From Legacy Wiki
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===<b>'''Drug Dealers'''</b>=== | ===<b>'''Drug Dealers'''</b>=== | ||
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[[Image:Homeless.gif|Drug Dealers]]<br/>Drug Dealers<br/>Level 3-5 | [[Image:Homeless.gif|Drug Dealers]]<br/>Drug Dealers<br/>Level 3-5 | ||
− | | width=" | + | | width="25%" align="center" bgcolor="#000001"| Drug dealers of the slums. Commonly found in Sector 3. |
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===<b>'''Slum Thugs'''</b>=== | ===<b>'''Slum Thugs'''</b>=== | ||
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[[Image:Thug.gif|Slum Thugs]]<br/>Slum Thugs<br/>Level 6-10 | [[Image:Thug.gif|Slum Thugs]]<br/>Slum Thugs<br/>Level 6-10 | ||
− | | width=" | + | | width="25%" align="center" bgcolor="#000001"| Some would say they are lower than the rats. These thugs are a common sight in sector 3, wandering aimlessly and stealing. |
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===<b>'''Residential Guards'''</b>=== | ===<b>'''Residential Guards'''</b>=== | ||
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[[Image:Resguard.gif|Residential Guards]]<br/>Residential Guards<br/>Level 11-15 | [[Image:Resguard.gif|Residential Guards]]<br/>Residential Guards<br/>Level 11-15 | ||
− | | width=" | + | | width="25%" align="center" bgcolor="#000001"| Civilian recruited guards of Sector 2, their main job is to fend off the poor people in the slums and maintain peace. |
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{| width="100%" cellspacing="1" cellpadding="1" align="center" style="white-space: nowrap;" | bgcolor="#000001" align="center" | {| width="100%" cellspacing="1" cellpadding="1" align="center" style="white-space: nowrap;" | bgcolor="#000001" align="center" | ||
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===<b>'''Hive Police'''</b>=== | ===<b>'''Hive Police'''</b>=== | ||
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[[Image:Police.gif|Hive Police]]<br/>Hive Police<br/>Level 16-20 | [[Image:Police.gif|Hive Police]]<br/>Hive Police<br/>Level 16-20 | ||
− | | width=" | + | | width="25%" align="center" bgcolor="#000001"| The hive police force is known for its corruptness, some say they are no better than the criminals they claim to fight. |
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{| width="100%" cellspacing="1" cellpadding="1" align="center" style="white-space: nowrap;" | bgcolor="#000001" align="center" | {| width="100%" cellspacing="1" cellpadding="1" align="center" style="white-space: nowrap;" | bgcolor="#000001" align="center" | ||
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===<b>'''Hive Riot Police'''</b>=== | ===<b>'''Hive Riot Police'''</b>=== | ||
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[[Image:Riot.gif|Hive Riot Police]]<br/>Hive Riot Police<br/>Level 21-25 | [[Image:Riot.gif|Hive Riot Police]]<br/>Hive Riot Police<br/>Level 21-25 | ||
− | | width=" | + | | width="25%" align="center" bgcolor="#000001"| The hive police force is known for its corruptness, some say they are no better than the criminals they claim to fight. |
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{| width="100%" cellspacing="1" cellpadding="1" align="center" style="white-space: nowrap;" | bgcolor="#000001" align="center" | {| width="100%" cellspacing="1" cellpadding="1" align="center" style="white-space: nowrap;" | bgcolor="#000001" align="center" | ||
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===<b>'''X-Corp Guards'''</b>=== | ===<b>'''X-Corp Guards'''</b>=== | ||
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[[Image:Xguard.gif|X-Corp Guards]]<br/>X-Corp Guards<br/>Level 26-30 | [[Image:Xguard.gif|X-Corp Guards]]<br/>X-Corp Guards<br/>Level 26-30 | ||
− | | width=" | + | | width="25%" align="center" bgcolor="#000001"| Armed guards of the infamous X-Corp, more powerful than the police and the main power behind all government. |
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===<b>'''Senate Guards'''</b>=== | ===<b>'''Senate Guards'''</b>=== | ||
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[[Image:Senguard.gif|Senate Guards]]<br/>Senate Guards<br/>Level 31-35 | [[Image:Senguard.gif|Senate Guards]]<br/>Senate Guards<br/>Level 31-35 | ||
− | | width=" | + | | width="25%" align="center" bgcolor="#000001"| Guards of the halls of the senate, most are on the X-Corp payroll. They take no prisoners and tolerate no annoyance. |
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===<b>'''X-Corp Bounty Hunters'''</b>=== | ===<b>'''X-Corp Bounty Hunters'''</b>=== | ||
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[[Image:Xhunter.gif|X-Corp Bounty Hunters]]<br/>X-Corp Bounty Hunters<br/>Level 36-40 | [[Image:Xhunter.gif|X-Corp Bounty Hunters]]<br/>X-Corp Bounty Hunters<br/>Level 36-40 | ||
− | | width=" | + | | width="25%" align="center" bgcolor="#000001"| Notorious amongst assassins, the X-Corp Bounty Hunters are professional and merciless. |
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===<b>'''Chamber Guards'''</b>=== | ===<b>'''Chamber Guards'''</b>=== | ||
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[[Image:Chamber.gif|Chamber Guards]]<br/>Chamber Guards<br/>Level 41-45 | [[Image:Chamber.gif|Chamber Guards]]<br/>Chamber Guards<br/>Level 41-45 | ||
− | | width=" | + | | width="25%" align="center" bgcolor="#000001"| Guards of the secret chambers in the great halls of the syndicate. They answer to no senate or corporation. |
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===<b>'''Hive Lord Bodyguards'''</b>=== | ===<b>'''Hive Lord Bodyguards'''</b>=== | ||
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[[Image:Bodyguard.gif|Hive Lord Guards]]<br/>Hive Lord Guards<br/>Level 46-50 | [[Image:Bodyguard.gif|Hive Lord Guards]]<br/>Hive Lord Guards<br/>Level 46-50 | ||
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+ | | width="25%" align="center" bgcolor="#000001"| Most loyal of the chamber guards and defenders of the Hive Lord's throne room at the very peak of the hive. | ||
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===<b>''X-Corp Droids''</b>=== | ===<b>''X-Corp Droids''</b>=== | ||
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[[Image:80_d.png|X-Corp Droids]]<br/>X-Corp Droids<br/>Level 76-80 | [[Image:80_d.png|X-Corp Droids]]<br/>X-Corp Droids<br/>Level 76-80 | ||
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+ | | width="25%" align="center" bgcolor="#000001"| Deployed by X-Corp to hunt down their former Test Subjects, these ruthless machines must be steered clear of. | ||
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{| width="100%" cellspacing="1" cellpadding="1" align="center" style="white-space: nowrap;" | bgcolor="#000001" align="center" | {| width="100%" cellspacing="1" cellpadding="1" align="center" style="white-space: nowrap;" | bgcolor="#000001" align="center" | ||
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===<b>'''Crystal Entities'''</b>=== | ===<b>'''Crystal Entities'''</b>=== | ||
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[[Image:I_crystal.png|Crystal Entities']]<br/>Crystal Entities'<br/>Level 76-80 | [[Image:I_crystal.png|Crystal Entities']]<br/>Crystal Entities'<br/>Level 76-80 | ||
− | | width=" | + | | width="25%" align="center" bgcolor="#000001"| These entities exist in the same dimension as the Avatars, the crystals they are formed from hold great power. Crystal Entities can only be hunted by [[Avatar]]s. |
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| align="center" | Drops: | | align="center" | Drops: | ||
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===<b>''X-Corp Markswomen''</b>=== | ===<b>''X-Corp Markswomen''</b>=== | ||
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[[Image:88.png|X-Corp Markswomen]]<br/>X-Corp Markswomen<br/>Level 88-90 | [[Image:88.png|X-Corp Markswomen]]<br/>X-Corp Markswomen<br/>Level 88-90 | ||
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+ | | width="25%" align="center" bgcolor="#000001"| Special mercenaries-for-hire that are under the employ of X-Corp to find and terminate the escaped test subjects. | ||
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===<b>'''Guard Dogs'''</b>=== | ===<b>'''Guard Dogs'''</b>=== | ||
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[[Image:Dog.gif|Guard Dogs]]<br/>Guard Dogs<br/>Level 51-55 | [[Image:Dog.gif|Guard Dogs]]<br/>Guard Dogs<br/>Level 51-55 | ||
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+ | | width="25%" align="center" bgcolor="#000001"| Patrolling the sanctuary these Guard Dogs have been injected with the Avatar Lords blood. Increasing their strength. | ||
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{| width="100%" cellspacing="1" cellpadding="1" align="center" style="white-space: nowrap;" | bgcolor="#000001" align="center" | {| width="100%" cellspacing="1" cellpadding="1" align="center" style="white-space: nowrap;" | bgcolor="#000001" align="center" | ||
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===<b>'''Brotherhood Cultists'''</b>=== | ===<b>'''Brotherhood Cultists'''</b>=== | ||
