Games:  Legacy Online | Legacy Dev Hunted Cow Studios 



Difference between revisions of "Wasteland Cycle 2010"

To Login to the wiki, use your username for Legacy and then go here to get your temporary password. - Will (talk)

From Legacy Wiki

Jump to: navigation, search
m (Round 8)
(Round 9: Template Update)
Line 61: Line 61:
  
 
==Round 9==
 
==Round 9==
 +
<center>
 
{|width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;"
 
{|width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;"
 
|-
 
|-
!style="background:#111111; border:1px solid black;"| Date/Map
+
!style="background:#111111; border:1px solid black;" width="35%"| Date/Map: OG Green
 
!style="background:#111111; border:1px solid black;" colspan="2"|Starting Positions
 
!style="background:#111111; border:1px solid black;" colspan="2"|Starting Positions
!style="background:#111111; border:1px solid black;" colspan="2"|Objectives
+
!style="background:#111111; border:1px solid black;" colspan="3"|Objectives
!style="background:#111111; border:1px solid black;"|Notes
+
 
|-
 
|-
|style="background:#222222; border:1px solid black;" width="25%" rowspan="4"|Jul - Sep 2010
+
|style="background:#222222; border:1px solid black;" rowspan="4"|Jul - Sep 2010
[[Image:Map5_blank.png|Blank Map|100px]][[Image:Map5.png|Buildable View|100px]]
+
[[Image:Map5_blank.png|Blank Map|175px]][[Image:Map5.png|Buildable View|175px]]
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]]
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid black;" width="10%"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]] (15,14)
|style="background:#222222; border:1px solid black;" width="10%"|2,14
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid black;" width="10%"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]] (2,14)
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:Hospital.gif|link=Wasteland#hospital|Hospital]]
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid black;" width="10%"|[[Image:Artifact.gif|link=Wasteland#AA|Alien Artifact]] (8,12)
|style="background:#222222; border:1px solid black;" width="10%"|4,9
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid black;" width="10%"|[[Image:Hospital.gif|link=Wasteland#hospital|Field Hospital]] (4,9)
|style="background:#222222; border:1px solid black; text-align:left;" width="35%" rowspan="4"|This map is similar to the original Wasteland map, with one new feature: a bridge connecting the two islands at the top.
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid black;" width="10%"|[[Image:Shop.gif|link=Wasteland#WFShop|Warfare Shop]] (9,8)
48 squares are inaccessible due to obstacles.
+
 
|-
 
|-
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]]
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid black;" width="10%"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]] (7,14)
|style="background:#222222; border:1px solid black;" width="10%"|15,14
+
|style="background: linear-gradient(to bottom right, #111111, #333333); border:1px solid black;" width="10%"|[[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]] (11,14)
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:Artifact.gif|link=Wasteland#AA|Alien Artifact]]
+
|style="background:#222222; border:0px solid black;" width="10%"|  
|style="background:#222222; border:1px solid black;" width="10%"|8,12
+
|style="background:#222222; border:0px solid black;" width="10%"|  
 +
|style="background:#222222; border-right:1px solid black;" width="10%"|  
 
|-
 
|-
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]]
+
!style="background:#111111; border:1px solid black;" colspan="5" | Notes
|style="background:#222222; border:1px solid black;" width="10%"|7,14
+
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:Shop.gif|link=Wasteland#WFShop|Warfare Shop]]
+
|style="background:#222222; border:1px solid black;" width="10%"|9,8
+
 
|-
 
|-
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]]
+
|style="background:#222222; border:1px solid black; text-align:left; padding-left:4%; padding-right:4%;" colspan="5" |
|style="background:#222222; border:1px solid black;" width="10%"|11,14
+
This map is similar to the original Wasteland map, with one new feature: a bridge connecting the two islands at the top.
|style="background:#222222; border:1px solid black;" width="20%" colspan="2"|
+
48 squares are inaccessible due to obstacles.
|}
+
|}</center>
  
 
==Round 10==
 
==Round 10==

Revision as of 00:50, 26 March 2025

Gang Warfare Screenshot Why More Info Past Cycles
To create a more realistic gangster feel; has been suggested several times in the past, as a way to make gang membership more meaningful. Also it is lots of fun. Much more info in the "gang codex" book, in your gang library. 2008 2009 2010 2011
2012 2013 2014 2015
2016 2017 2018 2019
2020 2021 2022 2023
What Other Pages 2024 2025
A feature of Legacy. Overview Points / Scoring Past Rounds


Round 7

Date/Map: Ice Map Starting Positions Objectives
Jan - Mar 2010

Blank MapBuildable View Unfrozen

Blade of Dawn (12,14) Dark Flame (8,14) Alien Artifact (15,8) Prototype ERS (8,1) Radar Jammer (2,8)
Outcasts (6,14) The Chapter (10,14)
Notes

This map is the same as featured in round 3. It has 52 of the 255 squares inaccessible when unfrozen, and 28 of the 255 squares inaccessible when frozen. See also Buildable View Frozen & Radar Jammed Overlay

Round 8

Date/Map: Desert Map Starting Positions Objectives
Apr - Jun 2010

Blank MapBuildable View

Blade of Dawn (4,12) Dark Flame (4,4) Field Hospital (8,8)
Outcasts (12,4) The Chapter (12,12)
Notes

This is an "equal opportunity" map where the gang HQ buildings remain in a fixed position, each surrounded by an equal number of buildable squares and having a clear path to one objective in the center. 56 squares are inaccessible due to obstacles.

Round 9

Date/Map: OG Green Starting Positions Objectives
Jul - Sep 2010

Blank MapBuildable View

Blade of Dawn (15,14) Dark Flame (2,14) Alien Artifact (8,12) Field Hospital (4,9) Warfare Shop (9,8)
Outcasts (7,14) The Chapter (11,14)
Notes

This map is similar to the original Wasteland map, with one new feature: a bridge connecting the two islands at the top. 48 squares are inaccessible due to obstacles.

Round 10

Date/Map Starting Positions Objectives Notes
Oct - Dec 2010

Blank MapBuildable View

Dark Flame 10,6 Prototype ERS 8,15 This map is exactly the same as the one used in round 2.

It still has 35 of the 255 squares inaccessible, due to obstacles.

Blade of Dawn 7,6 Hospital 1,8
Outcasts 10,9 Warfare Shop 15,8
The Chapter 7,9 Neutral Square 14,1

Results

Jan - Mar Apr - Jun Jul - Sept Oct - Dec
Gang Score Gang Score Gang Score Gang Score
Blade of Dawn 2,382,145 Points Outcasts 1,670,100 Points Blade of Dawn 2,099,950 Points Dark Flame 2,489,510 Points
Outcasts 1,181,200 Points Dark Flame 889,290 Points Dark Flame 1,362,260 Points Outcasts 1,443,820 Points
The Chapter 1,117,140 Points Blade of Dawn 824,900 Points The Chapter 888,560 Points Blade of Dawn 854,080 Points
Dark Flame 826,040 Points The Chapter 644,830 Points Outcasts 786,850 Points The Chapter 319,800 Points