From Legacy Wiki
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{|width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;" | {|width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;" | ||
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− | !style="background:#111111; border:1px solid | + | !style="background:#111111; border:1px solid #505050;" width="35%" | Date/Map: Av Strip |
− | !style="background:#111111; border:1px solid | + | !style="background:#111111; border:1px solid #505050;" colspan="2"|Starting Positions |
− | !style="background:#111111; border:1px solid | + | !style="background:#111111; border:1px solid #505050;" colspan="3"|Objectives |
|- | |- | ||
− | |style="background:#222222; border:1px solid | + | |style="background:#222222; border:1px solid #505050;" rowspan="4"|Oct - Dec 2009 |
[[Image:Map2_blank.png|Blank Map|175px]][[Image:Map2.png|Buildable View|175px]] | [[Image:Map2_blank.png|Blank Map|175px]][[Image:Map2.png|Buildable View|175px]] | ||
− | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]] (7,9) |
− | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]] (7,7) |
− | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Hospital.gif|link=Wasteland#hospital|Field Hospital]] (1,8) |
− | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Prototype.gif|link=Wasteland#ERS|Prototype ERS]] (8,15) |
− | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Shop.gif|link=Wasteland#WFShop|Warfare Shop]] (15,8) |
|- | |- | ||
− | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]] (9,9) |
− | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]] (9,7) |
− | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid | + | |style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid #505050;" width="10%"|[[Image:Neutral.gif|link=Wasteland#neut|Neutral Square]] (14,1) |
− | |style="background:#222222; border:0px solid | + | |style="background:#222222; border:0px solid #505050;" width="10%"| |
− | |style="background:#222222; border-right:1px solid | + | |style="background:#222222; border-right:1px solid #505050;" width="10%"| |
|- | |- | ||
− | !style="background:#111111; border:1px solid | + | !style="background:#111111; border:1px solid #505050;" colspan="5" | Notes |
|- | |- | ||
− | |style="background:#222222; border:1px solid | + | |style="background:#222222; border:1px solid #505050; text-align:left; padding-left:4%; padding-right:4%;" colspan="5" | |
This map is exactly the same as the one used in round 2. It still has 35 of the 255 squares inaccessible, due to obstacles. | This map is exactly the same as the one used in round 2. It still has 35 of the 255 squares inaccessible, due to obstacles. | ||
|}</center> | |}</center> |
Revision as of 02:07, 26 March 2025
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Why | More Info | Past Cycles | |||||
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To create a more realistic gangster feel; has been suggested several times in the past, as a way to make gang membership more meaningful. Also it is lots of fun. | Much more info in the "gang codex" book, in your gang library. | 2008 | 2009 | 2010 | 2011 | |||
2012 | 2013 | 2014 | 2015 | |||||
2016 | 2017 | 2018 | 2019 | |||||
2020 | 2021 | 2022 | 2023 | |||||
What | Other Pages | 2024 | 2025 | |||||
A feature of Legacy. | Overview | Points / Scoring | Past Rounds |
Round 3
Date/Map: Ice Map | Starting Positions | Objectives | |||
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Jan - Mar 2009 | ![]() |
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Notes | |||||
The east and west sides of this map feature 24 squares comprised of ice, which can be frozen or melted (and thus inaccessible) depending on the current temperature. In addition, 28 squares are permanently unavailable. See also Buildable View Frozen & Radar Jammed Overlay |
Round 4
Round 5
Round 6
Results
Wasteland Cycle - 2009 |
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