From Legacy Wiki
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*You can also exchange your voting points for turns in the Vote for Legacy page in the Quick Links. | *You can also exchange your voting points for turns in the Vote for Legacy page in the Quick Links. | ||
1 point = 100 turns, or 6 points = 600 turns | 1 point = 100 turns, or 6 points = 600 turns | ||
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+ | [[Image:Vote_for_turns.png]] | ||
== Uses == | == Uses == |
Revision as of 22:55, 9 August 2011
Turns are irreplaceable in Legacy. Not only do they fuel the fighting parts of the game, they also are the foundations of making money. They provide you with a limit on how many actions you can do throughout the game.
Contents
Turns
Turns are used for working and leveling. You can have a maximum of 6000 turns (The turn cap is increased to 7500 turns when you buy expanded inventory for 14,995 Platinum).
- Turns can be found in your status box. The location of your status box can be altered through the template control option
How to Get Turns
- You automatically gain 200 turns every hour, on the hour (i.e. 5:00 PM).
- You can also exchange your voting points for turns in the Vote for Legacy page in the Quick Links.
1 point = 100 turns, or 6 points = 600 turns
Uses
Hive turns can be used for:
- Working, which cost 500 turns per job for Mining, 200 turns per job for Post Office, and 300 turns per job for Hacking.
- Attacking other players, or PVP (Player Vs. Player), which costs 5 turns per round (1 round = 1 attack from each side)
- Hunting, which costs the same as PVP, and you need at least 500 to attack an NPC boss
- They used to be used for the old Avatar Training System!
Warfare Turns
At one point Legacy also had Warfare turns that were used for fighting and moving in the Wasteland. You could have a maximum of 3000 Warfare turns (The turn cap was increased to 4000 turns for subscribers).
Warfare turns could be used for:
- Moving around in Gang Warfare, which costs 5 turns per move.
- Fighting NPC guards and enemy gang players in Gang Warfare.