From Legacy Wiki
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{| align="center" bgcolor="black" cellspacing="5" cellpadding="10" width="95%" background-color="transparent" style="border: 2px; border-color:#E1B01D; border-style: solid;" | {| align="center" bgcolor="black" cellspacing="5" cellpadding="10" width="95%" background-color="transparent" style="border: 2px; border-color:#E1B01D; border-style: solid;" | ||
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<center>[[File:legconbanner.png|link=Gangs]]</center> | <center>[[File:legconbanner.png|link=Gangs]]</center> | ||
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− | <center><sup>Hosted by [[Scott]] | + | <center><sup>Hosted by [[Scott]], [[Zorg]] & [[Staff#Staff_List|Hoofmaster]]</sup></center> |
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<font size="5" face="impact" color="#E1B01D">History</font><br> | <font size="5" face="impact" color="#E1B01D">History</font><br> | ||
− | [[Image:Deegpost.png|right|thumb|Screenshot of Deeg's WasteCon post]] | + | [[Image:Deegpost.png|right|thumb|Screenshot of Deeg's WasteCon post]][[Image:Scottpost.png|left|thumb|Screenshot of Scott's LegCon post]] |
− | LegCon was first called WasteCon and it was first started by [[Deeg]], it's first purpose was to give players a voice to [[Zorg]] on systems that really needed editing to make it more fair for players. [[Warfare]] was the main topic, due to the bans of players for [[Wasteland Points|Warfare Point farming]] and a lot of controversy over certain elements of the [[Wastelands]] being abused [[Deeg]] set-up monthly meetings in [[Online Chat]] and each gang could raise their point on all of the issues. Then a solution to the problems would be found, for example being able to leave a square with enemy gangs on. After the meetings [[Zorg]] reviewed the situations and edited systems appropriately, he added a time limit for when you step onto a square with enemy's. In 2009 [[Scott]] was appointed to [[Staff|Development Manager]], he restarted WasteCon but renamed it LegCon because of the mass amount of topics that needed to be discussed. It became more about [[Legacy - Version 2|Legacy]] and less about [[Warfare]]. It was clear however these would be one every few months to make it an event and not a regular thing. | + | LegCon was first called WasteCon and it was first started by [[User:Deeg|Deeg]], it's first purpose was to give players a voice to [[Zorg]] on systems that really needed editing to make it more fair for players. [[Warfare]] was the main topic, due to the bans of players for [[Wasteland Points|Warfare Point farming]] and a lot of controversy over certain elements of the [[Wastelands]] being abused [[User:Deeg|Deeg]] set-up monthly meetings in [[Online Chat]] and each gang could raise their point on all of the issues. Then a solution to the problems would be found, for example being able to leave a square with enemy gangs on. After the meetings [[Zorg]] reviewed the situations and edited systems appropriately, he added a time limit for when you step onto a square with enemy's. In 2009 [[Scott]] was appointed to [[Staff|Development Manager]], he restarted WasteCon but renamed it LegCon because of the mass amount of topics that needed to be discussed. It became more about [[Legacy - Version 2|Legacy]] and less about [[Warfare]]. It was clear however these would be one every few months to make it an event and not a regular thing. |
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<center><font size="5" face="impact" color="#E1B01D">[[Community]] > [[Online Chat]]</font></center><br> | <center><font size="5" face="impact" color="#E1B01D">[[Community]] > [[Online Chat]]</font></center><br> | ||
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<font size="5" face="impact" color="#E1B01D">Start -> Finish</font><br> | <font size="5" face="impact" color="#E1B01D">Start -> Finish</font><br> | ||
− | It will start by the Host ([[Scott]]/[[Zorg]]) explaining why everyone is there and the points that need to be raised. Everyone will be silenced at first then after that is explained reps will be un-silenced. Each gang will have a turn to speak so there is no confusion and to make it fair. After a point has ended and some agreement/fix has been noted down it will move onto the next topic. At the end the host will explain what happens next and then the event will be over. | + | It will start by the Host ([[Scott]]/[[Zorg]]/[[Staff#Staff_List|Hoofmaster]]) explaining why everyone is there and the points that need to be raised. Everyone will be silenced at first then after that is explained reps will be un-silenced. Each gang will have a turn to speak so there is no confusion and to make it fair. After a point has ended and some agreement/fix has been noted down it will move onto the next topic. At the end the host will explain what happens next and then the event will be over. |
+ | |} | ||
+ | <br><font size="5" face="impact" color="#E1B01D">Past LegCon Logs/Feedback</font><br> | ||
+ | {| width="100%"| | ||
+ | |width="50%" valign="top"| | ||
+ | <b>-</b> LegCon 1 Feedback: [[LegCon/LegCon/Points|Click Here.]]<br> | ||
+ | <b>-</b> LegCon 1 Log: [[LegCon/ Log 1|Click Here.]]<br> | ||
+ | <b>-</b> LegCon 2 Feedback: [[LegCon/LegCon2/Points|Click Here.]]<br> | ||
+ | <b>-</b> LegCon 2 Log: [[LegCon/ Log 2|Click Here.]]<br> | ||
+ | <b>-</b> LegCon 3 Feedback: [[LegCon/LegCon3/Points|Click Here.]]<br> | ||
+ | <b>-</b> LegCon 3 Log: [[LegCon/ Log 3|Click Here.]]<br> | ||
+ | |width="2%"| | ||
+ | <center>[[File:LegConsplitter.png|link=LegCon|1px|3px]]</center> | ||
+ | |width="48%" valign="top"| | ||
+ | <b>-</b> LegCon 4 Feedback: [[LegCon/LegCon4/Points|Click Here.]]<br> | ||
+ | <b>-</b> LegCon 4 Log: [[LegCon/ Log 4|Click Here.]]<br> | ||
+ | <b>-</b> LegCon 5 Feedback: [[LegCon/LegCon5/Points|Click Here.]]<br> | ||
+ | <b>-</b> LegCon 5 Log: [[LegCon/ Log 5|Click Here.]]<br> | ||
|} | |} | ||
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<center><font size="5" face="impact" color="#E1B01D">Make sure you turn up and make your opinion/suggestions read!</font></center> | <center><font size="5" face="impact" color="#E1B01D">Make sure you turn up and make your opinion/suggestions read!</font></center> | ||
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Latest revision as of 10:02, 21 August 2012
LegCon was first called WasteCon and it was first started by Deeg, it's first purpose was to give players a voice to Zorg on systems that really needed editing to make it more fair for players. Warfare was the main topic, due to the bans of players for Warfare Point farming and a lot of controversy over certain elements of the Wastelands being abused Deeg set-up monthly meetings in Online Chat and each gang could raise their point on all of the issues. Then a solution to the problems would be found, for example being able to leave a square with enemy gangs on. After the meetings Zorg reviewed the situations and edited systems appropriately, he added a time limit for when you step onto a square with enemy's. In 2009 Scott was appointed to Development Manager, he restarted WasteCon but renamed it LegCon because of the mass amount of topics that needed to be discussed. It became more about Legacy and less about Warfare. It was clear however these would be one every few months to make it an event and not a regular thing.
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