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Difference between revisions of "Wasteland Cycle 2017"

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(Round 36: Template Update)
(Round 37: Template Update)
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==Round 37==
 
==Round 37==
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<center>
 
{|width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;"
 
{|width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;"
 
|-
 
|-
!style="background:#111111; border:1px solid black;"| Date/Map
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!style="background:#111111; border:1px solid #505050;" width="35%"| Date/Map: Ice Map
!style="background:#111111; border:1px solid black;" colspan="2"|Starting Positions
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!style="background:#111111; border:1px solid #505050;" colspan="2"|Starting Positions
!style="background:#111111; border:1px solid black;" colspan="2"|Objectives
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!style="background:#111111; border:1px solid #505050;" colspan="3"|Objectives
!style="background:#111111; border:1px solid black;"|Notes
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|-
 
|-
|style="background:#222222; border:1px solid black;" width="25%" rowspan="4"|Jul - Sep 2017
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|style="background:#222222; border:1px solid #505050;" rowspan="4"|Jul - Sep 2017
[[Image:Map3_blank.PNG|Blank Map|100px]][[Image:Map3.PNG|Buildable View Unfrozen|100px]]
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[[Image:Map3_blank.PNG|Blank Map|175px]][[Image:Map3.PNG|Buildable View Unfrozen|175px]]
[[Image:Map3_2.PNG|Buildable View Frozen|100px]][[Image:Map3_Jammed.PNG‎|Radar Jammed Map|100px]]
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|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]] (10,14)
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]]
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|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]] (12,14)
|style="background:#222222; border:1px solid black;" width="10%"|12,14
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|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Artifact_snow.gif|link=Wasteland#AA|Alien Artifact]] (15,8)
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:Prototype.gif|link=Wasteland#ERS|Prototype ERS]]
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|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Prototype_snow.gif|link=Wasteland#ERS|Prototype ERS]] (8,1)
|style="background:#222222; border:1px solid black;" width="10%"|8,1
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|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Gap_snow.gif|link=Wasteland#jammer|Radar Jammer]] (2,8)
|style="background:#222222; border:1px solid black; text-align:left;" width="35%" rowspan="4"|This map is the same as featured in round 3.
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It has 52 of the 255 squares inaccessible when unfrozen, and 28 of the 255 squares inaccessible when frozen.
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|-
 
|-
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]]
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|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]] (8,14)
|style="background:#222222; border:1px solid black;" width="10%"|10,14
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|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]] (6,14)
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:Gap_snow.gif|link=Wasteland#jammer|Radio Jammer]]
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|style="background:#222222; border:0px solid #505050;" width="10%"|  
|style="background:#222222; border:1px solid black;" width="10%"|2,8
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|style="background:#222222; border:0px solid #505050;" width="10%"|  
 +
|style="background:#222222; border-right:1px solid #505050;" width="10%"|  
 
|-
 
|-
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]]
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!style="background:#111111; border:1px solid #505050;" colspan="5" | Notes
|style="background:#222222; border:1px solid black;" width="10%"|8,14
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|style="background:#222222; border:1px solid black;" width="10%"|[[Image:Artifact.gif|link=Wasteland#AA|Alien Artifact]]
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|style="background:#222222; border:1px solid black;" width="10%"|15,8
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|-
 
|-
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]]
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|style="background:#222222; border:1px solid #505050; text-align:left; padding-left:4%; padding-right:4%;" colspan="5" |
|style="background:#222222; border:1px solid black;" width="10%"|6,14
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This map is the same as featured in round 3.
|style="background:#222222; border:1px solid black;" width="20%" colspan="2"|
+
It has 52 of the 255 squares inaccessible when unfrozen, and 28 of the 255 squares inaccessible when frozen. See also [[:File:Map3_2.PNG|Buildable View Frozen]] & [[:File:Map3_Jammed.PNG|Radar Jammed Overlay]]. 
|}
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|}</center>
  
 
==Round 38==
 
==Round 38==

Revision as of 11:00, 27 March 2025

Gang Warfare Screenshot Why More Info Past Cycles
To create a more realistic gangster feel; has been suggested several times in the past, as a way to make gang membership more meaningful. Also it is lots of fun. Much more info in the "gang codex" book, in your gang library. 2008 2009 2010 2011
2012 2013 2014 2015
2016 2017 2018 2019
2020 2021 2022 2023
What Other Pages 2024 2025
A feature of Legacy. Overview Points / Scoring Past Rounds


Round 35

Date/Map: Catacombs Starting Positions Objectives
Jan - Mar 2017

Blank MapBuildable View

Blade of Dawn (9,8) Dark Flame (7,8) Grounding Station (8,8)
Outcasts (8,9) The Chapter (8,7)
Notes

This map was created as a test run of sorts for new mechanics in the Wasteland. Various coordinates would open and close randomly. Not only that, but the gang who received the lowest amount of points the previous hour would automatically gain control of the Grounding Station, allowing the gang to open or close various points of their choosing.

Round 36

Date/Map: Yesterday's Border Starting Positions Objectives
Apr - Jun 2017

Blank MapBuildable View

Blade of Dawn (12,8) Dark Flame (4,8) Field Hospital (2,2) Phase Disruptor (2,14) Prototype ERS (14,14)
Outcasts (8,4) The Chapter (8,12) Radiation Cannon (14,2)
Notes

Coordinates that within an area with the corners of 3,3, 12,3, 3,12 and 12,12 would rotate clockwise every 5 days, with all territory and Buildings within the area moving as well. HQ movement was disabled for this Map.

Round 37

Date/Map: Ice Map Starting Positions Objectives
Jul - Sep 2017

Blank MapBuildable View Unfrozen

Blade of Dawn (10,14) Dark Flame (12,14) Alien Artifact (15,8) Prototype ERS (8,1) Radar Jammer (2,8)
Outcasts (8,14) The Chapter (6,14)
Notes

This map is the same as featured in round 3. It has 52 of the 255 squares inaccessible when unfrozen, and 28 of the 255 squares inaccessible when frozen. See also Buildable View Frozen & Radar Jammed Overlay.

Round 38

Date/Map Starting Positions Objectives Notes
Oct - Dec 2017

Blank MapBuildable View

Dark Flame 4,12 Hospital 8,8 This is an "equal opportunity" map where the gang HQ buildings remain in a fixed position, each surrounded by an equal number of buildable squares and having a clear path to one objective in the center.

56 squares are inaccessible due to obstacles.

Blade of Dawn 12,12
Outcasts 4,4
The Chapter 12,4

Results

Jan - Mar Apr - Jun Jul - Sept Oct - Dec
Gang Score Gang Score Gang Score Gang Score
Outcasts 1,251,490 Points Outcasts 2,746,090 Points Outcasts 2,964,760 Points Blade of Dawn 1,685,000 Points
The Chapter 864,110 Points Dark Flame 621,150 Points The Chapter 966,830 Points Outcasts 945,150 Points
Blade of Dawn 678,160 Points The Chapter 620,890 Points Dark Flame 908,850 Points Dark Flame 726,020 Points
Dark Flame 483,000 Points Blade of Dawn 554,860 Points Blade of Dawn 402,270 Points The Chapter 707,540 Points