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Difference between revisions of "Rare Blueprint"

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(Reformatted Cow Bell Crystallization crafts)
(Missed Charged Targeting Module II)
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| [[Image:Prime_crystal.png|Prime Crystal|link=Prime Crystal]]||Simple Prime Crystal Extraction||2||N/A||1x[[Image:Prime_amulet.png|Prime Amulet|link=Prime Amulet]] 1x[[Image:Small_Fire_Crystal.png|Small Fire Crystal|link=Small Fire Crystal]] 1x[[Image:Small_Air_Crystal.png|Small Air Crystal|link=Small Air Crystal]] 1x[[Image:Fire_Crystal_Fragment.png|Fire Crystal Fragment|link=Fire Crystal Fragment]] 1x[[Image:Air_Crystal_Fragment.png|Air Crystal Fragment|link=Air Crystal Fragment]]||Result Prime Crystal has 2 Forge Points
 
| [[Image:Prime_crystal.png|Prime Crystal|link=Prime Crystal]]||Simple Prime Crystal Extraction||2||N/A||1x[[Image:Prime_amulet.png|Prime Amulet|link=Prime Amulet]] 1x[[Image:Small_Fire_Crystal.png|Small Fire Crystal|link=Small Fire Crystal]] 1x[[Image:Small_Air_Crystal.png|Small Air Crystal|link=Small Air Crystal]] 1x[[Image:Fire_Crystal_Fragment.png|Fire Crystal Fragment|link=Fire Crystal Fragment]] 1x[[Image:Air_Crystal_Fragment.png|Air Crystal Fragment|link=Air Crystal Fragment]]||Result Prime Crystal has 2 Forge Points
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| [[Image:TModulesm.png|Targeting Module|link=Targeting Module]]||Charged Targeting Module II||2||N/A|| 1x[[Image:Wires.png|Wires|link=Wires]] 1x[[Image:Power_cell.png|Power Cell|link=Power Cell]] 1x[[Image:TModulesm.png|Targeting Module|link=Targeting Module]]|| Can use [[Large Power Cell]] to add more Trades<br/>Requires 1 Forge Point on [[Targeting Module]]
 
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| [[Image:Upgraded_Revival_Kit_sm.png|Upgraded Revival Kit|link=Revival Kit]]||Upgraded Revival Kit||3||N/A|| 1x[[Image:Smrevive.png|Revival Kit|link=Revival Kit]] 1x[[Image:Smsmallmed.png|Small Medicine|link=Small Medicine]]||Increase heal amount using up to 4 [[Image:Smpills.png|Antibiotics increase heal by up to 5 each|link=Antibiotics]] / [[Image:Bandage.png|Bandage increases heal by up to 2 each|link=Bandage]]
 
| [[Image:Upgraded_Revival_Kit_sm.png|Upgraded Revival Kit|link=Revival Kit]]||Upgraded Revival Kit||3||N/A|| 1x[[Image:Smrevive.png|Revival Kit|link=Revival Kit]] 1x[[Image:Smsmallmed.png|Small Medicine|link=Small Medicine]]||Increase heal amount using up to 4 [[Image:Smpills.png|Antibiotics increase heal by up to 5 each|link=Antibiotics]] / [[Image:Bandage.png|Bandage increases heal by up to 2 each|link=Bandage]]

Revision as of 06:56, 26 October 2022

Rare Blueprint
Rare blueprint.png
Sell Price:
100c
Description:
A blueprint containing schematics and technical instructions describing how to work on a particular item using the Shadow Forge.


Summary

A blueprint used to learn how to make items.

Crafting Experience

Depending on the Players Crafting Level, when deciphering an unidentified Blueprint - the player will gain a certain amount of crafting experience.

Crafting Level Experience Gain
0 0.4xp
1 0.6xp
2 1.0xp
3 1.6xp
4 2.0xp
5 1.6xp
6 1.0xp
7 0.6xp
8 0.4xp
9 0.2xp

Locations

Crafter's Guild

Craft Crafting Level Cost Required Items Special Notes
Silver Ingot Silver Ingot 5 200c 3xSilver Ore None
Silver Plate Silver Plate 6 200c 3xSilver Ingot None

Crafter's Guild (Timed)

Craft Crafting Level Cost Required Items Special Notes
Bio Shell Bio Shell 1 200c 1xPhoenix Shell 1xSteel Plate 1xFabric 1xHammer None
GPS Device GPS Device 3 200c 1xBronze Ingot 1xCopper Plate 2xCircuit Board 1xliink=Welding Torch None
Magma Plate Magma Plate 4 200c 1xBio Shell 2xBronze Plate 2xFire Crystal Fragment 1xFabric 1xHammer None

