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Summary
Objectives
Defeat the Off-Duty Chief (Normal? Route)
Defeat Big Al (Big Al Route)
Save Jerimiah (Pacifist Route)
Walkthrough
Normal?
For a full walkthrough, click here! Warning: Spoilers |
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In Progress |
Big Al
For a full walkthrough, click here! Warning: Spoilers |
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You begin the Raid starting on square 10,21
Move to 1,19 Move to 9,7 Move to 2,19 Move to 1,19 Move to 9,8 Move to 18,5 (Optional) Move to 15,11 Move to 10,5 Move to 10,3 Move to 15,12 Move to 19,8 Move to 23,3 (Optional) Move to 24,0 Move to 16,0 You will be Teleported to 12,2 AVOID GUARDS IN THIS AREA - THEY WILL ALERT BIG AL Move to 2,2 Move to 1,2 Move to 0,2 |
Pacifist
For a full walkthrough, click here! Warning: Spoilers |
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You begin the Raid starting on square 10,21
Move to 1,19 Move to 9,7 Move to 2,19 Move to 1,19 Move to 9,8 Move to 18,5 (Optional) Move to 15,11 Move to 10,5 Move to 10,3 Move to 15,12 Move to 13,19 You will be Teleported to 21,18 Move to 22,19 Move to 21,20 Move to 21,21 Raid Complete, you will receive the Pacifist Flag Trinket |
Notes
- This raid has several routes that can be mixed and matched depending on the players goals.
- Despite the Pacifist Route requiring you not to attack anyone, attacking Murdoch will still allow for the Trinket to be obtained.
- Tokens found within the Raid are kept after the Raid is completed. Up to 47 Tokens can be obtained in the Raid.
- A maximum of 30 Raid Points can be obtained in a Pacifist Run, but no loot due to not attacking in the run.
- A maximum of 25 Raid Points can be obtained in a Big Al Run.