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[[Image:I_cultist.png|Brotherhood Cultists]]<br/>Brotherhood Cultists<br/>Level 56-60 | [[Image:I_cultist.png|Brotherhood Cultists]]<br/>Brotherhood Cultists<br/>Level 56-60 | ||
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+ | | width="25%" align="center" bgcolor="#000001"| Devoted followers of the Avatar Lord many of these Cultists have developed lesser Avatar abilities. | ||
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{| width="100%" cellspacing="1" cellpadding="1" align="center" style="white-space: nowrap;" | bgcolor="#000001" align="center" | {| width="100%" cellspacing="1" cellpadding="1" align="center" style="white-space: nowrap;" | bgcolor="#000001" align="center" | ||
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===<b>'''Blood Crazed'''</b>=== | ===<b>'''Blood Crazed'''</b>=== | ||
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[[Image:I_crazed.png|Blood Crazed]]<br/>Blood Crazed<br/>Level 61-65 | [[Image:I_crazed.png|Blood Crazed]]<br/>Blood Crazed<br/>Level 61-65 | ||
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+ | | width="25%" align="center" bgcolor="#000001"| These cultists got addicted to drinking Avatar blood, and became mentally unstable. | ||
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===<b>'''Sentinels'''</b>=== | ===<b>'''Sentinels'''</b>=== | ||
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[[Image:I_sentinel.png|Sentinels]]<br/>Sentinels<br/>Level 66-70 | [[Image:I_sentinel.png|Sentinels]]<br/>Sentinels<br/>Level 66-70 | ||
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+ | | width="25%" align="center" bgcolor="#000001"| These robotic goliaths roam the halls of the Sanctuary, reaching 7 feet in height they far out power most humans. | ||
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===<b>'''Sanctuary Guards'''</b>=== | ===<b>'''Sanctuary Guards'''</b>=== | ||
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− | + | [[Image:I_guard.png|Sanctuary Guards]]<br/>Sanctuary Guards<br/>Level 71-75 | |
− | + | | width="25%" align="center" bgcolor="#000001"| These stealth guards not only operate within the Sanctuary but all around the hive, hiding in the shadows. | |
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[[Image:Avatblood.png|Avatar Blood]] | [[Image:Avatblood.png|Avatar Blood]] | ||
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[[Image:Path_key_part_3.png|Path Key Part 3]] | [[Image:Path_key_part_3.png|Path Key Part 3]] | ||
[[Image:Path_key_part_5.png|Path Key Part 5]] | [[Image:Path_key_part_5.png|Path Key Part 5]] | ||
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===<b>'''Brotherhood Avatars'''</b>=== | ===<b>'''Brotherhood Avatars'''</b>=== | ||
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− | + | [[Image:I_avatar.png|Brotherhood Avatars]]<br/>Brotherhood Avatars<br/>Level 76-80 | |
− | + | | width="25%" align="center" bgcolor="#000001"| Some members of the brotherhood have now become Avatars themselves, although lesser in power than Tyran. | |
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[[Image:Avatblood.png|Avatar Blood]] | [[Image:Avatblood.png|Avatar Blood]] | ||
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[[Image:Path_key_part_2.png|Path Key Part 2]] | [[Image:Path_key_part_2.png|Path Key Part 2]] | ||
[[Image:Path_key_part_6.png|Path Key Part 6]] | [[Image:Path_key_part_6.png|Path Key Part 6]] | ||
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== "Shadow Hunter" Quest == | == "Shadow Hunter" Quest == | ||
+ | The second Legacy quest. Completing this gives a player high-level hunting options, Hive Gatekeepers. It also opens higher tiered weaponry in the [[Off Plane]]. To begin the quest, the 12,500c Journal of a Shadow Hunter must be purchased from [[Joe's Merchandise]] in Sector 3. The following NPC can only be attainable through the Shadow Hunter quest: | ||
===<b>'''Hive Gatekeepers'''</b>=== | ===<b>'''Hive Gatekeepers'''</b>=== | ||
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− | + | [[Image:HiveGatekeeper.png|Hive Gatekeeper]]<br/>Hive Gatekeeper<br/>Level 96-100 | |
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Revision as of 23:33, 30 May 2017
Purpose: Alternate to PVP |
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Pros:
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Cons:
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Contents
Hunting vs. PVP
Hunting is one of the two ways in Legacy to level up. The other way is Player vs. Player (PVP), which is quite different in many ways:
- Hunting costs credits. PVP is free.
