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Difference between revisions of "Turns"

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Turns are irreplacable in Legacy. Not only do they fuel the fighting parts of the game, they also are the foundations of making money. They provide you with a limit on how many actions you can do throughout the game.
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Turns are irreplaceable in Legacy. Not only do they fuel the fighting parts of the game, they also are the foundations of making money. They provide you with a limit on how many actions you can do throughout the game.
  
==Types of Turns==
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==Turns==
There are two types of turns, [[The Hive | Hive]] turns and [[Warfare]] turns. Hive turns are used for working and leveling. Warfare turns are used for moving and fighting in the [[Wasteland]]. You can have a maximum of 6000 Hive turns and 3000 Warfare turns at one time (The turn cap is increased to 7500 Hive turns and 4000 Warfare turns for subscribers).
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Turns are used for working and leveling. You can have a maximum of 6000 turns (The turn cap is increased to 7500 turns for subscribers).
  
== How to getTurns ==
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== How to Get Turns ==
*You automatically gain 200 Hive turns and 100 Warfare turns every hour, on the hour (i.e. 5:00 PM).
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*You automatically gain 200 turns every hour, on the hour (i.e. 5:00 PM).
 
*You can also exchange your voting points for turns in the Vote for Legacy page in the Quick Links.
 
*You can also exchange your voting points for turns in the Vote for Legacy page in the Quick Links.
 
1 point = 100 turns, or 6 points = 600 turns
 
1 point = 100 turns, or 6 points = 600 turns
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* Attacking other players, or [[PVP]] (Player Vs. Player), which costs 5 turns per round (1 round = 1 attack from each side)   
 
* Attacking other players, or [[PVP]] (Player Vs. Player), which costs 5 turns per round (1 round = 1 attack from each side)   
 
* [[Hunting]], which costs the same as PVP, and you need at least 500 to attack an NPC boss
 
* [[Hunting]], which costs the same as PVP, and you need at least 500 to attack an NPC boss
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* They used to be used for the old [[Avatar|Avatar Training System]]!
  
They used to be used for the old [[Avatar|Avatar Training System]]!
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==Warfare Turns==
Warfare turns can be used for:
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At one point Legacy also had [[Warfare]] turns that were used for fighting and moving in the [[Wasteland]]. You could have a maximum of 3000 [[Warfare]] turns (The turn cap was increased to 4000 turns for subscribers).
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Warfare turns could be used for:
 
* Moving around in [[Gang Warfare]], which costs 5 turns per move.  
 
* Moving around in [[Gang Warfare]], which costs 5 turns per move.  
 
* Fighting NPC guards and enemy gang players in [[Gang Warfare]].
 
* Fighting NPC guards and enemy gang players in [[Gang Warfare]].
  
 
[[Category:Gameplay]]
 
[[Category:Gameplay]]

Revision as of 20:53, 15 July 2010

Turns are irreplaceable in Legacy. Not only do they fuel the fighting parts of the game, they also are the foundations of making money. They provide you with a limit on how many actions you can do throughout the game.

Turns

Turns are used for working and leveling. You can have a maximum of 6000 turns (The turn cap is increased to 7500 turns for subscribers).

How to Get Turns

  • You automatically gain 200 turns every hour, on the hour (i.e. 5:00 PM).
  • You can also exchange your voting points for turns in the Vote for Legacy page in the Quick Links.

1 point = 100 turns, or 6 points = 600 turns

Uses

Hive turns can be used for:

  • Working, which cost 500 turns per job for Mining, 200 turns per job for Post Office, and 300 turns per job for Hacking.
  • Attacking other players, or PVP (Player Vs. Player), which costs 5 turns per round (1 round = 1 attack from each side)
  • Hunting, which costs the same as PVP, and you need at least 500 to attack an NPC boss
  • They used to be used for the old Avatar Training System!

Warfare Turns

At one point Legacy also had Warfare turns that were used for fighting and moving in the Wasteland. You could have a maximum of 3000 Warfare turns (The turn cap was increased to 4000 turns for subscribers).

Warfare turns could be used for:

  • Moving around in Gang Warfare, which costs 5 turns per move.
  • Fighting NPC guards and enemy gang players in Gang Warfare.