From Legacy Wiki
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|style="background:#222222; border:1px solid black;" width="10%"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]] (14,4) | |style="background:#222222; border:1px solid black;" width="10%"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]] (14,4) | ||
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]] (11,4) | |style="background:#222222; border:1px solid black;" width="10%"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]] (11,4) | ||
+ | |style="background:#222222; border:1px solid black;" width="10%"|[[Image:Artifact.gif|link=Wasteland#AA|Alien Artifact]] (??,??) | ||
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:Hospital.gif|link=Wasteland#hospital|Hospital]] (4,9) | |style="background:#222222; border:1px solid black;" width="10%"|[[Image:Hospital.gif|link=Wasteland#hospital|Hospital]] (4,9) | ||
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:Shop.gif|link=Wasteland#WFShop|Warfare Shop]] (9,8) | |style="background:#222222; border:1px solid black;" width="10%"|[[Image:Shop.gif|link=Wasteland#WFShop|Warfare Shop]] (9,8) | ||
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|style="background:#222222; border:1px solid black;" width="10%"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]] (2,14) | |style="background:#222222; border:1px solid black;" width="10%"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]] (2,14) | ||
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!style="background:#111111; border:1px solid black;" colspan="5" | Notes | !style="background:#111111; border:1px solid black;" colspan="5" | Notes | ||
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− | |style="background:#222222; border:1px solid black; text-align:left;" colspan="5" | | + | |style="background:#222222; border:1px solid black; text-align:left; padding-left:4%;" colspan="5" | |
The first map released by [[Zorg]]. This map has 47 of the 255 squares inaccessible due to obstacles. | The first map released by [[Zorg]]. This map has 47 of the 255 squares inaccessible due to obstacles. | ||
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+ | |style="background:#111111; border:1px solid black; text-align:left; padding-left:2%;" colspan="6" | | ||
+ | In 2008, a vote was held after a few Wasteland Conventions (Wastecon's) in Online Chat. The consensus was to reset the Wastelands every 3 months. On the first reset in October 2008, Zorg released the next map. | ||
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==Round 2== | ==Round 2== |
Revision as of 00:40, 21 March 2025
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Why | More Info | Past Cycles | |||||
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To create a more realistic gangster feel; has been suggested several times in the past, as a way to make gang membership more meaningful. Also it is lots of fun. | Much more info in the "gang codex" book, in your gang library. | 2008 | 2009 | 2010 | 2011 | |||
2012 | 2013 | 2014 | 2015 | |||||
2016 | 2017 | 2018 | 2019 | |||||
2020 | 2021 | 2022 | 2023 | |||||
What | Other Pages | 2024 | 2025 | |||||
A feature of Legacy. | Overview | Points / Scoring | Past Rounds |
Round 1
Date/Map: OG Green | Starting Positions | Objectives | |||
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Feb 2007 - Oct 2008 | ![]() |
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Notes | |||||
The first map released by Zorg. This map has 47 of the 255 squares inaccessible due to obstacles. | |||||
In 2008, a vote was held after a few Wasteland Conventions (Wastecon's) in Online Chat. The consensus was to reset the Wastelands every 3 months. On the first reset in October 2008, Zorg released the next map. |
Round 2
Date/Map | Starting Positions | Objectives | Notes | ||
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Oct - Dec 2008 | ![]() |
9,9 | ![]() |
8,15 | The main feature of this map is the "Avatar Playground" in the lower area, which only Avatars can access via Astral Phasing.
35 squares are inaccessible due to obstacles. |
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7,7 | ![]() |
1,8 | ||
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7,9 | ![]() |
15,8 | ||
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9,7 | ![]() |
14,1 |
Results
Oct - Dec | |
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Gang | Score |
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2,968,770 points |
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1,249,615 points |
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750,155 points |
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630,090 points |