style="background:#222222; border:1px solid #505050;" rowspan="4"|Apr - Jun 2011 |
− | [[Image:Warfare_Map_Round12_1.png|Blank Map| | + | [[Image:Warfare_Map_Round12_1.png|Blank Map|175px]][[Image:Southbridgeopen.png|Buildable View South Bridge|175px]] |
− | [[Image:Southbridgeopen.png|Buildable View South Bridge| | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]] (12,12) |
− | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]] (4,4) |
− | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Disruptor.gif|link=Wasteland#disruptor|Phase Disruptor]] (2,7) |
− | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Uplink.gif|link=Wasteland#uplink|Satellite Uplink]] (14,7) |
− | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Control.gif|link=Wasteland#sentry|Sentry Control]] (8,2) |
− | |style="background:# | + | |
− | + | ||
− | + | ||
− | + | ||
|- | |- | ||
− | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]] (4,12) |
− | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]] (12,4) |
− | |style="background:#222222; border: | + | |style="background:#222222; border:0px solid #505050;" width="10%"| |
− | |style="background:#222222; border:1px solid | + | |style="background:#222222; border:0px solid #505050;" width="10%"| |
+ | |style="background:#222222; border-right:1px solid #505050;" width="10%"| | ||
|- | |- | ||
− | + | !style="background:#111111; border:1px solid #505050;" colspan="5" | Notes / Creator - [[Zorg]] | |
− | + | ||
− | + | ||
− | + | ||
|- | |- | ||
− | |style="background:#222222; border:1px solid | + | |style="background:#222222; border:1px solid #505050; text-align:left; padding-left:4%; padding-right:4%;" colspan="5" | |
− | + | This is a brand new map, featuring sentries that will roam the wasteland at random times and an island that has 3 bridges leading to the Sentry Control Objective. | |
− | | | + | Only 1 bridge will extend per day to allow access to the island. 51 of the 255 squares are inaccessible, 3 of which change due to bridge. Gang Headquarters are unable to deploy above row 8 for this map. See also [[:File:Westbridgeopen.png|West Bridge Building Overlay]] & [[:File:Eastbridgeopen.png|East Bridge Building Overlay]]. |
− | |} | + | |}</center> |
==Round 13== | ==Round 13== | ||
− | {|width="100%" | + | <center> |
+ | {|width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;" | ||
|- | |- | ||
− | !style="background:#111111; border:1px solid | + | !style="background:#111111; border:1px solid #505050;" width="35%" | Date / Map - [[Desert Map]] |
− | !style="background:#111111; border:1px solid | + | !style="background:#111111; border:1px solid #505050;" colspan="2"|Starting Positions |
− | !style="background:#111111; border:1px solid | + | !style="background:#111111; border:1px solid #505050;" colspan="3"|Objectives |
− | + | ||
|- | |- | ||
− | |style="background:#222222; border:1px solid | + | |style="background:#222222; border:1px solid #505050;" rowspan="4"|Jul - Sep 2011 |
− | [[Image:Map4_blank.PNG|Blank Map| | + | [[Image:Map4_blank.PNG|Blank Map|175px]][[Image:Map4.PNG|Buildable View|175px]] |
− | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]] (12,12) |
− | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]] (4,4) |
− | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Hospital.gif|link=Wasteland#hospital|Field Hospital]] (8,8) |
− | |style="background:#222222; border: | + | |style="background:#222222; border:0px solid #505050;" width="10%"| |
− | |style="background:#222222; border:1px solid | + | |style="background:#222222; border-right:1px solid #505050;" width="10%"| |
− | + | ||
|- | |- | ||
− | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]] (4,12) |
− | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]] (12,4) |
− | |style="background:#222222; border: | + | |style="background:#222222; border:0px solid #505050;" width="10%"| |
+ | |style="background:#222222; border:0px solid #505050;" width="10%"| | ||
+ | |style="background:#222222; border-right:1px solid #505050;" width="10%"| | ||
|- | |- | ||
− | + | !style="background:#111111; border:1px solid #505050;" colspan="5" | Notes / Creator - [[Zorg]] | |
− | + | ||
|- | |- | ||
− | |style="background:#222222; border:1px solid | + | |style="background:#222222; border:1px solid #505050; text-align:left; padding-left:4%; padding-right:4%;" colspan="5" | |
− | + | This is an "equal opportunity" map where the gang HQ buildings remain in a fixed position, each surrounded by an equal number of buildable squares and having a clear path to one objective in the center. | |
− | |} | + | 56 squares are inaccessible due to obstacles. |
+ | |}</center> | ||
==Round 14== | ==Round 14== | ||
− | {|width="100%" | + | <center> |
+ | {|width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;" | ||
|- | |- | ||
− | !style="background:#111111; border:1px solid | + | !style="background:#111111; border:1px solid #505050;" width="35%"| Date / Map - [[OG Green]] |
− | !style="background:#111111; border:1px solid | + | !style="background:#111111; border:1px solid #505050;" colspan="2"|Starting Positions |
− | !style="background:#111111; border:1px solid | + | !style="background:#111111; border:1px solid #505050;" colspan="3"|Objectives |
− | + | ||
