From Legacy Wiki
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The Job Center is the primary way to earn credits. There are three jobs, each with advantages and disadvantages. Mining gives the most credits once maxed, but takes the most time to rank up. Post Office levels up the most quickly, and Hacking is the only job you can do while injured.
While working, players cannot use energy or leave the hive. This includes entering the Wasteland and attacking NPCs or players.
In each job, players will start out earning very little money. Working at the same type of job repeatedly will increase the player's job rank, which determines the number of credits earned.
Mining
Cost: 500 energy per job |
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Maximum jobs in a row: 5 |
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Status to do job: Healthy |
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Injury risk: 10% per job |
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Time per job: 1 minute |
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Pay: 10-60c per job |
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Below the hive is a large mining organization owned by X-Corp, they employ anyone for temporary positions mining and you are paid for the work you do. Each working job costs 500 energy and takes 1 minute realtime, a max of 5 working jobs in a row. Each job carries a 10% risk of injury, and pays 10-60 credits depending on experience.
You must be alive to mine, and unlike the other jobs there is a chance of being injured.
Jobs Completed | Rank Name | Payment Per Job | Credits Per Energy | Energy This Rank | Credits This Rank |
0-50 | Slave | 10c | .02c | 25,000 | 500c |
51-125 | Laborer | 20c | .04c | 37,500 | 1,500c |
126-250 | Worker | 30c | .06c | 62,500 | 3,750c |
251-500 | Tunneler | 40c | .08c | 125,000 | 10,000c |
501-800 | Driller | 45c | .09c | 150,000 | 14,000c |
801-1300 | Machine Worker | 50c | .10c | 250,000 | 25,000c |
1301-1800 | Machine Engineer | 55c | .11c | 250,000 | 27,500c |
1801-2000 | Explosive Expert | 58c | .116c | 100,000 | 11,600c |
2000+ | Foreman | 60c | .12c | N/A | N/A |
Summary: It takes 1,000,000 Energy (208.3 days, without voting) to get to the maximum level and you receive 93,850c getting there (not taking revive costs into account). Leaving you with an average of 0.0934c per unit of energy to max out this profession.
Post Office
Cost: 200 energy per job |
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Maximum jobs in a row: 4 |
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Status to do job: Healthy |
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Injury risk: None |
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Time per job: 1 minute |
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Pay: 8-23c per job |
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Everyone uses the post office, people are hired as temporary workers to deliver mail when they can. Each working job costs 200 energy and 1 minute, a max of 4 working jobs in a row. Each job is risk free, and pays 8-23 credits depending on experience.
You must be alive to work at the Post Office, but it takes minimal time to work and has a 0% chance of injury.
Jobs Completed | Rank Name | Payment Per Job | Credits Per Energy | Energy This Rank | Credits This Rank |
0-50 | Cleaner | 8c | .04c | 10,000 | 400c |
51-125 | Help Desk | 10c | .05c | 15,000 | 750c |
126-250 | Mail Sorter | 12c | .06c | 25,000 | 1,500c |
251-500 | Postman | 15c | .075c | 50,000 | 3,750c |
501-800 | Deliver Driver | 16c | .08c | 60,000 | 4,800c |
801-1300 | Training Officer | 18c | .09c | 100,000 | 9,000c |
1301-1800 | Supervisor | 20c | .10c | 100,000 | 10,000c |
1801-2000 | Team Coordinator | 22c | .11c | 40,000 | 4,400c |
2000+ | Sector Manager | 23c | .115c | N/A | N/A |
Summary: It takes 400,000 energy (83.3 days, without voting) to get to the maximum level and you receive 34,600c getting there (not taking revive costs into account). Leaving you with an average of 0.0865c per unit of energy to max out this profession.
Hacking
Cost: 300 energy per job |
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Maximum jobs in a row: 5 |
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Status to do job: Injured or Healthy |
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Injury risk: None |
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Time per job: 1 minute 30 seconds |
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X-Corp is the number one business in the Hive. This is because they destroy competition by hacking and stealing. They hire people to do jobs hacking for them, each working job costs 300 energy and takes 1 minute 30 seconds. A max of 5 working jobs in a row. Each job pays 10-30 credits depending on experience.
With Hacking, you can be injured and still work, unlike the Post Office or Mining.