Black Market

Craft Crafting Level Cost Required Items Special Notes
Armor Piercing Rounds Armor Piercing Rounds 2 200c 1xCopper Plate 1xGunpowder 2xLead None
Poison Tip Poison Tip 3 200c 1xPoison 1xBronze Ingot 1xWelding Torch None

Black Market (Timed)

Craft Crafting Level Cost Required Items Special Notes
Flame Thrower Flame Thrower 1 500c 1xShort Barrel 1xCopper Ingot 3xCharcoal 1xSpark Powder 1xWelding Torch None
Advanced Flame Thrower Advanced Flame Thrower 1 500c 1xFlame Thrower 1xCopper Ingot 1xSpark Powder None
Spear Gun Spear Gun 2 500c 1xSteel Plate 2xArtificial Wood 1xLead 1xSaw None
Boomerang Boomerang 2 500c 1xSteel Plate 2xFabric 1xArtificial Wood 1xBonding Paste None
Sniper Rifle Sniper Rifle 2 500c 1xLong Barrel 1xLaser Sight 1xCopper Plate 1xGunpowder 1xWelding Torch None
Poisoned Throwing Blades Poisoned Throwing Blades 5 500c 1xPoison 1xThrowing Blades Crafting removes 1T from Throwing Blades
Created Poisoned Throwing Blades have 3T and 10FP
Blood Pack Blood Pack 5 500c 2xBronze Ingot 5xAvatar Blood 1xMorphine 1xWelding Torch None
Modded Pistol Modded Pistol 5 500c 1xLaser Sighted Pistol 1xGunpowder 1xThrowing Blades 1xScrewdriver None
Polearm Polearm 5 500c 1xGyro Balance 3xSteel Ingot 1xWelding Torch None

Random Drops

Craft Crafting Level Cost Required Items Special Notes
Cow Bell Cow Bell Crystallization 0 N/A 1xCow Bell 2x+20 AP for each shard (+40 Total) Can add one of the following to increase Ability Points on Cow Bell.
+25 AP +50 AP +75 AP +100 AP +125 AP +150 AP +175 AP +200 AP +250 AP
(Hover for Ability Point increases for each Crystal)
Targeting Module Targeting Module 1 N/A 1xGPS Device 1xSteel Ingot 1xWires Starts with 6 Forge Points
Can use Power Cell or Large Power Cell to add more Trades
Large Power Cell Large Power Cell 2 N/A 3xPower Cell 1xWires 1xSteel Ingot 1xBonding Paste None
Aeon Crystal Simple Aeon Crystal Extraction 2 N/A 1xAeon Amulet 1xSmall Water Crystal 1xSmall Pink Crystal 1xWater Crystal Fragment 1xPink Crystal Fragment Result Aeon Crystal has 2 Forge Points
Prime Crystal Simple Prime Crystal Extraction 2 N/A 1xPrime Amulet 1xSmall Fire Crystal 1xSmall Air Crystal 1xFire Crystal Fragment 1xAir Crystal Fragment Result Prime Crystal has 2 Forge Points
Targeting Module Charged Targeting Module II 2 N/A 1xWires 1xPower Cell 1xTargeting Module Can use Large Power Cell to add more Trades
Requires 1 Forge Point on Targeting Module
Upgraded Revival Kit Upgraded Revival Kit 3 N/A 1xRevival Kit 1xSmall Medicine Increase heal amount using up to 4 Antibiotics increase heal by up to 5 each / Bandage increases heal by up to 2 each
Cow Bell Cow Bell Crystallization II 3 N/A 1xCow Bell 2x+30 AP for each shard (+60 Total) Can add one of the following to increase Ability Points on Cow Bell.
+40 AP +80 AP +120 AP +160 AP +200 AP +240 AP +280 AP +320 AP +500 AP
(Hover for Ability Point increases for each Crystal)
Brotherhood Serum Serum Creation III 4 N/A 1xAvatar Blood 1xLarge Medicine Increase heal amount using up to 4 Small Medicine increases heal by up to 2 each / Antibiotics increase heal by up to 1 each
Exposure Revival Kit Exposure Revival Kit 5 N/A 1xRevival Kit 1xBlue Pill Increase heal amount using up to 4 Vicodin increases heal by up to 10 each / Small First Aid Kit increases heal by up to 8 each
Focus Revival Kit Focus Revival Kit 5 N/A 1xRevival Kit 1xPower Cell Increase heal amount using up to 4 Vicodin increases heal by up to 10 each / Small First Aid Kit increases heal by up to 8 each
Cow Bell Cow Bell Crystallization III 5 N/A 1xCow Bell 2x+40 AP for each shard (+80 Total) Can add one of the following to increase Ability Points on Cow Bell.
+60 AP +120 AP +180 AP +240 AP +300 AP +360 AP +420 AP +480 AP +750 AP
(Hover for Ability Point increases for each Crystal)

Sources

The item can be acquired from: