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Difference between revisions of "Wasteland Cycle 2018"

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m (Round 40)
m (Round 40)
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|style="background:#222222; border:1px solid #505050;" rowspan="4"|Apr - Jun 2018
 
|style="background:#222222; border:1px solid #505050;" rowspan="4"|Apr - Jun 2018
 
[[Image:Map5_blank.png|Blank Map|175px]][[Image:Map5.png|Buildable View|175px]]
 
[[Image:Map5_blank.png|Blank Map|175px]][[Image:Map5.png|Buildable View|175px]]
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="11%"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]] (9,9)
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]] (9,9)
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="11%"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]] (7,9)
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]] (7,9)
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="8%"|[[Image:Artifact.gif|link=Wasteland#AA|Alien Artifact]] (13,2)
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Artifact.gif|link=Wasteland#AA|Alien Artifact]] (13,2)
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="8%"|[[Image:Hospital.gif|link=Wasteland#hospital|Field Hospital]] (8,5)
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Hospital.gif|link=Wasteland#hospital|Field Hospital]] (8,5)
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="8%"|[[Image:Disruptor.gif|link=Wasteland#disruptor|Phase Disruptor]] (15,8)
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Disruptor.gif|link=Wasteland#disruptor|Phase Disruptor]] (15,8)
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="8%"|[[Image:Prototype.gif|link=Wasteland#ers|Prototype ERS]] (8,15)
+
 
|-
 
|-
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="11%"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]] (9,11)
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]] (9,11)
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="11%"|[[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]] (7,11)
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]] (7,11)
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="8%"|[[Image:Gap_snow.gif|link=Wasteland#jammer|Radar Jammer]] (10,2)
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Prototype.gif|link=Wasteland#ers|Prototype ERS]] (8,15)
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="8%"|[[Image:Radiation_cannon_wls.gif|link=Wasteland#radcannon|Radiation Cannon]] (1,8)
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Gap_snow.gif|link=Wasteland#jammer|Radar Jammer]] (10,2)
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="8%"|[[Image:Neutral.gif|link=Wasteland#neut|Neutral Square]] (1,14)  
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Radiation_cannon_wls.gif|link=Wasteland#radcannon|Radiation Cannon]] (1,8)
|style="background:#222222; border-right:1px solid #505050;" width="8%"|
+
 
|-
 
|-
 
!style="background:#111111; border:1px solid #505050;" colspan="6" | Notes
 
!style="background:#111111; border:1px solid #505050;" colspan="6" | Notes
Line 57: Line 55:
 
|style="background:#222222; border:1px solid #505050; text-align:left; padding-left:4%; padding-right:4%;" colspan="6" |
 
|style="background:#222222; border:1px solid #505050; text-align:left; padding-left:4%; padding-right:4%;" colspan="6" |
 
This map is similar to the original Wasteland map. To change things up Zorg decided to add 6 objectives to the map, which was bound to cause extreme chaos.  
 
This map is similar to the original Wasteland map. To change things up Zorg decided to add 6 objectives to the map, which was bound to cause extreme chaos.  
48 squares are inaccessible due to obstacles.
+
48 squares are inaccessible due to obstacles. The Neutral Square objective is located at (1,14), as standard.
 
|}</center>
 
|}</center>
  

Revision as of 12:15, 27 March 2025

Overview Points / Scoring Past Rounds Results History Map History Past Cycles
Wl wiki banner.png

2008 - 2009 - 2010 - 2011
2012 - 2013 - 2014 - 2015
2016 - 2017 - 2018 - 2019
2020 - 2021 - 2022 - 2023
2024 - 2025

A Legacy PvP combat experience.

Round 39

Date/Map: Shifting Tides Starting Positions Objectives
Jan - Mar 2018

Blank MapBuildable View

Blade of Dawn (1,15) Dark Flame (15,15) Phase Disruptor (12,12) Prototype ERS (6,10) Sentry Control (10,6)
Outcasts (15,1) The Chapter (1,1) Neutral Square (10,10)
Notes

This map causes turmoil frequently with the outer region rotating clockwise, taking the HQs with it. As such, the HQs are immobile while on this map.

Round 40

Date/Map: OG Green Starting Positions Objectives
Apr - Jun 2018

Blank MapBuildable View

Blade of Dawn (9,9) Dark Flame (7,9) Alien Artifact (13,2) Field Hospital (8,5) Phase Disruptor (15,8)
Outcasts (9,11) The Chapter (7,11) Prototype ERS (8,15) Radar Jammer (10,2) Radiation Cannon (1,8)
Notes

This map is similar to the original Wasteland map. To change things up Zorg decided to add 6 objectives to the map, which was bound to cause extreme chaos. 48 squares are inaccessible due to obstacles. The Neutral Square objective is located at (1,14), as standard.

Round 41

Date/Map Starting Positions Objectives Notes
Jul - Sept 2018

Blank MapBuildable View

Dark Flame ?,? Phase Disruptor ?,? The main feature of this map is the "Avatar Playground" in the lower area, which only Avatars can access via Astral Phasing.

35 squares are inaccessible due to obstacles.

Blade of Dawn ?,? Prototype ERS ?,?
Outcasts ?,? Sentry Control ?,?
The Chapter ?,?

Round 42

Date/Map Starting Positions Objectives Notes
Oct - Dec 2018

Blank MapBuildable View Unfrozen Buildable View FrozenRadar Jammed Map

Dark Flame 7,13 Prototype ERS 8,1 This map is the same as featured in round 3.

It has 52 of the 255 squares inaccessible when unfrozen, and 28 of the 255 squares inaccessible when frozen.

Blade of Dawn 5,13 Radio Jammer 2,8
Outcasts 9,13 Alien Artifact 15,8
The Chapter 11,13

Results

Jan - Mar Apr - Jun Jul - Sept Oct - Dec
Gang Score Gang Score Gang Score Gang Score
Blade of Dawn 3,142,490 Points Outcasts 2,919,310 Points Blade of Dawn 4,297,350 Points Blade of Dawn 1,887,740 Points
Outcasts 976,460 Points Dark Flame 1,297,170 Points Dark Flame 706,210 Points Outcasts 1,634,140 Points
Dark Flame 544,820 Points Blade of Dawn 790,440 Points Outcasts 667,910 Points The Chapter 992,560 Points
The Chapter 351,780 Points The Chapter 64,850 Points The Chapter 533,120 Points Dark Flame 715,880 Points