- In addition to experience points, hunting certain NPCs can net you drops (such as a Flamethrower); however, you cannot earn reputation from hunting like you do in PvP.
- Hunting NPCs (non-playable characters, used to describe the enemies you hunt) can last forever as there is no end to the amount of NPCs (though special characters may only be hunted once per week), while attacking players is temporary. You can only attack a specific player once per day, and once you have killed a player, they don't come back as NPCs do.
In addition, there are two different types of hunting; NPC hunting and Special Character hunting.
Hunting History
Hunting was first created by Zorg in order for lower-leveled players with saved up money to be able to make use of the money. Awhile back, hunting was used heavily along with Double EXP to take advantage of the Double EXP weekend. This way, not only could players net a sometimes jaw-dropping amount of EXP with saved Credits, they could also snag a few drops if they were lucky (The chance of a NPC drop is very low). However, recently, Zorg has decided that the players saving tons of Credits up and then leveling way ahead of PVP-ers was not the way the game was supposed to be. So he removed Double EXP and changed Hunting to give only 80% EXP what PVP would give, and increased the daily revives from 2 to 4 in order to increase PVP traffic. A few weeks after the EXP levels were dropped to 80% they were returned to 100% again, and the cost of hunting was dropped by 5c at every level. This means that hunting Sewer Rats is now free. Today, hunting is still widely used for leveling up, although not as much as before.
Hunting Points
Each time you hunt an NPC/Special Character within 5 levels of you, you get Hunting Points. Hunting points add up weekly and if you are in the top 10 Hunting Points for that week, then you get a badge on your profile for that week and a permanent banner in your profiles honors. Hunting points are listed in with the hunting NPC's below.
Hunting NPCs
There currently are 11 possible types of NPCs to hunt; mostly in level increments of 5. All of the NPCs can also drop health items such as: Antibiotics, Small Medicine, Large Medicine, First Aid Kits and Revive Kits. For more information about hunting drops, see the hunting drops page. Every NPC in the same group have the same drop rate.
Note: Hunting drops chance decrease 10x if you are 10 levels or higher than the NPC you are hunting; this DOES NOT apply to Special Characters.
Sewer Rats
One of the lowest forms of life in the hive, but vast in numbers. The rats create a problem for those in the slums. |
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Drug Dealers
Drug dealers of the slums. Commonly found in Sector 3. |
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Slum Thugs
Some would say they are lower than the rats. These thugs are a common sight in sector 3, wandering aimlessly and stealing. |
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Residential Guards
Civilian recruited guards of Sector 2, their main job is to fend off the poor people in the slums and maintain peace. |
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Hive Police
The hive police force is known for its corruptness, some say they are no better than the criminals they claim to fight. |
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Hive Riot Police
The hive police force is known for its corruptness, some say they are no better than the criminals they claim to fight. |
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X-Corp Guards
Armed guards of the infamous X-Corp, more powerful than the police and the main power behind all government. |
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Senate Guards
Guards of the halls of the senate, most are on the X-Corp payroll. They take no prisoners and tolerate no annoyance. |
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X-Corp Bounty Hunters
Notorious amongst assassins, the X-Corp Bounty Hunters are professional and merciless. |
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Chamber Guards
Guards of the secret chambers in the great halls of the syndicate. They answer to no senate or corporation. |
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Hive Lord Bodyguards
Most loyal of the chamber guards and defenders of the Hive Lord's throne room at the very peak of the hive. |
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X-Corp Droids
Deployed by X-Corp to hunt down their former Test Subjects, these ruthless machines must be steered clear of. |
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Crystal Entities
These entities exist in the same dimension as the Avatars, the crystals they are formed from hold great power. Crystal Entities can only be hunted by Avatars. |
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X-Corp Markswomen
Special mercenaries-for-hire that are under the employ of X-Corp to find and terminate the escaped test subjects. |
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"Brotherhood of Blood" Quest
The first Legacy quest ever. Completing this gives a player high-level hunting options, such as Cerb, X-1025, and Tyran, as well as the 50+ hunting groups. To begin the quest, the 10,000c Chronicle of Blood must be purchased from Joe's Merchandise in Sector 3. The following NPCs can only be attainable through the Brotherhood of Blood quest:
Guard Dogs
Patrolling the sanctuary these Guard Dogs have been injected with the Avatar Lords blood. Increasing their strength. |
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Brotherhood Cultists
Devoted followers of the Avatar Lord many of these Cultists have developed lesser Avatar abilities. |
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Blood Crazed
