From Legacy Wiki
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|width="10%"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]] | |width="10%"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]] | ||
|width="10%"|9,9 | |width="10%"|9,9 | ||
− | |width="10%"|[[Image:Prototype.gif|link=Wasteland#ERS|ERS]] | + | |width="10%"|[[Image:Prototype.gif|link=Wasteland#ERS|Prototype ERS]] |
|width="10%"|8,15 | |width="10%"|8,15 | ||
|width="35%" style="text-align:left;" rowspan="4"|The main feature of this map is the "Avatar Playground" in the lower area, which only Avatars can access via [[Abilities#Warfare Abilities|Astral Phasing]]. | |width="35%" style="text-align:left;" rowspan="4"|The main feature of this map is the "Avatar Playground" in the lower area, which only Avatars can access via [[Abilities#Warfare Abilities|Astral Phasing]]. |
Revision as of 00:30, 8 July 2017
What: A feature of Legacy. |
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Why: To create a more realistic gangster feel; has been suggested several times in the past, as a way to make gang membership more meaningful. Also it is lots of fun. |
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More Info: Much more info in the "gang codex" book, in your gang library. | |
Other Pages:
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Past Cycles: 2008 - 2009 - 2010 - 2011 - 2012 - 2013 - 2014 - 2015 - 2016 |
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Round 1
Date/Map | Starting Positions | Objectives | Notes | ||
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Feb 2007 - Oct 2008 | 11,4 | 4,9 | The first map released by Zorg.
This map has 47 of the 255 squares inaccessible, due to obstacles. | ||
14,4 | ??,?? | ||||
2,14 | 9,8 | ||||
2,2 |
In 2008, a vote was held after a few Wasteland Conventions (Wastecon's) in Online Chat. The consensus was to reset the Wastelands every 3 months. On the first reset in October 2008, Zorg released the next map.
Round 2
Date/Map | Starting Positions | Objectives | Notes | ||
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Oct - Dec 2008 | 9,9 | 8,15 | The main feature of this map is the "Avatar Playground" in the lower area, which only Avatars can access via Astral Phasing.
35 squares are inaccessible due to obstacles. | ||
7,7 | 1,8 | ||||
7,9 | 15,8 | ||||
9,7 | 14,1 |