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All drones in the Drone Bays have their own AI skill trees. By sending them out on jobs and levelling them up, you can grant your drones AI points, which allow you to customize them. Make your drones your own! You gain one A.I. point when your drone levels up, and receive an additional two points upon reaching max level, for a total of 12 points.
Your drone now fights back against dangerous encounters. Surviving an encounter grants additional rewards. Base stats take on different purposes during combat Durability -> Armor Efficiency -> Speed Reliability -> Strength (Damage and HP)
Unlocks a weapon slot on your drone. Equipping a weapon in this slot can increase your drone’s Damage and Speed stats. Only works alongside the combat skill.
1 point per level.
Level 1: Skill granted
Combat 1
Secondary Weapon Slot
Passive
Unlocks a weapon slot on your drone. Equipping a weapon in this slot can increase your drone’s Damage and Speed stats. Only works alongside the combat skill.
1 point per level.
Level 1: Skill granted
Primary Weapon Slot 1
Fortification
Passive
Damage taken during a successful run is reduced by 10% per skill level. Your drone will still be completely damaged on a failed run.
1 point per level.
Level 1: -10% Damage Taken Level 2: -20% Damage Taken Level 3: -30% Damage Taken Level 4: -40% Damage Taken Level 5: -50% Damage Taken
Durability 3
Light Force Field
Passive
Your drone can use a forcefield that only lasts a certain amount of time. For jobs (2 * skill level) hours or less, your drone cannot fail a run due to damages. Disabled in Combat.
1 point per level.
Level 1: Shielded under 2 hours Level 2: Shielded under 4 hours Level 3: Shielded under 6 hours Level 4: Shielded under 8 hours
Fortification 1
Heavy Force Field
Active
Once per day, your drone can activate a heavy forcefield on a run. While active, the forcefield will prevent your drone from failing a run due to damages.
If your drone succeeds with a run, it will automatically repeat the job it just finished. If combined with a second active skill on the first run, that skill will not be active for the second run.
2 points per level.
Level 1: Skill granted
Efficiency 3
Advanced Automation
Passive
A second run performed using the Automation skill will complete (10% * skill level) faster than the first.
1 point per level.
Level 1: 10% Faster Run Level 2: 20% Faster Run Level 3: 30% Faster Run Level 4: 40% Faster Run Level 5: 50% Faster Run
Automation 1
Overdrive
Active
Once per day, your drone can perform an overcharged run that is (25% * skill level) faster than a regular run.
1 point per level.
Level 1: +25% Faster Run Level 2: +50% Faster Run Level 3: +75% Faster Run
Efficiency 3
Fuel Tank Expansion
Passive
Allows you to use the Overdrive skill twice per day.
4 points per level
Level 1: Skill Granted
Overdrive 3
Resourcefulness
Passive
Allows you to use a wider range of materials to repair your drone with. Also increases the efficiency of all repair items by 20%.
3 points per level.
Level 1: Materials unlocked: Charcoal, Flint, Lead, Stone
Efficiency 3
Nanobot Repairs
Passive
Your drone gains the ability to repair itself using nanobots, reducing its repair time for every point in this skill.
1 point per level.
Level 1: 50% Faster Repair Time Level 2: 85% Faster Repair Time Level 3: 99% Faster Repair Time
Can target an item on aj ob to increase its drop share by (20% * skill level). Mining: Iron Ore, Copper Ore, Manganese Ore, Silver Ore, Gold Ore Scavenging: Stone, Flint, Charcoal, Lead, Fiberglas, Fabric, Nightshade, Hemlock, Artificial Wood
1 point per level
Level 1: +20% Drop Share Level 2: +40% Drop Share Level 3: +60% Drop Share Level 4: +80% Drop Share Level 5: +100% Drop Share
Reliability 3
Tracking
Active
Once per day, perform a run that takes 50% longer to get a guaranteed item of your choice in addition to any other loot found. Unlocks more item choices per level.
Level 2: Copper Ore, Silver Ore, Fabric, Fiberglass, Lead
Level 3: Gold Ore, Small Golden Nugget, Artificial Wood, Hemlock, Nightshade
Targeting 3
Quality Control
Active
Lowers the drop share of an unwanted item of your choice by (10% * skill level) and in turn buffing the rest of the drop shares. Mining: Iron Ore, Copper Ore, Manganese Ore, Silver Ore, Gold Ore Scavenging: Stone, Flint, Charcoal, Lead, Fiberglass, Fabric, Nightshade, Hemlock, Artificial Wood
1 point per level.
Level 1: -10% Drop Share Level 2: -20% Drop Share Level 3: -30% Drop Share Level 4: -40% Drop Share Level 5: -50% Drop Share
Reliability 3
Evasion
Passive
Rolls (Reliability * 2) to evade danger. Proceeds with the run if the roll succeeds rather than failing and having your drone completely damaged.
3 points per level.
Level 1: Skill granted
Quality Control 1
Opportunist
Passive
Upon a successful Evasion, you will gain an additional guaranteed item.
3 points per level
Level 1: Skill Granted
Evasion 1
Secondary Skill Slot
Passive
Unlocks a second skill slot, allowing you to select another active skill to use on a run.