|- | |- | ||
− | |style="background:#222222; border:1px solid | + | |style="background:#222222; border:1px solid #505050;" rowspan="4"|Oct - Dec 2011 |
− | [[Image: | + | [[Image:Map5_blank.png|Blank Map|175px]][[Image:Map5.png|Buildable View|175px]] |
− | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]] (7,14) |
− | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]] (2,14) |
− | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Artifact.gif|link=Wasteland#AA|Alien Artifact]] (8,12) |
− | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Hospital.gif|link=Wasteland#hospital|Field Hospital]] (4,9) |
− | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Prototype.gif|link=Wasteland#ERS|Prototype ERS]] (9,8) |
|- | |- | ||
− | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]] (15,14) |
− | |style="background:# | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]] (11,14) |
− | |style="background:#222222; border: | + | |style="background:#222222; border:0px solid #505050;" width="10%"| |
− | |style="background:#222222; border:1px solid | + | |style="background:#222222; border:0px solid #505050;" width="10%"| |
+ | |style="background:#222222; border-right:1px solid #505050;" width="10%"| | ||
|- | |- | ||
− | + | !style="background:#111111; border:1px solid #505050;" colspan="5" | Notes / Creator - [[Zorg]] | |
− | + | ||
− | + | ||
− | + | ||
|- | |- | ||
− | |style="background:#222222; border:1px solid | + | |style="background:#222222; border:1px solid #505050; text-align:left; padding-left:4%; padding-right:4%;" colspan="5" | |
− | + | This map is the same map as the first map, but with a few more squares accessible and different objectives to fight for. | |
− | + | |}</center> | |
− | |} | + | |
==Results== | ==Results== | ||
+ | <center> | ||
{| width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;" | {| width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;" | ||
|- | |- | ||
− | !style="background:# | + | !style="background:#111111; border:1px solid #505050; width:32%;" rowspan="1" colspan="2"|Gangs |
− | !style="background:# | + | !style="background:#111111; border:1px solid #505050; width:17%;"|Blade of Dawn |
− | !style="background:# | + | !style="background:#111111; border:1px solid #505050; width:17%;"|Dark Flame |
− | !style="background:# | + | !style="background:#111111; border:1px solid #505050; width:17%;"|Outcasts |
+ | !style="background:#111111; border:1px solid #505050; width:17%;"|The Chapter | ||
|- | |- | ||
− | + | |style="background:#000000; border:1px solid #505050;" rowspan="1" colspan="2"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|32px]][[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|32px]][[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|32px]][[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|32px]] | |
− | + | |style="background:#000000; border:1px solid #505050;"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]] | |
− | + | |style="background:#000000; border:1px solid #505050;"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]] | |
− | + | |style="background:#000000; border:1px solid #505050;"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]] | |
− | + | |style="background:#000000; border:1px solid #505050;"|[[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]] | |
− | + | ||
− | + | ||
− | + | ||
|- | |- | ||
− | |style="background:#222222; border:1px solid | + | |style="background:#222222; border:1px solid #505050; text-align:left; padding-left:1%; width:7%;"|Jan - Mar |
− | + | |style="background:#222222; border:1px solid #505050; text-align:left; padding-left:1%; width:25%;"|Round 11 - Ice Map | |
− | |style="background:#222222; border | + | |style="background:#404000; border:1px solid #505050;"|1,635,760 points |
− | |style="background:# | + | |style="background:#222222; border:1px solid #505050;"|1,051,670 points |
− | |style="background:#222222; border | + | |style="background:#222222; border:1px solid #505050;"|885,220 points |
− | + | |style="background:#222222; border:1px solid #505050;"|1,411,080 points | |
− | |style="background:#222222; border | + | |
− | |style="background:#222222; border:1px solid | + | |
|- | |- | ||
− | |style="background:# | + | |style="background:#333333; border:1px solid #505050; text-align:left; padding-left:1%;"|Apr - Jun |
− | + | |style="background:#333333; border:1px solid #505050; text-align:left; padding-left:1%;"|Round 12 - Phoenix Hive | |
− | |style="background:# | + | |style="background:#333333; border:1px solid #505050;"|646,530 points |
− | |style="background:# | + | |style="background:#333333; border:1px solid #505050;"|443,170 points |
− | |style="background:# | + | |style="background:#003000; border:1px solid #505050;"|2,037,900 points |
− | |style="background:# | + | |style="background:#333333; border:1px solid #505050;"|1,777,580 points |
− | |style="background:# | + | |
− | + | ||
|- | |- | ||
− | |style="background:#222222; border:1px solid | + | |style="background:#222222; border:1px solid #505050; text-align:left; padding-left:1%;"|Jul - Sep |
− | + | |style="background:#222222; border:1px solid #505050; text-align:left; padding-left:1%;"|Round 13 - Desert Map | |
