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Difference between revisions of "Rare Blueprint"

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(Black Market: Failed to correct all instances of Poisoned Tip being incorrect - fixed)
(Moving Cow Bell Crystallization III to Epic Blueprints)
 
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| [[Image:Focus_revival_kit.png|Focus Revival Kit|link=Focus Revival Kit]]||Focus Revival Kit||5||N/A||1x[[Image:Smrevive.png|Revival Kit|link=Revival Kit]] 1x[[Image:Power_cell.png|Power Cell|link=Power Cell]]||Increase heal amount using up to 4 [[Image:Vicodin_small.png|Vicodin increases heal by up to 10 each|link=Vicodin]] / [[Image:Small_first_aid_kit.png|Small First Aid Kit increases heal by up to 8 each|link=Small First Aid Kit]]
 
| [[Image:Focus_revival_kit.png|Focus Revival Kit|link=Focus Revival Kit]]||Focus Revival Kit||5||N/A||1x[[Image:Smrevive.png|Revival Kit|link=Revival Kit]] 1x[[Image:Power_cell.png|Power Cell|link=Power Cell]]||Increase heal amount using up to 4 [[Image:Vicodin_small.png|Vicodin increases heal by up to 10 each|link=Vicodin]] / [[Image:Small_first_aid_kit.png|Small First Aid Kit increases heal by up to 8 each|link=Small First Aid Kit]]
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| [[Image:Cow_bell.png|Cow Bell|link=Cow Bell]]||Cow Bell Crystallization III||5||N/A|| 1x[[image:Cow_bell.png|Cow Bell|link=Cow Bell]] 2x[[Image:Null_Crystal_Shard.png|+40 AP for each shard (+80 Total)|link=Null Crystal Shard]]||Can add one of the following to increase Ability Points on Cow Bell.<br>[[image:Yellow_Crystal_Shard.png|+60 AP|link=Yellow Crystal Shard]] [[image:Green_Crystal_Shard.png|+120 AP|link=Green Crystal Shard]] [[image:Orange_Crystal_Shard.png|+180 AP|link=Orange Crystal Shard]] [[image:Pink_Crystal_Shard.png|+240 AP|link=Pink Crystal Shard]] [[image:Air_Crystal_Shard.png|+300 AP|link=Air Crystal Shard]] [[image:Water_Crystal_Shard.png|+360 AP|link=Water Crystal Shard]] [[image:Void_Crystal_Shard.png|+420 AP|link=Void Crystal Shard]] [[image:Fire_Crystal_Shard.png|+480 AP|link=Fire Crystal Shard]] [[image:Abstruse_Crystal_sm.png|+750 AP|link=Abstruse Crystal]]<br>{{Color|Different|(Hover for Ability Point increases for each Crystal)}}
 
 
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Latest revision as of 06:38, 29 March 2023

Rare Blueprint
Rare blueprint.png
Sell Price:
100c
Description:
A blueprint containing schematics and technical instructions describing how to work on a particular item using the Shadow Forge.


Summary

A blueprint used to learn how to make items.

Crafting Experience

Depending on the Players Crafting Level, when deciphering an unidentified Blueprint - the player will gain a certain amount of crafting experience.

Crafting Level Experience Gain
0 0.4xp
1 0.6xp
2 1.0xp
3 1.6xp
4 2.0xp
5 1.6xp
6 1.0xp
7 0.6xp
8 0.4xp
9 0.2xp

Locations

Crafter's Guild

Craft Crafting Level Cost Required Items Special Notes
Silver Ingot Silver Ingot 5 200c 3xSilver Ore None
Silver Plate Silver Plate 6 200c 3xSilver Ingot None

Crafter's Guild (Timed)

Craft Crafting Level Cost Required Items Special Notes
Bio Shell Bio Shell 1 200c 1xPhoenix Shell 1xSteel Plate 1xFabric 1xHammer None
Spear Gun Spear Gun 2 200c 1xSteel Plate 2xArtificial Wood 1xLead 1xSaw None
Boomerang Boomerang 2 200c 1xSteel Plate 2xFabric 1xArtificial Wood 1xBonding Paste None
GPS Device GPS Device 3 200c 1xBronze Ingot 1xCopper Plate 2xCircuit Board 1xliink=Welding Torch None
Magma Plate Magma Plate 4 200c 1xBio Shell 2xBronze Plate 2xFire Crystal Fragment 1xFabric 1xHammer None

