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Difference between revisions of "Metal Refinery"

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(Created page with "{{Gang Structure | image = image:Gang1mine.gif| image2 = image:Gang2mine.gif| image3 = image:Gang3mine.gif| image4 = image:Gang4mine.gif|| | size = 32 | name = Metal Refinery...")
 
m (Adding limit to Gang Structure template.)
 
Line 7: Line 7:
 
| metal = 0  
 
| metal = 0  
 
| gp = 30
 
| gp = 30
 +
| limit = N/A
 
| description = Mine deep in to the wastelands and refine metal.  
 
| description = Mine deep in to the wastelands and refine metal.  
 
}}
 
}}

Latest revision as of 06:55, 29 October 2022

Metal Refinery
Gang1mine.gif
Gang2mine.gif
Gang3mine.gif
Gang4mine.gif
Health:
2,000
Power Change:
-25Gangpower.gif
Metal Cost:
0Gangmetal.gif
GP Cost:
30Ganggp.png
Limit:
N/A
Description:
Mine deep in to the wastelands and refine metal.


Summary

Metal Refineries are used to passively collect 5 units of metal from mines in the Wasteland, with the base power from a Gang Headquarters - only 2 can be active before additional power is needed.

  • Metal Refineries can still be built without enough power to operate them. They will just remain inactive until power is available
  • You can also deactivate Metal Refineries if you wish to allocate power to other buildings in the Structure Overview of the Gang Citadel