From Legacy Wiki
Gang Weapons
Weapons & Upgrade Table
These gang weapons are special weapons available only to the Dark Flame. They all require the reputation of Recognized to be purchased. They may also have attachments to further increase their strength. The color of each cell denotes the required reputation.
Base Items [Requires - Recognized]
Name : Ritual Dagger II Level Req. : 50 Price : 4000c Description : A sharper ritual dagger, coated in a more lethal poison. Used in experiments by members of the Dark Flame. |
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Name : Ritual Dagger III Level Req. : 70 Price : 6000c Description : The highest quality ritual dagger used by the Dark Flame, coated in their most lethal poison. |
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- MS* = Melee Specialization, an avatar ability that gives +20% damage to melee weapons. Due to some uncertainty with how melee specialization interacts with the upgrade, the numbers given may or may not be correct.
Upgrades
For each gang weapon there are two slots, each slot having two choices to be filled. Each upgrade will cost credits and require a certain amount of reputation but will increase the strength of your weapon.
These are upgrades for slot 1 of any of the base items shown above and require level 30 to be purchased.
Name : Magnetic Blade 2 Price : 1000c Description : Upgrade for : Ritual Dagger I Ritual Dagger II Ritual Dagger III Damage : 0% Increase Armor : 0% Increase Speed : 0% Increase Accuracy : 10% Increase |
Name : Enhanced Poison 2 Price : 1000c Description : Upgrade for : Ritual Dagger I Ritual Dagger II Ritual Dagger III Damage : 10% Increase Armor : 0% Increase Speed : 0% Increase Accuracy : 0% Increase |
These are upgrades for slot 2 of any of the base items shown above and require level 30 to be purchased.
Name : Sharpened Blade 2 Price : 2000c Description : Upgrade for : Ritual Dagger I Ritual Dagger II Ritual Dagger III Damage : 20% Increase Armor : 0% Increase Speed : 0% Increase Accuracy : 0% Increase |
Name : Extra Grip 2 Price : 2000c Description : Upgrade for : Ritual Dagger I Ritual Dagger II Ritual Dagger III Damage : 10% Increase Armor : 0% Increase Speed : 0% Increase Accuracy : 10% Increase |