− | |style="background:#222222; border | + | |style="background:#404000; border:1px solid #505050;"|1,183,860 points |
− | |style="background:# | + | |style="background:#222222; border:1px solid #505050;"|596,000 points |
− | |style="background:#222222; border | + | |style="background:#222222; border:1px solid #505050;"|1,099,310 points |
− | |style="background:#222222; border | + | |style="background:#222222; border:1px solid #505050;"|1,160,130 points |
− | |style="background:#222222; border | + | |
− | + | ||
|- | |- | ||
− | |style="background:# | + | |style="background:#333333; border:1px solid #505050; text-align:left; padding-left:1%;"|Oct - Dec |
− | |style="background:# | + | |style="background:#333333; border:1px solid #505050; text-align:left; padding-left:1%;"|Round 14 - OG Green |
− | |style="background:# | + | |style="background:#404000; border:1px solid #505050;"|2,090,760 points |
− | |style="background:# | + | |style="background:#333333; border:1px solid #505050;"|774,360 points |
− | |style="background:# | + | |style="background:#333333; border:1px solid #505050;"|1,345,120 points |
− | |style="background:# | + | |style="background:#333333; border:1px solid #505050;"|1,089,340 points |
− | |style="background:# | + | |- |
− | |style="background:# | + | !style="background:#111111; border:1px solid #505050; text-align:right; padding-right:1%; color:#AFAFAF;" colspan="2"|''Placement'' |
+ | |style="background:#111111; border:1px solid #505050; text-align:right; padding-right:1%; color:#AFAFAF;"|''1 - 3 - 1 - 1'' | ||
+ | |style="background:#111111; border:1px solid #505050; text-align:right; padding-right:1%; color:#AFAFAF;"|''3 - 4 - 4 - 4'' | ||
+ | |style="background:#111111; border:1px solid #505050; text-align:right; padding-right:1%; color:#AFAFAF;"|''4 - 1 - 3 - 2'' | ||
+ | |style="background:#111111; border:1px solid #505050; text-align:right; padding-right:1%; color:#AFAFAF;"|''2 - 2 - 2 - 3'' | ||
+ | |- | ||
+ | |style="background:#333333; height: 2px;" colspan="5"| | ||
|} | |} | ||
+ | |||
+ | {| width="95%" cellpadding=5 style="border-collapse:collapse; text-align:center; font-size:1.4em;" | ||
+ | |- | ||
+ | !style="background:#000000; border:1px solid #505050; padding:5px; width:20%;"| | ||
+ | [[Wasteland_Cycle_2010 | ◄ Previous Year ]] | ||
+ | !style="background:#333333; border:0px solid #505050; padding:5px; width:55%;"| Wasteland Cycle - 2011 | ||
+ | !style="background:#000000; border:1px solid #505050; padding:5px; width:20%;"| | ||
+ | [[Wasteland_Cycle_2012 | Next Year ► ]] | ||
+ | |}</center> | ||
[[Category:Community]] | [[Category:Community]] | ||
[[Category:History]] | [[Category:History]] |
Latest revision as of 22:36, 27 March 2025
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Why | More Info | Past Cycles | |||||
---|---|---|---|---|---|---|---|---|
To create a more realistic gangster feel; has been suggested several times in the past, as a way to make gang membership more meaningful. Also it is lots of fun. | Much more info in the "gang codex" book, in your gang library. | 2008 | 2009 | 2010 | 2011 | |||
2012 | 2013 | 2014 | 2015 | |||||
2016 | 2017 | 2018 | 2019 | |||||
2020 | 2021 | 2022 | 2023 | |||||
What | Other Pages | 2024 | 2025 | |||||
A feature of Legacy. | Overview | Points / Scoring | Past Rounds |
Contents
[hide]Round 11
Date / Map - Ice Map | Starting Positions | Objectives | |||
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Jan - Mar 2011 | ![]() |
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Notes / Creator - Zorg | |||||
This map is the same as featured in round 3. It has 52 of the 255 squares inaccessible when unfrozen, and 28 of the 255 squares inaccessible when frozen. See also Buildable View Frozen & Radar Jammed Overlay |
Round 12
Date / Map - Phoenix Hive | Starting Positions | Objectives | |||
---|---|---|---|---|---|
Apr - Jun 2011 | ![]() |
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Notes / Creator - Zorg | |||||
This is a brand new map, featuring sentries that will roam the wasteland at random times and an island that has 3 bridges leading to the Sentry Control Objective. Only 1 bridge will extend per day to allow access to the island. 51 of the 255 squares are inaccessible, 3 of which change due to bridge. Gang Headquarters are unable to deploy above row 8 for this map. See also West Bridge Building Overlay & East Bridge Building Overlay. |
Round 13
Date / Map - Desert Map | Starting Positions | Objectives | |||
---|---|---|---|---|---|
Jul - Sep 2011 | ![]() |
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Notes / Creator - Zorg | |||||
This is an "equal opportunity" map where the gang HQ buildings remain in a fixed position, each surrounded by an equal number of buildable squares and having a clear path to one objective in the center. 56 squares are inaccessible due to obstacles. |
Round 14
Date / Map - OG Green | Starting Positions | Objectives | |||
---|---|---|---|---|---|
Oct - Dec 2011 | ![]() |
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Notes / Creator - Zorg | |||||
This map is the same map as the first map, but with a few more squares accessible and different objectives to fight for. |
Results
Wasteland Cycle - 2011 |
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