These cultists got addicted to drinking Avatar blood, and became mentally unstable. |
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Sentinels
These robotic goliaths roam the halls of the Sanctuary, reaching 7 feet in height they far out power most humans. |
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Sanctuary Guards
These stealth guards not only operate within the Sanctuary but all around the hive, hiding in the shadows. |
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Brotherhood Avatars
Some members of the brotherhood have now become Avatars themselves, although lesser in power than Tyran. |
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"Shadow Hunter" Quest
The second Legacy quest. Completing this gives a player high-level hunting options, Hive Gatekeepers. It also opens higher tiered weaponry in the Off Plane. To begin the quest, the 12,500c Journal of a Shadow Hunter must be purchased from Joe's Merchandise in Sector 3. The following NPC can only be attainable through the Shadow Hunter quest:
Hive Gatekeepers
Trained to guard the highest importance areas of the hive. Not much gets past them. |
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Hunting Special Characters
In addition to hunting groups, you can also hunt special characters. You can only hunt these characters once every 7 days, and if you do not kill them in the fight, they immediately heal back to full health (so you cannot wear them down). Special characters are specific for everyone, meaning that even though your friend defeated one 5 minutes ago, you can still fight that character. Drop percentages have been decreased accordingly since more of the Special Characters will be defeated everyday. Note: The drops listed are not necessarily all the drops possible. They will also commonly drop health items like Revives Kits, Large Medicines, First Aid Kits, etc. just like normal NPCs.
Note: All special NPCs from level 50 - 80 (Seraph, Cerb, Guardian: X-1025, and Tyran; excluding Shadow Hunter SPNCs) have a chance to drop a Chaos Armor; this chance increases as the level of the NPC increases. Therefore, Seraph has the lowest chance of dropping a Chaos Armor, while Tyran has the highest chance.
Note: The ability Fast Recovery reduces the wait to hunt special NPCs by 24 hours. This brings the wait down to 6 days, rather than the usual 7. The Hunting Boost, found in the Boosts section of the Platinum Store, reduces the wait to hunt Special NPCs by 24 hours. This, combined with the Fast Recovery ability, allows you to hunt Special NPCs every 5 days.
Assassin: Lisha
Wandering the Sectors this ruthless assassin will kill anyone, if the price is right. Often employed by X-Corp to take care of lesser opposition, she has worked up quite a reputation amongst other assassins. |
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Mob Boss: Big Al
Working behind the scenes with X-Corp the Police and any other corrupt organizations he can get in contact with. Big Al is responsible for most of the large scale crime with in the Hive. |
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Police Chief: Zaphar
Running what is left of the police force in the hive, the Chief of Police takes more of a 'hands on' approach at fighting crime. Often found wandering Sector 3 hunting criminals, he is thought to be losing his sanity. |
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X-Corp Founder: Sythe
The founder of the notorious X-Corp company that runs most of the legal and illegal business with in the hive. Rumour has it that in his early scientist days Sythe conducted strength and intelligence increasing experiments on himself. |
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Hive Lord: Seraph
His origins are unknown, but the building of the hive was of his design. None have ever been powerful enough to challenge his rule, and even X-Corp bow to his power. Having lived over 200 years he still shows no signs of age. |
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Gatekeeper: Cerb
A dedicated disciple of Tyran, after years of drinking his masters blood he developed the unusual characteristic of ethereal wings. This lesser avatar is now the gatekeeper to the Brotherhoods Sanctuary below the hive. |
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Guardian : X-1025
This 8 foot high 6 legged robot was built as the guardian for the Brotherhood of Blood's sanctuary. It has been upgraded slowly over time and has a huge array of weapons. |
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Avatar Lord: Tyran
The first human to become an Avatar and leader of the Brotherhood of Blood. He has been alive for over 700 years exploring the stars and dimensions of this universe and as such has gained great power. |
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Observer: Ventrix
Few have met the Observer and lived to tell the tale. He is known to traverse the timeless void. But nobody knows where he came from or what he wants. |
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Test Subject 0: Aida
Not much is known about her origins except that she was first seen escaping the scene of an explosion at an X-Corp facility with a masked male individual. She has recently been discovered attacking X-Corp personnel and facilities, causing large amounts of fatalities and collateral damage. |
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Test Subject 1: Aiden
Not much is known about Aiden except that he may be the one spotted alongside Aida during her attacks on X-Corp facilities. There have been conflicting reports about the extent of his strange abilities but one thing is for certain - he is dangerous. |
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