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− | [[Image:gangsterz1_logo.png|right]]The Dark Legacy was the name of the first game Zorg created, which eventually evolved into the first Gangsterz. Written in [http://www.perl.com/ Perl], it set up some of the key systems now seen in the current Legacy. Although it had many problems, it was mostly a learning experience. | + | [[Image:gangsterz1_logo.png|right]]The Dark Legacy was the name of the first game [[Zorg]] created, which eventually evolved into the first Gangsterz. Written in [http://www.perl.com/ Perl], it set up some of the key systems now seen in the current [[Legacy]]. Although it had many problems, it was mostly a learning experience. |
<big>''' The Plan '''</big> | <big>''' The Plan '''</big> | ||
− | * The story of this game started in 2001, when Zorg abandoned his work on an other online game called [http://www.graalonline.com/ Graal Online] where he was a Scripting Admin of the playerworld 'Bravo', in order to start his own project. | + | * The story of this game started in 2001, when [[Zorg]] abandoned his work on an other online game called [http://www.graalonline.com/ Graal Online] where he was a Scripting Admin of the playerworld 'Bravo', in order to start his own project. |
* He decided it was a browser based game he wished to create, being inspired by games like [http://www.planetarion.com/ Planetarion] and [http://www.alienaa.com/ AlienAA] he had played at school. He had some past experience in setting up forums for websites, one of which was [http://www.yabbforum.com/ YaBB] which is writen mainly in [http://www.perl.com/ Perl], so he set out to learn the scripting language. | * He decided it was a browser based game he wished to create, being inspired by games like [http://www.planetarion.com/ Planetarion] and [http://www.alienaa.com/ AlienAA] he had played at school. He had some past experience in setting up forums for websites, one of which was [http://www.yabbforum.com/ YaBB] which is writen mainly in [http://www.perl.com/ Perl], so he set out to learn the scripting language. | ||
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* At this point the game was accepting signups, though the player count was only around 50 people. One player joined going under the name 'mehownzu'. Finding various flaws in the signup system, he exploited bugs to create high level characters with vast amounts of money. Needless to say, he joined the staff team working as Creator with Zorg. | * At this point the game was accepting signups, though the player count was only around 50 people. One player joined going under the name 'mehownzu'. Finding various flaws in the signup system, he exploited bugs to create high level characters with vast amounts of money. Needless to say, he joined the staff team working as Creator with Zorg. | ||
− | * Also at this point, the game was recruiting staff. A player named | + | * Also at this point, the game was recruiting staff. A player named Sk8erMJ88 went shot up through the ranks and was also taken on to the team of Creators. Although Zorg still handled all the scripting alone, he now had 2 other people helping in the game's design. |
− | * The name Dark Legacy was soon deemed to be inappropriate for such a futuristic-themed game. The name Gangsterz was chosen instead, and the whole game was recolored with a blue on black theme. | + | * The name Dark Legacy was soon deemed to be inappropriate for such a futuristic-themed game. The name [[Gangsterz]] was chosen instead, and the whole game was recolored with a blue on black theme. |
* The game had a rough ride, but the player count soon got in to the thousands with the lack of innactive deletion. The systems built in it and around it were flawed. The account system was file-based, which resulted in long loading times, and various [http://www.perl.com/ Perl] problems lead to the whole game being reset on more than one occasion. | * The game had a rough ride, but the player count soon got in to the thousands with the lack of innactive deletion. The systems built in it and around it were flawed. The account system was file-based, which resulted in long loading times, and various [http://www.perl.com/ Perl] problems lead to the whole game being reset on more than one occasion. | ||
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| class="graybox" |<span class="boxtitle">KNOWN STAFF</span> | | class="graybox" |<span class="boxtitle">KNOWN STAFF</span> | ||
− | [[ | + | [[Zorg|Zorg]], PieGuy, Sk8erMJ88, Mehownzu |
|}<br> | |}<br> | ||
{| width="100%" class="graybox" | | {| width="100%" class="graybox" | | ||
| class="graybox" |<span class="boxtitle">SCREENSHOTS</span> | | class="graybox" |<span class="boxtitle">SCREENSHOTS</span> | ||
− | [[Image:g1screenshot.png|thumb|Character Design|center]] | + | [[Image:g1screenshot.png|175px|thumb|Character Design|center]] |
− | [[Image:g1screenshot2.png|thumb|Main Page|center]] | + | [[Image:g1screenshot2.png|175px|thumb|Main Page|center]] |
− | [[Image:g1screenshot3.png|thumb|The Hive|center]] | + | [[Image:g1screenshot3.png|175px|thumb|The Hive|center]] |
|}<br> | |}<br> | ||
{{Time Line}} | {{Time Line}} | ||
|} | |} | ||
[[Category:History]] | [[Category:History]] |
Latest revision as of 12:29, 5 October 2010
The Dark Legacy was the name of the first game Zorg created, which eventually evolved into the first Gangsterz. Written in Perl, it set up some of the key systems now seen in the current Legacy. Although it had many problems, it was mostly a learning experience.
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