Jobs Completed | Rank Name | Payment Per Job | Credits Per Energy | Energy This Rank | Credits This Rank |
0-50 | AOL User | 10c | 0.033c | 15,000 | 500c |
51-125 | Coffee Boy | 12c | 0.040c | 22,500 | 900c |
126-250 | Receptionist | 15c | 0.050c | 37,500 | 1,875c |
251-500 | Trainee | 20c | 0.067c | 75,000 | 5,000c |
501-800 | Script Kiddie | 22c | 0.073c | 90,000 | 6,600c |
801-1300 | Phreaker | 24c | 0.080c | 150,000 | 12,000c |
1301-1800 | Cracker | 26c | 0.087c | 150,000 | 13,000c |
1801-2000 | Hacker | 28c | 0.093c | 60,000 | 5,600c |
2000+ | Master Hacker | 30c | 0.100c | N/A | N/A |
Summary: It takes 600,000 energy (125 days, without voting) to get to the maximum level and you receive 45,475c getting there. Leaving you with an average of 0.0758c per unit of energy to max out this profession. Some people say this job should only be used when you are flat broke and need a revive!
Crystal Mining
Cost: 1,000 energy per job |
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Maximum jobs in a row: 1 |
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Status to do job: Healthy |
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Injury risk: 40% |
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Time per job: 1 minute 10 seconds |
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A very energy demanding job down in privately owned mines. Working here is tedious but can be very rewarding in the long run. Each working job costs 1000 energy and 1 minute 10 seconds, a max of 1 working jobs in a row. Each job carries a 40% risk of injury, and pays 64-224 credits depending on experience.
This requires Mining to be at least Rank 5.
Additional Information: Chance of getting a crystal/nugget/hard hat.
Jobs Completed | Rank Name | Payment Per Job | Credits Per Energy | Energy This Rank | Credits This Rank |
1-20 | Labourer | 64 | 0.064 | 20,000 | 1,280c |
21-75 | Mucker | 74 | 0.074 | 55,000 | 4,070c |
76-125 | Diamond-drill Operator | 84 | 0.084 | 50,000 | 4,200c |
126-200 | Core Driller | 94 | 0.094 | 75,000 | 7,050c |
201-274 | Rockbolter | 104 | 0.104 | 74,000 | 7,696c |
275-324 | Mine Planning | 124 | 0.124 | 50,000 | 6,200c |
325-399 | Environmental Officer | 154 | 0.154 | 75,000 | 11,550c |
400-499 | Chief Geologist | 174 | 0.174 | 100,000 | 17,400c |
500+ | Metallurgist | 224 | 0.224 | N/A | N/A |
Summary: It takes 499,000 Energy (104 days, without voting) to get to the maximum level and you receive 59,446c getting there (not taking revive costs into account). Leaving you with an average of 0.11913c per unit of energy to max out this profession.
Research Laboratory
Cost: 500 energy per job |
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Maximum jobs in a row: 6 |
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Status to do job: Injured or Healthy |
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Injury risk: 0% |
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Time per job: 50 seconds |
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X-Corp are always weary about who works for them. Pay tends to be low until you gain their full trust in order to do their secret work. Each working job costs 500 energy and 50 seconds, a max of 6 working jobs in a row. Each job is risk free, and pays 10-135 credits depending on experience. You can also perform this job while injured.
This requires Hacking to be at least Rank 5.
Additional Information: Drops Power Cells, Large Power Cells, Rare Blueprint
Jobs Completed | Rank Name | Payment Per Job | Credits Per Energy | Energy This Rank | Credits This Rank |
1-50 | Laboratory Porter | 10 | 0.02 | 25,000 | 500c |
51-125 | Laboratory Technician Assistant | 15 | 0.03 | 37,500 | 1,125c |
126-250 | Laboratory Technician | 20 | 0.04 | 62,500 | 2,500c |
251-500 | Research Development | 25 | 0.05 | 125,000 | 6,250c |
501-800 | Weapon Tester | 30 | 0.06 | 150,000 | 9,000c |
801-1300 | Energy Specialist | 35 | 0.07 | 250,000 | 17,500c |
1301-1800 | Advanced Technology Technician | 40 | 0.08 | 250,000 | 20,000c |
1800+ | Top Secret Development Researcher | 135 | 0.27 | N/A | N/A |
Summary: It takes 900,000 Energy (187.5 days, without voting) to get to the maximum level and you receive 56,875c getting there. Leaving you with an average of 0.063194c per unit of energy to max out this profession.