Black Market

Craft Crafting Level Cost Required Items Special Notes
Armor Piercing Rounds Armor Piercing Rounds 2 200c 1xCopper Plate 1xGunpowder 2xLead None
Poisoned Tip Poisoned Tip 3 200c 1xPoison 1xBronze Ingot 1xWelding Torch None

Black Market (Timed)

Craft Crafting Level Cost Required Items Special Notes
Flame Thrower Flame Thrower 1 200c 1xShort Barrel 1xCopper Ingot 3xCharcoal 1xSpark Powder 1xWelding Torch None
Advanced Flame Thrower Advanced Flame Thrower 1 ???c 1xFlame Thrower 1xCopper Ingot 1xSpark Powder None
Tesla Rod Tesla Rod 2 200c 1xCrowbar 1xSteel Plate 2xWires 2xCircuit Board 1xWelding Torch None
Sniper Rifle Sniper Rifle 2 ???c 1xLong Barrel 1xLaser Sight 1xCopper Plate 1xGunpowder 1xWelding Torch None
Poisoned Throwing Blades Poisoned Throwing Blades 5 200c 1xPoison 1xThrowing Blades Crafting removes 1T from Throwing Blades
Created Poisoned Throwing Blades have 3T and 10FP
Blood Pack Blood Pack 5 500c 2xBronze Ingot 5xAvatar Blood 1xMorphine 1xWelding Torch None
Modded Pistol Modded Pistol 5 500c 1xLaser Sighted Pistol 1xGunpowder 1xThrowing Blades 1xScrewdriver None
Polearm Polearm 5 500c 1xGyro Balance 3xSteel Ingot 1xWelding Torch None

Random Drops

Craft Crafting Level Cost Required Items Special Notes
Cow Bell Cow Bell Crystallization 0 N/A 1xCow Bell 2x+20 AP for each shard (+40 Total) Can add one of the following to increase Ability Points on Cow Bell.
+25 AP +50 AP +75 AP +100 AP +125 AP +150 AP +175 AP +200 AP +250 AP
(Hover for Ability Point increases for each Crystal)
Targeting Module Targeting Module 1 N/A 1xGPS Device 1xSteel Ingot 1xWires Starts with 6 Forge Points
Can use Power Cell or Large Power Cell to add more Trades
Large Power Cell Large Power Cell 2 N/A 3xPower Cell 1xWires 1xSteel Ingot 1xBonding Paste None
Aeon Crystal Simple Aeon Crystal Extraction 2 N/A 1xAeon Amulet 1xSmall Water Crystal 1xSmall Pink Crystal 1xWater Crystal Fragment 1xPink Crystal Fragment Result Aeon Crystal has 2 Forge Points
Prime Crystal Simple Prime Crystal Extraction 2 N/A 1xPrime Amulet 1xSmall Fire Crystal 1xSmall Air Crystal 1xFire Crystal Fragment 1xAir Crystal Fragment Result Prime Crystal has 2 Forge Points
Targeting Module Charged Targeting Module II 2 N/A 1xWires 1xPower Cell 1xTargeting Module Can use Large Power Cell to add more Trades
Requires 1 Forge Point on Targeting Module
Upgraded Revival Kit Upgraded Revival Kit 3 N/A 1xRevival Kit 1xSmall Medicine Increase heal amount using up to 4 Antibiotics increase heal by up to 5 each / Bandage increases heal by up to 2 each
Cow Bell Cow Bell Crystallization II 3 N/A 1xCow Bell 2x+30 AP for each shard (+60 Total) Can add one of the following to increase Ability Points on Cow Bell.
+40 AP +80 AP +120 AP +160 AP +200 AP +240 AP +280 AP +320 AP +500 AP
(Hover for Ability Point increases for each Crystal)
Brotherhood Serum Serum Creation III 4 N/A 1xAvatar Blood 1xLarge Medicine Increase heal amount using up to 4 Small Medicine increases heal by up to 2 each / Antibiotics increase heal by up to 1 each
Exposure Revival Kit Exposure Revival Kit 5 N/A 1xRevival Kit 1xBlue Pill Increase heal amount using up to 4 Vicodin increases heal by up to 10 each / Small First Aid Kit increases heal by up to 8 each
Focus Revival Kit Focus Revival Kit 5 N/A 1xRevival Kit 1xPower Cell Increase heal amount using up to 4 Vicodin increases heal by up to 10 each / Small First Aid Kit increases heal by up to 8 each

Sources

The item can be acquired from: