From Legacy Wiki
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|style="background:#222222; border:1px solid black;" width="10%"|?,? | |style="background:#222222; border:1px solid black;" width="10%"|?,? | ||
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:Control.gif|link=Wasteland#control|Sentry Control]] | |style="background:#222222; border:1px solid black;" width="10%"|[[Image:Control.gif|link=Wasteland#control|Sentry Control]] | ||
+ | |style="background:#222222; border:1px solid black;" width="10%"|?,? | ||
+ | |- | ||
+ | |style="background:#222222; border:1px solid black;" width="10%"|[[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]] | ||
+ | |style="background:#222222; border:1px solid black;" width="10%"|?,? | ||
+ | |style="background:#222222; border:1px solid black;" width="20%" colspan="2"| | ||
+ | |} | ||
+ | |||
+ | ==Round 42== | ||
+ | {|width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;" | ||
+ | |- | ||
+ | !style="background:#111111; border:1px solid black;"| Date/Map | ||
+ | !style="background:#111111; border:1px solid black;" colspan="2"|Starting Positions | ||
+ | !style="background:#111111; border:1px solid black;" colspan="2"|Objectives | ||
+ | !style="background:#111111; border:1px solid black;"|Notes | ||
+ | |- | ||
+ | |style="background:#222222; border:1px solid black;" width="25%" rowspan="4"|Oct - Dec 2018 | ||
+ | [[Image:Map3_blank.PNG|Blank Map|100px]][[Image:Map3.PNG|Buildable View Unfrozen|100px]] | ||
+ | [[Image:Map3_2.PNG|Buildable View Frozen|100px]][[Image:Map3_Jammed.PNG|Radar Jammed Map|100px]] | ||
+ | |style="background:#222222; border:1px solid black;" width="10%"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]] | ||
+ | |style="background:#222222; border:1px solid black;" width="10%"|?,? | ||
+ | |style="background:#222222; border:1px solid black;" width="10%"|[[Image:Prototype.gif|link=Wasteland#ERS|Prototype ERS]] | ||
+ | |style="background:#222222; border:1px solid black;" width="10%"|?,? | ||
+ | |style="background:#222222; border:1px solid black; text-align:left;" width="35%" rowspan="4"|This map is the same as featured in round 3. | ||
+ | It has 52 of the 255 squares inaccessible when unfrozen, and 28 of the 255 squares inaccessible when frozen. | ||
+ | |- | ||
+ | |style="background:#222222; border:1px solid black;" width="10%"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]] | ||
+ | |style="background:#222222; border:1px solid black;" width="10%"|?,? | ||
+ | |style="background:#222222; border:1px solid black;" width="10%"|[[Image:Gap_snow.gif|link=Wasteland#jammer|Radio Jammer]] | ||
+ | |style="background:#222222; border:1px solid black;" width="10%"|?,? | ||
+ | |- | ||
+ | |style="background:#222222; border:1px solid black;" width="10%"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]] | ||
+ | |style="background:#222222; border:1px solid black;" width="10%"|?,? | ||
+ | |style="background:#222222; border:1px solid black;" width="10%"|[[Image:Artifact.gif|link=Wasteland#AA|Alien Artifact]] | ||
|style="background:#222222; border:1px solid black;" width="10%"|?,? | |style="background:#222222; border:1px solid black;" width="10%"|?,? | ||
|- | |- |
Revision as of 17:50, 2 October 2018
Why | More Info | Past Cycles | ||||||
---|---|---|---|---|---|---|---|---|
To create a more realistic gangster feel; has been suggested several times in the past, as a way to make gang membership more meaningful. Also it is lots of fun. | Much more info in the "gang codex" book, in your gang library. | 2008 | 2009 | 2010 | 2011 | |||
2012 | 2013 | 2014 | 2015 | |||||
2016 | 2017 | 2018 | 2019 | |||||
2020 | 2021 | 2022 | 2023 | |||||
What | Other Pages | 2024 | ||||||
A feature of Legacy. | Overview | Points / Scoring | Past Rounds |
Contents
Round 39
Round 41
Date/Map | Starting Positions | Objectives | Notes | ||
---|---|---|---|---|---|
Jul - Sept 2018 | ?,? | ?,? | The main feature of this map is the "Avatar Playground" in the lower area, which only Avatars can access via Astral Phasing.
35 squares are inaccessible due to obstacles. | ||
?,? | ?,? | ||||
?,? | ?,? | ||||
?,? |
Round 42