From Legacy Wiki
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<font size="5" face="impact" color="#E1B01D">History</font><br> | <font size="5" face="impact" color="#E1B01D">History</font><br> | ||
− | [[Image:Deegpost.png|right|thumb|Screenshot of Deeg's WasteCon post]] | + | [[Image:Deegpost.png|right|thumb|Screenshot of Deeg's WasteCon post]][[Image:Scottpost.png|left|thumb|Screenshot of Scott's LegCon post]] |
LegCon was first called WasteCon and it was first started by [[User:Deeg|Deeg]], it's first purpose was to give players a voice to [[Zorg]] on systems that really needed editing to make it more fair for players. [[Warfare]] was the main topic, due to the bans of players for [[Wasteland Points|Warfare Point farming]] and a lot of controversy over certain elements of the [[Wastelands]] being abused [[User:Deeg|Deeg]] set-up monthly meetings in [[Online Chat]] and each gang could raise their point on all of the issues. Then a solution to the problems would be found, for example being able to leave a square with enemy gangs on. After the meetings [[Zorg]] reviewed the situations and edited systems appropriately, he added a time limit for when you step onto a square with enemy's. In 2009 [[Scott]] was appointed to [[Staff|Development Manager]], he restarted WasteCon but renamed it LegCon because of the mass amount of topics that needed to be discussed. It became more about [[Legacy - Version 2|Legacy]] and less about [[Warfare]]. It was clear however these would be one every few months to make it an event and not a regular thing. | LegCon was first called WasteCon and it was first started by [[User:Deeg|Deeg]], it's first purpose was to give players a voice to [[Zorg]] on systems that really needed editing to make it more fair for players. [[Warfare]] was the main topic, due to the bans of players for [[Wasteland Points|Warfare Point farming]] and a lot of controversy over certain elements of the [[Wastelands]] being abused [[User:Deeg|Deeg]] set-up monthly meetings in [[Online Chat]] and each gang could raise their point on all of the issues. Then a solution to the problems would be found, for example being able to leave a square with enemy gangs on. After the meetings [[Zorg]] reviewed the situations and edited systems appropriately, he added a time limit for when you step onto a square with enemy's. In 2009 [[Scott]] was appointed to [[Staff|Development Manager]], he restarted WasteCon but renamed it LegCon because of the mass amount of topics that needed to be discussed. It became more about [[Legacy - Version 2|Legacy]] and less about [[Warfare]]. It was clear however these would be one every few months to make it an event and not a regular thing. | ||
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Latest revision as of 10:02, 21 August 2012
LegCon was first called WasteCon and it was first started by Deeg, it's first purpose was to give players a voice to Zorg on systems that really needed editing to make it more fair for players. Warfare was the main topic, due to the bans of players for Warfare Point farming and a lot of controversy over certain elements of the Wastelands being abused Deeg set-up monthly meetings in Online Chat and each gang could raise their point on all of the issues. Then a solution to the problems would be found, for example being able to leave a square with enemy gangs on. After the meetings Zorg reviewed the situations and edited systems appropriately, he added a time limit for when you step onto a square with enemy's. In 2009 Scott was appointed to Development Manager, he restarted WasteCon but renamed it LegCon because of the mass amount of topics that needed to be discussed. It became more about Legacy and less about Warfare. It was clear however these would be one every few months to make it an event and not a regular thing.
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